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Marvel Snap: Beginner’s Guide and Top Tips to Get Cards and Win Games

Just starting out with Marvel’s new mobile card game? Here’s what you need to begin.

On the surface, Marvel Snap is a mobile card game with simple mechanics. But with hundreds of different heroes to play with, the game can get complex. Our Marvel Snap beginner’s guide will get you started and take you through higher competitive tiers.

Developed by Second Dinner, a studio filled with veterans from Blizzard’s successful digital card game Hearthstone, Marvel Snap is a refreshingly streamlined game that’s built to play well on smartphones. It plays in a vertical orientation and its quick match times typically last as long as a pop song. The mechanics are easy to learn, but there’s enough variability to keep things fresh.

Marvel Snap is downloadable from the Apple App Store and Google Play Store, or on PC via Steam if you prefer. (To make it easier to port your collection between phone and desktop, sign up with your Google login when making an account.) It’s free to play, with microtransactions, but you can’t buy your way to the top in this game — everyone has to play a lot to grow their collection of cards.

Snapping superheroes down to card size

Each card represents one hero, and most of them have a special ability. In addition to snazzy comic book art, cards have an energy cost in the top-left corner and a power level in the top-right corner. Each deck you bring into a match must have 12 cards, and outside of rare cases, matches last six rounds. You start matches with one energy point per round and gain another each turn, with more powerful cards costing more energy. The goal is simple: Play your cards into three locations (each with four card slots), and the winner is whoever controls at least two locations at the end of the match.

Plenty of factors can complicate a match. Locations are randomly assigned and each has special rules, while unique hero abilities change how the match plays. Players start with three cards and draw another every turn, so you won’t get to play your whole deck by the end of the match. This randomness keeps the game fresh and can occasionally hand you victories, though it can also ruin your chances to win.

Bluffing with cubes

This uncertainty raises the stakes for the final mechanic, a pokerlike betting system around cubes (of the Cosmic variety). Marvel Snap pits players against each other as they climb the competitive ranks and earn rewards; to climb, you need cubes, which are awarded to the winner of each match and subtracted from the loser. If a match isn’t going well, you can retreat early and lose only one cube to avoid the two-cube toll when you’re defeated. But you can manually raise the stakes by tapping the cube icon at the top — now the game is worth four cubes, and your opponent can tap it again to raise it up to an eight-cube game. Yikes!

Much like in poker, you can aggressively tap the cubes (called Snapping in a reference to the Marvel Cinematic Universe’s big baddie Thanos’ famous act, hence Marvel Snap). This can intimidate opposing players into retreating, though some will call your bluff. You may be confident in your hand of cards, but you have to wait to see which cards opponents play (and where) to understand their strategy and estimate whether you’ve got a winning chance. That’s the risk and the thrill — but don’t worry if you take a hard loss, as matches last only three to five minutes, making it easy to shake off losing and breeze right into the next potential win.

First steps for Snap

Don’t worry about knowing all these rules up front, as Marvel Snap has a generous tutorial. The first matches are against computer opponents who aren’t too tough to beat, offering space to learn the ins and outs of the match flow before going up against human players.

You’ll start with some basic cards, and playing matches (win, lose or tie) earns boosters, which are a currency to enhance the appearance of cards, making them look even more like they’ve sprung out of a comic book. While boosting a hero grants purely cosmetic upgrades like moving backgrounds and shiny hero names, it also ratchets up your overall collection level — which is the way you get more cards.

For the first several collection levels, you’ll get a preset series of cards that are key to simple yet powerful strategies; like silver-age hero Ka-Zar, who powers up your smallest one-energy cards, or Wolfsbane, who gains power based on how many cards are already at her location. These early cards fit into a handful of different deck strategies, from empowering minions to repeating the “on reveal” abilities with the late-game Odin card for a dramatic finish.

On reaching collection level 18, you’ll move on from the beginner slate of preset cards to a wider set. At higher collection levels, you’ll be rewarded with a random card from the first pool and face opponents with access to the same card group. You’ll enter the second card pool at collection level 222, and the third pool at 486. As time goes on, even more cards will be added to this last pool, with newer cards showing up more rarely.

Upgrading cards requires spending the in-game currency credits (which are different than boosters), gained through daily missions that typically involve playing cards of a certain cost, earning wins, or drawing cards. You can either wait to earn enough boosters for cards or head to the in-game shop and pay extra credits to upgrade cards early. Later on, you’ll also be able to gain ‘collector tokens’ to buy single cards showcased one at a time in the in-game shop.

What’s the fastest way to get more cards?

Marvel Snap is geared toward granting players new cards as rewards for playing, though the rate of new cards slows in higher collection levels. There are only a couple of ways to buy new cards with real money: buying very pricey seasonal bundles that include specific cards, or paying for in-game currency to indirectly boost your collection level.

The latter is a slightly complicated sequence. You can pay real money for gold, a secondary in-game currency mostly used for buying variant versions of cards you already own, but that can also be used to buy credits. As previously mentioned, credits can be spent in the in-game store to rapidly upgrade cards to bypass boosters and climb the collection level, which earns you new cards. It’s a hassle, and you don’t get much currency for your hard-earned real money — best to save it for bundles that offer more value.

It may be disappointing to hear, but simply playing more matches is the best way to get cards.

Tips for winning matches

Winning in Marvel Snap seems simple — just secure two out of the three locations — but wild swings can happen in any of the six turns (or seven, on rare occasions). As you play, you’ll get a feel for what kind of decks you’ll face and the best strategies to counter them.

But there are several basic things about the game that aren’t immediately obvious. In a match, see whether your player handle or an opponent’s is ringed with light — that’s who’ll flip cards first next turn, which can matter if an “on reveal” effect relies on opponents having certain cards in play. Also, tapping your or your opponent’s player portraits opens up a dropdown status menu showing how many cards each has in hand and in the deck, along with how many have been destroyed or discarded during the game — key info for certain card abilities.

To win matches, you want to control locations. You probably won’t have enough power to win all three, so you’ll want to focus on the two you’re most likely to win. This might change as location abilities are revealed and your opponent plays cards, so remain flexible for the first few turns to see how the board plays out. You can even deceive your opponent by looking like you’re going to invest in one location and abandon it for the two others in later turns.

Keep refining your decks. If you’re losing, go back to the collection and see whether different cards might fit your strategy better, especially new ones that haven’t been tested yet. Remember, the worst that can happen is losing cubes and rank progress — but you can gain that back later with strategic Snapping.

Speaking of, the last tip is to know when to Snap and when to retreat. There’s no shame in ducking out if it looks like you’re not going to win. A good rule of thumb is that if you aren’t winning at least two of the locations going into the sixth and/or final turn, you might want to back out — it’s going to take too much power to flip multiple locations.

On the other hand, if you have more power in two or three locations and have a strong final play, you might want to Snap to increase your winnings, which could scare the opponent off to retreat. Like in poker, a win is a win, whether you’re bluffing with weaker cards or the opponent is too intimidated to play cards that actually would’ve beaten yours.

That’s it for now, so get out there and start building your collection. If you’re struggling, look online for guides on popular decks made of cards in your collection. And don’t be afraid to experiment, as there are many, many interactions that aren’t clear until you slam down your cards — just look at this recent combo that skyrockets a single card from four to over 600,000 power. Excelsior!

Technologies

Trump Maintains US‑Iran Negotiations Continue Amid Tehran’s Denials of Duplicity

President Trump insists that US‑Iran talks are ongoing despite Tehran’s denial of any negotiation plans, while warning that only a deal or total surrender will allow passage through the Strait of Hormuz. Conflicting statements from both sides have heightened uncertainty as the conflict enters its sixth month.

On Monday, President Donald Trump asserted that negotiations between the United States and Iran are still taking place, even after Tehran stated it has no intention of engaging in direct talks with Washington.

In a fiery Truth Social post, Trump labeled Iran’s leaders “unbelievably duplicitous,” claiming they are lying about ongoing peace talks “whether Iran wants to admit it or not.” He repeated his assertion that the United States completely controls the Strait of Hormuz, despite maritime traffic through the crucial route lingering at only a small fraction of pre‑conflict levels.

He wrote, “Nothing reaches Iran unless we allow it, and nothing will pass unless a deal—or total surrender—is achieved.”

Earlier that day, Iranian Foreign Ministry spokesperson Esmail Baghaei told reporters there is no imminent plan for U.S.–Iran negotiations, contradicting Trump’s earlier comment that talks would resume Monday afternoon. Baghaei added that Iran’s only current discussions are with Oman concerning the Strait of Hormuz.

The conflicting statements have heightened uncertainty over the peace‑talk process and the broader conflict, now in its sixth month.

Trump’s assertion about new negotiations came a day after he said on Truth Social that he had agreed to cancel a massive strike against Iran “subject to being able to rapidly make a DEAL.” He said in the same post that Iran and other Middle Eastern countries had asked him to hold off on that attack because “the perimeters of a deal has been agreed to.”

Trump has claimed dozens of times throughout the more‑than‑five‑month‑long war that a deal is at hand. No permanent deal has been signed, and a temporary ceasefire reached in June has fallen apart.

Trump has also repeatedly threatened to launch devastating strikes against Iran before backing off. After the latest example, oil prices on Monday fell and stocks surged.

BMI, a research unit of Fitch Solutions, said in a note Monday that a broader diplomatic understanding on reopening the Strait of Hormuz is still achievable this quarter, while raising the probability of its escalation scenario to 35% from 25%, citing mounting military, diplomatic and economic signs of rising U.S.-Iran tensions.

“Diplomatic progress is likely to be punctuated by periodic military flare-ups, while miscalculation by either side could trigger a renewed escalation,” BMI analysts wrote in a note. The firm said the key issue to watch is the future governance of the strait, as the Iran-Oman talks — potentially backed by Gulf states, China and the U.S. — point to efforts to build a post-conflict shipping framework.

Shipping risks persist even as diplomacy appears to be advancing. The United Kingdom Maritime Trade Operations Centre said it received a report of an incident 20 nautical miles (23 miles) northeast of Khasab, Oman — at the mouth of the strait — with a tanker’s master reporting an explosion in close proximity to the vessel at about 20:37 UTC Sunday (4:37 pm ET). The vessel and crew were safe and authorities are investigating, UKMTO said, advising ships to transit with caution.

The proposal Trump announced over the weekend calls for the U.S. and Iran to return to negotiations and continue ironing out some of the thorny issues that had derailed diplomatic efforts, according to The Associated Press, citing a regional official involved in the mediation efforts.

The official said the proposal also includes a reopening of the Hormuz Strait and halting attacks across the region, including by Iranian-backed militias in Iraq on the Arab Gulf countries and Jordan.

The U.S., for its part, will end its naval blockade on Iran and allow Tehran to export its oil, the official said, adding that no deal has been reached, although the mediation efforts remained underway.

Trump’s weekend reversal has lowered the temperature after days of escalating attacks across the Gulf. Kuwait said Saturday that Iranian forces launched a wave of drones within its airspace, with its military destroying multiple aircraft after Iran targeted critical infrastructure in the country’s north.

A parallel track with Muscat is also advancing. Iranian diplomats said Tehran was close to reaching a new arrangement with Oman to manage shipping through the Strait of Hormuz, a deal critical to preventing the war from escalating further, according to the Financial Times.

Iranian officials said negotiations over future management of the Hormuz Strait with Oman, which sits on the opposite shore of the waterway, are in their final stages. The agreed shipping route would be different from those used before, according to Iran’s Foreign Ministry spokesperson, Baghaei, adding that the new route was separate from the issue of the strait’s reopening or continued closure.

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Technologies

Oil Prices Slide as Trump Halts Planned Iran Strike

Oil prices dropped after Trump cancelled a planned strike on Iran, with WTI down about 5% and Brent near 5% lower. He said the move followed requests from Tehran and regional allies for a pause while a deal shaping the Strait of Hormuz and Iran’s nuclear program is negotiated.

Oil prices fell on Monday after President Donald Trump announced he had cancelled a planned strike on Iran. WTI futures dropped roughly 5% to $80.34 a barrel, while Brent slipped about 4.7% to $83.77 a barrel.

Trump said early Sunday he called off the strike after Iran and several Middle Eastern nations asked him to hold off, noting that the outlines of a deal had been agreed upon. He added that the prospective accord would entail the immediate, full opening of the Strait of Hormuz and an end to Iran’s nuclear ambitions, according to his Truth Social post.

The president had been considering another round of strikes as diplomatic hopes waned since the conflict began on February 28. He said the U.S. and Iran would meet for talks on Monday, but Iran denied any scheduled negotiations with Washington, citing PressTV. Iran’s foreign‑ministry spokesperson Esmaeil Baghaei clarified that Tehran was only discussing shipping routes through the Strait of Hormuz with Oman. In a follow‑up Truth Social message, Trump insisted that, regardless of Iran’s acknowledgment, the United States is indeed discussing a solution to a long‑standing problem created by Iran.

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Technologies

Oil Prices Drop as Trump Cancels Planned Attack on Iran

Oil prices fell sharply after President Trump announced the cancellation of a planned strike on Iran, citing a new deal that would open the Hormuz Strait and end Iran’s nuclear threat.

Oil prices fell sharply on Monday after President Donald Trump announced that he had called off a planned strike on Iran.

West Texas Intermediate futures, the U.S. benchmark, slipped roughly 5% to close at $80.34 per barrel, while Brent crude, the international benchmark, declined 4.7% to settle at $83.77 a barrel.

Trump made the announcement early Sunday, saying he had canceled the strike following requests from Tehran and other Middle Eastern countries.

In a Truth Social post, he wrote: “We have just been asked by Iran, and other Middle Eastern Countries, to hold off any attack in that the perimeters of a deal has been agreed to.”

The president indicated that the proposed agreement would include the immediate, complete, and total opening of the Hormuz Strait, as well as an end to Iran’s nuclear threat.

Trump had been weighing additional strikes amid diminishing prospects for a diplomatic resolution to the conflict that began on Feb. 28. He stated that the U.S. and Iran would hold negotiations on Monday.

Tehran denied that talks were planned with Washington, according to state news outlet PressTV.

Iran’s Foreign Ministry spokesman Esmaeil Baghaei said Tehran was only holding talks with Oman regarding the routes ships can use through the Strait of Hormuz.

In a subsequent Truth Social post, Trump added that whether “Iran wants to admit it or not, we are, in fact, talking of a solution to a problem that they have caused for decades.”

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