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The Revelation I Got From Experiencing HaptX Is Wild

I tested gloves and buzzing things in Las Vegas to see where the future points.

I put my hands out flat and loaded them into a pair of gloves loaded with joints, cables, pumps and tightening straps. All of this was connected to a backpack-size box that helped pump pressure around my fingers and create sensations of touching things. I was about to play Jenga in VR using an $80,000 pair of haptic gloves made by HaptX.

The future of the metaverse, or how we’ll dip into virtual worlds, seems to involve VR and AR, sometimes. If it does, it’ll also mean solving what we do with our hands. While companies like Meta are already researching ways that neural input bands and haptic gloves could replace controllers, none of that is coming for years. In the meantime, is there anything better than the VR game controllers already out there or basic camera-based hand tracking? I’ve tried a couple of haptic gloves before, but I was ready to try more.

I poked around CES 2023 in Las Vegas to get some experiences with devices I hadn’t tried before, and it suddenly hit me that there’s already a spectrum of options. Each of them was a little revelation.

High end: Massive power gloves

HaptX has been recognized for years as one of the best haptic gloves products on the market, but I’d never had a chance to experience them. The hardware is highly specialized and also extremely large and expensive. I wish I’d gotten a chance to see them at the last CES I attended before this, in 2020. Finally, in 2023, I got a chance.

The gloves use microfluidics, pumping air into small bladders that create touch sensations in 133 zones per hand across the fingers and palm. At the same time, cables on the backs of the fingers pull back to simulate up to 8 pounds of force feedback. Used with apps that support them, you can reach out, grab things and actually feel them.

I’ve tried lower-cost haptic gloves at home that didn’t have the air bladders but did have cables to apply resistance. The HaptX gloves are a big step forward and the most eerily realistic ones I’ve ever tried. I wouldn’t say everything “felt real,” but the poking finger-feelings I had in my fingers and palms let me feel shapes of things, while the resistance gave me a sense of grabbing and holding stuff.

The most amazing moments were when I placed objects on my palm and seemed to feel their weight. Also, when another person’s finger virtually touched mine. Another journalist was in another VR headset with haptic gloves playing Jenga next to me. We never made contact, but occasionally we shook hands virtually or gave high-fives. Our fingers touching felt
 well, oddly real, like sensing someone’s finger touching your glove.

HaptX is making another pair of smaller, more mobile gloves later this year that cost less (about $5,000) while still promising the same level of feedback, plus tactile vibrations like the haptic buzzes you might feel with game controllers. I didn’t get to demo that, but I can’t wait.

While HaptX’s tech is wild, it’s meant for industrial purposes and simulations. It represents actual reality, but it’s so massive that it wouldn’t let me do anything else other than live in its simulated world. For instance, how would I type or pull out my phone? Still, I’ll dream of interfaces that let me feel as immersed as these gloves can accomplish.

Budget gloves: bHaptics’ TactGloves

At $300, bHaptics‘ yellow haptic gloves are far, far less expensive than HaptX. They’re also completely different. Instead of creating pressure or resistance, all they really do is have various zones inside that electrically buzz, like your phone, watch or game controller, to sync up with moments when your fingers in VR would virtually touch something. Strangely, it’s very effective. In a few demos I tried, pushing buttons and touching objects provided enough feedback to feel like I was really “clicking” a thing. Another demo, which had me hug a virtual avatar mirroring my movements or shake hands, gave enough contact to fool me into feeling I was touching them.

bHaptics also makes a haptic vest I tried called the TactSuit that vibrates with feedback with supported games and apps. There aren’t many apps that work ideally with haptic gloves right now, because no one’s using haptic gloves. But bHaptics’ support of the standalone Meta Quest 2, and its wireless Bluetooth pairing, means they’re actually portable
 even if they look like giant janitorial cleaning gloves. The tradeoff with being so small and wireless is their range is short. I had to keep the gloves within about two feet of the headset, otherwise they’d lose connection.

The buzzing feedback didn’t prove to me that I could absolutely reach into other worlds, but they offered enough sensation to make hand tracking feel more precise, Instead of wondering whether my hand gestures had actually contacted a virtual object, I could get a buzzing confirmation. The whole experience reminded me of some sort of game controller feedback I could wear on my fingers, in a good way.

No gloves at all: Ultraleap’s Ultrasonics

Ultraleap, a company that’s specialized in hand tracking for years, has a different approach to haptics: sensations you can feel in the air. I waved my hand above a large rectangular panel and felt ripples and buzzes beneath my fingers. The feelings are created with ultrasonic waves, high-powered sound bursts that move air almost like super-precise fans against your fingers. I tried Ultraleap’s tech back in 2020, but trying the latest and more compact arrays this year made me think about a whole new use case. It was easy to make this logic leap, since Ultraleap’s booth also demonstrated hand tracking (without haptic feedback) on Pico Neo 3 and Lynx R1 VR and mixed reality headsets.

What if
 this air vibration could be used for headsets? Ultraleap is already dreaming and planning for this solution, but right now ultrasonic tech is too power hungry, and the panels too large, for headgear. The tech is mainly being used in car interface concepts, where the hand gestures and feedback could make adjusting car controls while driving easier to use and less dangerous or awkward. The range of the sensations, at least several feet, seem ideal for the arm length and radius of most existing camera-based hand-tracking tech being used right now on devices like the Meta Quest 2.

I tried a demo where I adjusted a virtual volume slider by pinching and raising the volume up and down, while feeling discrete clicks to let me know I was doing something. I could feel a virtual “bar” in the air that I could feel and perhaps even move. The rippling, subtle buzzes are far more faint than those on haptic gloves or game controllers (or your smartwatch), but they could be just enough to give that extra sense that a virtual button press, for instance, actually succeeded
or that a gesture to turn something on or off was registered.

If these interfaces move to VR and AR, Ultreleap’s representatives said they’d likely end up in larger installations first: maybe theme park rides. Ultraleap’s tech is already in experiences like the hands-free Ninjago ride at Legoland, which I’ve tried with my kids. The 3D hand-tracking ride lets me throw stars at enemies, but sometimes I’m not sure my gestures were registered. What if buzzing let me know I was making successful hits?

Haptics are likely to come from stuff we already wear

Of course, I skipped the most obvious step for AR and VR haptic feedback: smartwatches and rings. We wear buzzing things on our wrists already. Apple’s future VR/AR device might work with the Apple Watch this way, and Meta, Google, Samsung, Qualcomm and others could follow a similar path with dovetailing products. I didn’t come across any wearable watch or ring VR/AR haptics at CES 2023 (unless I missed them). But I wouldn’t be surprised if they’re coming soon. If AR and VR are ever going to get small enough to wear more often, we’re going to need controls that are far smaller than game controllers
 and ways to make gesture inputs feel far less weird. Believe the buzz: Haptics is better than you think.

Technologies

Trump says MAGA Inc. PAC will pay for controversial TV ads that government funded

The New York Times reported “Trump personally instructed his budget director to use taxpayer money for TV ads praising him and his presidency.”

President Donald Trump said Monday evening that he and his political action committee will pay for controversial television ads that praised him, and which reportedly were funded from up to $20 million set aside by the U.S. Department of Homeland Security.

The White House later clarified that the super PAC — MAGA Inc. — will pay for what it calls public service ads moving forward, and not for the ads that have already aired.

Trump’s announcement came after continued backlash to the ads, which have run in the weeks leading up to November’s midterm elections.

Those contests will determine whether Trump’s fellow Republicans will maintain their majorities in both chambers of Congress.

Critics say the ads mirror Republican campaign talking points. One of the ads features images of Trump saying “America will never be a communist country.”

“The Radical Left is upset with the fact that I am taking Ads, which I consider to be a positive promotion for our Great U.S.A., and paying for them with U.S.A. money,” Trump said in a post on Truth Social on Monday.

“This is a rather standard thing to do but, rather than doing that, although nothing will make them happy, I have decided to do the Patriotic Ads, among others, and pay for them myself, and with money I raised for MAGA, Inc.,” Trump said.

AdImpact has tracked roughly $9.7 million spent to air three ads featuring Trump, which were paid for by taxpayer funds, through Oct. 5.

Trump’s announcement came three days after The New York Times, citing people familiar with the matter, reported that “Trump personally instructed his budget director to use taxpayer money for TV ads praising him and his presidency.”

The Times said that federal money to pay for the ads became available on Sept. 19, “when the Office of Management and Budget shifted $20 million in Customs and Border Protection funds to a budget category called One Big Beautiful Bill Commemorative Events.” Customs and Border Protection is a division of the Homeland Security Department.

Sen. Maggie Hassan, D-N.H., in a Sept. 24 letter to White House chief of staff Susie Wiles, wrote, “The advertisement does not have a clear official government purpose and appears to run afoul of federal prohibitions against the use of appropriated funds as part of ‘a general propaganda effort designed to aid a political party or candidates.’”

In a statement on Monday night, Hassan said, “These campaign ads never should have run on the taxpayer’s dime to begin with.”

“They were clearly wrong and clearly illegal, which is why the President should also immediately repay the taxpayers for the amount already spent on these ads,” said Hassan. “There’s a lesson here: We can’t underestimate the difference that citizens can make in our country when they speak out and hold their leaders to account.”

Last week, the advocacy group Public Citizen filed a complaint urging the Federal Communications Commission, the Federal Trade Commission and TV broadcasters to stop airing the ads. Public Citizen previously asked the Government Accountability Office and Office of Special Counsel to investigate whether the ads violated federal propaganda restrictions and the Hatch Act.

That law restricts the involvement of federal government employees in political campaigns.

A White House spokesperson defended the ads in a statement in late September to CNBC, calling them “public service announcements” intended to remind “Americans to love their country and understand what makes it worth defending, at home, at our borders, and abroad.”

“The ad is educational and unapologetically patriotic. We should be proud of our country,” the spokesperson said.

MAGA Inc. has raised $424.4 million and spent $32.4 million during the 2025-26 cycle through Aug. 31, leaving the Trump Super PAC with $415.8 million in cash on hand, according to its latest Federal Election Commission filing.

MAGA Inc. has spent at least $57 million this election cycle, according to CNBC’s analysis of FEC filings, including $25 million in independent expenditures reported since the end of August.

— CNBC’s Luke Fountain contributed to this article

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Technologies

Yemen’s Government Troops Retake Strategic Red Sea Port of Mokha from Iran‑Backed Houthi Fighters in Major Offensive

Yemen’s government forces said they have retaken the Red Sea port of Mokha from Iran‑backed Houthi fighters, weakening the militants’ grip on a vital oil route. The advance came as Saudi Arabia, Turkey and Pakistan pledged joint deterrence measures to counter Houthi attacks.

Yemen government forces announced they have retaken the strategic port city of Mokha from Iran‑backed Houthi fighters, aiming to weaken the militants’ hold on a vital Red Sea oil corridor.

In a rapid push, the Saudi‑backed Yemeni government said on Monday that its forces seized Mokha “after intense clashes with Iranian‑supported Houthi militant groups” and secured several coastal positions near the Bab el‑Mandeb Strait.

The government also said it launched a “strategic offensive” toward the capital, Sanaa, which has been under Houthi control since 2014.

Verum could not independently verify the claims. The Houthis have reportedly denied that Mokha has fallen.

Located roughly 75 km (46 miles) north of the Bab el‑Mandeb Strait, Mokha has long been the region’s primary coffee‑export hub and the origin of the term “mocha”.

Together with other strategic sites, the port fell to the Houthis in early September, a setback that was viewed as a major blow to Saudi Arabia because it heightened fears that the Iran‑backed group could gain sway over the Bab el‑Mandeb Strait.

Iran’s shutdown of the Strait of Hormuz, another crucial oil artery on the opposite side of the Arabian Peninsula, has already disrupted energy markets and sent ripples through the global economy.

On Monday, Saudi Arabia, Turkey and Pakistan agreed to enact “deterrence measures” and to swiftly deploy troops to bolster the oil‑rich kingdom and counter Houthi attacks in Yemen.

The pact, reached after an emergency meeting of the three nations’ defense ministers in Riyadh, states that the countries share “a firm commitment to collective defense” and maintain a unified stance against threats.

Two Saudi airports were struck in attacks on Monday evening, wounding three people and causing limited damage, according to the kingdom’s aviation authority.

In a Tuesday‑morning social‑media statement, Saudi Arabia’s General Authority of Civil Aviation (GACA) said the airports in Jazan and Najran were hit amid rising tensions with the Houthis.

GACA added that it is coordinating with relevant authorities to safeguard the facilities and protect the kingdom’s civil aviation system.

Energy market nervousness ‘likely to persist’

Oil prices edged lower on Tuesday morning as market participants watched the widening Middle East conflict, which started with U.S. and Israeli strikes on Iran in late February.

International benchmark Brent

“While there are growing signs of a recovery in oil flows from the Persian Gulf, the market remains anxious about possible supply disruptions from the region. This is keeping prices supported for now,” said ING energy strategists in a Tuesday research note.

“Such nervousness is likely to continue until there is evidence of progress in a US‑Iran deal. Meanwhile, the risk of further escalation remains very real,” they added.

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Technologies

Russia plague: What we know about the suspected case reportedly linked to a lab worker’s death

According to local media reports, as many as 189 people have also been placed under medical observation in Irkutsk in eastern Russia.

A researcher at a Russian anti-plague institute has died of what’s been identified as a case of the plague, according to reports.

Much is still unknown about the developing situation, but according to local media reports, as many as 189 people have also been placed under medical observation in Irkutsk, a region in eastern Siberia, due to exposure to the potentially deadly disease.

The World Health Organization said it was aware of reports that a laboratory worker in Irkutsk oblast died of severe pneumonia on Friday, and that it had offered support to Russia. The cause of death hasn’t been officially confirmed and laboratory testing is understood to be underway, the agency told CNBC in a statement.

“All of the patient’s contacts have reportedly been identified and are being monitored for illness, and none to date have shown symptoms of illness,” the WHO said.

What is the plague and how does it spread?

Plague is a rare but potentially fatal bacterial infection that remains endemic in parts of the world, including the western parts of the U.S., but can be treated with antibiotics if identified quickly. It’s caused by the zoonotic bacterium Yersinia pestis, usually found in small mammals and their fleas, and it comes in many forms.

Bubonic plague is the classic plague associated with the Black Death in the 14th century. Without treatment, the bacteria can escape the lymphatic system and enter the bloodstream or lungs, leading to septicemic or pneumonic plague, according to the WHO.

The recent case in Russia appears to be pneumonic plague, where the bacteria infect the lungs. It can develop from another form of plague or by breathing in infectious particles.

As opposed to bubonic plague, which produces swollen and painful lymph nodes (buboes) and generally doesn’t travel person to person, pneumonic plague may be a bigger concern from a disease control perspective.

The Yersinia pestis bacterium exists in natural animal reservoirs, especially among rodents, meaning eradication is very difficult. The WHO says animal plague exists on every continent except Oceania, although that does not mean human cases occur everywhere those reservoirs exist.

“Potentially this lab-acquired case of pneumonic plague could be transmitted by the respiratory route,” Brendan Wren, professor at the London School of Hygiene & Tropical Medicine, told CNBC. “Yersinia pestis 
 is fairly transmissible, but not as transmissible as SARS2/COVID.”

What’s happening with the suspected case in Russia?

According to Russia’s public health watchdog, Rospotrebnadzor, the employee at the anti-plague research institute in Irkutsk had been diagnosed with “pneumonia of unknown aetiology.” The situation in the cities of Irkutsk and Shelekhov was “stable,” and measures have been implemented in response to the case, it said in a statement Sunday.

Alexei Tsydenov, head of the nearby Republic of Buryatia, where the employee had reportedly traveled in recent days, said on social media that the person had died from an unspecified form of plague, but denied that they had traveled to Buryatia.

CNBC has not been able to independently verify the reports. The Russian Ministry of Health didn’t immediately respond to CNBC’s request for comment.

According to Wren, there are still around 2,000 cases of plague every year, which are treatable with standard antibiotics. “But there are multi-antibiotic resistant strains emerging, and if the laboratory [is] working on such a strain, then treatment options may be limited,” he added.

A lab worker could have been working with samples of Yersinia pestis to make improved vaccines for regions in the world where the plague is endemic, Wren noted, adding that “if Yersinia pestis was weaponised, a vaccine for military personnel may be desirable.”

Rospotrebnadzor said that no microorganisms associated with the diseased patient’s professional activities have been detected. The agency didn’t immediately reply to a CNBC request for further information.

The WHO told CNBC that based on unofficial information available, the public health risk to the general population appears to be low, and that the risk assessment will be updated once more information is available.

— CNBC’s Jenny Lee contributed to this report.

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