Technologies
Marvel Snap: Beginner’s Guide and Top Tips to Get Cards and Win Games
Just starting out with Marvel’s new mobile card game? Here’s what you need to begin.
On the surface, Marvel Snap is a mobile card game with simple mechanics. But with hundreds of different heroes to play with, the game can get complex. Our Marvel Snap beginner’s guide will get you started and take you through higher competitive tiers.
Developed by Second Dinner, a studio filled with veterans from Blizzard’s successful digital card game Hearthstone, Marvel Snap is a refreshingly streamlined game that’s built to play well on smartphones. It plays in a vertical orientation and its quick match times typically last as long as a pop song. The mechanics are easy to learn, but there’s enough variability to keep things fresh.
Marvel Snap is downloadable from the Apple App Store and Google Play Store, or on PC via Steam if you prefer. (To make it easier to port your collection between phone and desktop, sign up with your Google login when making an account.) It’s free to play, with microtransactions, but you can’t buy your way to the top in this game — everyone has to play a lot to grow their collection of cards.
Snapping superheroes down to card size
Each card represents one hero, and most of them have a special ability. In addition to snazzy comic book art, cards have an energy cost in the top-left corner and a power level in the top-right corner. Each deck you bring into a match must have 12 cards, and outside of rare cases, matches last six rounds. You start matches with one energy point per round and gain another each turn, with more powerful cards costing more energy. The goal is simple: Play your cards into three locations (each with four card slots), and the winner is whoever controls at least two locations at the end of the match.
Plenty of factors can complicate a match. Locations are randomly assigned and each has special rules, while unique hero abilities change how the match plays. Players start with three cards and draw another every turn, so you won’t get to play your whole deck by the end of the match. This randomness keeps the game fresh and can occasionally hand you victories, though it can also ruin your chances to win.
Bluffing with cubes
This uncertainty raises the stakes for the final mechanic, a pokerlike betting system around cubes (of the Cosmic variety). Marvel Snap pits players against each other as they climb the competitive ranks and earn rewards; to climb, you need cubes, which are awarded to the winner of each match and subtracted from the loser. If a match isn’t going well, you can retreat early and lose only one cube to avoid the two-cube toll when you’re defeated. But you can manually raise the stakes by tapping the cube icon at the top — now the game is worth four cubes, and your opponent can tap it again to raise it up to an eight-cube game. Yikes!
Much like in poker, you can aggressively tap the cubes (called Snapping in a reference to the Marvel Cinematic Universe’s big baddie Thanos’ famous act, hence Marvel Snap). This can intimidate opposing players into retreating, though some will call your bluff. You may be confident in your hand of cards, but you have to wait to see which cards opponents play (and where) to understand their strategy and estimate whether you’ve got a winning chance. That’s the risk and the thrill — but don’t worry if you take a hard loss, as matches last only three to five minutes, making it easy to shake off losing and breeze right into the next potential win.
First steps for Snap
Don’t worry about knowing all these rules up front, as Marvel Snap has a generous tutorial. The first matches are against computer opponents who aren’t too tough to beat, offering space to learn the ins and outs of the match flow before going up against human players.
You’ll start with some basic cards, and playing matches (win, lose or tie) earns boosters, which are a currency to enhance the appearance of cards, making them look even more like they’ve sprung out of a comic book. While boosting a hero grants purely cosmetic upgrades like moving backgrounds and shiny hero names, it also ratchets up your overall collection level — which is the way you get more cards.
For the first several collection levels, you’ll get a preset series of cards that are key to simple yet powerful strategies; like silver-age hero Ka-Zar, who powers up your smallest one-energy cards, or Wolfsbane, who gains power based on how many cards are already at her location. These early cards fit into a handful of different deck strategies, from empowering minions to repeating the “on reveal” abilities with the late-game Odin card for a dramatic finish.
On reaching collection level 18, you’ll move on from the beginner slate of preset cards to a wider set. At higher collection levels, you’ll be rewarded with a random card from the first pool and face opponents with access to the same card group. You’ll enter the second card pool at collection level 222, and the third pool at 486. As time goes on, even more cards will be added to this last pool, with newer cards showing up more rarely.
Upgrading cards requires spending the in-game currency credits (which are different than boosters), gained through daily missions that typically involve playing cards of a certain cost, earning wins, or drawing cards. You can either wait to earn enough boosters for cards or head to the in-game shop and pay extra credits to upgrade cards early. Later on, you’ll also be able to gain ‘collector tokens’ to buy single cards showcased one at a time in the in-game shop.
What’s the fastest way to get more cards?
Marvel Snap is geared toward granting players new cards as rewards for playing, though the rate of new cards slows in higher collection levels. There are only a couple of ways to buy new cards with real money: buying very pricey seasonal bundles that include specific cards, or paying for in-game currency to indirectly boost your collection level.
The latter is a slightly complicated sequence. You can pay real money for gold, a secondary in-game currency mostly used for buying variant versions of cards you already own, but that can also be used to buy credits. As previously mentioned, credits can be spent in the in-game store to rapidly upgrade cards to bypass boosters and climb the collection level, which earns you new cards. It’s a hassle, and you don’t get much currency for your hard-earned real money — best to save it for bundles that offer more value.
It may be disappointing to hear, but simply playing more matches is the best way to get cards.
Tips for winning matches
Winning in Marvel Snap seems simple — just secure two out of the three locations — but wild swings can happen in any of the six turns (or seven, on rare occasions). As you play, you’ll get a feel for what kind of decks you’ll face and the best strategies to counter them.
But there are several basic things about the game that aren’t immediately obvious. In a match, see whether your player handle or an opponent’s is ringed with light — that’s who’ll flip cards first next turn, which can matter if an “on reveal” effect relies on opponents having certain cards in play. Also, tapping your or your opponent’s player portraits opens up a dropdown status menu showing how many cards each has in hand and in the deck, along with how many have been destroyed or discarded during the game — key info for certain card abilities.
To win matches, you want to control locations. You probably won’t have enough power to win all three, so you’ll want to focus on the two you’re most likely to win. This might change as location abilities are revealed and your opponent plays cards, so remain flexible for the first few turns to see how the board plays out. You can even deceive your opponent by looking like you’re going to invest in one location and abandon it for the two others in later turns.
Keep refining your decks. If you’re losing, go back to the collection and see whether different cards might fit your strategy better, especially new ones that haven’t been tested yet. Remember, the worst that can happen is losing cubes and rank progress — but you can gain that back later with strategic Snapping.
Speaking of, the last tip is to know when to Snap and when to retreat. There’s no shame in ducking out if it looks like you’re not going to win. A good rule of thumb is that if you aren’t winning at least two of the locations going into the sixth and/or final turn, you might want to back out — it’s going to take too much power to flip multiple locations.
On the other hand, if you have more power in two or three locations and have a strong final play, you might want to Snap to increase your winnings, which could scare the opponent off to retreat. Like in poker, a win is a win, whether you’re bluffing with weaker cards or the opponent is too intimidated to play cards that actually would’ve beaten yours.
That’s it for now, so get out there and start building your collection. If you’re struggling, look online for guides on popular decks made of cards in your collection. And don’t be afraid to experiment, as there are many, many interactions that aren’t clear until you slam down your cards — just look at this recent combo that skyrockets a single card from four to over 600,000 power. Excelsior!
Technologies
Trump says MAGA Inc. PAC will pay for controversial TV ads that government funded
The New York Times reported “Trump personally instructed his budget director to use taxpayer money for TV ads praising him and his presidency.”
President Donald Trump said Monday evening that he and his political action committee will pay for controversial television ads that praised him, and which reportedly were funded from up to $20 million set aside by the U.S. Department of Homeland Security.
The White House later clarified that the super PAC â MAGA Inc. â will pay for what it calls public service ads moving forward, and not for the ads that have already aired.
Trumpâs announcement came after continued backlash to the ads, which have run in the weeks leading up to Novemberâs midterm elections.
Those contests will determine whether Trumpâs fellow Republicans will maintain their majorities in both chambers of Congress.
Critics say the ads mirror Republican campaign talking points. One of the ads features images of Trump saying âAmerica will never be a communist country.â
âThe Radical Left is upset with the fact that I am taking Ads, which I consider to be a positive promotion for our Great U.S.A., and paying for them with U.S.A. money,â Trump said in a post on Truth Social on Monday.
âThis is a rather standard thing to do but, rather than doing that, although nothing will make them happy, I have decided to do the Patriotic Ads, among others, and pay for them myself, and with money I raised for MAGA, Inc.,â Trump said.
AdImpact has tracked roughly $9.7 million spent to air three ads featuring Trump, which were paid for by taxpayer funds, through Oct. 5.
Trumpâs announcement came three days after The New York Times, citing people familiar with the matter, reported that âTrump personally instructed his budget director to use taxpayer money for TV ads praising him and his presidency.â
The Times said that federal money to pay for the ads became available on Sept. 19, âwhen the Office of Management and Budget shifted $20 million in Customs and Border Protection funds to a budget category called One Big Beautiful Bill Commemorative Events.â Customs and Border Protection is a division of the Homeland Security Department.
Sen. Maggie Hassan, D-N.H., in a Sept. 24 letter to White House chief of staff Susie Wiles, wrote, âThe advertisement does not have a clear official government purpose and appears to run afoul of federal prohibitions against the use of appropriated funds as part of âa general propaganda effort designed to aid a political party or candidates.ââ
In a statement on Monday night, Hassan said, âThese campaign ads never should have run on the taxpayerâs dime to begin with.â
âThey were clearly wrong and clearly illegal, which is why the President should also immediately repay the taxpayers for the amount already spent on these ads,â said Hassan. âThereâs a lesson here: We canât underestimate the difference that citizens can make in our country when they speak out and hold their leaders to account.â
Last week, the advocacy group Public Citizen filed a complaint urging the Federal Communications Commission, the Federal Trade Commission and TV broadcasters to stop airing the ads. Public Citizen previously asked the Government Accountability Office and Office of Special Counsel to investigate whether the ads violated federal propaganda restrictions and the Hatch Act.
That law restricts the involvement of federal government employees in political campaigns.
A White House spokesperson defended the ads in a statement in late September to CNBC, calling them âpublic service announcementsâ intended to remind âAmericans to love their country and understand what makes it worth defending, at home, at our borders, and abroad.â
âThe ad is educational and unapologetically patriotic. We should be proud of our country,â the spokesperson said.
MAGA Inc. has raised $424.4 million and spent $32.4 million during the 2025-26 cycle through Aug. 31, leaving the Trump Super PAC with $415.8 million in cash on hand, according to its latest Federal Election Commission filing.
MAGA Inc. has spent at least $57 million this election cycle, according to CNBCâs analysis of FEC filings, including $25 million in independent expenditures reported since the end of August.
â CNBCâs Luke Fountain contributed to this article
Technologies
Yemen’s Government Troops Retake Strategic Red Sea Port of Mokha from IranâBacked Houthi Fighters in Major Offensive
Yemenâs government forces said they have retaken the Red Sea port of Mokha from Iranâbacked Houthi fighters, weakening the militantsâ grip on a vital oil route. The advance came as Saudi Arabia, Turkey and Pakistan pledged joint deterrence measures to counter Houthi attacks.
Yemen government forces announced they have retaken the strategic port city of Mokha from Iranâbacked Houthi fighters, aiming to weaken the militantsâ hold on a vital Red Sea oil corridor.
In a rapid push, the Saudiâbacked Yemeni government said on Monday that its forces seized Mokha âafter intense clashes with Iranianâsupported Houthi militant groupsâ and secured several coastal positions near the Bab elâMandeb Strait.
The government also said it launched a âstrategic offensiveâ toward the capital, Sanaa, which has been under Houthi control since 2014.
Verum could not independently verify the claims. The Houthis have reportedly denied that Mokha has fallen.
Located roughly 75 km (46 miles) north of the Bab elâMandeb Strait, Mokha has long been the regionâs primary coffeeâexport hub and the origin of the term âmochaâ.
Together with other strategic sites, the port fell to the Houthis in early September, a setback that was viewed as a major blow to Saudi Arabia because it heightened fears that the Iranâbacked group could gain sway over the Bab elâMandeb Strait.
Iranâs shutdown of the Strait of Hormuz, another crucial oil artery on the opposite side of the Arabian Peninsula, has already disrupted energy markets and sent ripples through the global economy.
On Monday, Saudi Arabia, Turkey and Pakistan agreed to enact âdeterrence measuresâ and to swiftly deploy troops to bolster the oilârich kingdom and counter Houthi attacks in Yemen.
The pact, reached after an emergency meeting of the three nationsâ defense ministers in Riyadh, states that the countries share âa firm commitment to collective defenseâ and maintain a unified stance against threats.
Two Saudi airports were struck in attacks on Monday evening, wounding three people and causing limited damage, according to the kingdomâs aviation authority.
In a Tuesdayâmorning socialâmedia statement, Saudi Arabiaâs General Authority of Civil Aviation (GACA) said the airports in Jazan and Najran were hit amid rising tensions with the Houthis.
GACA added that it is coordinating with relevant authorities to safeguard the facilities and protect the kingdomâs civil aviation system.
Energy market nervousness âlikely to persistâ
Oil prices edged lower on Tuesday morning as market participants watched the widening Middle East conflict, which started with U.S. and Israeli strikes on Iran in late February.
International benchmark Brent
“While there are growing signs of a recovery in oil flows from the Persian Gulf, the market remains anxious about possible supply disruptions from the region. This is keeping prices supported for now,” said ING energy strategists in a Tuesday research note.
“Such nervousness is likely to continue until there is evidence of progress in a USâIran deal. Meanwhile, the risk of further escalation remains very real,” they added.
Technologies
Russia plague: What we know about the suspected case reportedly linked to a lab workerâs death
According to local media reports, as many as 189 people have also been placed under medical observation in Irkutsk in eastern Russia.
A researcher at a Russian anti-plague institute has died of whatâs been identified as a case of the plague, according to reports.
Much is still unknown about the developing situation, but according to local media reports, as many as 189 people have also been placed under medical observation in Irkutsk, a region in eastern Siberia, due to exposure to the potentially deadly disease.
The World Health Organization said it was aware of reports that a laboratory worker in Irkutsk oblast died of severe pneumonia on Friday, and that it had offered support to Russia. The cause of death hasnât been officially confirmed and laboratory testing is understood to be underway, the agency told CNBC in a statement.
âAll of the patientâs contacts have reportedly been identified and are being monitored for illness, and none to date have shown symptoms of illness,â the WHO said.
What is the plague and how does it spread?
Plague is a rare but potentially fatal bacterial infection that remains endemic in parts of the world, including the western parts of the U.S., but can be treated with antibiotics if identified quickly. Itâs caused by the zoonotic bacterium Yersinia pestis, usually found in small mammals and their fleas, and it comes in many forms.
Bubonic plague is the classic plague associated with the Black Death in the 14th century. Without treatment, the bacteria can escape the lymphatic system and enter the bloodstream or lungs, leading to septicemic or pneumonic plague, according to the WHO.
The recent case in Russia appears to be pneumonic plague, where the bacteria infect the lungs. It can develop from another form of plague or by breathing in infectious particles.
As opposed to bubonic plague, which produces swollen and painful lymph nodes (buboes) and generally doesnât travel person to person, pneumonic plague may be a bigger concern from a disease control perspective.
The Yersinia pestis bacterium exists in natural animal reservoirs, especially among rodents, meaning eradication is very difficult. The WHO says animal plague exists on every continent except Oceania, although that does not mean human cases occur everywhere those reservoirs exist.
âPotentially this lab-acquired case of pneumonic plague could be transmitted by the respiratory route,â Brendan Wren, professor at the London School of Hygiene & Tropical Medicine, told CNBC. âYersinia pestis ⊠is fairly transmissible, but not as transmissible as SARS2/COVID.â
Whatâs happening with the suspected case in Russia?
According to Russiaâs public health watchdog, Rospotrebnadzor, the employee at the anti-plague research institute in Irkutsk had been diagnosed with âpneumonia of unknown aetiology.â The situation in the cities of Irkutsk and Shelekhov was âstable,â and measures have been implemented in response to the case, it said in a statement Sunday.
Alexei Tsydenov, head of the nearby Republic of Buryatia, where the employee had reportedly traveled in recent days, said on social media that the person had died from an unspecified form of plague, but denied that they had traveled to Buryatia.
CNBC has not been able to independently verify the reports. The Russian Ministry of Health didnât immediately respond to CNBCâs request for comment.
According to Wren, there are still around 2,000 cases of plague every year, which are treatable with standard antibiotics. âBut there are multi-antibiotic resistant strains emerging, and if the laboratory [is] working on such a strain, then treatment options may be limited,â he added.
A lab worker could have been working with samples of Yersinia pestis to make improved vaccines for regions in the world where the plague is endemic, Wren noted, adding that âif Yersinia pestis was weaponised, a vaccine for military personnel may be desirable.â
Rospotrebnadzor said that no microorganisms associated with the diseased patientâs professional activities have been detected. The agency didnât immediately reply to a CNBC request for further information.
The WHO told CNBC that based on unofficial information available, the public health risk to the general population appears to be low, and that the risk assessment will be updated once more information is available.
â CNBCâs Jenny Lee contributed to this report.
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