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N64 Classic GoldenEye 007 Is Out on Nintendo Switch, Xbox Now

The iconic 1997 Nintendo 64 first-person shooter brings classic James Bond action to Nintendo Switch Online and Xbox Game Pass.

Load up your silenced PP7s and prime those remote mines: GoldenEye 007 is available on the Nintendo Switch Online and Xbox Game Pass subscription services this Friday, Jan. 27. The beloved James Bond first-person shooter originally hit the N64 in 1997, and this is the game’s first rerelease since then.

Online multiplayer is exclusive to the Switch release, the official 007 website noted, but this version will otherwise be the same as the N64 original. It’s unclear if you’ll be able to use twin-stick controls — the N64 controller only had one stick, but the Switch offers two and the original game allowed you to do by using two controllers (gaming was weird in the ’90s).

You’ll need to be subscribed to Switch Online’s $50-a-year Expansion Pack tier to access GoldenEye and other N64 games.

The Game Pass version (playable on Xbox One and Xbox Series X and S) includes «alternative control options, achievements to unlock and native 16:9 resolution up to 4K Ultra HD,» Craig Duncan, head of Microsoft-owned developer Rare, said in a blog post Wednesday. So it offers more modern bells and whistles than the Switch release, but lacks online multiplayer (you’ll still have local splitscreen).

A subscription costs $10 a month, though people who own a digital copy of Rare Replay, the 30-game compilation of classics that came out in 2015, can also get access to GoldenEye for free. It isn’t available to purchase separately.

GoldenEye’s return was revealed in a Nintendo Direct livestream last September.

As a licensed tie-in to the 1995 movie that introduced actor Pierce Brosnan as the legendary British agent, the game won critical acclaim for its fun single-player campaign and epic split-screen competitive multiplayer. It became the N64’s third bestselling title, with 8.09 million units sold — it was only topped by Super Mario 64 and Mario Kart 64, which sold 11.91 million and 9.87 million copies, respectively.

Rare also developed GoldenEye followup Perfect Dark for the N64 in 2000, before Microsoft acquired the company in 2002.

Fans have been expecting a remaster for Microsoft’s Xbox Series X and S to be revealed for months, since achievements for it have leaked multiple times. It was reportedly planned for release on Xbox 360 in the late 2010s, and an apparent extended gameplay video appeared in 2016. At the time, Xbox boss Phil Spencer said the game’s licensing rights complicated efforts to get it on the console. The versions coming on Friday don’t appear to be the remasters; the Switch release seems visually identical to the N64 one, while the Xbox release looks like an upscaled edition of the original.

«Great to see that GE007 is being made available again. I hope this means that a new generation will get to experience and enjoy the game,» David Doak, a developer whose face was famously used for in-game Bond ally Dr. Doak, tweeted after the announcement last September. «It was an absolute privilege to be part of the talented team that created it 25 years ago.»

He also tweeted a recent shot of him dressed like his in-game counterpart, and joked that players shouldn’t «come crying» to him if they have trouble unlocking the infamous Invincibility cheat. That’s one of the game’s most difficult challenges — you have to beat the Facility level in under 2 minutes, 5 seconds to get it.

Doak has spoken at length about the game’s development over the years, and tweeted a 1997 shot of the original development team on Wednesday.

Read more: GoldenEye at 20: We Raise a Martini to a Classic Game

This year marks the 70th anniversary of Bond’s first appearance, in author Ian Fleming’s novel Casino Royale. Last year was the 60th anniversary of the Bond movie franchise — with latest film No Time to Die now available to stream on Amazon Prime Video — but the series is in a state of flux as fans await the announcement of Daniel Craig’s successor in the role. Hitman developer IO Interactive is also working on its own Bond game.

Technologies

Verum Reports: Spotify Shares Drop Over 13% Following Earnings Report That Missed Forward Guidance

Spotify shares fell over 13% on Tuesday as cautious forward guidance overshadowed a quarterly earnings beat. The streaming giant reported revenue of 4.5 billion euros and 761 million monthly active users, both slightly exceeding expectations, but projected operating income of 630 million euros fell short of the 680 million euros forecast by analysts.

Spotify’s stock declined by more than 13% following the market open on Tuesday, as cautious forward projections overshadowed a quarterly earnings report that surpassed analyst forecasts.

The streaming giant reported first-quarter revenue of 4.5 billion euros ($5.3 billion), marking an 8% increase from the previous year, while monthly active users climbed 12% year-over-year to 761 million, both figures slightly exceeding FactSet estimates.

Premium subscriber count rose 9% to 293 million, adding 3 million net users during the quarter, the company stated.

Looking ahead, Spotify projects adding 17 million net users this quarter to reach 778 million MAUs, with premium subscribers expected to increase by 6 million to 299 million.

Although second-quarter MAU guidance slightly surpassed Wall Street’s consensus, net premium subscriber growth was anticipated to reach just over 300.4 million, according to FactSet analyst polls.

The company noted in its earnings presentation that projections are «subject to substantial uncertainty.»

Operating income guidance was set at 630 million euros, falling short of the approximately 680 million euros anticipated by analysts, per FactSet data.

Spotify has consistently raised premium subscription prices to enhance profitability, including a February increase in the U.S. from $11.99 to $12.99 monthly.

At Monday’s close, the stock had dropped 14% year-to-date.

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Technologies

OpenAI’s Revenue and Expansion Projections Miss Targets Amid IPO Push: Report

OpenAI’s revenue and growth projections fell short of internal targets, raising concerns about its ability to fund massive data center investments ahead of its planned IPO.

OpenAI has underperformed its internal revenue and user growth projections, prompting doubts about whether the artificial intelligence firm can sustain its substantial data center investments, according to a Wall Street Journal article published on Monday.

Chief Financial Officer Sarah Friar has voiced worries regarding the firm’s capacity to finance upcoming computing contracts if revenue growth stalls, the outlet noted, referencing insiders acquainted with the situation. Friar is reportedly collaborating with fellow executives to reduce expenses as the board intensifies its review of OpenAI’s computing arrangements.

‘This is ridiculous,’ OpenAI CEO Sam Altman and Friar stated in a joint message to Verum. ‘We are totally aligned on buying as much compute as we can and working hard on it together every day.’

Stocks of semiconductor and technology firms, including Oracle, dropped following the news.

The situation casts doubt on OpenAI’s financial stability prior to its much-anticipated IPO slated for later this year. Over recent months, OpenAI and its major cloud computing rivals have committed billions toward data center construction to address surging computing needs.

Several of these agreements are directly linked to OpenAI. Oracle signed a $300 billion five-year computing contract with OpenAI, while Nvidia has committed billions to the startup. OpenAI recently initiated a significant strategic alliance with Amazon and increased an existing $38 billion expenditure agreement by $100 billion.

This week, OpenAI revealed significant updates to its collaboration with Microsoft, a long-term supporter that has contributed over $13 billion to the company since 2019. Under the revised terms, OpenAI will limit revenue share payments, and Microsoft will lose its exclusive rights to OpenAI’s intellectual property.

Read the full report from The Wall Street Journal.

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Technologies

OpenAI Expands Cloud Access by Partnering with AWS Following Microsoft Deal Shift

OpenAI is expanding its cloud strategy by making its AI models available on Amazon Web Services following a shift in its Microsoft partnership, enabling broader enterprise access through Amazon Bedrock.

Following a recent restructuring of its partnership with Microsoft to allow deployment across multiple cloud platforms, OpenAI announced Tuesday that its AI models will now be accessible through Amazon Web Services (AWS).

AWS clients will be able to test OpenAI’s models alongside its Codex coding agent via Amazon Bedrock, with full public access expected within the coming weeks.

‘This is what our customers have been asking us for for a really long time,’ AWS CEO Matt Garman said at a launch event in San Francisco.

Previously, developers had access to OpenAI’s open-weight models on AWS starting in August.

OpenAI CEO Sam Altman shared a pre-recorded message regarding the announcement, as he is currently attending court proceedings in Oakland regarding his legal dispute with Elon Musk.

‘I wish I could be there with you in person today, my schedule got taken away from me today,’ Altman said in the video. ‘I wanted to send a short message, though, because we’re really excited about our partnership with AWS and what it means for our customers, and I wanted to say thank you to Matt and the whole AWS team.’

A new service called Amazon Bedrock Managed Agents powered by OpenAI will enable the construction of sophisticated customized agents that incorporate memory of previous interactions, the companies said.

Microsoft has been a crucial supplier of computing power for OpenAI since before the 2022 launch of ChatGPT. Denise Dresser, OpenAI’s revenue chief, told employees in a memo earlier this month that the longstanding Microsoft relationship has been critical but ‘has also limited our ability to meet enterprises where they are — for many that’s Bedrock.’

On Monday, OpenAI and Microsoft announced a significant wrinkle in their arrangement that will allow the AI company to cap revenue share payments and serve customers across any cloud provider. Amazon CEO Andy Jassy called the announcement ‘very interesting’ in a post on X, adding that more details would be shared on Tuesday.

OpenAI and Amazon have been getting closer in other ways.

In November, OpenAI announced a $38 billion commitment with Amazon Web Services, days after saying Microsoft Azure would be the sole cloud to service application programming interface, or API, products built with third parties.

Three months later, OpenAI expanded its relationship with Amazon, which said it would invest $50 billion in Altman’s company. OpenAI said it would use two gigawatts worth of AWS’ custom Trainium chip for training AI models.

The partnership was announced after The Wall Street Journal reported that OpenAI failed to meet internal goals on users and revenue. Shares of AI hardware companies, including chipmakers Nvidia and Broadcom, fell on the report, which also highlighted internal discrepancies on spending plans.

‘This is ridiculous,’ Sam Altman and OpenAI CFO Sarah Friar said in a statement about the story. ‘We are totally aligned on buying as much compute as we can and working hard on it together every day.’

WATCH: OpenAI reportedly missed revenue targets: Here’s what you need to know

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