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Spotify, Apple Music and more: What’s the best music app for you?

We compare the big streaming music services.

Sure, all the audiophiles and cool kids are talking about a vinyl resurgence and squabbling over the best turntables. But admit it, streaming music still is the most convenient way to listen to your favorite songs. While streaming used to mean sacrificing sound quality, that’s no longer the case. In fact, streaming music can sound indistinguishable from, or even superior to, an old-fashioned CD.

The question is, which streaming music service is best for you? We checked out Spotify, Amazon Music, Apple Music, YouTube Music, Tidal, Qobuz, Deezer and Pandora Premium to see how each platform stacks up for your subscription buck. While most offer music catalogs of over 50 million songs, each has its own unique pros and cons. We’ve also left out services that only play music in a radio format and don’t offer a la carte listening to allow you to select your own songs.

Services typically charge $10 a month and don’t have a contract, but swapping between them isn’t as straightforward as TV streaming. If you don’t want to rebuild your playlists and library from scratch when you switch, you have two main options — a music locker service such as YouTube Music, or the library import tool Soundiiz. The latter option can read the library from each of your music services and transfer them, and while there’s a $4.50 monthly charge, you can always cancel once you’ve converted your library.

So which music streaming services offer the best combination of price, sound quality and library size? Read on to find an in-depth look at each of the services and a feature comparison, along with a full price breakdown in the chart at the bottom of the page. We’ll update this list periodically. And if you want the TL;DR, these are the top three.

The best of the rest

Amazon Music Unlimited

Amazon Music Unlimited is the «grownup» (a.k.a. paid) version of Amazon Prime Music, which any Prime subscriber gets for «free.» It offers a greatly expanded catalog for an extra outlay per month: $8 for Prime members and $10 if you don’t have Prime. Rather than focusing on the cutting edge of music as some others here do, the Amazon music service features recommended playlists and radio stations that are grouped around artists you’ve already listened to.

The Good

The Bad

  • Artist profiles don’t have biographies
  • Officially advertised as «tens of millions» of tracks strong, it’s unclear if the catalog is quite as large as its competitors
  • The service no longer includes a music locker

Best for: Amazon Prime members who want to save a few bucks on a decent music catalog


YouTube Music

YouTube Music is the successor to Google Play Music, and if you sign up for the ad-free YouTube Premium you get YouTube Music thrown in for free. The good news is that YouTube Music is a mostly impressive service, and Google has retained the predecessor’s music locker system. If you have a legacy Google Play Music account you may be able to still transfer your library over to YouTube Music. And it’s not just legacy content: YouTube Music allows users to upload new tracks to its online music locker, too.

In even better news, YouTube Music offers a cleaner interface than Google Play Music. Instead of playlists, YouTube Music offers well-curated radio stations, which are the standout features. Unlike playlists, which are finite and contain specific tracks, radio stations play endlessly and are updated often.

The Good

  • Monthly fee includes subscription to YouTube Music: commercial-free streaming on YouTube and YouTube Music
  • Over 40 million tracks
  • Retains Google Play Music’s music locker system: You can transfer existing songs from the old service, plus upload new ones in YouTube Music

The Bad

  • The continued existence of Google Play Music is confusing for existing users

Best for: Heavy YouTube users and Android device users.


Pandora Premium

One of the most popular streaming radio services in the US, Pandora also offers the a la carte Premium ($10 a month)and no-ads Plus ($5 a month). The result is more flexibility than most competitors, and Premium has gained plenty more subscribers in recent years, even if the service is behind in terms of overall catalog size.

The Good

  • One of the largest user bases, thanks to its free version
  • Pandora’s Music Genome Project analyzes each track according to 450 different attributes in order to give better suggestions

The Bad

  • Its audio quality is among the lowest available, even on the Premium subscription (192Kbps)
  • It doesn’t really offer enough of an incentive for an upgrade from the free tier compared to the others here
  • Not available outside the US

Best for: Pandora Premium is of most interest to people who already use Pandora and want to be able to pick exactly what they listen to. We’d recommend it to almost no one else.


Qobuz

Qobuz launched in the US in February 2019 with a clean interface, hi-res audio streams (which unlike Tidal’s don’t need an MQA decoder) and the ability to buy lossless music. It offers two plans — the hi-res Studio Premier for $15 a month and the $249 annual Sublime Plus, which offers discounts on the store. At 50 million tracks, Qobuz’s streaming catalog isn’t quite at the level of Tidal or Spotify, but it should be sufficient for everything but the more obscure artists.

The Good

  • The app is really clean and fun to use
  • Ability to listen to 24-bit music without needing a specialized decoder
  • One of the most affordable hi-res services
  • First 24-bit streaming service on Sonos

The Bad

  • Some gaps in the catalog

Best for: Audiophiles who want hi-res music for a decent price plus the ability to buy and download albums


Deezer

French stalwart Deezer has been operating in the States since 2016, and it has a lot to offer, including a free tier (mobile only) and 56 million tracks. It has more than subscribers than some others on this list thanks, in part, to its previous affiliation with Cricket Wireless. The main Premium plan is $10 a month but users are also able to upgrade to a lossless version (CD quality) for $15 a month. While it reportedly boasts more users than Tidal, the service doesn’t offer enough to differentiate it from its similarly priced competitors.

What else do you need to know?

Streaming radio vs. on-demand

This guide covers on-demand music streaming services, and for that reason, we’ve purposely left out services that only play music in a radio format. Until recently this list excluded Pandora, but now that the company also offers a Premium tier we’ve included it here. Slacker Radio, TuneIn and iHeartRadio are other radio-style services that play music stations based around a theme or artist, without you explicitly picking tracks.

Music lockers: Your MP3s in the cloud

Amazon was one of the first services to offer uploading your MP3 collection into the cloud, but this was officially discontinued in 2018. Meanwhile, the Apple and Google services listed either allow you to combine your personal music collection with the streaming catalog, though tagging and organization can be a time-consuming challenge (your myriad live Phish tracks won’t organize themselves). Still, if you’ve invested money in digital music over the years, those two services offer a patch to continue enjoying that music online.

Music catalog sizes compared

The number of songs offered by a music service used to be one of the main differentiators, but most now have between 50 million and 70 million songs or more. However, depending on your favored genre, some of them have a more robust catalog that include many under-the-radar, indie or hip-hop artists. If you’re musically inclined, constantly on the hunt for your favorite new band, a streaming service like Spotify or Tidal may be more up your alley. Users who are less ambitious about expanding their musical taste will be satisfied with the smaller catalogs Amazon Music Unlimited or Pandora offer. Apple Music is somewhere in the middle, offering a healthy mix of mainstream tunes and underground unknowns.

Technologies

When Will You See AI-Generated Content on Netflix? It’s Possible You Already Have

A graphic-novel adaptation from Argentina already used AI to generate final footage, Netflix’s CEO says.

How soon will it be before Netflix subscribers begin to see movies and TV show that were made with generative AI technology? According to CEO Ted Sarandos, it’s already happened.

In a video conference call after Netflix’s earnings were announced on July 17, Sarandos took questions, one of which was focused on when and how the streaming company will generate content with artificial intelligence tools.

Surprisingly, Sarandos said the company already did it, on an Argentinian sci-fi show called El Eternauta, a graphic-novel adaptation known as The Eternaut in English-speaking markets. For a scene showing a building collapsing in Buenos Aires, Netflix’s tech team worked with the filmmakers to generate AI footage that was used as final footage.

Sarandos revealed that this was the first time that Netflix has used generative AI for final footage in any TV show or movie it has produced.

«We remain convinced that AI represents an incredible opportunity to help creators make films and series better, not just cheaper,» Sarandos said in the call. «Real people doing real work with better tools,» he added.

The Netflix chief said that the show’s budget would never have allowed footage like that to be created with traditional visual effects tools and workflows, and that it was produced 10 times faster than it would have been traditionally. «They were able to achieve an amazing result with remarkable speed,» Sarandos said.

Filmmakers, he said, are already using AI for previsualization and shot planning as well as visual effects such as de-aging. The company also plans to keep expanding its use of AI for keep improving recommendations and other features offered to subscribers.

El Eternauta has already been renewed for a second season and received positive reviews.

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Google Down: Services Experiencing ‘Disruption’ Include Gmail, Drive and Workspace

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Donkey Kong Bananza Is Satisfyingly Smashing Madness

DK is exactly what the Switch 2 needed to give gamers a glimpse of what Nintendo may have coming.

Summers are about big, fun, mind-numbing movies. Great escapes in the best of ways. I need that right now, and maybe you do too. I’m happy to say that Donkey Kong Bananza is here to whisk you off to multilevel worlds of satisfyingly smashing madness, to cheer you up and give you an excuse to punch the heck out of things. It’s a game my 12-year-old son has loved playing along with me, although I’ve had to find ways to wrestle the game back to play for myself.

I was wowed by Bananza during an early preview a few weeks ago, but after a few weeks of play at home, it’s even better. This is my favorite Switch game since… I have no idea when. Maybe since Super Mario Odyssey.

The catch is that you need the new Nintendo Switch 2 console to play it. Donkey Kong Bananza won’t work on the original Switch — or on any other gaming device. Of course, that’s the whole idea.

Nintendo needed home run games for its new Switch 2 console, and it hit a grand slam with the new Donkey Kong. I still haven’t finished the game, but I already know it’s the best reason to buy a Switch 2 yet. 

Donkey Kong Bananza is available for $70 from Nintendo.com and other retailers. We’re also keeping track of Nintendo Switch 2 restocks if you’re still seeking a console.

Smashing story with co-op options

In a lot of ways, Bananza feels like Zelda and Mario met in the middle. 

The story’s weird, but what Mario (or Nintendo) game isn’t? Donkey Kong’s world has been threatened by a sinister bunch of apes, after a large meteor knocks a mining company deep into the planet’s core. The adventure involves diving down into those sublevels — it’s Donkey Kong Hollow Earth, or Journey to the Center of the Kongiverse. The big difference in this game is that you can destroy just about anything, burrowing and tunneling throughout the game’s large 3D maps.

Technically, this isn’t a true collaborative co-op game, but there’s a mode where Pauline — a young girl who mysteriously fell from the sky and becomes Donkey Kong’s friend — can throw her voice, literally, at things to destroy them. A second player takes over as Pauline and aims and shoots words at enemies, and can absorb material powers from nearby rocks and objects. It’s more engaging than the hat-throwing co-op in Odyssey. 

You can Game Share Bananza with a local Switch 2 or Switch 1 in co-op mode to play on two screens, or just play on one. For this review, I wasn’t allowed to Game Share to a second Switch.

The Mario mojo

Bananza is made by the Super Mario Odyssey team, and its 3D platforming feels like a Mario sequel. You can wander through large but still self-contained sublevels that remind me of the Kingdoms in Super Mario Odyssey. As you descend to new levels, the characters you meet and the level’s game mechanics shift up a bit. The levels aren’t as drastically different or quite as weirdly whimsical as the ones in Odyssey, but they feel a lot busier.

Jumping and punching are the main ways to control things, but there are plenty of other moves. There’s also a skill tree of abilities to unlock and power up, which uses points you accumulate by collecting giant, crystal bananas (just go with it). Donkey Kong can also buy new outfits, much like Mario Odyssey, but these outfits (or pieces of outfits) give extra perks, like cold resistance or faster energy recovery.

Each of the levels has goals and sub-bosses to fight, but also secret subchallenges to discover — some of them 3D, some 2D side-scrolling. There are other things to find, in every direction, on any potential hillside or surface, if you just pummel your fists and dig. The free-digging usually involves either finding more crystal bananas or various-sized fossils, which can be collected and redeemed for costumes. There’s gold to accumulate, too, which acts as general currency. But even as I rush to the next goal on any level, I’m equally tempted to just start digging around and see what’s going on somewhere else.

The Zelda zeitgeist

Here’s where Bananza really starts to feel like a lower-key Zelda game, especially when it comes to finding characters and following sub-missions. You can talk to lots of the strange characters in each sublevel, and some share important news. You’ll get directed to a particular goal, and on a 3D map, you can track your progress or warp to other spots. But as the game’s progress starts to wind up and down through sublevels, it begins to feel a lot more quest-y than any Mario game. 

Zelda: Tears of the Kingdom kept coming to mind for me. That game’s vast overworld and underworld — and its various ways of finding passages between — is very much like Bananza. Also, like recent Zelda games, you can climb just about anywhere (or surf chunks of rock you rip out of the ground). The outfit perks feel Zelda-like, and so does the game’s sense of real-time, chaotic physics. Some puzzles involve understanding the environment and manipulating it, much like I did many times in Tears.

There’s also a sense of persistence in Bananza. You can create little home bases that let you rest up and change outfits. You’ll meander off and come back to locations. Mario Odyssey had some of this too, but Bananza feels more lived in.

Unlike recent Zeldas, though, this game’s challenges are relatively contained. You won’t have long lists of subquests or stories to lose track of. After spending months away from Zelda, and coming back not remembering what I was meant to do next, I appreciate Bananza’s simpler vibe.

A whole new yet familiar feel

Most importantly, Bananza just feels fresh. I get a little tired, sometimes, of diving back into new Zeldas and Marios that layer legends on top of legends. Donkey Kong’s universe is different from previous Kong games, especially the giant, wrinkled Elders who preside over subworlds like spirits, granting extra transformation powers. This is where the «Bananza» name comes in.

Accumulating enough gold triggers a chance to become a spirit animal. There’s a Bananza version of Kong that has stronger punches, an ostrich that can fly and drop egg bombs, and a zebra that can run fast over ice and water. (I haven’t unlocked any others yet.) 

After a week-plus of playing, I’m still consistently surprised by what I’m encountering. But I’m also finding it familiar and comfortable, just like a big summer movie. And that’s what this is: Nintendo’s big blockbuster summer game, one of the best I can remember. Something I don’t want to end, and I’m glad to have more to explore.

I’m also surprised by other things: there’s no online mode, which I don’t mind but feels surprising after Super Mario Wonder’s clever additions. The game download size is only 8GB, shockingly small compared to Switch 2 launch games like Cyberpunk 2077, which were nearly 60GB. I was getting worried about how much storage space I’d have on the Switch 2 over time, but if more games are like Bananza, things will be OK.

My youngest son was instantly interested in Bananza, so much so that he didn’t want me playing without him. I had to, though, so I could carve enough time out to play. We’re going to backtrack and play again, and he’ll start playing, too. Will Bananza feel as replayable and infinitely fun as many of Nintendo’s best? I can’t entirely tell yet, but there’s already so much I’ve skipped over in so many levels, I don’t doubt it. There’s also a 3D art mode thrown in as a bonus where you use the Joy-Cons to sculpt and paint ape heads and bunches of bananas.

Donkey Kong makes it worth buying a Switch 2

Bananza is a great sign for where Nintendo’s heading with the Switch 2. It feels like a more evolved version of many Switch games of the past, but just like Mario Kart World, the other major Switch 2 exclusive, it takes the good ideas even further. Bananza is also an extension of Nintendo’s universe, including the Super Mario Movie, which has a Donkey Kong that looks like this one, and Super Nintendo World, which has a Donkey Kong land, too. And yes, Super Nintendo World’s Donkey Kong Power-Up bands even work like Amiibo with this game. 

This is a game as vibrant and kinetic as Sony’s fantastic Astro Bot and similarly full of things to search for and do. In comparison, Super Mario Odyssey now seems surprisingly quiet and chill. 

And yes, this game is worth getting a Switch 2 for — that was the idea all along. It’s nice to see that Nintendo really pulled it off, though. Combined with Mario Kart World, this is a heck of a one-two punch. I’d still love a proper 3D Mario sequel someday, but Bananza is practically that right now.

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