Technologies
Foldable Tablets Are More Than Just a Gimmick Thanks to Samsung and LG
Commentary: At CES 2023, we saw promising concept tablets that bend and slide without breaking.

Foldable phones are all the rage, with Samsung, Oppo and Motorola, releasing their own devices. Other companies, like Apple and Google, are rumored to be working on versions of their flagship products with foldable designs.
But at CES 2023, foldable tablets are what piqued my curiosity. Samsung and LG, two of the world’s largest display-makers, both showcased tablet-like devices in various shapes and sizes that can bend, fold, slide or do all three.
These concepts got me wondering about whether there’s a real future for foldable tablets, especially at a time when companies are struggling to sell traditional tablets. What is clear, however, is that companies like Samsung and LG are thinking about it, as are PC-makers like Lenovo and Acer.
The more I’ve thought about it, the more a foldable tablet starts to make sense — maybe even more so than a foldable phone.
Samsung and LG’s foldable concepts at CES 2023
Samsung and LG both kicked off CES 2023 with announcements about their concept foldable displays, many of which come in tablet-sized formats. The star of the show was Samsung’s Flex Hybrid, a concept that you have to see to fully understand.
It closes like a notebook and opens up to reveal a tablet-like screen. But the real wow factor is that you can extend the screen’s size and even change its aspect ratio when unfolded. The right side of the screen slides out, extending the display size from 10.5 inches to 12.4 inches. In a demonstration at its CES booth, Samsung showed how the display automatically adjusts to show more content when the screen is extended.
This isn’t the first time Samsung has exhibited concepts like this. In 2022, Samsung flaunted accordion-like displays and sliding screens, designs that are also present this year.
Samsung has other ideas for shapeshifting tablets, too. It also showed the Flex Slidable Duet concept at CES, a screen that expands on both sides to provide more viewing area for playing games or watching movies. The display measures 13 to 14 inches but can extend up to 17.3 inches, according to a Samsung press release. There’s also a version of this concept that can only expand its screen in one direction, a device that Samsung appropriately calls the Flex Slidable Solo.
LG had two main foldable tablet concepts to show at CES: an 8-inch tablet that can fold inward and outward in both directions, and a 17-inch device that folds in half. LG asserts that the 17-inch display is almost entirely creaseless, and the company is positioning it as either a giant tablet or a more portable external monitor for a laptop.
The gadgets shown at CES are far from being the first foldable tablets. There are Lenovo’s X1 Fold and newer ThinkPad X1 Fold, while Asus has the Zenbook Fold OLED. LG’s 17-inch concept largely looks like it’s trying to accomplish the same goal that Lenovo and Asus have already begun to explore with these devices.
The big question is whether these companies can convince consumers that foldable tablets are even useful in the first place. Samsung is seemingly trying to address this conundrum by developing screens that can change their shape and size to go along with how you’re using your device. Based on Samsung’s demo of the Flex Hybrid, it looks like you’ll be able to view content that wasn’t visible before when expanding the slideable portion of the screen. The clip above seems to show a shopping website as an example, with more products being shown as the screen expands.
Lenovo already has some interesting ideas about how to put the X1 Fold’s bendable screen to good use. When the screen is folded halfway, you can place Lenovo’s Bluetooth keyboard over the bottom half of the screen so that it functions as a mini laptop.
Samsung also isn’t the only company experimenting with displays that can expand by sliding and rolling. TCL and Motorola have both dreamed up similar concepts for smartphone designs, although Samsung’s feels closer to an actual product given its experience in foldables. Samsung is also the world’s largest smartphone-maker and second-largest tablet-maker, which makes its concepts seem more impactful than those from TCL and Motorola. While LG no longer has a presence in the mobile industry, it’s a major display supplier and still makes its own laptops.
Foldable tablets may have advantages over foldable phones
Having a phone that can fold in half to easily fit in your pocket can certainly be useful. But a tablet that can do the same thing is even better, mostly for the simple reason that tablets are inherently larger than most phones.
There’s another advantage: Foldable tablets may not face all of the same design challenges that bendable phones have encountered so far. For example, one of my biggest complaints about the Galaxy Z Fold lineup has been that it sometimes feels awkward to use when closed. The cover screen has vastly improved since the first Galaxy Fold arrived in 2019, but it still doesn’t come close to feeling like a standard, nonfolding phone.
The Galaxy Z Fold also feels bulky when closed since its thickness essentially equates to two phones stacked on top of one another. When I reviewed Microsoft’s Surface Duo 2 in 2021, I struggled to find a comfortable way to hold it when taking photos with the main camera since you must keep the phone unfolded to see what you’re shooting.
These drawbacks may not be as big of an issue with foldable tablets. Unlike phones, you’re probably not going to be using a tablet in one hand most of the time. An outer display on a foldable tablet, if there even is one, wouldn’t matter as much because you’re presumably going to be using the device unfolded. The foldable tablets I’ve seen so far don’t even have cover screens.
Aside from the selfie camera for video chats, camera quality also isn’t as important on a tablet as it is on a phone. So the awkwardness issue I mentioned when taking photos with the Surface Duo 2 likely wouldn’t happen on a foldable tablet.
The primary appeal behind foldable tablets from Samsung, LG, Lenovo and Acer — concept or not — is portability. Having a tablet that folds in half makes it easier to fit in a backpack, suitcase or purse on your next flight, commute or beach trip. But phones are already compact in their current form, meaning the value proposition behind phones like the Galaxy Z Fold can be a little harder to sell.
That doesn’t mean foldable tablets are immune from design hiccups, as my colleague Dan Ackerman wrote when trying out Lenovo’s and Acer’s devices. Creating larger displays that bend and fold likely presents its own set of engineering challenges compared to foldable phones.
Foldable phones are also moving more quickly, with market researcher IDC forecasting a 66.6% year-over-year increase in global shipments in 2022. So even though foldable phones may have different hurdles to overcome, companies like Samsung have been able to address these points over several generations of products so far.
Tablets need a refresh
Tablet sales got a boost during the early phase of the pandemic as people socialized, worked and attended school virtually. But sales looked bleak last year. Global tablet shipments were down 8.8% year over year in the third quarter of 2022, marking the fifth straight quarter of decline, according to IDC. That slump was mostly due to economic headwinds as consumers are looking to spend less, says the report.
New tablets with shapeshifting displays may not be enough to change that, especially since foldable devices are typically expensive. But tablets are still long overdue for a refresh. Arguably, the tablet’s biggest transformation since the first iPad’s launch has been the shift toward laptop-tablet hybrid devices, a transition that began roughly a decade ago around the debut of Windows 8. But tablets haven’t fundamentally changed much since then, aside from adapting larger screens and gaining routine hardware upgrades.
It took years for those hybrid devices to work out their kinks and become mainstays in our lives. If foldable tablets catch on, the case will likely be the same, mostly because of high prices and software challenges. But the concepts present at CES show that progress is certainly happening.
The goal for all tablets, foldable or not, is to provide a larger display for tasks that your phone may not be ideal for such as gaming, watching movies, reading and working. So finding creative ways to further extend that screen size, as Samsung has done with the Flex Hybrid’s slidable screen, seems like a natural evolution.
Foldable phones still feel like they’re in search of a purpose, but foldable tablets may have already found one.
Technologies
Zelle App Is Gone. Use These Alternatives to Send Money Digitally
You still have lots of free ways to send money to friends and family electronically.

If Zelle has been your go-to app for sending money digitally, it’s time to find a new method. The digital payment app shut down on April 1.
That doesn’t mean you can’t use Zelle altogether, however. Zelle has only discontinued its standalone app. You can still send money using Zelle if your bank belongs to the Zelle network. You’ll just need to do it through your bank’s app or website. You also have other services to choose from. Here’s what you need to know about this change and your options moving forward.
TAX SOFTWARE DEALS OF THE WEEK
-
$0 (save $0)
-
$56 (save $24)
-
$83 (save $32)
-
$28 (save $10)
Why the Zelle app is shutting down
When Zelle launched in 2017, only about 60 US financial institutions offered the service by the end of that year. Today, that number exceeds 2,200. As a result, less than 2% of Zelle transactions occur through the standalone app. Zelle has been phasing out the ability to make transactions on its mobile app since October 2024.
«Today, the vast majority of people using Zelle to send money use it through their financial institution’s mobile app or online banking experience, and we believe this is the best place for Zelle transactions to occur,» Zelle said in an October 2024 press release.
In December, Zelle was in the spotlight when the Consumer Financial Protected Bureau sued the company and three of the largest US banks for failing to protect consumers from widespread fraud on the peer-to-peer payment network. The lawsuit has since been dropped.
Other ways to send money digitally
You can still use Zelle through your bank’s app or website if it belongs to the Zelle network. You can also switch to another digital payment app, such as:
- Apple Wallet
- Cash App
- PayPal
- Venmo
Take some basic precautions when using Zelle or any other digital payment service. These apps are a frequent target for scammers, and Chase Bank has started blocking some Zelle payments it believes could be fraudulent. Only send money to people you know and trust, and watch for red flags like an urgent message claiming to be from your bank or an online ad for concert tickets that seem impossibly cheap.
Technologies
Marvel Rivals Season 2 Starts Next Week, Devs Drop Big News
Emma Frost and Ultron are joining the Rivals roster in season 2, and developers are upping the pace to one new hero per month starting with season 3.

After surviving the endless night in New York City with the Fantastic Four, Marvel Rivals players are getting invited to the shores of Krakoa for the start of season 2 on April 11. The game dropped the first trailer for the new season, giving us our first official look at the new heroes, and a developer vision video dropped major news about the future of hero releases.
The trailer features the former foe and sometimes-leader of the X-Men, Emma Frost, inviting people from across Rivals’ various timelines to the mutant nation of Krakoa, where everyone gets dressed up for a fancy gala — even Wolverine puts on a white tux. The event, however, is unceremoniously interrupted when Ultron shows up preaching extermination.
We also got a look at some of the cosmetics in season 2, though it’s unclear which are from the shop and which might be in the battle pass. In addition to the dressed-up Wolverine, we also got looks at Magik and Psylocke in the traditional X-Men blue and yellow. Nonmutant guests are also getting in on the fun, with fancy attire for heroes like Cap, Widow and Luna Snow.
New Heroes and balance changes in Marvel Rivals Season 2
Emma Frost joins the roster as a Vanguard. We don’t have detailed information about her abilities yet but expect that information to drop ahead of next week’s season launch. Ultron is coming in the season 2.5 update, which should be in late May.
Some team-ups are changing in season 2, including three new team-up abilities that were previewed in the newest developer vision video.
- Emma Frost allows Magneto and Psylocke to create illusions of themselves.
- Doctor Strange teams up with Scarlet Witch allowing her to use small portals to seemingly increase her damage output via a rapid-shooting alternate fire.
- Cap finally teams up with Bucky, allowing the Winter Soldier to leap to allies.
A few existing team-ups are getting adjustments, with Psylocke, Winter Soldier and Doctor Strange being removed from older team-ups in favor of new ones, and Namor moving from working with Luna’s anchor to Hulk’s to empower his ultimate with gamma energy. Two team-ups are being removed entirely: Magneto can no longer team up with Scarlet Witch, and Thor is no longer anchoring Cap and Storm.
The developers vaguely teased other balance changes, including buffs to Peni, Mister Fantastic and Moon Knight, with Strange trading offensive pressure for more survivability and Rocket getting more utility while Loki and Adam Warlock receive nerfs to their Regeneration Domain and Soul Bond abilities.
Future seasons will be shorter, which means more new heroes
One of the most surprising moments in the developer video was the announcement that, beginning with season 3, seasons will be two months long instead of roughly three. There has been a lot of discussion online about whether Rivals’ pace of new heroes (about eight per year based on three-month seasons) was sustainable. Well, apparently the Rivals devs took that personally and are cranking up that pace to a new hero every month, meaning 12 new heroes per year.
This feels borderline ludicrous compared with other hero shooters that average about three new heroes per year, or even MOBAs like League of Legends, which has averaged about four new champions per year over the past five years. Rivals benefits from having an overflowing stable of Marvel characters to pull from rather than inventing their own hero concepts, and compared with Overwatch, the developers seem less worried about mechanical overlap in their heroes, as seen with many support ultimates. Still, a new hero every month feels unheard of for a hero shooter.
New Krakoa map and competitive changes
A new Krakoa-themed domination map is being added in season 2, and Yggsgard: Royal Palace (domination) and Tokyo 2099: Shin-Shibuya (convergence) will rotate out of the map pool for ranked modes, though they’ll still be available in quick play and custom games.
The threshold for competitive picks and bans, which currently only happen in diamond-ranked lobbies, will be lowered to gold 3. Players in Eternity or One Above All ranks will only be able to duo queue, instead of queuing with larger groups — a measure that’s likely intended to keep high-level teams from stomping lobbies.
Speaking of ranks, season 2 will drop everyone by 9 divisions, which is equal to 3 ranks. That means players in Eternity will drop to diamond, and any players at platinum 3 or below will start their climb from bronze 3 again. (AGAIN… AGAIN.)
Rivals developers also announced that individual player performance will be weighted higher when determining competitive progress after a match, meaning if your stats outperform your team’s, you’ll earn more for winning and drop less for losing. This change can help elevate smurfs and other high-skill players in lower-ranked lobbies by getting them into their appropriate ranks faster. However, it can also lead to players stat-farming, instead of playing in a way that is most effective for winning games. Overall, given that Rivals doesn’t use any sort of competitive placement matches, this should be a net positive for the game.
Other announcements
Rivals is adding new skin recolors to certain hero skins and (finally) giving players the option to gift costumes to their friends so they can surprise someone for their birthday, which you definitely did not forget about.
Missions are changing a bit, with the addition of weekly missions and a redistribution of where battle-pass-progressing chrono tokens are earned. The devs framed this as creating a «smoother expectation» of how to earn chrono tokens, but the surface-level description sounds like they’re just making it harder to earn battle pass progress over the season by tucking away more progress under missions with shorter time limits.
The developer vision update also gave us our first look at the competitive distribution, showing how many Rivals players are in each tier as of season 1.5.
The Hellfire Gala trailer says season 2 will start on April 11. While it doesn’t give a specific start time, expect the between-seasons maintenance to finish sometime in the middle of the night in the US.
For more on Marvel Rivals, check out which heroes and roles you should play and how to get free skins.
Technologies
Nintendo Switch 2 vs. Switch 1: Every Detail Compared
The Nintendo Switch 2’s official specs aren’t too different, but the new console has a lot of upgrades on the original Switch.

The Nintendo Switch 2 may look like its predecessor, but there’s been a lot of changes to its features and under the hood. The new console has «10x the graphics performance» compared to the original Switch, says Nvidia, which built the custom processor powering the Switch 2.
The Switch 2, with a release date on June 5, is priced at $450 alone or $500 in a bundle with Mario Kart World, the headliner of the console’s launch games. Here’s all the info on how to preorder the Switch 2.
Note that we’re mostly comparing the Switch 2 to the original Switch 1 released in March 2017, because looping in the Switch Lite and Switch OLED gets complicated.
Design
Broadly, the Switch 2 is a larger version of its predecessor, with everything looking slightly inflated: bigger footprint, bigger screen, bigger Joy-Cons.
Original Switch: The original Switch, with Joy-Cons slotted into the side rails, is a little over 9.4 inches wide, 4 inches tall, a little over half an inch thick and weighs about 10.5 ounces (297 grams). The Joy-Cons slide into place from the top of the device’s sides, while a thin wedge of plastic pops out of the back of the console to serve as a kickstand.
The Switch also came with a dock, which the console could slot into to for recharging and outputting to a TV or large display via HDMI port.
Switch 2: The new Switch 2 is bigger in every way, but it has the same overall shape and layout as the original. The new Joy-Cons will indeed be held in place on the console magnetically, and connect to the console via pins. The new console also sports a wide U-shaped kickstand that spans almost its entire rear width, which can be moved around to prop up the Switch 2 at a variety of angles. Nintendo says the console has more powerful speakers, which we’re looking forward to testing.
The Switch 2’s dock is largely similar in function though it has rounded edges and an internal fan to cool down the console during long game sessions. More importantly, it can output games in 4K to TVs, but only for select games.
Joy-Cons
The Joy-Cons were a marvel when they arrived on the first Switch, and while they’re functionally similar in its successor, there have been upgrades in the Switch 2’s controllers.
Original Switch: The Switch Joy-Cons are simple but powerful controllers that slid on and off the console via plastic rails, connecting and recharging via pins on the side. Detach and they become their own micro-controllers, with little shoulder buttons to boot.
Switch 2: The new console’s Joy-Cons are larger to fit the Switch 2, and lock into the side of the console via powerful magnets — there are small inward-facing buttons to the side of ZR and ZL to detach the controllers from the console. The larger-size Joy-Cons have longer L and R outside shoulder buttons, as well as much wider SL and SR internal shoulder buttons, which are accessible when detached from the console.
And yes, you can use the Switch 2 Joy-Cons as mice by placing their inner edges flat on a surface. During the Nintendo Direct, we saw it being used to control active action games like the wheelchair basketball-simulating DragXDrive and strategy games like Civilization VII.
Display size
Original Switch: The original Switch has a 6.2-inch LCD screen with 1,280×720-pixel resolution, which was reasonably impressive at launch in 2017 but has been outclassed by newer handhelds with sharper displays. The Switch OLED upgraded this with a larger 7-inch display showing deeper blacks and colors, but no upgrade in resolution. The Switch Lite has a 5.5-inch LCD screen.
Switch 2: Unsurprisingly, the Switch 2’s larger size means a larger display. The new console has a 7.9-inch 1080p LCD screen that can get up to 120Hz refresh rate in handheld mode, or up to 4K when docked and outputting to a TV.
Why no OLED display? Possibly to save on costs… or possibly to give Nintendo room to release a Switch 2 OLED version down the line.
CPU/GPU
Original Switch: The original Switch runs on an Nvidia custom Tegra X1 processor split into four ARM Cortex A57 CPU cores, and according to Hackaday, there are four extra A53 cores that aren’t used.
Switch 2: Once again, Nintendo hasn’t released any official info on the Switch 2’s specs, even after the Nintendo Direct reveal stream — and they most the company reveals is that it has a «custom processor made by Nvidia» on the Switch 2’s official specs page. Nvidia confirmed it also has a custom GPU, claiming that the new console has «10x the graphics performance» of the Switch 1, and the custom processor’s AI-powered features include Deep Learning Super Sampling (DLSS), face tracking and background removal for video chat and real-time ray tracing.
We do still have more supposed details from previous leaks. Months ago on X (formerly Twitter), leaker Zuby_Tech posted that the Switch 2’s CPU will be an eight-core Arm Cortex A78C. They also suggested that the GPU will be an Nvidia T239 Ampere, aligning with years of similar rumors reported on by Eurogamer and others about the custom chip, which derives from Nvidia’s Tegra line of chips for smartphones and mobile devices.
RAM and storage
Original Switch. The Switch has 4GB of LPDDR4 RAM and 32GB of onboard storage, expandable up to 2TB via microSD cards in the slot beneath the kickstand.
Switch 2: Even after the reveal stream, Nintendo didn’t release official specs for RAM. Leaker Zuby_Tech posted on X back in September suggesting the Switch 2 will have 12GB of LPDDR5 RAM and 256GB of onboard storage. That leak also suggested the new console will have two internal fans, up from the single one in the original Switch.
Nintendo did confirm that the new console will have 256GB of onboard storage, which can be expanded with special microSD Express cards — sorry, your old Switch-compatible microSD cards won’t work on the Switch 2.
Battery life
Original Switch: The original Switch packs a 4,310-mAh battery, which gives between 4.5 and 9 hours of battery life depending on screen brightness and other factors.
Switch 2: Though Nintendo didn’t release details on the Switch 2’s capacity in the reveal stream, the company does list specs on its website, showing it packs a 5,220mAh battery. While that’s notably larger than the one in its predecessor, Nintendo estimates this will only get players between an estimated 2 and 6.5 hours, depending on games played.
Ports
Original Switch: The first Switch sports a single USB-C port out the bottom, a 3.5mm headphone jack on the top and Wi-Fi 5 plus Bluetooth 4.1 connectivity. On the top is a slot at the top for Switch game cartridges as well as the microSD slot beneath the kickstand on the rear of the console.
Switch 2: The Switch 2 retains the original’s USB-C port on the bottom and 3.5mm jack on the top while adding another USB-C port topside, and now we know what it’s for: to connect with accessories like the Nintendo Switch Camera, a webcam-like camera on a stand to let you do Nintendo’s version of FaceTiming while you play games with your friends.
Nintendo hasn’t clarified the console’s connectivity options, and rumors are scarce on the subject.
As for cartridges, Switch 2 will play some original Switch games in physical versions. The cartridge slot is to the right of the headphone jack in the above image, which is where the slot is on the original Switch. You can tell game cartridges from the two console generations apart by color: ones for the new Switch 2 are red, while older Switch 1 games are black.
-
Technologies2 года ago
Tech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies2 года ago
Best Handheld Game Console in 2023
-
Technologies2 года ago
Tighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies4 года ago
Verum, Wickr and Threema: next generation secured messengers
-
Technologies4 года ago
Google to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies3 года ago
Olivia Harlan Dekker for Verum Messenger
-
Technologies3 года ago
Black Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies4 года ago
iPhone 13 event: How to watch Apple’s big announcement tomorrow