Technologies
Is Samsung’s Galaxy S23 Worth the Upgrade? It Depends
There’s no one-size-fits-all answer. See how older Samsung phones compare to help make your decision.
This story is part of Samsung Event, CNET’s collection of news, tips and advice around Samsung’s most popular products.
Samsung’s Galaxy S23 just launched in February, so you may be wondering: Is it worth the upgrade? Truth is, there isn’t one answer that can be applied to everyone. The age and condition of your current phone, your budget and whether your device will support new versions of Android should all factor into your decision.
The Galaxy S23, which starts at $800, has a 6.1-inch screen and a 50-megapixel main camera, just like the Galaxy S22. But the S23 has a larger battery, a new processor and slightly updated camera algorithms that improve the way photos are processed. While these changes are appreciated, the Galaxy S23 is generally a minor improvement over the Galaxy S22. The upgrade is worth it if you’re looking to replace a phone you’ve had for several years, ideally one that’s more than two years old. Even the Galaxy S21, which launched in 2021, likely still has enough life left to make it through another year.
Buying decisions will always vary depending on your needs and budget. But if you’re a current Samsung user considering making the jump, here’s what to know about how the Galaxy S23 compares to older devices.
Galaxy S23 vs. Galaxy S22


The Samsung Galaxy S22.
Lisa Eadicicco/CNETWith the Galaxy S23, Samsung addressed my biggest concern about the Galaxy S22: its short battery life. The new phone has a larger battery (3,900 mAh compared to 3,700), which has made a difference in my testing.
Otherwise, compared to the Galaxy S22, you’re getting a new Qualcomm Snapdragon 8 Gen 2 processor that’s been optimized for the new Galaxy lineup specifically, while the Galaxy S22 runs on last year’s Snapdragon 8 Gen 1 chip. Performance is faster, especially when exporting video. But you probably won’t notice much of a jump in everyday use, since most modern processors are well-equipped to handle gaming, multitasking and other run-of-the-mill tasks.
The Galaxy S23’s cameras are largely the same as the Galaxy S22’s, except the algorithms have been updated to improve processing in low light conditions. The selfie camera also has a slightly higher resolution (12 megapixels versus 10), although I didn’t notice much of a difference. There’s nothing about the Galaxy S23’s camera that feels hugely different from the previous generation, although I did notice that low-light portraits looked better.
The phone launches with Android 13 and Samsung’s One UI 5.1 software, both of which are available for the Galaxy S22 series.
The bottom line: Don’t upgrade to the Galaxy S23 if you have a Galaxy S22. The changes aren’t noticeable enough to warrant an upgrade. Battery life is the only meaningful change you’ll notice between the two phones, but I’d only recommend upgrading if you can get the S23 for free through a trade-in deal.
Galaxy S23 vs. Galaxy S21


Samsung’s Galaxy S21.
Sarah Tew/CNETThe differences between the Galaxy S23 and Galaxy S21 are more noticeable, but you can probably hold onto your S21 for another year before upgrading.
The Galaxy S23 has a noticeably improved camera since it inherits the 50-megapixel sensor that debuted on the Galaxy S22. As I wrote in my review, the Galaxy S22’s cameras offer better color, contrast and low-light performance compared to the Galaxy S21.
The Galaxy S21 also runs on a processor that’s now two years old, compared to the brand-new chip in the Galaxy S23. That said, if you’re just using your phone for simple tasks like video calls, playing games and checking social media, the older Snapdragon 888 chip is probably holding up just fine.
The bottom line: If your Galaxy S21 still feels fast and the battery life is satisfactory, you can wait another year before upgrading. Samsung supports three generations of Android operating system updates for the Galaxy S21, meaning it will get new platform-wide software updates until 2024.
Galaxy S23 vs. Galaxy S20


Samsung’s Galaxy S20.
Angela Lang/CNETWhether you should upgrade from the Galaxy S20 isn’t as straightforward of an answer. There’s enough to gain that would justify making the jump, but the Galaxy S20 also still has plenty to offer.
By upgrading, you’ll get a faster chip, an improved camera with significantly better low-light performance and a fresh design. Since the Galaxy S20 launched in 2020 with Android 10, it’ll no longer be eligible for new Android OS updates moving forward.
Samsung committed to providing three generations of updates for the Galaxy S20 lineup, making Android 13 the last one. That means you’ll have to upgrade to get future versions of Android and the new features that come along with these updates. The company does, however, still provide monthly security updates for the Galaxy S20.
At the same time, the Galaxy S20 is still a very capable phone. Even though you won’t get the option to shoot photos at a 50-megapixel resolution like on the Galaxy S23, you’ll still get a triple-camera setup on the Galaxy S20. The Galaxy S20 also has a 30x digital zoom like the Galaxy S23, so you won’t miss out on getting close-up shots.
But keep in mind that the Galaxy S20 has a larger battery and a slightly bigger screen than the Galaxy S23. And most importantly, the Galaxy S20 has a microSD card slot for adding more storage, which the Galaxy S23 does not.
The bottom line: The updates in the Galaxy S23 will feel significant enough to justify the upgrade, but you also don’t need to if you’re happy with your Galaxy S20. Hang onto the S20 if you’re happy with its performance, battery life and if you value keeping that microSD card slot over having a better camera. Just remember you won’t get the next version of Android.
Galaxy S23 vs. Galaxy S10


The Samsung Galaxy S10 lineup.
Angela Lang/CNETGalaxy S10 owners: it’s time to upgrade. Not only will the camera and processor feel like a huge step up, but you’ll get 5G and the latest version Android.
If you purchased the Galaxy S10 at launch back in 2019, the processor and battery are now four years old. That means your phone may be starting to feel sluggish, and the battery probably struggles to get through a day. The Galaxy S10’s battery is also smaller than the Galaxy S23’s (3,400 mAh capacity versus 3,900) and the S23’s processor is more power efficient — so the battery gains should be meaningful. Your Galaxy S10 also doesn’t support 5G, unless you splurged on the 6.7-inch Galaxy S10 5G, which started at $1,300 when it launched.
But more importantly, the Galaxy S10 no longer receives Android version updates. Like the Galaxy S20, the Galaxy S10 was eligible for three generations of new Android releases. That would make last year’s Android 12 update the last one since the Galaxy S10 launched with Android 9. (You will, however, still get quarterly security updates if you have the regular Galaxy S10, S10 Plus, S10E or S10 5G.)
While software support and battery life are among the biggest reasons to upgrade, you’ll also get a much better camera on the Galaxy S23. Samsung’s camera has come a long way over the last four years, now offering a higher resolution main sensor (50 megapixels versus 12 megapixels on the Galaxy S10), enhanced performance in low light and a closer digital zoom (up to 30x on the Galaxy S23 compared to 10x on the Galaxy S10).
One thing to keep in mind, however, is that you’ll lose the beloved microSD card slot by upgrading to the Galaxy S23. So be sure to pick a storage capacity that makes sense for your needs since you won’t be able to expand it.
The bottom line: Yes, if you have a Galaxy S10 it’s worth upgrading to the Galaxy S23. You’ll get 5G support, access to new versions of Android, longer battery life, a faster new processor and a much-improved camera. But be prepared to say goodbye to the microSD card slot.
Galaxy S23 vs. Galaxy S9


The Samsung Galaxy S9.
James Martin/CNETThere are many reasons to upgrade from the Galaxy S9 — so many, in fact, it’s hard to know where to start. All of the points mentioned above for the Galaxy S10 also apply to the Galaxy S9. Samsung’s five-year-old phone lacks 5G, and its processor and battery have likely started to show their age. You’ll also no longer receive Android version updates.
But there are plenty of other benefits to be had from upgrading. The camera is among the biggest changes; the Galaxy S9 only has one rear 12-megapixel camera, and the Galaxy S9 Plus has an additional 12-megapixel telephoto camera. The Galaxy S23 has a higher resolution 50-megapixel main camera, along with a 10-megapixel telephoto camera and a 12-megapixel ultrawide lens for capturing a wider field of view. The Galaxy S23’s selfie camera also has a higher resolution (12 megapixels versus the S9’s 8), along with other improvements like better low-light capture.
If you have the standard 5.8-inch Galaxy S9, you’ll also get a larger screen since the Galaxy S23 has a 6.1-inch display. The Galaxy S23 also has twice the storage in the base model compared to the Galaxy S9, but there’s no microSD card slot in Samsung’s new phone for adding more storage.
The bottom line: There are a bunch of reasons to upgrade if you have a Galaxy S9. You’ll get a significantly improved camera with multiple lenses, much faster performance, longer battery life, new versions of Android and 5G support.
Overall, it’s worth upgrading if you have a phone that’s more than two years old. Galaxy S20 owners can probably get another year out of their device if it’s in good condition, but the Galaxy S23 also offers enough improvements to justify the upgrade. If you have a Galaxy S10 or earlier, the answer to whether you should upgrade is a resounding yes.
Samsung Galaxy S23 vs. older Galaxy phones
| Galaxy S23 | Galaxy S22 | Galaxy S21 | Galaxy S20 | Galaxy S10 | Galaxy S9 | |
|---|---|---|---|---|---|---|
| Display | 6.1-inch AMOLED; 2,340×1,080 resolution; 120Hz Adaptive Refresh Rate | 6.1-inch AMOLED; 2,340×1,080 resolution; 120Hz Adaptive Refresh Rate | 6.2-inch AMOLED;2,400×1,080 resolution; 120Hz Adaptive Refresh Rate | 6.2-inchAMOLED; 3,200×1,440 resolution; 120Hz Adaptive Refresh Rate | 6.1-inch AMOLED; 3,040×1,440 resolution | 5.8-inch AMOLED; 2,960×1,440 resolution |
| Pixel density | 425 pixels per inch | 425 pixels per inch | 421 pixels per inch | 563 pixels per inch | 550 pixels per inch | 570 pixels per inch |
| Dimensions (inches) | 2.79 x 5.76 x 0.3 in | 2.78 x 5.74 x 0.3 in | 2.80 x 5.97 x 0.31 in | 2.72 x 5.97 x 0.311 in | 5.9 x 2.77 x 0.31 in | 5.81 x 2.70 x 0.33 in |
| Dimensions (millimeters) | 70.9 x 146.3 x 7.6 mm | 70.6 x 146 x 7.6 mm | 71.2 x 151.7 x 7.9mm | 69.1 x 151.7 x 7.9 mm | 149.9 x 70.4 x 7.8 mm | 147.7 x 68.7 x 8.5 mm |
| Weight (grams, ounces) | 168 g (5.93 oz) | 167 g(5.93 oz) | 171 g(6.03 oz) | 5.75 oz (163 g) | 5.53 oz (157 g) | 5.75 oz (163 g) |
| Mobile software | Android 13 | Android 12 | Android 11 | Android 10 | Android 9 | Android 8 |
| Camera | 50-megapixel (wide), 12-megapixel (ultrawide), 10-megapixel (telephoto) | 50-megapixel (wide), 12-megapixel (ultrawide), 10-megapixel (telephoto) | 64-megapixel (telephoto), 12-megapixel (wide), 12-megapixel (ultrawide) | 12-megapixel (wide-angle), 64-megapixel (telephoto), 12-megapixel (ultrawide) | 12-megapixel (wide-angle), 16-megapixel (ultrawide), 12-megapixel (telephoto) | 12-megapixel |
| Front-facing camera | 12-megapixel | 10-megapixel | 10-megapixel | 10-megapixel | 10-megapixel | 8-megapixel |
| Video capture | 8K at 30fps | 8Kat 24 fps | 8K at 24fps | 8K at 24fps | 4K at 60fps | 4K at 60 fps |
| Processor | Qualcomm Snapdragon 8 Gen 2 for Galaxy | Qualcomm Snapdragon 8 Gen 1 | Qualcomm Snapdragon 888 | Qualcomm Snapdragon 865 5G | Qualcomm Snapdragon 855 | Qualcomm Snapdragon 845 |
| RAM/storage | 8GB RAM + 128GB; 8GB RAM + 256GB | 8GB RAM + 128GB8GB RAM + 256GB | 8GB RAM + 128GB | 8GB RAM + 128GB | 8GB RAM + 128GB; 8GB RAM + 512GB | 4GB RAM + 64GB; 4GB RAM + 128GB; 4GB RAM + 256GB |
| Expandable storage | None | None | None | Yes (Up to 1TB) | Yes (Up to 512GB) | Yes (Up to 400GB) |
| Battery | 3,900 mAh | 3,700 mAh | 4,000 mAh | 4,000mAh | 3,400mAh | 3,000 mAh |
| Fingerprint sensor | In-display | In-display | In-display | In-display | In-display | Back |
| Connector | USB-C | USB-C | USB-C | USB-C | USB-C | USB-C |
| Headphone jack | No | No | No | No | Yes | Yes |
| Special features | 5G (mmw/Sub6), IP68 rating, wireless PowerShare to charge other devices | 5G (mmw/Sub6), 120Hz display, IP68 rating, 25W wired charging, 15W wireless charging | IP68 rating, 5G-enabled, 30x Space Zoom, 10W wireless charging, 120Hz display | 5G enabled; 120Hz refresh rate; water resistant (IP68) | Wireless PowerShare; hole punch screen notch; water resistant (IP68); Fast Wireless Charging 2.0 | Dual-aperture camera, water-resistant (IP68); super slo-mo video; wireless charging; iris scanning |
Technologies
We’re All Flailing With AI: I Tried Art That Pokes Back at the Chaos
A handful of moments at SXSW had me wondering: How much of AI is me playing a game and how much is it a game playing me?
Smack dab in the middle of this year’s SXSW festival in Austin, Texas, there was a huge dirt hole in the ground, blocks wide, where there used to be a convention center. The festival’s events continued around it in hotels, but the building’s absence was like a lurking symbol. Of chaos, of disruption. Of the world in 2026, dealing with AI and everything else.
I have no idea what the rest of 2026 will bring, but the vibe I felt at a vibe-filled show made me question how AI can work with our lives, our art and our existence. Instead of fighting it, the conference awkwardly embraced it and challenged it. I saw pockets of work all over the place and wondered about it. Conversations. And how to escape it.
Everyone’s trying to handle a world that’s suddenly way too overloaded with AI, generating documents, images, deepfakes and music, injecting assistant agents into our operating systems, even launching entire unleashed and interconnected agent systems all talking to each other on their own social networks. Job-threatening, constantly shifting, training on our data and aiming for our faces. Do we run from it, try to destroy it, or use art to question and challenge it?
SXSW gave me a lot of the latter, in different slices.
In my panel I was in at SXSW with Meow Wolf’s Vince Kadlubek and Niantic Spatial’s Dennis Hwang about their experiments overlaying tech into art in physical installations, Kadlubek discussed how AI’s infinite slop creative tool becomes uninteresting over time, while intentional art counteracts that. And that’s exactly how I felt moving through intentionally-made experiences that turned my thoughts about AI inside out, all in different ways.
AI seeping into our gaming chats, for better and worse
In a VR headset in a hotel ballroom, I chatted with cartoon fantasy characters in a whimsical game called Fabula Rasa: Dead Man Talking, made by game studio Arvore. I could make any request or beg as much as I wanted from my cage, where I was held prisoner for offending the King and kept dangling over a monster’s mouth for execution. Could I plead my case to them? The cartoonish VR characters responded, but via generative AI improvising off a script from a writing team, using Claude.
The chats were fun, ridiculous. I made myself an irresponsible magician and leaned into improv with the characters who approached me. None of them disappointed, which is a surprise for dialogue that’s somewhat AI-generated. Most interactions felt frazzled and absurd, but it worked for the style and the humor of it all. There was a bit of a delay for responses to kick in, though, standard-issue for a lot of AI conversations.
This was the best use of AI I saw. But what could it mean for future games, like RPGs? It’s an unsettling thought if you’re a writer…or, exciting. Indie games could end up finding ways to branch out responsive dialogue in ways that still feel custom-written and crafted. I don’t know.
On the less successful end was Love Bird, an interactive game show experience directed by Cameron Kostopoulos. I was wowed by the initial onboarding, where the «producers» called me on my phone to interview me. The producer was actually an AI chatbot with a surprisingly rapid response time. I convinced the AI to be a participant, and then was led into a room where I spoke via Xbox controller and headset microphone with a PC game on a monitor, where I was competing with others while carnivorous bird-people threatened to eat us. I’m not sure why, exactly. And I don’t know how it all ended, because my chats with the host and participants fell into broken loops that made us have to quit out early.
Love Bird was fast-paced and responsive, but also too chaotic and weird, even for someone like me who likes weird. It didn’t feel like it was really paying attention to me, and I didn’t feel like I had space to process. Maybe that’s by chaotic design, but after emerging, it just made me want to feel less AI-spammed and have games that didn’t flood me with as much conversation as this one did. I needed a quiet space. My favorite immersive experiences are often the quiet ones, not the chatty ones.
AI as a personal transformational lens
In one room, I stood at a podium and read a portion of New York Mayor Zohran Mamdani’s acceptance speech from November as, before me, video clips of crowds cheering played on a large video monitor, seemingly reacting to me. A few minutes later, I heard my voice delivering more of Mamdani’s speech, AI-generated in my voice, to film clips of inspirational moments of support. I saw my own face layered into the background of some of these clips, too.
The Great Dictator, directed by Gabo Arora, is a museum-style participatory exploration of the power of rhetoric, provocatively named for the Charlie Chaplin satire about Adolf Hitler. The three speeches you can choose from — Mamdani’s, President Ronald Reagan’s on taking down the Berlin Wall, and Malcolm X’s The Ballot or the Bullet speech — are all picked to represent powerful moments in history, and the exhibit is about embodying history and feeling the power of speech and rhetoric in a personal way — and relating to it from a new, personal, and maybe more empathetic angle. The voice AI was generated by ElevenLabs, and the video clips at the end were hand edited, but with AI overlays of my face handled by Runway. What surprised me was how much I ended up being in historical documents. Is this a deepfake? Is it embodiment? Is it both?
Another art experience embedded me into the work: Spectacular, by Jonathan Yeo. Yeo is an artist from London whose portrait work includes King Charles III, President George W. Bush and designer Jony Ive of Apple renown and has played with tech in many of his installations. This gallery at SXSW, replicated from an exhibit that was in Paris before, used Snap Spectacles AR glasses to melt the real portraits with augmented effects and voice narration from Yeo. And, later on, the portraits began overlaying my own face, transformed in art styles that matched Yeo’s using generative AI trained on his work. At the end, I got a printout of my portrait, «signed» by Yeo himself.
I spoke with Yeo in Austin after experiencing his work. He admitted that AI is a provocation here, but that he wants to own the process that AI is trying to take from our own data everywhere. And he’s trying to apply AI and AR in ways that feel intentional and subtle as ways to help play with and bring the art to life, in museums and elsewhere. But again, like with The Great Dictator, I wondered: How much will «permanent» documents of art and history begin to melt over time with AI? What will be kept intact, and who will enforce the line?
AI as broken manipulator
Wearing a pair of Meta Oakley smart glasses, I stood in a room full of objects on shelves as a voice directed me to open a drawer, find a dollar bill there and put it in a shredder filled with bill fragments. I did it. The AI remarked with pleasant surprise at how compliant I was. From there, I «competed» tasks to prove my value as human labor, graded by an AI that saw my actions through the glasses camera and showed my stats on a TV screen, along with a deepfaked dancing version of myself.
Body Proxy, by Tender Claws, applies Meta’s glasses camera feed into its own art AI app on a phone to explore how AI could make us proxies for physical labor. It’s weird and satirical like some of their other VR work (the game Virtual Virtual Reality, among others), but also pushes at a much bigger question: How much is AI breaking us or manipulating us? How much are we willing to be manipulated?
Escape The Internet (Part One), an interactive game I played in a movie theater at the Alamo Drafthouse, turned similar ideas of manipulation into a social experiment. Created by Lucas Rizzotto, another VR/AR provocateur artist, it involved no headsets or glasses. Instead, everyone in the theater used their own phones to connect to a private server that «ran» the game and gave us little personal avatars, feeding us surveys to collect our personal tendencies and then having us play social voting games to see how we’d polarize on decisions like, for instance, who to kill: one person who shared our political views, or five who didn’t?
It’s all absurd and funny and guided by Rizzotto’s in-person guidance at the front of the theater, and along the way, I thought about how social platforms manipulate us with algorithms. Here, in this room together, we’re encouraged to find each other, recognize each other and love each other. The experience has branching paths and can be replayed, and could re-emerge in future conferences and events. But, again, I asked myself: How much of AI is a game that’s playing me, instead of me playing it?
Design for AI is still unfinished (or nonexistent)
In some of the panels I sat in on, and in conversations I had, I got a creeping sense that AI is moving too fast for artists or ethicists — or anyone else, really — to stop and properly process. One panel exploring The Future Design Language of Robots, with Olivia Vagelos of the Design for Feelings Studio, and Savannah Kunovsky, managing director of Ideo’s emerging technology division, tapped into the assumptions we make about robots. I teamed up with someone next to me to try to dream up ideas to break my assumptions and think freshly about what robots could be.
Kunovsky and Vagelos both agreed that designing for AI presents similar challenges right now, particularly because the tech is moving too fast for design to properly attend to it. But sadly, my attempt to record what they said as a quote was sabotaged by my AI-enabled Meta Ray-Ban glasses, which activated as the microphone when I tried recording a voice memo from the panel on my phone, muting the audio completely because of noise cancellation. Wearables are still broken, too.
Another panel, called Generative Ghosts: AI Afterlives and the Future of Memory, led in part by two Google DeepMind researchers, discussed many fascinating angles on how we can responsibly handle archiving our lives via AI as memories in the future, and who controls that ability. The panel had no specific answers but plenty of questions. And, as my own attempt at recording it was also erased by my activated smart glasses, it gave me an additional level of absurd friction which made me wonder: Will these archived memories eventually be lost, too, from big tech companies that sunset services or introduce noncompatible formats, memory-holing the memories?
AI is threatening, but often not successful in fulfilling its promises (or threats). Self-driving Waymo cars flooded Austin during SXSW, with my Uber app often pushing them on me instead of human drivers. I gave in and took a few for amusement, but they usually took longer to get where I was going. And, one unfortunate evening, my Waymo took a weird roundabout route that ended up dropping me off a half mile from my destination on the wrong side of the highway.
My favorite SXSW memory was making an old-fashioned collage out of magazine clippings with friends at an art gallery over wine, something that involved no tech at all. We worked our magic with intuition, scissors, old magazines and good conversation. Was it perfect? No. But it cost a lot less than generative AI. Which also makes me wonder if all these AI tools being offered to enhance or supplant creativity are necessary, or whether we’ll just rediscover that we had more tools than we realized all along.
Technologies
Samsung’s Galaxy A37, A57 New Pricing Tests the Limits of a Plastic Phone
While market conditions are raising the cost of these Galaxy A phones, Samsung’s hopes fast charging speeds, improved water resistance and camera features will provide value for price-conscious buyers.
Samsung’s announcement of the new $450 Galaxy A37 and $550 Galaxy A57 today brings good news and bad news for value-conscious customers looking for a cheaper phone.
Much like we’ve seen on the flagship-level Galaxy S26, both phones are priced higher than the A36 and A56 they are replacing — in this case by $50 — though storage options for both phones still start at 128GB. However, both phones did get a design improvement that features IP68 water resistance and will feature the newly updated Circle to Search, with enhancements like Find the Look for identifying outfits.
Starting with the $450 Galaxy A37, this phone has a 6.7-inch display with a 120Hz refresh rate. It runs on Samsung’s Exynos 1480 processor and has a 45-watt wired charging speed, which Samsung says will recharge its 5,000-mAh battery from 0% to 65% in 30 minutes.
The phone is made from plastic and comes in four colors: charcoal, gray-green, white and — my favorite — lavender. (Note: Samsung adds the word «Awesome» in front of all of these color names, but I’m going to save us from this.) The A37 also comes in a 256GB model that costs $540.
The A37’s cameras include a 50-megapixel wide, an 8-megapixel ultrawide and a 5-megapixel macro on the back, along with a 12-megapixel selfie camera on the front. The A37 gets a sampling of Galaxy AI features, including object eraser for editing photos, language translation and an upgraded Bixby assistant.
The $550 Galaxy A57 moves up from plastic to a metal body but only comes in navy. It also has a 6.7-inch display, but weighs in at 179 grams, which is markedly lighter than the A56’s 198g. During my hands-on time, it was noticeably light, especially for a phone with the larger display size.
The phone runs on Samsung’s Exynos 1680 processor. It also gets a few more AI photo editing tools like Best Face for fixing group photos where someone is blinking.
The cameras on the A57 include a 50-megapixel wide, a 12-megapixel ultrawide, and a 5-megapixel macro on the back and, like the A37, includes a 12-megapixel selfie camera. A step-up 256GB model costs $610, but it’s worth noting that this price is really close to the $650 Galaxy S25 FE, which includes all of the Galaxy AI features along with a telephoto camera.
I’m bummed but not surprised to see the increased cost of the A37 and A57 versus last year’s models, which a Samsung representative said is attributable to current market conditions when I asked about the ongoing RAM shortage.
During my hands-on time, though, I did find both phones to look quite nice, with the lavender model likely providing plenty of competition to the $499 Google Pixel 10A’s colors. Both phones will go on sale on April 9.
Technologies
Today’s NYT Strands Hints, Answers and Help for March 25 #752
Here are hints and answers for the NYT Strands puzzle for March 25, No. 752.
Looking for the most recent Strands answer? Click here for our daily Strands hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections and Connections: Sports Edition puzzles.
Today’s NYT Strands puzzle is a fun one, but it might make you hungry. Some of the answers are difficult to unscramble, so if you need hints and answers, read on.
I go into depth about the rules for Strands in this story.
If you’re looking for today’s Wordle, Connections and Mini Crossword answers, you can visit CNET’s NYT puzzle hints page.
Read more: NYT Connections Turns 1: These Are the 5 Toughest Puzzles So Far
Hint for today’s Strands puzzle
Today’s Strands theme is: Intermission mission.
If that doesn’t help you, here’s a clue: Movie candy.
Clue words to unlock in-game hints
Your goal is to find hidden words that fit the puzzle’s theme. If you’re stuck, find any words you can. Every time you find three words of four letters or more, Strands will reveal one of the theme words. These are the words I used to get those hints but any words of four or more letters that you find will work:
- ROBE, BORE, WEEDS, WEED, RENT, RIND, CORN, SCAN, SPAN, SPANS, SAND, CANE, CANT, CROSS, COIN
Answers for today’s Strands puzzle
These are the answers that tie into the theme. The goal of the puzzle is to find them all, including the spangram, a theme word that reaches from one side of the puzzle to the other. When you have all of them (I originally thought there were always eight but learned that the number can vary), every letter on the board will be used. Here are the nonspangram answers:
- BEER, SODA, CANDY, FRIES, WATER, POPCORN, PRETZEL
Today’s Strands spangram
Today’s Strands spangram is CONCESSIONS. To find it, start with the C that’s three letters to the right on the top row, and wind down.
Toughest Strands puzzles
Here are some of the Strands topics I’ve found to be the toughest.
#1: Dated slang. Maybe you didn’t even use this lingo when it was cool. Toughest word: PHAT.
#2: Thar she blows! I guess marine biologists might ace this one. Toughest word: BALEEN or RIGHT.
#3: Off the hook. Again, it helps to know a lot about sea creatures. Sorry, Charlie. Toughest word: BIGEYE or SKIPJACK.
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