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Game Handhelds Came Back This Year. Here’s What It Means for Gaming in 2023

The Nintendo Switch got new competition, and the future of gaming looks like it’ll be in our hands

Thanks to the Nintendo Switch, iPads, phones, VR headsets, and a ton of new gaming handhelds, I’m not gaming on my TV much anymore. In fact, gaming seems to be everywhere else other than the big panel hanging on my wall. Of course, that’s been the case before 2022. But thanks to the arrival of the Steam Deck and other handheld hardware, it feels like something’s finally happening that I’ve been waiting on for years: gaming tech is starting to become Switchified. I dreamed this would happen back in 2017.

Valve’s Steam Deck was the biggest new handheld arrival by far this year, and its popularity stands out on several fronts: as a gaming PC, it shows how software is finally starting to get more flexible and mobile, hopping between screens in a way that felt well overdue. But also, as another vehicle for streaming game services, it shows how gaming tech is starting to unbundle in a lot of strange ways.

The Nintendo Switch remains an aging, but strong, console. Mobile gaming feels like it’s starting to accelerate, thanks to cloud streaming apps and more excellent game controller cases, plus developments from mobile chip manufacturers like Qualcomm and new gaming tablets like the Razer Edge. Similarly, Logitech’s G Cloud handheld, arriving recently, is another flavor of mobile: a type of Android-based mobile device, but made to lean on game streaming.

And I didn’t even mention my favorite quirky indie handhelds, the Analogue Pocket and Panic Playdate, which have helped me rediscover tons of old games and plenty of indie newbies, too.

Can we also count VR headsets as handhelds? No, not really, although future devices like the Pimax Portal show some possibility for handhelds and VR to dovetail in ways you may not have been thinking about.

Here’s why it all matters.

Steam Deck: PCs can be handhelds now

Valve’s Steam Deck did it. The handheld Steam-compatible game system seemed like an impossible dream before it launched, but the hardware really does play tons of PC games well, and has proven to be one of the biggest gaming surprises of this year.

Valve doing it shows how other manufacturers could give it a go, too: in fact, companies like Dell and Razer already have, in a sense, via previous prototype experiments. The Steam Deck lives, though, and now there’s no reason not to make more of them.

The Steam Deck’s easy sleep/wake functions and its TV docking make it feel every bit as modular as a Switch, even if its controllers don’t detach. It’s the flexibility of the Steam Deck’s OS that shows a lot more promise. Running a variety of games or even apps, and being able to stream games, gives it the possibilities that we’d hoped the Nintendo Switch might gain someday. The Switch’s older processor limits what it can do, but the Steam Deck advances those ideas five years forward. Really, we knew this already with phones in our pockets that are as powerful as laptops, but gaming handhelds can do a lot more at also being full-fledged machines to connect to a much more cross-platform world.

I’m really curious where Valve goes next: in particular, to VR. Valve’s been active in VR for years, and is expected to make its own standalone «Deckard» VR headset in the near future. Could a new Steam Deck be compatible? It seems more than likely.

Stream Machines: Games can live anywhere

In a sense, Logitech’s G Cloud handheld and the Razer Edge tablet have a lot in common. CNET didn’t love the G Cloud, but the idea of it — an Android tablet with controls and the ability to stream games — is like a custom-made version of what you can already do with a phone or tablet and a game controller. The Razer Edge feels like a more advanced version of a similar idea, building a modular tablet with controllers around a higher-powered Qualcomm processor that’s capable of running games better, but also of streaming games as well.

These both remind me of the promises made way back by the Nvidia Shield, a tablet that was way ahead of its time and began to play with game streaming back in 2014.

Streaming games have finally come of age, both in the cloud and locally from console to handhelds. You may very well be doing this already with your phone or tablet. But, between the rise of very good game controller cases like the Backbone One and Razer Kishi and these types of specific standalone devices, it looks like mobile options could be multiplying.

Analogue Pocket and Panic Playdate: Rise of the new indies

Analogue’s ultimate retro handheld, the Pocket, and Panic’s crazy crank-enabled Playdate are very different pieces of hardware. Yet, they both point to a similar trend in gaming. The Pocket plays original Game Boy, Game Boy Advance and even Sega Game Gear game cartridges (with an adapter), and can run virtual hardware cores to recreate other game platforms. The Panic Playdate has its own season of included indie games that beam onto the handheld via Wi-Fi once a week. Both, however, can also sideload indie efforts made to run specifically on these systems.

Gaming portals like itch.io have become my most-visited places, as I check to see what experimental games people make available for Pocket or Playdate. Indie game designers create amazing efforts for all sorts of platforms: you don’t need a Playdate or Pocket for them. But these systems feel like vehicles that are ready to bring more indie efforts to life, and both feel like they’re living entirely outside of the world of the big game studios and hardware manufacturers. Maybe there’s room for more experimentation like this.

Could VR and AR be a doorway to more?

Arriving soon, the Pimax Portal is a curious sign of how tech could merge. Pimax, a manufacturer of VR headsets, is making a Switch-like Android gaming handheld that can also dock into a VR headset, becoming a handheld and standalone VR system all at once. It’s a return to the «VR goggles» concepts of early phone-based hardware like the Samsung Gear VR and Google’s Daydream, but in a potentially far more optimized and advanced format. I haven’t tried the Portal yet, but am really curious to. It’s an idea I could see more companies trying out, especially if it works better than those old limited-motion phone goggles.

Many upcoming VR headsets and AR glasses will start connecting with phones and smaller puck-like processors: the Magic Leap 2 is made this way, and Qualcomm’s next wave of AR glasses are designed to work with phones. Valve’s rumored standalone VR headset, Deckard, could possibly do the same with future Steam Decks.

Maybe Apple has similar plans in mind for how its VR headset will work with its phones and iPads. As headsets get smaller, more glasses-like, and lean on passthrough cameras and AR more, handheld accessories like game systems seem like a natural fit.

Nintendo had the right idea by making those Switch controllers slide off and work as little motion-sensitive magic wands…maybe the future of mobile gaming has been right in front of us all along.

Where this leads to in 2023

We’re already overdue for a truly new Nintendo Switch, and the Steam Deck seems bound for a sequel (although maybe not in 2023). We know a new wave of stand-alone VR headsets is on its way, and new phones and tablets are perpetual givens. The success of the Steam Deck, in particular, seems to open the door in ways that should impact both PC and console gaming. The Steam Deck was announced back in the middle of 2021, which means competitors have had a long time to prepare. But I’m also excited to see where truly decoupled indie gaming hardware could go: The Pocket and Playdate show all sorts of ways handhelds could live beyond traditional app store gateways. Cloud-connected gaming opens new pathways across hardware, too. It’s time for any mobile hardware to be more aware and flexible in its gaming strategies, because all the pieces are there. Of course, the handheld game system you’re most likely to be using in 2023 is your phone, but expect more dedicated gaming hardware to push the boundaries, too.

Technologies

Today’s NYT Connections: Sports Edition Hints and Answers for April 4, #193

Three of the four categories are especially tough today. Here are hints and the answers, for the NYT Connections: Sports Edition puzzle, No. 193, for April 4.

Looking for the most recent regular Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle and Strands puzzles.


I only solved one of the four categories for today’s Connections: Sports Edition on my own, so if you need help, you’re not alone. 

The yellow category was pretty simple, but after that I couldn’t make any connections. It might help if you know a lot about a certain NBA player’s resume. Read on for hints and the answers.

Connections: Sports Edition is out of beta now, making its debut on Super Bowl Sunday, Feb. 9. That’s a sign that the game has earned enough loyal players that The Athletic, the subscription-based sports journalism site owned by the Times, will continue to publish it. It doesn’t show up in the NYT Games app but now appears in The Athletic’s own app. Or you can continue to play it free online.  

Read more: NYT Connections: Sports Edition Puzzle Comes Out of Beta

Hints for today’s Connections: Sports Edition groups

Here are four hints for the groupings in today’s Connections: Sports Edition puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.

Yellow group hint: Do better.

Green group hint: March Madness.

Blue group hint: Six-time all-star.

Purple group hint:  Think Wimbledon.

Answers for today’s Connections: Sports Edition groups

Yellow group: Not meeting expectations.

Green group: Teams in the Women’s Final Four.

Blue group: Teams Kawhi Leonard has played for.

Purple group: Ends in a piece of tennis equipment.

Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words

What are today’s Connections: Sports Edition answers?

The yellow words in today’s Connections

The theme is not meeting expectations. The four answers are bust, disappointment, dud and failure.

The green words in today’s Connections

The theme is teams in the Women’s Final Four. The four answers are Bruins, Gamecocks, Huskies and Longhorns.

The blue words in today’s Connections

The theme is teams Kawhi Leonard has played for. The four answers are Aztecs, Clippers, Raptors and Spurs.

The purple words in today’s Connections

The theme is ends in a piece of tennis equipment. The four answers are bracket, eyeball, horseshoes and internet.

Quick tips for Connections: Sports Edition

#1: Don’t grab for the easiest group. For each word, think about other sports categories it might fit in – is this a word that can be used in football, or to describe scoring options?

#2: Second meanings are important. The puzzle loves to use last names and even college names that mean other things, to fool you into thinking they are words, not names.

#3: And the opposite is also true. Words like HURTS might seem like a regular word, but it’s also the last name of at least one pro athlete.

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Technologies

Skip Your iPhone’s Lockscreen: Here’s the Hidden Flashlight Trick You Need to Know

A couple of taps can really make a difference on your iPhone.

Not long ago, your iPhone’s lockscreen would only allow two app shortcuts that you couldn’t change: camera controls and a flashlight toggle. However, iOS 18.2 allows you to customize these shortcuts to almost anything you might want. This small but impactful change is one of many ways iOS 18 supercharges customization for iPhone and iPad users. But what if you still want an easy-to-access way to toggle your flashlight without unlocking your phone? 

Apple introduced an accessibility feature in iOS 14 that, once enabled, allows you to perform actions by just tapping on the back of your phone. The feature is called Tap Back and it remains a sleeper feature that’s sneakily hidden away in your settings menu. Enabling Tap Back essentially allows you to create a button on the back of your iPhone to perform an action without needing to take up any space. 

Once you have Tap Back enabled, it doesn’t take long to see how much of a game-changer it can be with its added convenience. Below, we’ll show you how to set it up so a couple of taps on the back of your iPhone will let you launch just about anything you want. 

For more, check out what’s in the latest iOS 18.4 release.

How to set up Back Tap on iPhone

Whether you want to link Back Tap with your flashlight, camera or launch a different iPhone app, the path through your iPhone settings begins the same way.

On your compatible iPhone (iPhone 8 or later), launch the Settings application and go to Accessibility > Touch > Back Tap. Now you have the option to launch your action (in this case, your flashlight) with either two or three taps. Although two taps is obviously faster, I would suggest three taps because if you fidget with your phone, it’s easy to accidentally trigger the accessibility feature. 

Once you choose a tap option, select the Flashlight option — or a different action if you prefer. You’ll see over 30 options to choose from, including system options like Siri or taking a screenshot, to accessibility-specific functions like opening a magnifier or turning on real-time live captions. You can also set up Back Tap to open the Control Center, go back home, mute your audio, turn the volume up and down and run any shortcuts you’ve downloaded or created.

You’ll know you’ve successfully selected your choice when a blue checkmark appears to the right of the action. You could actually set up two shortcuts this way — one that’s triggered by two taps and one that’s triggered by three taps to the iPhone’s back cover.

Once you exit the Settings application, you can try out the newly enabled Back Tap feature by tapping the back of your iPhone — in my case, to turn on the flashlight. To turn off the flashlight, you can tap on the back of your iPhone as well, but you can also just turn it off from your lock screen if that’s easier.

For more great iPhone tips, here’s how to keep your iPhone screen from dimming all the time and canceling all those subscriptions you don’t want or need.

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Technologies

All the Nintendo Games You Can Update to Switch 2 for Free

Bad news: Mario Kart World will cost $80. Good news: These classic games will get free revamped versions for Switch 2.

Nintendo’s Switch 2 launch event on Wednesday has upset some fans for one key reason: pricing. The new console will be released on June 5 at a starting price of $450, and it will have new games, like Mario Kart World, Kirby Air Riders and Donkey Kong Bananza. But those games could cost as much as $80 (and that’s before factoring in possible tariffs).

Fortunately, Nintendo has also announced that some Nintendo Switch games will get free updates to improve playability on the upcoming console. 

«By connecting your Nintendo Switch 2 to the internet, you can download free updates that may improve performance or add support for features such as GameShare in select games,» the company posted.

Here are all the Nintendo Switch games that can get a free update for the Switch 2.

Nintendo also announced that other Switch games will have upgraded versions of the base game, called Switch 2 Editions. These games, which include The Legend of Zelda: Breath of the Wild and Tears of the Kingdom, may offer improved graphics, unique ways to play the game with the Switch 2 hardware, and other features. 

You can buy a digital or physical copy of these games if you’re purchasing them for the first time. But Switch 2 Edition games are not free if you already own the Switch version of one of these games, so you’ll have to buy an upgrade pack to play the updated version. 

It’s unclear how much Switch 2 Editions of games and upgrade packs will cost, and it’s also unclear how upgrade packs will work with physical versions of Switch games.

The Nintendo Switch 2 will also be backward compatible with certain games. While we don’t know all the Switch games that will be playable on the Switch 2, we know some Switch games have startup (PDF) or in-game (PDF) compatibility issues with the upcoming console.

For more on the Nintendo Switch 2 Direct, here’s what we know about the upcoming console and what to know about games like Mario Kart World and Duskbloods.

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