Technologies
‘Ant-Man: Quantumania’ Won’t Stream on Disney Plus for Weeks (or Months), Sorry
Disney has been stretching out the time that films spend only in theaters. Here’s how long you’ll likely have to wait for the Ant-Man sequel.

After social distancing pushed a wave of big-budget movies straight to streaming, theatrical exclusives are the norm again. But for a while, it seemed like Disney and other big Hollywood movie studios might be falling into a new post-COVID rhythm for how long they kept flicks in theaters before streaming them, one that was much faster in getting films to a streaming service than before.
Now, though, streaming release dates are all over the map. And for the biggest films, like Marvel’s, the waits are stretching out longer. For Ant-Man and the Wasp: Quantumania, that could mean waiting until May.
When is Ant-Man: Quantumania’s streaming release date?
It’s anybody’s guess, but it probably won’t be quick.
Last year, Marvel released three films in theaters: Doctor Strange in the Multiverse of Madness, in May; Thor: Love and Thunder, in July; and Black Panter: Wakanda Forever, in mid-November. Doctor Strange took 47 days to reach Disney Plus. Thor hit Disney Plus 62 days after its theatrical release. But Wakanda Forever took 82 days to start streaming.
In other words, each movie took progressively longer to hit Disney Plus.
The Black Panther sequel marked the longest wait for a Marvel movie to start streaming since the company resumed theatrical exclusives in 2021. (That year, Shang-Chi and the Legend of the Ten Rings was in theaters for 70 days and Eternals for 68 days.)
All this comes as big Hollywood companies like Disney aren’t prioritizing streaming-subscriber growth nearly as much as they did, depressing the incentive to bring big movies to a service quickly.
Paramount, for example, kept Top Gun: Maverick off its streaming service for 209 days, nearly seven months. The strategy paid dividends at the box office, with the Top Gun sequel grossing nearly $1.5 billion. While Disney has been much more aggressive than Paramount in putting its movies onto its streaming service quickly, Disney’s trend for Marvel movies has been to hold them back longer in theaters as well.
However, Wakanda Forever may have been held off Disney Plus so long because of a consideration that won’t apply to the next Marvel films coming out this year: With a Black director and predominantly Black cast, Wakanda Forever debuted on Disney Plus on the first day of Black History Month. Disney didn’t mention any connection in the timing, but it’s possible the film’s wait to start streaming was drawn out so its availability coincided with an opportunity to celebrate Black culture.
Still, with Ant-Man and the Wasp: Quantumania set to hit theaters next week, you could be waiting about three months to stream it if Disney sticks with Wakanda Forever’s pace. If Ant-Man matches the 82-day duration, it won’t start streaming until the second week of May.
Technologies
Sony Raises Prices of PlayStation 5 consoles
Starting Thursday, you can expect to pay more for a new PlayStation, thanks to «a challenging economic environment.»

Sony will increase the prices of its PlayStation 5 consoles in the US, starting Thursday, Aug. 21. This follows the trend of console manufacturers such as Microsoft and Nintendo raising prices for their hardware in response to tariffs.
The PlayStation-maker posted about the pricing on Wednesday. The jump in price is $50 more than the current price for each model.
The new prices are:
- PlayStation 5: $500 to $550
- PlayStation 5 Digital Edition: $450 to $500
- PlayStation 5 Pro: $700 to $750
«Similar to many global businesses, we continue to navigate a challenging economic environment,» Sony said in a post about the price increase.
Back in March, Microsoft increased the price of the Xbox Series consoles back in May, and Nintendo hiked the original Switch console price and Switch 2 accessories earlier this month.
While the companies didn’t point to the tariffs instituted by President Donald Trump as the reason for the hardware price jump, it would explain the trend in recent months.
Technologies
Made by Google Pixel 10 Event Watch Party: Watch the New Phone Reveals With Us Today
Our live show begins Wednesday at 12:30 p.m. ET (9:30 a.m. PT) and will lead right into the Made by Google event.
The Pixel 10 series will get its big reveal shortly, and you can watch the Made by Google event right alongside CNET’s editors.
Starting at 12:30 p.m. ET (9:30 a.m. PT), the Pixel 10 watch party will kick off on CNET’s YouTube channel. Hosts Bridget Carey and Iyaz Akhtar will review and analyze details and rumors about the Pixel 10.
Preshow guests include CNET Managing Editor Patrick Holland, who will share what we already know about the Pixel 10 (Google’s been openly teasing the phone line for weeks). Minutes before the event begins, Senior Editor Mike Sorrentino will call in from the show floor.
Next comes the Made by Google event, which starts at 1 p.m. ET (10 a.m. PT) and will be broadcast on our livestream.
When the Made by Google event wraps, our post-show begins with CNET Senior Editor Abrar Al-Heeti and Mashable’s Timothy Beck Werth calling in to discuss all the reveals.
Want to join our show? You can leave questions or comments using the live chat on CNET’s YouTube page.
CNET is also running a Pixel 10 live blog throughout the event, and you can check out every Pixel 10 rumor we’ve heard so far.
Technologies
Onimusha Way of the Sword Hands-On: Back to the Demon-Killing Samurai Grind
Capcom’s triumphant return to the Onimusha franchise felt pretty rote in a short demo — until the outstanding boss fight.

It’s been 19 years since Capcom released another game progressing the story of its samurai action horror franchise, Onimusha — but in 2026, Onimusha: Way of the Sword will arrive as the next game in the series. Ahead of Gamescom, Capcom gave US media a preview of the game with a short 15-minute demo, a mere taste to show us where the next game is going in the two decades since the last mainline Onimusha.
Onimusha: Way of the Sword continues the franchise’s tradition of basing characters on historic figures and then having them fight demons. Players take on the role of Miyamoto Musashi — one of the most famous swordsmen in Japanese history — tasked with destroying the Genma, an army of demons plaguing the land. You’ll hack, you’ll slash, you’ll parry, you’ll kick ass.
The Onimusha games have always been something of an arcade hack-and-slash with parrying mechanics, a novelty when the series debuted in the early 2000s, but which other games have adopted in the decades since. Period samurai games have been in vogue in recent years, from 2019’s Sekiro: Shadows Die Twice to 2020’s Ghost of Tsushima (and Ghost of Yotei releasing soon) to this year’s Assassin’s Creed: Shadows.
While my demo with Onimusha: Way of the Sword was brief, it seems like Capcom has resisted mimicking the stealth and hyper-mobility of those more modern samurai games and preserved the idiosyncrasies of the originals. Musashi receives the power of the Oni gauntlet, through which he can absorb orbs of the hordes of demons he slays — and no, you still can’t jump.
Most of the modernizations to Onimusha: Way of the Sword is through the parry system, which has four different ways to deflect enemy attacks, presuming you time it correctly. Yet it’s still a game about cutting apart demons with your sword in frankly brutal fashion, depleting their block meter to get in a final slash that will frequently slice them in half in a gruesomely satisfying fashion.
A short slice of Onimusha: Way of the Sword
The demo opened up with the player as Musashi walking down a forest path to get to a temple, passing fleeing villagers and sword-wielding demon soldiers pursuing them. Killing them was easy — the game was on the Action difficulty (with an even easier Story difficulty if I wanted), and even with my middling Sekiro and Elden Ring skills, it was a breeze, so I’m hoping for a tougher option when the game releases.
A dark fog gathered around the temple, which Musashi called Malice, which sounds like a concentration of demonic presence (but what do I know). As I approach the temple gates, the Oni gauntlet, the soul-gathering demon armor piece that’s iconic to the franchise, speaks to Musashi. When he moves to touch a glowing orb, ghostly memories of villagers march into the temple. To enter myself, I had to use Oni Vision — basically a Batman-style detective sight — to find the right spiritual binding to cut.
Naturally, more demon soldiers await me in the temple, giving me a chance to use my special weapons — a pair of twin blades I can summon when I’ve revved up enough energy in the Oni Power Gauge using my regular sword. Presumably, I’ll get to use a variety of magical arms this way in the full game, but it does seem like most of the combat will be using my trusty katana (and a lot of parrying).
I finally entered the main sanctuary of the temple overlooking the valley below, which had another ghostly memory for me to watch — recalling the corrupting Malice convincing elderly villagers to toss their children into the abyss. Grim stuff. But I was quickly shaken out of my reverie by an old friend of Musashi’s who greeted him with a blade. There’s some unspoken history between your legendary swordsman and the seemingly unhinged newcomer (named Sasaki Ganryu), but he’s got an Oni Gauntlet too, and a desire to cut you down.
Unlike the fodder I’d fought before, Ganryu as a boss was a satisfying and lengthy fight, requiring plenty of counters and measured attacks to break your opponent’s stance. When you do, you’re given a choice of where to land your critical hit — in the boss’s body for extra damage, or in his Oni Gauntlet to get more orb currency.
While you have some healing items to use normally, I couldn’t apply them during the boss battle — but successive attacks will make healing orbs pop out, rewarding precise play while forgiving missteps. It’s a promising alternative to other punishing slash-and-parry games, like FromSoftware’s Souls titles and their imitators.
With the boss defeated, the demo ended, and thus our first look at a brand-new Onimusha game in two decades. While Onimusha: Way of the Sword comes in the wake of several other action games set in historical Japan, Capcom’s contribution has the arcade feel and brutality, combined with demonic mystery, that could set it apart from more grounded and realistic samurai simulators.
Onimusha: Way of the Sword is coming out in 2026.
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