Connect with us

Technologies

The Xbox Ally’s Biggest Specs Upgrade Could Just Be Better Windows 11 for Handhelds

The hardware is willing, but the software is weak.

The same thing that makes Windows gaming handhelds desirable also holds them back. 

It’s never been the hardware. The designs aren’t perfect in a lot of the devices — even the best of the lot, the Asus ROG Ally and ROG Ally X, which are the basis of the forthcoming ROG Xbox Ally — but they’re generally playable.

The culprit has always been Windows. It simply isn’t an operating system designed for a dedicated gaming handheld, and that needs to change. 

Of course, we’d all love the Xbox Ally to be cheap, somewhere in the range of the Nintendo Switch 2‘s $450. But while we don’t yet know the real pricing, $600-plus seems more likely given the specs. With the exception of the processor, which is designed with handhelds in mind, the specs are the same as what you may find in a full Windows laptop.

Specifications

ROG Xbox Ally ROG Xbox Ally X
Operating system Windows 11 Home Windows 11 Home
Processor AMD Ryzen Z2A AMD Ryzen AI Z2 Extreme
Memory 16GB LPDDR5X-6400 24GB LPDDR5X-8000
Storage 512GB M.2 2280 SSD for easier upgrade 1TB M.2 2280 SSD
Display 7 in. FHD (1080p) IPS, 500 nits, 16:9; 120Hz FreeSync Premium 7 in. FHD (1080p) IPS, 500 nits, 16:9; 120Hz FreeSync Premium
I/O Ports 2x USB-C (2 x DP 2.1, PD 3.0), 1 x microSD, 1 x analog audio 2x USB-C (1 x USB4, 1 x USB 3.2 both w/ DP 2.1, PD 3.0), 1 x microSD, 1 x analog audio
Network and communication Wi-Fi 6E (2 x 2) + Bluetooth 5.4 Wi-Fi 6E (2 x 2) + Bluetooth 5.4
Dimensions 29.1×12.2×5.1 cm 29.1×12.2×5.1 cm
Weight 670g 715g
Battery 60Wh 80Wh

I can’t vouch for the lower-end model of the Ally — I’ve only tested the higher-end one — but on the last-gen hardware, many games run well, at least at 1080p, and people have been known to output as high as 4K with an optional docking station.

But Windows has a lot more to overcome. 

Windows annoyances, writ small

There are a lot of chunks of the operating system that serve as a useful base — many of which it shares with the Xbox — and which make it possible to run games from any game store on Windows, one of the big reasons we want the handheld. Those parts also make connections to peripherals and communications possible, as well as supply an architecture for incorporating AI (where it makes sense) for games. 

But layered atop that scaffolding are the millions of lines of code (if not more) necessary for an OS that tries to be all things to all people, along with an interface intended to serve a multiplicity of uses. It can make just getting to play a game a misery. Microsoft has the opportunity — really the necessity — to strip Windows down to its gaming essentials in order to make the Xbox Ally the gaming handheld people want to love.

Things need to change for gaming handhelds, and many of those things would make Windows an operating system we could hate a little less.

  • Windows Update: Frequent updates have become a fact of life, and gaming devices are no exception. And if an update brings gaming-related bug fixes or feature enhancements, that’s fine. But when I’m ready to game and have to sit through 10 minutes (or more) of updates for parts of the OS that have nothing to do with gaming, I get pissed. You can postpone for a while, but at a certain point, it gets angry and things begin to stop working. Then there are times when updates insist on happening even though you’ve postponed it. As I write this, I’ve gotten a pop-up notification on the Ally X that it needs to restart, and the update is estimated to take 30 minutes. «NO. THANK. YOU.»
  • Windows sign-on: By default, Windows 11 forces you to sign in to a Microsoft account; that’s an annoying but common practice on a lot of devices, including consoles. But it should be much easier to do on a handheld, such as with a barcode scanned by a phone, the way you can log in to Steam, as well as an easy way to tell it to bypass authentication if you don’t need it. The on-screen keyboard isn’t bad, and a PIN code can be short, but it’s still a pain and not accessibility friendly. Face ID doesn’t work for these, and adding an IR camera on the long edge for Windows Hello would elevate what’s already a high price. I could go on, but I’ll spare you the rant I reexperience for every system I test.
  • Windows desktop: On a gaming-only device, you should never, ever have to see the Windows desktop unless you choose to, the same way you can use a Steam Deck (or SteamOS handheld like the Lenovo Legion Go S) without ever having to know the Linux desktop even exists. Every one of these I’ve used has, at best, an app to consolidate the game launchers and some other game-related perks. But they’re rarely persistent enough, and you always end up in the standard Windows interface at some point. Imagine you’ve only used Macs and are confronted by this experience. Yuck. The interface for a handheld like the Xbox Ally has to be more than skin deep — a lot more. 
  • Crapware: I have a fairly broad definition of crapware: Anything installed that I didn’t ask for and that’s not essential to a device’s operation. Seriously, Microsoft — the standard trial versions of Microsoft Office, Teams, LinkedIn, and more are an even bigger waste of space on a gaming handheld than on a laptop. Games are huge, storage tends to be too small for cost reasons, and every byte of storage should be dedicated to things required to play them.
  • Controller navigation throughout: On a screen so small, touch alone doesn’t cut it for an operating system and applications designed for use with a mouse, and it can throw you out of the gaming experience.
  • HDR: You shouldn’t have to remember to go to the display settings and turn HDR on; it should be able to autodetect it when you turn it on within a game. You generally can’t leave HDR enabled on screens this dim — usually only as high as 500 nits — without messing up the display of the non-HDR elements. But as far as I can tell, the only Windows handheld with HDR is the OLED Zotac Zone.

And those are just the things that stand out in my memory. There are a lot of places that could use some interface streamlining as well, like Wi-Fi (have you ever tried to find your own network listed when you live in an apartment building with at least 50 different SSIDs within range?).

And most of these would significantly improve the experience for PC Windows users as well.

Technologies

RFK Jr. Announces All Americans Need Health Tracking Devices: Here Are the Pros and Cons

The US Health Secretary plans a huge campaign to encourage health wearables: CNET knows exactly the kind of devices he’s talking about, and why accuracy may be a problem.

Many Americans already track health statistics like heart rate and sleep cycles on app-connected accessories. Now the federal government wants to jump in. On June 24, Health Secretary Robert F. Kennedy Jr. announced «one of the largest HHS campaigns in history» to encourage the use of wearables to track health conditions, a trend CNET has recently covered.

Kennedy is referring to the many different bands, watches and even clothes that use technology to track human vital signs. CNET’s reviewers have spent years testing devices like these, seeing how rings monitor health signs, straps track your heart health and the right devices lead to better sleep.

The latest version of the Apple Watch, for example, has sensors designed to detect heart rate, heart rhythm issues, falls, sleep health, sleep apnea, temperature, breathing rate and more. The newest Oura Ring can track sleep patterns, menstrual cycles, temperature, heart rate and other health details.

«We think that wearables are a key to the MAHA agenda, Making America Healthy Again ,» Kennedy told the Subcommittee on Health during its budget meeting. «My vision is that every American is wearing a wearable within four years … they can see what food is doing to their glucose levels, their heart rates and a number of other metrics as they eat it.» 

Kennedy also tweeted that «wearables put the power of health back in the hands of the American people.» 

«Wearables,» however, is a broad term encompassing everything from fitness devices that count steps to sleep trackers you wear at night. And consumer devices can’t easily replace monitoring solutions offered by medical professionals. 

For example, CNET has covered research indicating that even the best-in-class Apple Watch struggles with accuracy from metrics like steps to heart rate. Another study from California State Polytechnic University has shown that fitness-related Fitbit trackers show high inaccuracies as well. In fact, that research was used in a related Fitbit lawsuit.

Speaking of glucose monitors, Kennedy isn’t the only White House official with an interest in such health sensors. The administration’s nominee for surgeon general, Dr. Casey Means, co-founded glucose-monitoring company Levels and sells a monitoring app as well as other wellness products.

Finally, CNET wellness experts remind everyone that wearables aren’t always a good fit. Those suffering from eating disorders or body image issues should always talk to an expert before using wearables, as they can exacerbate certain issues or lead to a unhelpful outlook. 

The US Department of Health and Human Services did not immediately respond to a request for comment.

Continue Reading

Technologies

What’s Included in Xbox Game Pass? Here’s Everything You Need to Know

Check out the pros and cons of each Game Pass tier, and how much each costs.

Editors’ Note: Xbox Game Pass Ultimate offers a slew of benefits, including a massive game library, diverse device support and both PC and console games. Nifty features like the ability to play on smart TVs, phones, tablets and PCs — not just consoles — make this a convenient gaming subscription service for a wide range of people. Xbox Game Pass Ultimate costs less than the price of a new game each month, yet gives access to hundreds of titles, which is why it earned a CNET Editors’ Choice Award. The original article follows.

New AAA video games used to cost $50 apiece, but it’s not unusual to see a similar game cost $70 now. That price might make you pause before you buy the game, but with an Xbox Game Pass subscription, you could play a brand-new game, and others, for a fraction of the price.

Microsoft launched Game Pass in 2017, and since then, the gaming service has grown to be one of the best values for gamers. All Game Pass plans offer member discounts for non-Game Pass titles and other perks, but figuring out which plan is right for you can be difficult.

That choice can be especially tough after Microsoft removed its Game Pass Console plan and replaced it with Game Pass Standard. The company also increased the price of Game Pass Ultimate from $17 to $20 a month.

I’ve covered the service in the past, including future releases and whether Game Pass Ultimate will save you money compared with buying single games. And with all the new titles Microsoft announced would be joining the service as Day 1 releases, like the upcoming Doom: The Dark Ages, you might be wondering what the difference is between different Game Pass plans.

Here’s what you need to know about the Game Pass plans so you can decide which one is right for your needs.

Xbox Game Pass tiers

Game Pass Core Game Pass PC Game Pass Standard Game Pass Ultimate
Day 1 releases No Yes No Yes
PC games No Yes No Yes
Online multiplayer Yes Yes Yes Yes
EA Play No Yes No Yes
Cloud Gaming No Yes (select games via GeForce Now Ultimate) No Yes (via Xbox Cloud Gaming and select games via GeForce Now Ultimate)
Monthly price $10 $12 $15 $20

For more on Xbox, here’s what was announced at Gamescom, some titles available on Game Pass Ultimate right now and everything to know about that gaming service.

Continue Reading

Technologies

Xbox Game Pass Ultimate Review: The Best Content Deal in Gaming

Continue Reading

Trending

Copyright © Verum World Media