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Game Handhelds Came Back This Year. Here’s What It Means for Gaming in 2023

The Nintendo Switch got new competition, and the future of gaming looks like it’ll be in our hands

Thanks to the Nintendo Switch, iPads, phones, VR headsets, and a ton of new gaming handhelds, I’m not gaming on my TV much anymore. In fact, gaming seems to be everywhere else other than the big panel hanging on my wall. Of course, that’s been the case before 2022. But thanks to the arrival of the Steam Deck and other handheld hardware, it feels like something’s finally happening that I’ve been waiting on for years: gaming tech is starting to become Switchified. I dreamed this would happen back in 2017.

Valve’s Steam Deck was the biggest new handheld arrival by far this year, and its popularity stands out on several fronts: as a gaming PC, it shows how software is finally starting to get more flexible and mobile, hopping between screens in a way that felt well overdue. But also, as another vehicle for streaming game services, it shows how gaming tech is starting to unbundle in a lot of strange ways.

The Nintendo Switch remains an aging, but strong, console. Mobile gaming feels like it’s starting to accelerate, thanks to cloud streaming apps and more excellent game controller cases, plus developments from mobile chip manufacturers like Qualcomm and new gaming tablets like the Razer Edge. Similarly, Logitech’s G Cloud handheld, arriving recently, is another flavor of mobile: a type of Android-based mobile device, but made to lean on game streaming.

And I didn’t even mention my favorite quirky indie handhelds, the Analogue Pocket and Panic Playdate, which have helped me rediscover tons of old games and plenty of indie newbies, too.

Can we also count VR headsets as handhelds? No, not really, although future devices like the Pimax Portal show some possibility for handhelds and VR to dovetail in ways you may not have been thinking about.

Here’s why it all matters.

Steam Deck: PCs can be handhelds now

Valve’s Steam Deck did it. The handheld Steam-compatible game system seemed like an impossible dream before it launched, but the hardware really does play tons of PC games well, and has proven to be one of the biggest gaming surprises of this year.

Valve doing it shows how other manufacturers could give it a go, too: in fact, companies like Dell and Razer already have, in a sense, via previous prototype experiments. The Steam Deck lives, though, and now there’s no reason not to make more of them.

The Steam Deck’s easy sleep/wake functions and its TV docking make it feel every bit as modular as a Switch, even if its controllers don’t detach. It’s the flexibility of the Steam Deck’s OS that shows a lot more promise. Running a variety of games or even apps, and being able to stream games, gives it the possibilities that we’d hoped the Nintendo Switch might gain someday. The Switch’s older processor limits what it can do, but the Steam Deck advances those ideas five years forward. Really, we knew this already with phones in our pockets that are as powerful as laptops, but gaming handhelds can do a lot more at also being full-fledged machines to connect to a much more cross-platform world.

I’m really curious where Valve goes next: in particular, to VR. Valve’s been active in VR for years, and is expected to make its own standalone «Deckard» VR headset in the near future. Could a new Steam Deck be compatible? It seems more than likely.

Stream Machines: Games can live anywhere

In a sense, Logitech’s G Cloud handheld and the Razer Edge tablet have a lot in common. CNET didn’t love the G Cloud, but the idea of it — an Android tablet with controls and the ability to stream games — is like a custom-made version of what you can already do with a phone or tablet and a game controller. The Razer Edge feels like a more advanced version of a similar idea, building a modular tablet with controllers around a higher-powered Qualcomm processor that’s capable of running games better, but also of streaming games as well.

These both remind me of the promises made way back by the Nvidia Shield, a tablet that was way ahead of its time and began to play with game streaming back in 2014.

Streaming games have finally come of age, both in the cloud and locally from console to handhelds. You may very well be doing this already with your phone or tablet. But, between the rise of very good game controller cases like the Backbone One and Razer Kishi and these types of specific standalone devices, it looks like mobile options could be multiplying.

Analogue Pocket and Panic Playdate: Rise of the new indies

Analogue’s ultimate retro handheld, the Pocket, and Panic’s crazy crank-enabled Playdate are very different pieces of hardware. Yet, they both point to a similar trend in gaming. The Pocket plays original Game Boy, Game Boy Advance and even Sega Game Gear game cartridges (with an adapter), and can run virtual hardware cores to recreate other game platforms. The Panic Playdate has its own season of included indie games that beam onto the handheld via Wi-Fi once a week. Both, however, can also sideload indie efforts made to run specifically on these systems.

Gaming portals like itch.io have become my most-visited places, as I check to see what experimental games people make available for Pocket or Playdate. Indie game designers create amazing efforts for all sorts of platforms: you don’t need a Playdate or Pocket for them. But these systems feel like vehicles that are ready to bring more indie efforts to life, and both feel like they’re living entirely outside of the world of the big game studios and hardware manufacturers. Maybe there’s room for more experimentation like this.

Could VR and AR be a doorway to more?

Arriving soon, the Pimax Portal is a curious sign of how tech could merge. Pimax, a manufacturer of VR headsets, is making a Switch-like Android gaming handheld that can also dock into a VR headset, becoming a handheld and standalone VR system all at once. It’s a return to the «VR goggles» concepts of early phone-based hardware like the Samsung Gear VR and Google’s Daydream, but in a potentially far more optimized and advanced format. I haven’t tried the Portal yet, but am really curious to. It’s an idea I could see more companies trying out, especially if it works better than those old limited-motion phone goggles.

Many upcoming VR headsets and AR glasses will start connecting with phones and smaller puck-like processors: the Magic Leap 2 is made this way, and Qualcomm’s next wave of AR glasses are designed to work with phones. Valve’s rumored standalone VR headset, Deckard, could possibly do the same with future Steam Decks.

Maybe Apple has similar plans in mind for how its VR headset will work with its phones and iPads. As headsets get smaller, more glasses-like, and lean on passthrough cameras and AR more, handheld accessories like game systems seem like a natural fit.

Nintendo had the right idea by making those Switch controllers slide off and work as little motion-sensitive magic wands…maybe the future of mobile gaming has been right in front of us all along.

Where this leads to in 2023

We’re already overdue for a truly new Nintendo Switch, and the Steam Deck seems bound for a sequel (although maybe not in 2023). We know a new wave of stand-alone VR headsets is on its way, and new phones and tablets are perpetual givens. The success of the Steam Deck, in particular, seems to open the door in ways that should impact both PC and console gaming. The Steam Deck was announced back in the middle of 2021, which means competitors have had a long time to prepare. But I’m also excited to see where truly decoupled indie gaming hardware could go: The Pocket and Playdate show all sorts of ways handhelds could live beyond traditional app store gateways. Cloud-connected gaming opens new pathways across hardware, too. It’s time for any mobile hardware to be more aware and flexible in its gaming strategies, because all the pieces are there. Of course, the handheld game system you’re most likely to be using in 2023 is your phone, but expect more dedicated gaming hardware to push the boundaries, too.

Technologies

Today’s NYT Mini Crossword Answers for Saturday, June 28

Here are the answers for The New York Times Mini Crossword for June 28.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Need some help with today’s Mini Crossword? It’s Saturday, so it’s extra-long, and might take you a while. Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

The Mini Crossword is just one of many games in the Times’ games collection. If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue:  Detachable parts of a dress form
Answer: ARMS

5A clue: Catering container containing caffeine
Answer: TEARUN

8A clue: Climbing structure offered in pet stores
Answer: CATTREE

9A clue: Gets into town
Answer: ARRIVES

10A clue: Frédéric Chopin or Ray Charles, notably
Answer: PIANIST

11A clue: They don’t hold water
Answer: SIEVES

12A clue: ___-jerk reaction
Answer: KNEE

Mini down clues and answers

1D clue: With some chance of failure
Answer: ATARISK

2D clue: Prepare for a new job, maybe
Answer: RETRAIN

3D clue: Midday Broadway showing
Answer: MATINEE

4D clue: Goal of a noted reality show set on an island
Answer: SURVIVE

6D clue: Witherspoon who portrayed June Carter in «Walk the Line»
Answer: REESE

7D clue: Lodgings for larks
Answer: NESTS

8D clue: Souvenir from a baseball game
Answer: CAP

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Technologies

Facing Billions in DMA Fines, Apple Lets EU iPhone Users Install Apps Outside the App Store

A last-minute rule change lets European iPhone owners download apps from rival stores and developer websites, while introducing new fees that Apple hopes will satisfy regulators in Brussels.

In a scramble to sidestep penalties that could soar into the billions, and with Brussels regulators watching closely, Apple has agreed to let Europeans download iPhone apps from outside its own App Store.

With just hours left before an EU compliance deadline, the company said residents of the 27-nation bloc will soon be able to grab apps from rival marketplaces or straight off a developer’s website. The change rolls out later this year with iOS 18.6 and iPadOS 18.6, and also lets users set a different browser engine and choose a third-party wallet at checkout.

For everyday EU iPhone owners, that means the download button could pop up in more places than just Apple’s storefront. After you select the new setting, iOS shows a one-time permission sheet confirming you’re leaving Apple’s marketplace. The app then passes a quick notarization scan meant to weed out malware. Apple notes that off-store downloads work only inside the EU, and disappear if you stay outside the bloc for more than 30 days.

Cost to developers

Developers do gain fresh distribution freedom, but there’s a price tag. A new two-tier Store Services fee asks for 5% of outside sales in exchange for basic services like app reviews and support in what’s called Tier 1, or 13% for the full bundle of perks, including automatic updates and App Store promotions in Tier 2.

Apple will take a 5% «Core Technology Commission» on any purchase made outside its own payment system. That new cut will phase out the current €0.50-per-download fee and become the sole charge across the EU when a unified pricing model arrives on Jan. 1, 2026.

Apple insists «more than 99%» of devs will pay the same or less under the revamped math.

Why now? 

In April, the European Commission fined Apple €500 million ($585 million) for blocking developers from steering users to cheaper payment options, and warned that daily penalties of up to 5% of global revenue could follow if it failed to comply. 

Throughout the back-and-forth, Apple has accused the commission of «moving the goalposts» on what counts as compliance, with a spokesperson saying the company has invested «hundreds of thousands of hours» to meet the EU’s evolving demands.

Epic Games CEO Tim Sweeney blasted the 5% tier as a «malicious compliance scheme» that «makes a mockery of fair competition.»

If regulators decide Apple still hasn’t gone far enough, the iPhone maker could face steeper sanctions, or even be forced to separate its App Store business.

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Technologies

Today’s Wordle Hints, Answer and Help for June 27, #1469

Here are hints — and the answer — for today’s Wordle No. 1,469 for June 27. Some players need a new starter word now.

Looking for the most recent Wordle answer? Click here for today’s Wordle hints, as well as our daily answers and hints for The New York Times Mini Crossword, Connections, Connections: Sports Edition and Strands puzzles.


Today’s Wordle puzzle isn’t too tough, but somehow, it has a starting letter I never seem to guess. Some posters on Reddit say it was one of their starter words, so now they’re in the market for a new way to begin the game. If you need a new starter word, check out our list of which letters show up the most in English words. If you need hints and the answer, read on.

Today’s Wordle hints

Before we show you today’s Wordle answer, we’ll give you some hints. If you don’t want a spoiler, look away now.

Wordle hint No. 1: Repeats

Today’s Wordle answer has no repeated letters.

Wordle hint No. 2: Vowels

There are two vowels in today’s Wordle answer.

Wordle hint No. 3: First letter

Today’s Wordle answer begins with P.

Wordle hint No. 4: Placement

The two vowels are next to each other.

Wordle hint No. 5: Meaning

Today’s Wordle answer can refer to something that is not decorated and is simple.

TODAY’S WORDLE ANSWER

Today’s Wordle answer is PLAIN.

Yesterday’s Wordle answer

Yesterday’s Wordle answer, June 26,  No. 1468 was OFFER.

Recent Wordle answers

June 22, No. 1464: THRUM

June 23, No. 1465: ODDLY

June 24, No. 1466: ELITE

June 25, No. 1467: COMFY

Will Wordle run out of words?

When Wordle began, creator Josh Wardle used a list of five-letter words he’d shared with his partner, picking only the words they recognized. While that’s more than 2,000 words, more than half of them have already been used.

Wordle editor Tracy Bennett admitted that the game will eventually have to come to grips with the fact that the word list is not eternal.

«One possibility is that we could recycle old words at some point, like when we get close to the end,» Bennett told a Wordle player on TikTok.

She also said the editors might throw all the words back in and reuse them, or allow plurals, or past tense, something that’s not done now.

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