Technologies
Galaxy S25 Edge Hands-On: This Thin Phone Left a Deep Impression
At 5.8mm thick and 163 grams, this slim phone packs many of the features you’ll find on other S25 series devices. But the unique design is a breath of fresh air.

As I hold Samsung’s super-thin and light Galaxy S25 Edge, the first word that comes to mind is «airy.» My next thought is: If I were the S25 Plus, I’d be worried.
In my early hands-on with the S25 Edge at a preview event in New York, I was struck by how much the new phone carries over from its S25 counterparts. It maintains the 200-megapixel wide camera from the S25 Ultra, the 6.7-inch display from the S25 Plus and the Snapdragon 8 Elite processor you’ll find across the other three S25 devices. But it does so within a sleek, 5.8mm titanium frame, clocking in at 163 grams. It feels like something I can throw in my bag or pocket and hardly notice.
In fact, the S25 Edge strikes me as exactly what a middle-of-the-line flagship phone should be: a fresh, elevated take on the baseline model, which pulls in premium features to justify its $1,100 price. The exciting design, Ultra-level wide camera and spacious display actually make this an enticing option for anyone who wants something a little out of the ordinary.
But that’s not to say there aren’t any compromises in store, the most notable being the battery; more on that later.
Preorders for the Galaxy S25 Edge are open now, and the phone will arrive on May 30. It comes in three colors: silver, jet black and icy blue.
What makes the S25 Edge stand out
The biggest question leading up to the release of the S25 Edge has been: Why would someone want a thinner phone anyway? After spending a little time with the device, I began to see the appeal.
While the S25 Edge’s thickness may not be visually striking at first glance, getting your hands on the phone is a different story. Comparing how the S25 Edge’s 5.8mm, 163g frame feels to the S25 and S25 Plus, I registered just how much thinner and lighter it really is. For reference, the baseline S25 is 7.2mm thick and weighs 162g, but has a smaller 6.2-inch screen. The S25 Plus has the same 6.7-inch display as the Edge, but is 7.3mm thick and weighs 190g. It’s a noticeable difference.
The moment of truth was applying some force to the phone to see if it gave at all. Impressively, it felt quite sturdy. (If not, I’d probably have gotten myself into some trouble with Samsung.) It touts a Corning Gorilla Glass Ceramic 2 display, along with a Gorilla Glass Victus 2 backing. My initial impression is that you shouldn’t have to worry about accidentally turning the S25 Edge into a foldable by keeping it in your back pocket, but that’s certainly something I’ll have to test in my review. The S25 Edge also maintains the same IP68 rating for dust and water resistance you’ll find on the other S25 series phones.
The biggest trade-off, at least on paper, appears to be battery capacity. The Galaxy S25 Edge’s 3,900 mAh battery pales in comparison to what you’ll get on the baseline S25 (4,000 mAh) and the S25 Plus (4,900 mAh). Samsung isn’t sharing how many hours you’ll get out of the S25 Edge’s battery, other than stating it’ll last you all day. That’s something else I look forward to testing. The S25 Edge supports 25-watt wired charging and 15-watt wireless charging.
With thinner phones, camera hardware can also be scaled back. But the S25 Edge boasts three cameras: a 200-megapixel wide, a 12-megapixel ultrawide and a 12-megapixel selfie camera. Megapixels aren’t everything, so I’m eager to see how that all translates into real-world photography. Samsung points to Galaxy AI for helping to boost camera quality and for powering photo editing features like Generative Edit.
Like the S25 Plus, the S25 Edge has 12GB of RAM and 256GB and 512GB storage options. It’ll cost a little more than the S25 Plus, though: $1,100 for 256GB and $1,220 for 512GB. But it’s still priced lower than the top-of-the-line $1,300 S25 Ultra.
You’ll find the same Galaxy AI features Samsung has been touting on the rest of its S25 phones, like Sketch to Image and Audio Eraser. Gemini features are also onboard, like Gemini Live and Circle to Search.
On the edge of a new trend
The launch of the Galaxy S25 Edge comes amid a thin-phone phenomenon. Earlier this year, Oppo released its super-thin Find N5 foldable, which it calls the «world’s thinnest book-style foldable,» measuring just 8.93mm thick when closed and 4.21mm thick when opened. Apple is also rumored to be developing a thinner «Air» version of the iPhone 17. And at MWC 2025, phone maker Tecno showed off its Spark Slim phone concept, which measures 5.75mm thick and weighs just 146 grams, according to the company.
Depending on how consumers respond, the S25 Edge could be the phone to help kickstart the thin phone craze. If people don’t have to compromise too much when it comes to camera, storage and battery — three of the biggest considerations when buying a phone, according to a CNET survey — they could be inclined to pay up for a fresh form factor. After all, phones have become rather boring and predictable, apart from a handful of foldable options. The S25 Edge could be a breath of fresh air.
I look forward to seeing how the S25 Edge holds up in the real world and whether it truly can maintain its edge (I had to do it).
Galaxy S25 Edge vs. Galaxy S25 vs. Galaxy S25 Plus vs. Galaxy S25 Ultra
Samsung Galaxy S25 Edge | Samsung Galaxy S25 | Samsung Galaxy S25 Plus | Samsung Galaxy S25 Ultra | |
---|---|---|---|---|
Display size, tech, resolution, refresh rate | 6.7-inch AMOLED; 3,200×1,800 pixels; 120Hz refresh rate | 6.2-inch AMOLED; 2,340×1,080 pixels; 1-120Hz adaptive refresh rate | 6.7-inch AMOLED; 3,120×1,440 pixels; 1-120Hz adaptive refresh rate | 6.8-inch AMOLED; 3,120×1,440 pixels; 1-120Hz adaptive refresh rate |
Pixel density | 548 ppi | 416 ppi | 509 ppi | 501 ppi |
Dimensions (inches) | 2.98 x 6.23 x 0.23 inches | 5.78 x 2.78 x 0.28 in. | 6.24 x 2.98 x 0.29 in. | 6.41 x 3.06 x 0.32 in. |
Dimensions (millimeters) | 75.6 X 158.2 X 5.8mm | 146.9 x 70.5 x 7.2 mm | 158.4 x 75.8 x 7.3 mm | 162.8 x 77.6 x 8.2 mm |
Weight (grams, ounces) | 163g (5.75 oz) | 162g (5.71 oz) | 190g (6.70 oz) | 218g (7.69 oz) |
Mobile software | Android 15 | Android 15 | Android 15 | Android 15 |
Camera | 200-megapixel (wide), 12-megapixel (ultrawide) | 50-megapixel (wide), 12-megapixel (ultrawide), 10-megapixel (3x telephoto) | 50-megapixel (wide), 12-megapixel (ultrawide), 10-megapixel (3x telephoto) | 200-megapixel (wide), 50-megapixel (ultrawide), 10-megapixel (3x telephoto), 50-megapixel (5x telephoto) |
Front-facing camera | 12-megapixel | 12-megapixel | 12-megapixel | 12-megapixel |
Video capture | 8K | 8K | 8K | 8K |
Processor | Snapdragon 8 Elite | Qualcomm Snapdragon 8 Elite for Galaxy | Qualcomm Snapdragon 8 Elite for Galaxy | Qualcomm Snapdragon 8 Elite for Galaxy |
RAM + storage | 12GB RAM + 256GB, 512GB | 12GB RAM + 128GB, 256GB | 12GB RAM + 256GB, 512GB | 12GB RAM + 256GB, 512GB, 1TB |
Expandable storage | No | None | None | None |
Battery | 3,900 mAh | 4,000 mAh | 4,900 mAh | 5,000 mAh |
Fingerprint sensor | Under display | Under display | Under display | Under display |
Connector | USB-C | USB-C | USB-C | USB-C |
Headphone jack | None | None | None | None |
Special features | IP88 rating, 5G, One UI 7, 25-watt wired charging, 15-watt wireless charging, Galaxy AI, Gemini, Circle to Search, Wi-Fi 7. | 2,600-nit peak brightness; 7 years of OS and security updates; 5G (mmWave); IP68 water and dust resistance; wireless PowerShare to charge other devices; 25W wired charging (charger not included); Galaxy AI; Wi-Fi 7 | 2,600-nit peak brightness; 7 years of OS and security updates; 5G (mmWave); IP68 water and dust resistance; wireless PowerShare to charge other devices; 25W wired charging (charger not included); Galaxy AI; Wi-Fi 7; ultrawideband | Titanium frame, 2,600-nit peak brightness; 7 years of OS and security updates; 5G (mmWave); IP68 water and dust resistance; wireless PowerShare to charge other devices; integrated S Pen; UWB for finding other devices; 45W wired charging (charger not included); Galaxy AI; Wi-Fi 7; Gorilla Glass Armor cover glass; ultrawideband |
US price starts at | $1,100 | $800 (128GB) | $1,000 (256GB) | $1,300 (256GB) |
UK price starts at | TBA | £799 (128GB) | £999 (256GB) | £1,249 (256GB) |
Australia price starts at | TBA | AU$1,399 (256GB) | AU$1,699 (256GB) | AU$2,149 (256GB) |
Technologies
Elon Musk Says Starlink Could Replace Your Cellphone Carrier
Technologies
WWE 2K25 Jumps From the Top Rope Onto PlayStation Plus in September
Subscribers will also be able to play a turn-based strategy Persona game.

«The American Nightmare» Cody Rhodes, son of one of the greatest pro wrestlers of all time, «The American Dream» Dusty Rhodes, is the current undisputed WWE champion. And PlayStation Plus subscribers can bring Rhodes down a peg or help establish a new wrestling dynasty with the champion beginning on Sept. 16 in WWE 2K25.
PlayStation Plus is Sony’s version of Xbox Game Pass, and it offers subscribers a large and constantly expanding library of games. There are three PlayStation Plus tiers — Essential ($10 a month), Extra ($15 a month) and Premium ($18 a month) — and each gives subscribers access to games. However, only Extra and Premium tier subscribers can access the PlayStation Plus Game Catalog.
Here are all the games PS Plus Extra and Premium subscribers can access starting on Sept. 16. You can also check out the games all PS Plus subscribers can play in September, including Psychonauts 2.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
WWE 2K25
Take control of your favorite superstar from the men’s and women’s divisions in this knockdown, dragout wrestling game. Become one of over 300 wrestlers from today and years past, like Rhea Ripley and Andre the Giant. This entry in the series also introduces intergender wrestling matches, barricade diving and new brawl environments where you can get over or turn heel.
Persona 5 Tactica
Join the Phantom Thieves in this real-time strategy game set in the Persona universe. You and the group wander into a bizarre realm where people are living under tyrannical oppression, and you cross paths with a revolutionary named Erina. Now you’re in cahoots with the rebels as you try to free an oppressed people and find your way back home.
Other games on PS Plus
Those are a few of the games Sony is bringing to PlayStation Plus, and subscribers can play these games as well starting on Sept. 16.
*Premium subscribers only.
For more on PlayStation Plus, here’s what to know about the service and a rundown of PS Plus Extra and Premium games added in August. You can also check out the latest and upcoming games on Xbox Game Pass and Apple Arcade.
Technologies
Little Nightmares 3 Hands-On: a Creepy Co-Op Game Arriving Just in Time for Halloween
The sequel adds cooperative play with all the haunting hallmarks of the earlier games.

After about an hour playing Little Nightmares 3, I’d used a person’s bisected halves to solve a puzzle, gotten a high score in a carnival shooting game and escaped the murderous claws of a deranged baby. As a 2-foot-tall youth trying to survive the morbid dangers of one demented area after another with my co-player, I was terrified and delighted.
I’ve only sampled the first two Little Nightmares games, but in my brief preview of Little Nightmares 3, it felt like a refined version of the series’ premise: small protagonists endangered by a large, grim world filled with traps to evade, puzzles to solve and horrid, lethal enemies to outwit. Take the scale of the animated horror movie 9, mix it with the darkest of stop-motion director Henry Selick’s maudlin settings and let players enjoy the haunting ride, room by perilous room.
This time, players aren’t alone. In Little Nightmares 3, developed by Supermassive Games, two players (or one and an AI companion) choose between characters Low (a bird-masked boy with a bow) and Alone (a girl with a jumpsuit and a wrench), who rely on each other and get out of rooms using their unique tools or just good ol’ fashioned teamwork. Sometimes this means pushing a box for the other to jump on, but other obstacles require rather complex puzzle-solving.
In the game, Low and Alone seek to escape the bleak Nowhere and its roulette of dystopian lands. My preview was limited to one of these areas — Carnevale, a demented circus where our small characters had to sneak under the feet of grotesque, ambling workers (or their corpses, tied up or swinging for the sport of their fellows). When we thought we were safe, possessed puppets sprinted after us until we could team up to knock their wooden heads off and crush them. Being noticed by anyone meant our demise, requiring frantic cooperation amid the anxious stakes of rather gruesome deaths.
It’s this tension and the dour setting that sets Little Nightmares 3 apart from other co-op games like the more excitable and dynamic Split Fiction released earlier this year, a rollercoaster flipbook of game genres that made for a breathless if not terribly coherent experience. In contrast, the section of Little Nightmares 3 I played unfolded like a series of grim vignettes that rely on its pleasingly goth trappings as much as working together with your friend (or computer teammate) to progress.
Surviving your little nightmares
While I got only an hour with the game, Little Nightmares 3 seems to iterate on rather than innovate away from its predecessors: Expect more of the same in new, grotesque settings, just with the welcome addition of tightly designed teamwork dynamics. For fans of the series, this is likely a good thing. There’s not much else like Little Nightmares.
The Carnevale stage I played through opened up with rain pelting red-and-white circus tent tops, which I as the masked Low (and someone from Bandai Namco who kindly played as the jumpsuit-wearing Alone) skittered between. Lumbering above us were brutish factory workers seeking escape at the funfair, which very quickly turned sinister as we very shortly saw some hanging tied-up as others took turns beating them like a piñata. We entered one room to find one worker in connected boxes as the subject of a magician’s saw-in-half trick…which was no trick, as we had to separate the halves to climb out of a window. I tried, and failed, to ignore the viscera slopping out of the boxes.
While we hid from the human-size enemies, we had to fight the wooden puppets. Like Geppeto’s most horrid creations, they ambushed us in several rooms, requiring me to knock their heads off with Low’s bow and run away from their decapitated bodies while my teammate rushed forward to crush their heads with Alone’s wrench.
But most of the rooms are about solving puzzles, which could be as simple as moving a box for my teammate to jump up and pull a switch or figure out how a radio plays into a complex solution. While these quiet moments are a nice break from the tense combat or pursuit, they also give time to appreciate the macabre backgrounds: I ran past one room with a circle of empty tall chairs only to come back a few seconds later to find them filled with puppets, unmoving but watching.
And then there are the really, really tense moments. We moved from the carnival to the adjoining candy factory (apparently where all those brutes work) and up to the offices where the boss works, to find him asleep with the TV droning on in the darkness…and his frankly hideous baby nestled next to him. Naturally, we had to make noise, cranking open a grate, awakening the terrifying spawn who ran after us. After many, many failed escapes, my teammate and I discovered we had to scramble for a hiding place after making it past the grate.
This was perhaps the most frustrating part of the preview as we panicked looking for a solution to our deadly woes (as opposed to the slow, methodical gameplay earlier) — but that’s part of the tension, especially when adding a teammate to the mix. Ultimately, it was a hard-won lesson in patience. In the next room, a kitchen, the nightmarish baby banged a bowl on the table until the father walked over to a corpse (presumably his worker) and cut out some meat for his ghoulish child to eat.
In my short time with it, Little Nightmares 3 seems like a cooperative spooky storybook for players and their friends (but not couch buddies, sadly — it’s online co-op only) to experience. How much it lives up to previous games in the series, especially as developer Supermassive Games takes more of the reins from the franchise’s original creators Tarsier Games, is anyone’s guess. (Tarsier’s similar spiritual sequel to Little Nightmares, Reanimal, is coming in 2026.)
But as the air turns crisp and Halloween beckons, it’s the best time of the year for a creepy co-op game like Little Nightmares 3 to land.
Little Nightmares 3 comes out Oct.10, 2025, for PC, PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch and Nintendo Switch 2.
-
Technologies3 года ago
Tech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies3 года ago
Best Handheld Game Console in 2023
-
Technologies3 года ago
Tighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies4 года ago
Verum, Wickr and Threema: next generation secured messengers
-
Technologies4 года ago
Google to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies4 года ago
Black Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies4 года ago
Olivia Harlan Dekker for Verum Messenger
-
Technologies4 года ago
iPhone 13 event: How to watch Apple’s big announcement tomorrow