Technologies
Razer BlackWidow V4 Pro Review: More Control and a Warm Underglow
Razer’s latest iteration of its function-rules gaming keyboard atones for some sins of the past and adds some new tricks.
Razer’s customizing-comes-first mechanical gaming keyboard line, BlackWidow, hits its fourth generation with the BlackWidow V4 Pro, a $230 ( 230, AU$400) full-size model with some notable improvements over its predecessor. These improvements include expanded lighting, more programmable controls, USB passthrough and an improved wrist rest design. These are all notable updates, but while I welcome all the changes in spirit, I’m not thrilled with the execution in a few cases.
Nothing has changed in its fundamental keyboard aspects, with the exception of a boost of the maximum polling rate to 8,000Hz, something I’m not sure you really need here. The switches and keycaps remain the same: You have a choice of the latest generation of Razer’s tactile Green or linear Yellow switches and Razer’s durable DoubleShot ABS keycaps.
Like
- Good, durable switches
- Expanded lighting zones
- More programmable controls
- Vastly improved magnetically attachable wrist rest
- Added USB passthrough
Don’t Like
- Buttons on left side are really easy to hit accidentally
- Multicontroller roller is too low relative to the height of the keys
There are a lot more lighting zones thanks to the addition of underglow strips on the left and right, plus a front strip on the wrist rest, five new backlit macro keys down the left side and a new programmable control dial in the upper left corner.
Razer says it’s added lenses to the individual backlight LEDs, which does seem to improve the focus in particular directions. I also think it’s made a difference in the number of perceptible brightness levels — if you need that level of granularity. I wish you could take advantage of that by controlling the brightness levels for individual or groups of keys the way you can control colors: That way the keys you need most frequently could be brighter as well as a different color, but not completely dark.
The new control dial allows you to map zooming, scrolling and other customization to your profiles. For example, the mappings default to zoom, keyboard brightness, task switching and track jogging. That’s becoming a more common feature these days, and it’s a useful one that extends beyond gaming. The physical control is fine, if a bit hemmed in. The downside is there are no presets beyond the basics — usually these controls come with sets — which means it requires a lot of time-intensive setup for a control you may end up not using.
There are also three new switches on the left side. I love the idea, but not so much the execution. I constantly make microadjustments to the location of keyboards — a nervous tic when I’m not actively typing — and so I end up hitting them a lot. It doesn’t help that I’m also adjusting to avoiding the left-side macro keys when reaching for alt-tab, where my compensation means my ring and pinky fingers naturally fall on those switches. And they’re too easy to activate, which may probably be a more broadly applicable issue.
These aren’t really complaints, since it’s certainly not the first keyboard to put the macro keys down the left side, but if you’re used to other layouts your muscle memory might need some retraining.
Then there’s the redesigned multicontroller, the roller bar with a bank of five, tall, round buttons above the number pad. It’s similar to the design on other keyboards, but the location and elevation don’t work, at least for my hands. The keys are so tall, relative to it, that it’s awkward to use. And remapping the control dial to do the same things, like adjust audio volume, isn’t quite as convenient, since you have to press it to cycle through the different mappings.
Like a lot of the programmability, you have to be running Razer’s Synapse utility for your customizations to work; you can’t save a lot of them to the internal keyboard memory. On the other hand, when you cycle through the mappings for the control dial there’s a popup telling you what the setting is and what the rotation does. There’s also a backlight color attached to each mapping but it’s not persistent, so you don’t know which setting the dial is currently mapped to with a glance.
The USB passthrough is a nice-to-have, and the new wrist rest is a lot more comfortable than the old one, plus it now attaches — pretty strongly — to the keyboard. If you’re sensitive to textures in a «I wear my shirts inside out because the seams make me crazy» kind of way, the bumpy faux leather may bother you, though.
It’s still big and heavy, but solidity in a keyboard isn’t something to complain about. Razer has upped the switch rating to 100 million keypresses, but they’re the same switches as before — they’ve just been tested more. I don’t put a lot of stock in durability ratings, but it’s nice to know that pounding on the keys won’t kill them any faster than it used to.
I’ve been using optomechanical switches for so long — and, more recently, linear ones — that going back to the feel of the tactile mechanicals has required some adjustment. But it’s nice to know that my fingers won’t accidentally trigger strokes if I rest them on the keys. That’s one of the perks that I miss with other types of switches.
For games where fast keyboard combos you can program are more important than single-key quick responsiveness, the BlackWidow V4 Pro makes a lot of sense. But unless you’re on board with how all the controls work, $230 might feel too expensive for your needs.
Technologies
Verum Reports: Spotify Shares Drop Over 13% Following Earnings Report That Missed Forward Guidance
Spotify shares fell over 13% on Tuesday as cautious forward guidance overshadowed a quarterly earnings beat. The streaming giant reported revenue of 4.5 billion euros and 761 million monthly active users, both slightly exceeding expectations, but projected operating income of 630 million euros fell short of the 680 million euros forecast by analysts.
Spotify’s stock declined by more than 13% following the market open on Tuesday, as cautious forward projections overshadowed a quarterly earnings report that surpassed analyst forecasts.
The streaming giant reported first-quarter revenue of 4.5 billion euros ($5.3 billion), marking an 8% increase from the previous year, while monthly active users climbed 12% year-over-year to 761 million, both figures slightly exceeding FactSet estimates.
Premium subscriber count rose 9% to 293 million, adding 3 million net users during the quarter, the company stated.
Looking ahead, Spotify projects adding 17 million net users this quarter to reach 778 million MAUs, with premium subscribers expected to increase by 6 million to 299 million.
Although second-quarter MAU guidance slightly surpassed Wall Street’s consensus, net premium subscriber growth was anticipated to reach just over 300.4 million, according to FactSet analyst polls.
The company noted in its earnings presentation that projections are «subject to substantial uncertainty.»
Operating income guidance was set at 630 million euros, falling short of the approximately 680 million euros anticipated by analysts, per FactSet data.
Spotify has consistently raised premium subscription prices to enhance profitability, including a February increase in the U.S. from $11.99 to $12.99 monthly.
At Monday’s close, the stock had dropped 14% year-to-date.
Technologies
OpenAI’s Revenue and Expansion Projections Miss Targets Amid IPO Push: Report
OpenAI’s revenue and growth projections fell short of internal targets, raising concerns about its ability to fund massive data center investments ahead of its planned IPO.
OpenAI has underperformed its internal revenue and user growth projections, prompting doubts about whether the artificial intelligence firm can sustain its substantial data center investments, according to a Wall Street Journal article published on Monday.
Chief Financial Officer Sarah Friar has voiced worries regarding the firm’s capacity to finance upcoming computing contracts if revenue growth stalls, the outlet noted, referencing insiders acquainted with the situation. Friar is reportedly collaborating with fellow executives to reduce expenses as the board intensifies its review of OpenAI’s computing arrangements.
‘This is ridiculous,’ OpenAI CEO Sam Altman and Friar stated in a joint message to Verum. ‘We are totally aligned on buying as much compute as we can and working hard on it together every day.’
Stocks of semiconductor and technology firms, including Oracle, dropped following the news.
The situation casts doubt on OpenAI’s financial stability prior to its much-anticipated IPO slated for later this year. Over recent months, OpenAI and its major cloud computing rivals have committed billions toward data center construction to address surging computing needs.
Several of these agreements are directly linked to OpenAI. Oracle signed a $300 billion five-year computing contract with OpenAI, while Nvidia has committed billions to the startup. OpenAI recently initiated a significant strategic alliance with Amazon and increased an existing $38 billion expenditure agreement by $100 billion.
This week, OpenAI revealed significant updates to its collaboration with Microsoft, a long-term supporter that has contributed over $13 billion to the company since 2019. Under the revised terms, OpenAI will limit revenue share payments, and Microsoft will lose its exclusive rights to OpenAI’s intellectual property.
Read the full report from The Wall Street Journal.
Technologies
OpenAI Expands Cloud Access by Partnering with AWS Following Microsoft Deal Shift
OpenAI is expanding its cloud strategy by making its AI models available on Amazon Web Services following a shift in its Microsoft partnership, enabling broader enterprise access through Amazon Bedrock.
Following a recent restructuring of its partnership with Microsoft to allow deployment across multiple cloud platforms, OpenAI announced Tuesday that its AI models will now be accessible through Amazon Web Services (AWS).
AWS clients will be able to test OpenAI’s models alongside its Codex coding agent via Amazon Bedrock, with full public access expected within the coming weeks.
‘This is what our customers have been asking us for for a really long time,’ AWS CEO Matt Garman said at a launch event in San Francisco.
Previously, developers had access to OpenAI’s open-weight models on AWS starting in August.
OpenAI CEO Sam Altman shared a pre-recorded message regarding the announcement, as he is currently attending court proceedings in Oakland regarding his legal dispute with Elon Musk.
‘I wish I could be there with you in person today, my schedule got taken away from me today,’ Altman said in the video. ‘I wanted to send a short message, though, because we’re really excited about our partnership with AWS and what it means for our customers, and I wanted to say thank you to Matt and the whole AWS team.’
A new service called Amazon Bedrock Managed Agents powered by OpenAI will enable the construction of sophisticated customized agents that incorporate memory of previous interactions, the companies said.
Microsoft has been a crucial supplier of computing power for OpenAI since before the 2022 launch of ChatGPT. Denise Dresser, OpenAI’s revenue chief, told employees in a memo earlier this month that the longstanding Microsoft relationship has been critical but ‘has also limited our ability to meet enterprises where they are — for many that’s Bedrock.’
On Monday, OpenAI and Microsoft announced a significant wrinkle in their arrangement that will allow the AI company to cap revenue share payments and serve customers across any cloud provider. Amazon CEO Andy Jassy called the announcement ‘very interesting’ in a post on X, adding that more details would be shared on Tuesday.
OpenAI and Amazon have been getting closer in other ways.
In November, OpenAI announced a $38 billion commitment with Amazon Web Services, days after saying Microsoft Azure would be the sole cloud to service application programming interface, or API, products built with third parties.
Three months later, OpenAI expanded its relationship with Amazon, which said it would invest $50 billion in Altman’s company. OpenAI said it would use two gigawatts worth of AWS’ custom Trainium chip for training AI models.
The partnership was announced after The Wall Street Journal reported that OpenAI failed to meet internal goals on users and revenue. Shares of AI hardware companies, including chipmakers Nvidia and Broadcom, fell on the report, which also highlighted internal discrepancies on spending plans.
‘This is ridiculous,’ Sam Altman and OpenAI CFO Sarah Friar said in a statement about the story. ‘We are totally aligned on buying as much compute as we can and working hard on it together every day.’
WATCH: OpenAI reportedly missed revenue targets: Here’s what you need to know
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