Technologies
iPhone 15: All the Major Rumors on Apple’s Next iPhone
Will the iPhone 15 get a wireless charging upgrade? A look at the rumored new feature and other reports we’ve heard so far.

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Even with the announcement of Apple’s new augmented reality headset, anticipation (and rumors) haven’t dampened for the fall release of Apple’s next iPhone, presumably called the iPhone 15. Those rumors, plus last year’s EU ruling mandating USB-C charging on phones sold within Europe, might mean a number of departures from Apple’s traditional design. Will the iPhone 15 have a USB-C port? Will Apple increase iPhone prices in 2023? Will it even be called the «iPhone 15»? No one outside of Apple knows for sure, but these reports will certainly feed our curiosity until Apple throws the next iPhone event (probably in September). Here are some of the biggest and most credible rumors we’ve seen so far, to paint a picture of what we may see from the iPhone 15.
iPhone 15: Wireless charging upgrade
According to a May report by ChargerLab, a power specialist website with a steady track record, all iPhone 15 models will support 15W wireless charging using the Qi2 open standard. If this turns out to be true, it’ll mean the iPhone 15 could open up a whole new world of wireless charging devices that can replenish the device at its full speed. Apple had previously limited open wireless charging standards to 7.5W, leaving the full 15W charge speed for Apple MagSafe licensed accessories.
iPhone 15 camera: Periscope-style telephoto lens arrives
Noted Apple observer Ming-Chi Kuo, an analyst with TF International Securities, forecasts that the iPhone 15 Pro Max will receive a periscope-style telephoto lens. This sort of telephoto lens allows for higher optical zoom levels, with Kuo forecasting a 6x optical zoom could arrive in the iPhone 15 Pro Max. The optical zoom on the iPhone 14 Pro Max is limited to 3x, which lags rivals such as the Samsung Galaxy S22 Ultra‘s 10x optical zoom. This rumor was recently bolstered by well-known leak source and Twitter user Unknownz21, who stated that the Pro Max model will come with the special lens.
Read more: iPhone 14 Pro Cameras Are a Major Upgrade
iPhone 15 design: Hello USB-C, goodbye Lightning
This one has been in the rumor mill for years now, but in 2023 the switch from a Lightning Port to a USB-C port could finally happen. That’s possibly due to pressure from the European Union, which has been pushing for a common charging standard for years. In 2022, the bloc managed to pass legislation requiring Apple to equip its iPhones with USB-C ports by 2024 if it wants to sell them in the EU.
The question is whether Apple will switch all iPhone models to USB-C or just those sold in the EU. Apple already modifies iPhone models regionally, as it has done with the iPhone 14: The US version has an electronic SIM, while other variants retain the SIM slot. However, there are good reasons to move all iPhones to USB-C moving forward, according to Avi Greengart, analyst at Techsponential.
«There are larger ecosystem, security, and accessory considerations with the power/data connector, so I think it is more likely that Apple moves all iPhones [globally] to USB-C in the iPhone 16 timeframe to comply with European regulations,» he told CNET in an email.
Read more: Your Next iPhone Will Probably Need a Different Charging Cable
iPhone 15 design: Dynamic Island expands to all models
Apple is likely to continue selling four iPhone models with the iPhone 15 lineup. Rumors point to a generally similar design across the board, except that the iPhone 14 Pro’s shape-shifting cutout, known as Dynamic Island, is set to make its way across all models.
That rumor comes from display analyst Ross Young, who also said in a September tweet that he’s not expecting base iPhone 15 models to have a higher refresh rate like Apple’s Pro iPhones because the supply chain can’t support it.
Read more: iPhone 14 Pro’s Most Eye-Catching Feature Feels Like It’s Winking at Something Else

iPhones have had Lightning ports since the iPhone 5 in 2012. Android phones typically have the slightly larger USB-C.
iPhone 15: Solid-state buttons come to pro iPhone 15 models
Yet another Kuo prediction has been making the rounds, but this time the analyst expects Apple to differentiate further between its base and Pro models in the coming years. One way he’s expecting that to happen is by giving the iPhone 15 Pro models solid-state volume and power buttons instead of the standard keys present on today’s devices, he wrote in a tweet in October.
The solid-state buttons, which Kuo says will be similar to the home button found on the iPhone SE and iPhone 7, mimic the tactile feel of pressing a button with the help of haptic feedback. The apparent advantage of this type of button is that it also protects against water getting in.

06:06
iPhone 15 Power: Increased RAM for pro models
According to Taiwanese research firm TrendForce, Pro models of the iPhone 15 lineup will get a bump up in RAM to 8GB from 6GB to complement the anticipated A17 Bionic chipset. Base models will continue to receive 6GB RAM, according to TrendForce. This rumor is also apparently backed up by a research report from analyst Jeff Pu of Haitong International Securities, according to a MacRumors article, which referenced Pu’s report.

08:28
iPhone 15 price: Up, up and away?
Prices have dramatically increased since the original iPhone arrived in 2007. And that may happen again in 2023 with the iPhone 15, except not in the way you might think. The price of the regular iPhone 15 is currently expected to remain the same, according to analysts who previously spoke with CNET.
However, the upper limit of the price range could be pushed higher if rumors about a luxe iPhone 15 Ultra turn out to be true. The rumored Ultra model could potentially replace the iPhone 15 Pro Max next year, Bloomberg’s Mark Gurman writes. This falls in line with predictions from Kuo, who expects Apple to differentiate further between the iPhone Pro and iPhone Pro Max models. However, other rumors suggest that the iPhone 15 Ultra as a step up from the iPhone 15 Pro Max. US prices currently range from $829 for the entry-level iPhone 14 model (128GB) all the way up to $1,599 for the highest-end iPhone 14 Pro Max with 1TB of storage. According to tipster Revengus, the iPhone 15 Ultra will feature a telephoto camera with a variable zoom lens, which is the camera setup rumored to feature on Samsung’s Galaxy S24 Ultra.
Read more: What Apple Could Do With iPhone 15 Prices in 2023
iPhone 15 Ultra camera: Variable zoom
According to tipster Revengus, the iPhone 15 Ultra will feature a telephoto camera with a variable zoom lens, which is the camera setup rumored to feature on Samsung’s Galaxy S24 Ultra. Variable optical zoom (continuous zoom) cameras aren’t commonly found on smartphones for a variety of reasons including the size and design of phone cameras restricts the type of lenses that can be used.
iPhone 15: Launch and release timeline
Apple holds its annual iPhone event in September almost every year, so we’d expect the timeline to remain the same for the iPhone 15. New iPhones typically get released shortly thereafter, usually the Friday of the following week. Sometimes Apple will stagger release dates for specific models, especially when introducing a new design or size. So it’s possible that the iPhone 15 lineup will have more than one release date.
Here’s what we know:
- Apple tends to hold its events on Tuesdays or Wednesdays. Apple’s iPhone 14 event was held on Wednesday Sept. 7, while its iPhone 13 event was held on Tuesday, Sept. 14.
- iPhone release dates are typically a week and a half after Apple’s announcements.
- In general, new iPhones are released on a Friday, around the third week of September. For the iPhone 13, preorders began Sept. 17 and the phones went on sale Sept. 24.
Looking for more iPhone advice? Check out our iPhone upgrade guide, our list of the best iPhones and our roundup of the best cases for your iPhone 14 or 14 Pro.
Technologies
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Technologies
War for Westeros, Coming in 2026, Will Let Fans Make Their Own Game of Thrones Ending
The director of the upcoming strategy game chats about how players can forge a different path from the books and show.

For a moment in time, fantasy fans were split between whether Peter Jackson’s Lord of the Rings movies or HBO’s Game of Thrones prestige TV show was the best adaptation of a classic book series. But the Oliphaunt in the room is that the last seasons of the latter plummeted so far in quality that it soured opinions on the show as a whole, especially with its divisive ending. But an upcoming GoT video game adaptation due out in 2026 will give players a chance to set the record straight and make their own new ending to the saga of noble houses, loyalty, betrayal and dragons.
Game of Thrones: War for Westeros, from Australian developer and publisher PlaySide Studios, is a real-time strategy game for PC in which players take on their faction of choice and veer away from the storyline of the books and TV show. Back in June at Summer Game Fest, I descended the stairs below the media lounge into a dimly lit interview spot (the most fantasy dungeon-adjacent spot at the event) to chat with Ryan McMahon, the game’s director.
McMahon explained PlaySide’s vision for the game alongside his own deep affection for the Song of Ice and Fire books and Game of Thrones TV show. In the latter years of the show, he’d hold watch parties with other PlaySide developers to see the latest episodes the night they aired.
PlaySide’s history of RTS games, like its own property Age of Darkness: Final Stand, and work on Warcraft 3: Reforged and Civilization 7 VR, made the strategy genre seem appropriate for its adaptation of the franchise.
«Game of Thrones really felt like a natural fit for that because it’s a show about mass conquest and fighting for territory and leading these armies, as well as the political layers within it,» McMahon said. «There’s a lot of complexity to it that really can shine in a strategy genre.»
That includes representing the warring factions in Game of Thrones as different forces in War for Westeros, each with their own distinct units and strategies. The game will have four playable factions at launch: House Stark with all its minor houses representing the North of the continent of Westeros; House Lannister representing those in the southern half; House Targaryen with the forces she’s collected in the Free Cities, along with her dragons; and finally the Night King with his army of the dead and White Walkers.
While War for Westeros primarily references the Game of Thrones world built in the TV show, PlaySide used lore from the books to fill in the gaps, including among the minor houses and the forces of the Night King, McMahon explained. PlaySide didn’t consult directly with series creator George R.R. Martin, but the studio has consulted the author’s team through rights holder Warner Bros. during development when exploring new territory, McMahon said, «especially when it comes to the White Walkers.»
And while War for Westeros focuses on strategy gameplay over character building and world lore, there are still nods to the source material.
«We definitely are trying to sprinkle as many little Easter eggs and lore mentions where we can to really bring that flavor,» McMahon said. «If you’re a book reader, there will definitely be stuff for you.»
A clash of player-kings
PlaySide is designing War for Westeros’ four factions to be balanced but distinct. In the game, cavalry, siege engines, giants and dragons are among the units unique to each faction, though McMahon declined to elaborate further about how each force will differ from the other, saying PlaySide would share additional details when it was ready to reveal more gameplay.
But even the reveal trailer unveiled during SGF hints at the mechanics and asymmetric units fielded by each faction. The accompanying developer diary showed prealpha gameplay footage that includes columns of foot soldiers arranged to march into battle — some of which were completely incinerated by a massive dragon belching flames.
Though the armies will each have their different units, mechanics, heroes and play styles, PlaySide is striving to keep them balanced against each other — and most importantly, make each side interesting to play.
«We want to make dragons feel powerful, but we want to make sure that the Lannisters, the Starks and the White Walkers all have something that feels like a powerful equivalent that can potentially contest the dragons in some way,» McMahon said.
The developer diary also touches on the political aspect of War for Westeros, though this is less like the systems-heavy diplomacy of strategy games like Civilization 7 and more like the jockeying that happens whenever multiple players are gunning for the win in a tabletop game like Risk or Settlers of Catan. Each playthrough of War for Westeros only ends when one player sits the Iron Throne, so McMahon expects them to naturally form and break alliances at strategic moments — just like in Game of Thrones.
«If I know this person over here [controlling] House Stark is pushing in on the Lannisters, and I’m playing as the Targaryens, that could be my opportunity to push in if they’re ahead,» McMahon said.
Single-player mode will have its own specific layers of political interaction, he added, but the game design’s focus is on how players pit themselves against each other. There will be a game mode where players can set custom modifiers to vary their playthrough and set their own rules. The geography has its own conditions: In the developer diary, there’s footage of an overworld map of Westeros featuring famous locations like Winterfell and King’s Landing. Players won’t be fighting within the iconic castles of the show, but they will clash against enemy armies in handcrafted maps tailored to the various biomes of the continent.
A storm of strategy swords
PlaySide has leaned on its previous strategy experience, making its own RTS, Age of Darkness, and strategy games from other IPs to ensure War for Westeros has a satisfying core gameplay loop. With all that experience, the studio can incorporate layers of complexity while also making it approachable, McMahon said. Given Game of Thrones’ popularity, the game is probably going to be a lot of players’ first RTS (or first in a very long time).
As a game in development, things can always change before War for Westeros comes out in 2026, and McMahon couldn’t say a lot about the game. But I had to ask: What’s the faction McMahon himself likes playing most right now? While his favorite character from the books is Tyrion Lannister, and he really enjoys how the Targaryen hero Daenerys functions, and the faction’s dragons, his sympathies lie with the undead Night King and his White Walkers.
«I’m naturally a very aggressive player in video games, wanting to push forward, take territory, put a lot of pressure on my opponent,» McMahon said. «The White Walkers, as they stand right now, lean heavily into that type of play.»
Much of our conversation centered around the state of the game at launch, with the implication that more could be coming later, though that all depends on how the game is received. Still, McMahon emphasized that the team has a lot of ideas.
«Actually, there’s so much you can do with the world of the Song of Ice and Fire — outside of Westeros, within Westeros — that we can tap into,» McMahon said. «But right now, our focus is on the launch itself. And then, [if] things go well there, there’s a lot we’d love to do.»
Technologies
The Best Co-op Games for Every Situation
Whether you’re hitting a couch co-op sesh or logging in with three other people, try picking up one of these co-op titles.

Cooperative play is intrinsic to gaming. Some of my earliest (and best) gaming memories are of hours-long gaming sessions with friends. There’s a reason why Hazelight Studios’ Split Fiction and It Takes Two were so well received — people love playing games with others. Bonus points if you don’t need two copies of the game, or can do so from the same couch.
Whether you’re looking for a couch co-op or logging in with others across the internet, these are the best games to jump into with your friends.
Best co-op games right now
- Split Fiction
- It Takes Two
- Helldivers 2
- Elden Ring Nightreign
- Baldur’s Gate 3
Best co-op games for two players
These games are best experienced with one other person, so grab a friend and get to work. A few in this section, like Split Fiction, It Takes Two and Cuphead, only require one copy of the game, which makes it even easier to play.
Best co-op games for four players
These games are better experienced with a crew at your back. Squad up with three friends and get ready to squash alien bugs, hunt monsters or battle waves of demons.
Best single-player games with co-op
These games are primarily single-player adventures, but they do support bringing along a friend or three. Whether you’re passing the controller back and forth or dropping in and out, try these games solo or with friends.
Best free co-op games
You don’t always have to shell out to play with friends. Here are a few free options.
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