Connect with us

Technologies

Crisis Core Reunion Is a Magnificent Final Fantasy 7 Classic Remastered

Review: Zack Fair’s beautifully 2007 spinoff adventure escapes Sony’s PSP, and Square Enix has brought it in line with Final Fantasy 7 Remake.

Final Fantasy 7 fans were ready to eat well back in the mid-noughties, as developer Square Enix released several spinoffs expanding the universe of the legendary 1997 PlayStation RPG. Unfortunately, most of the new stories — like PS2 shooter Dirge of Cerberus and CGI movie Advent Children — turned to be fast food next to the delicious and nutritious meal that was Final Fantasy 7.

The sole exception was the excellent 2007 action-RPG Crisis Core. This prequel cast you in the role of Zack Fair, a character with a small-but-crucial role in Final Fantasy 7’s main story, and explored his career as a member of megacorporation Shinra’s Soldier paramilitary group.

It offered roughly 25 hours of main story gameplay, a solid chunk of side missions and an inevitable emotional gut-punch of an ending that seared itself into fans’ brains.

The problem: It was only on PlayStation Portable (the PSP) and remained marooned on Sony’s now-obsolete handheld for more than 15 years. However, after the 2020 Final Fantasy 7 Remake and its downloadable content hinted at Zack’s playing a bigger part in the upcoming Rebirth, Square Enix is finally letting a new generation of gamers dive into Crisis Core.

Crisis Core: Final Fantasy 7 Reunion hit PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch and PC on Tuesday. I’ve played a chunk of the game on PS5, and found this remastered classic to be a nostalgic joy.

Initially, I thought this was just the PSP game with some modern flourishes — 3D character models, upgraded environments and the ability to finally play it on a massive TV screen (or mirror the handheld original on Switch). Some of the prerendered cutscenes aren’t as well remastered, with graphical artifacts occasionally marring the image.

As I played, it became increasingly clear that Square Enix had made more subtle changes as well; developers have brought the combat closer to the Remake’s beautiful flow. Chaining physical, magical attacks and summoning god-like beings who perform super attacks feels natural and smooth — partially because all the modern systems’ controllers have more buttons to use than the PSP — making for a far more pleasant experience than it was in 2007.

You also have a new way to interrupt your most powerful enemies’ biggest attacks, by doing as much damage as possible when they’re charging up. It might not seem like a major addition, but it adds a layer of strategy to boss encounters you might otherwise have played defensively.

The slot machine-style Digital Mind Wave system that periodically gives you bonuses or summons an ally in combat remains inscrutable as ever — it also determines when Zack and his abilities level up. Rest assured that this isn’t random, so it seems that way you just can’t see how much experience points you have. Its link to Zack’s emotional effect also used to great narrative effect at a few key points.

All the cutscenes are fully voice acted now — chunks of the original were text-only — with the Remake’s excellent cast back in their roles. That includes Superman & Lois’ Tyler Hoechlin as future villain Sephiroth, who’s a pretty chill (if a bit aloof) dude for much of this game.

However, for good or ill, Crisis Core Reunion is fundamentally the same game we got in 2007. It’s still divided into easily digestible story chapters where Zack goes out on assignments for Shinra, unlocking bite-size missions along the way — it can’t quite shake off its roots as a portable game designed for quick sessions.

It feels a little stop-start in the early hours, especially as the game’s various systems are introduced to you, but you’ll soon get into the groove.

The gameplay loop of doing a chapter, then blasting through a bunch of unlocked missions and talking to the various characters in the hub around Shinra headquarters is satisfying — similar to Mass Effect, another classic 2007 RPG. It’s basically a few rooms and streets, greatly enhanced by the game’s magnificent art direction (without the slow loading of the PSP version).

Zack is also an ultra-charismatic protagonist, and his enthusiasm is a breath of fresh air compared to Final Fantasy 7’s moody Cloud. Fans who know about the relationship between these two will find getting to know Zack particularly rewarding.

The other characters are a mixed bag — Zack’s Soldier mentor Angeal is so stiff that I practically drift off whenever he’s on screen, and main villain Genesis is a dorky Sephiroth wannabe. The voice actors do their best, but the writing around these two just isn’t compelling. However, Cloud and Aerith make up for it when they enter the story.

And seeing the early adventures of these gaming icons, and how Zack helped to shape them, is the best reason to play Crisis Core Reunion. It’s still a 2007 PSP game at heart (as evidenced by the beautiful mid-noughties flip phones), but Square Enix’s ambition made it one of the best games on that system. I’m so glad it’s not trapped there any more. It’s a game every Final Fantasy 7 fan needs to play before Rebirth arrives late next year.

Technologies

Today’s NYT Mini Crossword Answers for Friday, April 25

Here are the answers for The New York Times Mini Crossword for April 25.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Today’s NYT Mini Crossword is a pretty easy one. 9-Across — the «dog-tor» clue — was a bit of a groaner, but I’ll take an easy answer over a witty, confusing clue any day. 4-Down was a little confusing, but once I filled in the other letters it made sense. (TEXAS and IOWA could’ve fit in 5-Across and 8-Across, with one T replaced in each answer.) Need some help with today’s Mini Crossword? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

The Mini Crossword is just one of many games in the Times’ games collection. If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get at those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: «Beware the ___ of March»
Answer: IDES

5A clue: Sends a message
Answer: TEXTS

7A clue: Pond scum
Answer: ALGAE

8A clue: Teeny-tiny bit
Answer: IOTA

9A clue: Doctor who might more aptly be called a «dogtor»
Answer: VET

Mini down clues and answers

1D clue: «Don’t call ___ comeback!»
Answer: ITA

2D clue: Supermarket section
Answer: DELI

3D clue: Arnold Schwarzenegger or Chris Christie, e.g., for short
Answer: EXGOV

4D clue: 5-Across or 8-Across, if you change the T’s in this answer
Answer: STATE

6D clue: Musical chairs need
Answer: SEAT

How to play more Mini Crosswords

The New York Times Games section offers a large number of online games, but only some of them are free for all to play. You can play the current day’s Mini Crossword for free, but you’ll need a subscription to the Times Games section to play older puzzles from the archives.

Continue Reading

Technologies

Razer Releases a Vertical Edition Ergonomic Mouse

Two new mice for productivity still look like they were made for gamers, and that’s okay.

Razer has unveiled the Pro Click V2 and the Pro Click V2 Vertical Edition — two PC mice with ergonomics in mind, complete with expected Razer Chroma RGB LEDs in tow. The latter mouse, revealed Thursday, is Razer’s first vertical mouse and is priced to go head to head with the likes of Logitech’s vertical mouse offerings like the Lift and MX Vertical. 

As with almost any new tech product in 2025, the new Pro Click V2 mice will also ship with artificial intelligence features in the form of Razer’s AI Prompt Master, a productivity feature that will give you easier access to services like Microsoft Copilot. 

Both mice are available starting Thursday for $100 for the V2, and $120 for the V2 vertical mouse. 

Razer is going for a «do it all» mouse with the Pro Click V2

The Pro Click V2 and Pro Click V2 Vertical editions are shaped to fit your hand’s natural resting positions, making it more comfortable and easier to use for long periods of time. The Pro Click V2 is designed at a 30-degree angle and the Pro Click V2 Vertical is tilted at 71.7 degrees, which Razer says is the natural angle of a handshake. 

Of course, these are «productivity meets gaming» mice, so you can also expect a host of Razer features that you’d find on its gaming mice offerings. That said, the updated mice do feel more gaming forward than their predecessors. Both include the Razer Focus Pro 30K Optical Sensors for ultra precision and the mice should be able to track easily on glass. The mechanical buttons are said to be up to 6x more durable than the industry average and should be able to take 60 million clicks in their lifecycles. 

Both mice received the RGB treatment, with multi-zone lighting that can be customized further with Razer’s Synapse software. There you can also adjust DPI setting defaults and more.

Lastly, both mice should last a long time on a single charge: the Pro Click V2 offers up 3.5 months of battery life while the Vertical Edition can reach up to six months before needing to be charged again. Both mice can be charged via USB-C, and a 5-minute charge can give you 2 to 3 days of battery power when you’re in a pinch.

For more, don’t miss how tariffs are boosting the secondhand tech product market. 

Continue Reading

Technologies

Best Meta Quest 3S Deals: Save Big on This Affordable VR Headset, Plus Enjoy a Free Game and Trial Subscription

Continue Reading

Trending

Copyright © Verum World Media