Connect with us

Technologies

2023 Could Be the Metaverse’s Make-or-Break Year

A wave of new VR/AR headsets is coming, but Apple’s plan is the biggest mystery of all.

I could tell you about all the VR headsets and AR glasses and theoretical apps I tried this year that were supposed to define 2022’s vision of the metaverse. Instead I’ll just tell you about the best thing I did this year, and the thing I miss the most: Doing improv acting workshops with a little group of other performers in VR.

We gathered every week in an app called Altspace VR, invited by a brilliant interactive acting teacher named Jeff Wirth. We met every Monday, exploring ideas in performance with avatars. I put on my Quest 2 headset in my dusty little home office and met with friends I’d never seen in person.

The class ended too soon, and when I look back, I remember these sessions like we were really together. That’s what the metaverse is to me. It’s a real thing. We’re just not all there yet.

2022: A brief look forward, but only brief

More recently, standing in a kitchen, changing countertops and looking at cabinet finishes, I walk over to the window. I see a blank white room outside, along with a mirror. I see myself, with a VR headset on. I’m standing in a virtual room, suspended in a real room with mixed reality, wearing a Varjo XR-3 headset. This jarring moment represents the future — yet still the unrealized potential — of what could be coming next.

I thought 2022 would be a big year for VR and AR, and even the metaverse, a buzzword concept that’s a stand-in for how the world’s internet and virtual communities, including social media, could evolve. It wasn’t. An economic downturn, crypto’s collapse, waves of tech layoffs, and the delay of many of the most-expected VR/AR devices turned this year around fast.

Now 2023 is looking to be the big year for immersive «extended reality» (aka XR). Apple’s long-expected headset should arrive, with expectations that it’ll rattle the landscape. Meta’s Quest 3 is confirmed. The PlayStation VR 2, a headset I’ve already tried, is coming in February. And who knows what other surprises the new year will bring?

As far as the metaverse goes, it’ll only move as far as mass social adoption takes it. I’m more interested in the hardware that’ll power such tech, because until VR and AR headsets take their next leap, it’s still going to be a challenge to expect people to spend more time in them than they already are. But this is what 2022 showed me, and where it points to 2023.

Magic Leap 2, Meta Quest Pro: A mixed-reality future coming

The two headsets that made the biggest impact on me this year bookended 2022: Magic Leap 2 and Meta Quest Pro. They are, in many ways, mirror products. One is trying to approach the future of mixed reality from the AR side; the other is coming to mixed reality from the VR side. Both are trying to become more comfortable, and more reliable. Both show that there still is no ideal form for The Next Headset yet, but we’re slowly getting closer to a consensus on how the devices might do it.

The Magic Leap 2, a follow-up to the original Magic Leap headset that debuted back in 2018, has pivoted from a device targeted at the masses to a headset for business. The hardware is considerably better, and it maps overlaid, glowing virtual objects onto the real world with a greater field of view. It also, amazingly, dims out the world – a bit like a pair of sunglasses. But it’s not the ideal set of AR glasses: it runs on a more powerful dedicated processor connected to a belt-mounted mini-computer that it’s tethered to, and its single controller is fine for basic controls but not necessarily for full immersive interaction.

The Meta Quest Pro really isn’t that big a change from the two-year-old Quest 2, and certainly isn’t worth the extra $1,100 for anyone who isn’t a developer. But its improved features eye- and face-tracking, and better mixed reality with color passthrough cameras — are indicators of what will show up on many VR headsets (and AR ones) in 2023 and beyond.

The Quest Pro’s mixed reality is what really surprised me. It’s not great, but it’s similar in spirit to what the Varjo XR-3 headset can do. And the Pro, when it’s on my head running a mixed-reality app, reminds me more of AR headsets like the Microsoft HoloLens 2 than a VR headset. The way I can see the world and also see around the display through my peripheral vision feels like some sort of glasses-like AR experience, for a moment, even if it’s not.

No one is able to make good AR glasses yet. Instead, everyone’s trying to get a bit closer as best they can.

Expect more competition for Meta

The Pico 4 VR headset, made by TikTok parent company ByteDance, feels like a clone of the Meta Quest 2 but with some improvements. What’s really surprising is its price undercuts Meta’s. ByteDance did this intentionally, and likely at a loss, but it shows that somewhat affordable standalone VR headsets could be a much more common thing going forward. Pico already has them. Some of Qualcomm’s device partners using the company’s ubiquitous VR/AR chips will have them, including, likely, HTC Vive, which is already teasing a mixed-reality headset for CES. Valve is rumored to have a standalone VR headset of its own, codenamed Project Deckard, that could make a big gaming splash. Pimax, a manufacturer of VR headsets, has a combination gaming handheld/VR headset called the Pimax Portal expected for early 2023, too.

What about phone-connected headsets?

Qualcomm has been promising a wave of phone-tethered AR and VR devices for years, and they’ve been starting to emerge. HTC’s Vive Flow, released in 2021, was an attempt at a smaller pair of phone/VR glasses. Qualcomm’s latest initiatives for smaller AR glasses arriving between 2023 and 2025 can work wirelessly with phones. It’s probably pretty likely that the powerful phones we carry with us will help do some of the heavy lifting for smaller headsets in the next few years. Apple could be planning that approach with its expected headset in 2023.

Here comes Apple

Apple’s long-expected headset, likely to be VR with mixed-reality capabilities similar to what the Quest Pro provides, could shake up the landscape like nothing else since the Oculus Rift. Apple’s products tend to disrupt and take over categories: the iPhone, the iPad, the Apple Watch, AirPods. Can Apple do the same with VR and AR? It’s a far greater challenge, especially with the technical questions and the expected price (well over $1,000, possibly several thousand), as well as the recession climate we’re in globally.

Even more interesting to me is who else comes out of the woodwork alongside Apple. Google has been laying low with AR and VR for years since its discontinued Google Daydream platform, but recent efforts like Project Starline and assistive smart glasses show there’s exploration going on. Samsung hasn’t had a new AR or VR device in years, either, even though the company was a VR pioneer with Gear VR and tends to jump into markets early with bold experimental products. Will 2023 be a year for showing surprise products?

Will people care enough to wear them?

As I ask myself whether VR headsets really have a future in people’s homes, I’m distracted by my 14-year-old son, who’s literally playing a VR game on the Quest 2 right next to me. VR’s already here for many people. It’s hard to appreciate that. It’s not «what if,» it’s «what else can I do?». VR headsets are mostly clever, limited-use game consoles for most people. Meta’s tried to flex the Quest to be more. Not everyone’s been interested, and the Quest’s not fully up to the challenge.

The next wave of VR and AR headsets need to be better at what they do: to be better game consoles; have more comfortable displays, more useful controllers and ways to interact; be more interconnected with the apps and devices we already have; be more portable and more accessible.

They need to work better with prescription glasses (I find many headsets don’t fit with my glasses, or can’t accommodate my prescription). New apps need to emerge that can show what a seamless 3D virtual world can do for us. Sony, Meta, possibly Apple and whoever else shows up next year need to do this, because VR/AR headsets aren’t necessary tools for everyone yet. They have proved some successes: for design, for simulations, for gaming, even for fitness. In 2023, I’m interested in seeing if they can be more.

One thing that does seem certain, though: There are a lot of new VR headsets coming in 2023, and they’re coming soon.

Technologies

We May Know What the Next Nintendo Switch 2 Pokemon Game Will Be Called

A massive leak reveals potential details about the 10th generation of Pokemon games coming to the Nintendo Switch 2, including big changes.

A new Pokemon game, Pokemon Legends: Z-A, will be released for the Nintendo Switch and Switch 2 on Thursday, but a recent leak might have revealed info about what’s coming next from the creators of the franchise. The names of the next games headed to the Switch 2, as well as some of the big changes to the Pokemon formula, may have been part of the leak. 

The leak showed up on X Monday from the account Centro Leaks, as first spotted by Insider Gaming. Data about the upcoming games reportedly stems from a hack of the servers of the franchise developer Game Freak that happened in August 2024, referred to online as the Teraleak, that included the source code for the upcoming Pokemon Legenda: Z-A

Among the information shared by the account was the possible name for what would be the 10th generation of Pokemon games that would come to the Switch 2 next year: Pokemon Wind and Pokemon Wave. 

The Pokemon Company didn’t immediately respond to a request for confirmation about this leak. 

According to the leak, Pokemon Wind/Wave is inspired by the Southeast Asia region and will feature a jungle-themed environment. It could also feature a new mechanic referred to as a Seed Pokemon, which is reportedly a special Pokemon that is heavily involved in the story and must be raised by the player. As it evolves, it will have a unique look that is procedurally generated, and once it’s fully evolved, it will allow the player to gain access to an island where they can find the main legendary Pokemon of the game. 

The main theme of Pokemon Wind/Wave is the concept of infinity, according to the leak. This would match with the reported focus of procedurally generated content, not only with the special Seed Pokemon, but also with the islands of the game being procedurally generated, so each game is unique and could continue to grow with no end. 

Also included in the leak were other details, including Pokemon on the overworld being interactable, weather affecting gameplay in some way, 18 new challenges for players instead of traditional gyms, and a few screenshots of the game in development that are still available to see at the PokeLeaks subreddit. There was also info that the 11th-generation Pokemon game could be released in 2030. 

It is unlikely that Nintendo, The Pokemon Company or Game Freak will confirm the details of the leak. Expect to see the official announcement early next year, with the fall being the most likely release window for Pokemon Wind/Wave. 

Continue Reading

Technologies

Today’s NYT Mini Crossword Answers for Wednesday, Oct. 15

Here are the answers for The New York Times Mini Crossword for Oct. 15.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Need some help with today’s Mini Crossword? It includes both the first and last name of one of my favorite chefs of all time — maybe yours, too. Read on for the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Chromebooks, but not MacBooks
Answer: PCS

4A clue: «Yippee!»
Answer: WAHOO

6A clue: Reveal, as juicy gossip
Answer: SPILL

7A clue: With 2-Down, chef who helped popularize chicken cordon bleu in the U.S.
Answer: JULIA

8A clue: Toss in
Answer: ADD

Mini down clues and answers

1D clue: Toss in
Answer: PAPUA

2D clue: See 7-Across
Answer: CHILD

3D clue: State of matter for most elements at room temperature
Answer: SOLID

4D clue: Business-focused newspaper, for short
Answer: WSJ

5D clue: Hello, in Portuguese
Answer: OLA

Continue Reading

Technologies

Want to Watch a Podcast? Netflix and Spotify Partner to Bring Video Podcasts to Streaming

Starting in early 2026, Netflix subscribers in the US will be able to watch select Spotify Studios and Ringer podcasts directly on the streaming platform.

Netflix and Spotify are teaming up to blur the line between streaming and podcasting. The two companies announced a new partnership that will bring a curated slate of Spotify’s top video podcasts, including shows from Spotify Studios and The Ringer, to Netflix starting in early 2026. The goal is to make popular podcasts as watchable as TV, expanding both services’ reach into sports, culture, lifestyle and true crime.


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


The deal marks Spotify’s most significant distribution push beyond its own platform, and for Netflix, it’s a new way to keep audiences engaged with talk-driven, low-cost programming. Early titles include The Bill Simmons Podcast, The Rewatchables, Dissect, Conspiracy Theories and Serial Killers, among others. You can find the complete list here.

More shows and genres are expected to be added over time.

Netflix says the partnership complements its library of documentaries and talk shows, offering «fresh voices and new perspectives.» Spotify, meanwhile, described it as «a new chapter for podcasting,» giving creators access to Netflix’s global audience while expanding discovery for listeners who prefer watching podcasts.

The rollout will begin in the US early next year, with additional markets to follow in 2026.

Continue Reading

Trending

Copyright © Verum World Media