Technologies
Get More Done With the Best Wireless Mouse
A bad mouse means less productivity. Don’t use a bad mouse.

Getting the best wireless mouse for your needs can make a huge difference in your productivity. Whether you’re looking for more or fewer buttons, longer battery life, a more ergonomic design, better wireless over Bluetooth or a 2.4GHz adapter or a mouse for your desk or for travel, we’ve tested and reviewed the best of them. These are our choices for best wireless mouse for 2023.
Since all mice are not equal, our wireless mouse testing takes into consideration: features, size and weight, comfort, battery type and battery life and software. If you aren’t quite sure what might work best for you, jump past our recommendations to our wireless mouse FAQ at the bottom of this story.
What’s the best wireless mouse?
We’ve tested a lot of wireless mice, and the best wireless mouse is the Logitech MX Master 3S. It’s expensive at $100, but if you’re looking for a flexible office mouse to boost your productivity with a Mac or Windows PC, this do-it-all wireless mouse has you covered. It’s durable, too, so it will last for years to come. If you need a more travel-friendly option, we recommend its linemate, the Logitech MX Anywhere 3.
Of course, if those mice don’t meet your needs or budget, we have other wireless mouse options in the list below starting at less than $10.
Best wireless mice for 2023
The MX Master 3S combines the customization of a gaming mouse with an ergonomic design made for getting work done. Logitech’s software makes it easy to set the five programmable buttons (that’s a lot of buttons, but there’s a button on the bottom and more on the thumb rest) and thumb scroll wheel of the MX Master to handle a variety of tasks, from taking screenshots to controlling media.
Compared to the older MX Master 3, the updated model features quieter operation and an upgraded 8,000 DPI optical sensor (up from 4,000 DPI) that tracks on most surfaces, including glass, and offers faster workflow with high-resolution monitors. It can be used with a cord or wireless via Bluetooth or the included Unifying USB adapter, and it supports connections to up to three computers; the button on the bottom lets you quickly switch between connections. The mouse also supports the Logitech Flow feature, letting you move your cursor between computers on the same network. This mouse provides superb battery life for long work sessions.
Despite its smaller size, the MX Anywhere 3 mouse is essentially a smaller version of the MX Master 3 also on this list. These Logitech mice share many features, including dual-wireless connectivity (they can be used wired, too), hyperfast scroll capabilities, programmable buttons and Logitech Flow for moving your cursor between two computers on the same network. The battery will last for up to 70 days on a full charge, and a quick three-minute charge of the battery can get you through a workday. It’s also comfortable to use the buttons despite its small size and, perhaps most importantly, it can be used on just about any surface, including glass — so don’t worry about a mouse pad.
The MX Anywhere 3 comes in a couple of versions. There’s the standard «universal» version that works with Windows, MacOS, iPadOS (13.4 or higher), ChromeOS and Linux computers via Bluetooth or Logitech’s Unifying USB dongle, which is included. MX Anywhere 3 for Mac works only via Bluetooth and is optimized for Macs and iPads. Shipping soon, both mice are available in pale gray and the MX Anywhere 3 (with the USB port dongle) is also offered in rose and graphite.
Like a lot of ergonomic office products, companies that make ergonomic mice aim for the largest group of potential vertical mouse users. But by doing that, they’re inevitably leaving out a number of people whose hands are too small or too large for the mouse, they’re only made for right-handed users or both. The Unimouse is the rare option that’ll really work for just about anyone.
The wireless mouse is available for left and right hands (it’s available in a wired version, too) and has a crazy amount of adjustability to create a custom fit for your hand. The top part of the body starts at a 35-degree angle, but its friction hinge lets you lift it up to a 75-degree angle — or anywhere in between — that puts it into more of a handshake position. Its ball-mounted thumb support cradles your thumb and can be rotated and tilted to whatever position is most comfortable for you. Also, it’s on a telescoping post so you can use a wider or narrower grip. The post can also be moved forward and backward.
A 2.4GHz USB adapter is used for its wireless connection, there is no Bluetooth and it can be used wired while you charge it with the included micro-USB cable. There are six programmable buttons: left, middle, right, scroll click, forward and back. I appreciated having the additional button on top (once my muscle memory adjusted to it), but the forward and back button placement was just a little too far back on the body for me to use comfortably. The included app is basic but gets the job done letting you reprogram buttons and adjust cursor scroll speeds. DPI can be set from 800 to 2800 in increments of 200 with the software or a button on the mouse. You can also set up application-specific profiles with the app.
If you’re ready to give an ergonomic mouse a try, the Unimouse’s customizable design is tough to beat.
Trackballs seem to get overlooked but, going by the comments on this story, that’s a big mistake. Logitech options like the Logitech MX Ergo and the Kensington Orbit offer more comfort but the same control you’d get with a regular mouse. Plus, since it stays stationary, you don’t need extra desk space for movement and it can be used on any surface.
Logitech’s latest Ergo Trackball won us over with its new sculpted shape that fits a wider variety of hand sizes and a lower price than the MX Ergo. That said, the MX Ergo has a sturdier, more solid feel and can be paired to two devices simultaneously. The M575 does give you a choice of Bluetooth or the company’s USB-A wireless receiver.
Lunar Artefacts designed this wireless mouse to essentially be the last mouse you’ll ever need. The body of the mouse is made from hand-polished brass or aluminum (I tested the latter), offering you two weight options. The removable cover is cut from full-grain calf leather finished with equestrian-inspired stitching. Both are designed to wear and patina over time and get more attractive as opposed to the average plastic mouse which eventually just gets gross.
The sculpted ambidextrous base is not your typical mouse shape so it might take a few days or more to adjust and get comfortable. But, if you don’t want to wait, the company makes special grips to give it more of a traditional shape. The smooth metal scroll wheel was the only issue I had with the design because it didn’t have the grip of a knurled wheel. It’s a quibble given how excellent the rest of the mouse is.
The mouse’s Pixart PAW 3805 optical sensor works on almost any surface including glass or mirrors and a button on the bottom lets you choose the pointer sensitivity setting: 800, 1,200, 2,000 or 3,000 DPI. It can connect wirelessly over Bluetooth 5.0 or 2.4GHz wireless with the USB-A adapter that is stored in the base when not in use. It can also be used wired with the braided USB-C-to-USB-A cable included, which also charges the mouse. The mouse has Qi wireless charging, too, so it’s easy enough to keep the battery topped off.
This mouse is high-quality through and through, but will it all last forever? Lunar Artefacts made the mouse completely user repairable. Pop the cover off and remove a handful of screws and it can be completely disassembled right down to the plug-and-play Omron switches. So yes, it is possible this mouse, sorry, pointer instrument will be with you for a long, long time.
Mice that live up to the quality of Microsoft’s other Surface hardware are worth their price, especially if you work on multiple Windows PCs at the same time. Using Microsoft’s Mouse and Keyboard Center software, you can not only program its customizable buttons, but connect the device to three different computers and seamlessly move your cursor between them, similar to Logitech’s Flow feature. It’s a great synthesis between keyboard and mouse. The Surface Precision Mouse can be used wired as well with its USB charging cable, and is quite honestly one of the most comfortable mice we’ve ever used, too.
Once you dip below $15 you usually lose features like forward and back buttons or, um, comfort. Wisfox’s mouse has a comfortable curve to it for a more ergonomic fit and rubberized sides to give you some extra grip. A button on top lets you switch between three DPI settings to help you get around your monitor with less wrist movement.
The battery compartment (the mouse uses one AA battery, not included) houses the wireless nano USB receiver when not in use, so you’re less likely to lose it. It also comes in 14 colors. It doesn’t have Bluetooth, but Wisfox does make one with both 2.4GHz wireless and Bluetooth, as well as one with a USB-C adapter for newer laptops.
Yes, it’s another Logitech mouse, but good wireless mice that are easy on the wallet and comfortable for work and high-performance wireless gaming aren’t easy to find. The G305 device’s lightweight, ambidextrous design hits the mark as a gaming mouse, though, and its single AA battery will last for up to 250 hours of continuous PC gaming — that’s a lot of battery life. It does not have Bluetooth, but instead uses Logitech’s wireless Lightspeed USB adapter. The tiny adapter is stored under the mouse’s palm rest for travel when removed from the USB port. And it has aHero optical sensor for optimal gaming performance.
Read our Logitech G305 Lightspeed Wireless Gaming Mouse preview.
Frequently asked questions
Is Bluetooth better than 2.4GHz wireless?
For many people, the biggest difference between a Bluetooth mouse and a 2.4GHz wireless mouse is the latter connects wirelessly to a small USB adapter you plug into your computer while Bluetooth connects wirelessly directly to your device or computer. This is really Bluetooth’s biggest advantage, too, since it means you don’t have to plug anything into your computer and there’s no adapter to lose.
If you have an open USB port on your computer, though, going with a 2.4GHz wireless has a lot of advantages. The connection is seamless with no pairing needed out of the box — just plug in the adapter and turn on the mouse and you’re working. The connection is less prone to interference and is generally lag-free, which can’t be said for Bluetooth and is why gaming mice don’t use Bluetooth.
Also, to save on battery life, Bluetooth mice typically go to sleep and need to wake and reconnect which takes a second or two whereas a wireless mouse stays connected. Wireless mice generally have longer battery life, too, but newer mice using Bluetooth LE last much longer, so that mainly comes down to the individual mouse now.
If you’re really not sure which to get, look for a wireless mouse that gives you the option to use either Bluetooth or a 2.4GHz wireless adapter. These dual-wireless mice are great for multidevice users, too, since they can connect to one or two devices via Bluetooth and a third with their wireless adapter. A button on the mouse lets you jump from device to device.
What’s better, a wireless mouse with a built-in rechargeable battery or a regular replaceable battery?
What type of battery you should have in your mouse is largely a matter of preference but each has its pros and cons. Mice with built-in rechargeable batteries tend to have longer battery life and are lighter weight than those that use standard AA- or AAA-size batteries. Since the battery is rechargeable, you don’t have to keep extra batteries around, which is especially nice for travel. This also means you’re regularly creating less waste assuming you only use disposable batteries. Rechargeable mice can usually be used wired while you’re charging them, too.
With wireless mice that use replaceable batteries, you have the option to use either regular alkaline or lithium batteries or rechargeable batteries. That means you never have to wait to recharge and you can cut down on waste but it is also an extra ongoing expense (not a huge one, but still). Another advantage is that battery life will degrade over time with a rechargeable mouse and eventually, you’ll have to replace the entire mouse. With replaceable batteries, it’s only the mouse mechanics that you have to worry about wearing out.
Should I get a wired mouse instead of a wireless mouse?
A wireless mouse gives you greater freedom of movement, less cable clutter on your desk and one less thing to plug into your computer (and with fewer ports on computers today, this is no small thing). When it comes to travel, there is nothing more convenient than a wireless mouse you can just drop in your bag. Plus, if you use a 2.4GHz wireless mouse, today’s adapters are so small you can leave them plugged into your laptop while you’re on the go. And if you have a Bluetooth mouse, you don’t even have to worry about the adapter.
A wired mouse, on the other hand, is generally lighter weight than a wireless mouse. It’s plug-and-play, so once it’s connected you’re ready to work. The wired connection also means you don’t have to deal with wireless interference, pairing or losing your connection. (All good reasons to go with a wired mouse for gaming, by the way.) You also never have to think about charging or replacing a battery.
Still not sure which is best for you? Consider getting a rechargeable wireless mouse that can be used with a wired connection to your computer. That way it stays charged for when you need to use it wirelessly but without sacrificing the performance of a wired connection.
Technologies
Invincible VS Is a Tag-Team Brawler Packed With Bloody Superhero Carnage
The Invincible franchise is heading to Xbox.

Microsoft’s Xbox Games Showcase had its share of surprises, including a new game from Pokemon developer Game Freak and the ROG Xbox Ally portable handheld. Another surprise is a fighting game featuring characters from the Invincible comic and show.
Invincible VS is a three-versus-three tag fighting game featuring characters from the Invincible universe. The trailer showed several characters from the show, including Invincible, Omni-Man, Atom Eve, Rex Splode, Bulletproof, and two Viltrumites — the powerful alien species Omni-Man and Invincible belong to.
The game itself has a comic book art style to it, but its action is more along the lines of Mortal Kombat. The fighting is very bloody, which is faithful to the comic and show, but no kind of fatalities were shown in the trailer. There are also a couple of familiar settings from the show. While we saw only a handful of characters in this first glimpse of Invincible VS, there is a wealth of heroes and villains that could be added to the game before it launches.
Robert Kirkman’s Invincible
started as a comic in 2003 and ended its run in 2018. In 2021, an animated series based on the comic made its debut on Amazon Prime Video. The show wrapped up its third season in March and has already been renewed for a fourth season.
Skybound Games is publishing Invincible VS with development handled by Quarter Up, an in-house studio led by members of the team that created 2013’s Killer Instinct.
Invincible VS will be released sometime in 2026 for PC and Xbox Series consoles.
Technologies
I Played With the ROG Xbox Ally, the Upcoming Xbox Handheld
The new handheld console was revealed during the Xbox Games Showcase, and I got to spend some time with my hands on it.

Microsoft revealed its long-rumored Xbox handheld console running Windows 11 during the Xbox Games Showcase — two models called the ROG Xbox Ally and ROG Xbox Ally X — and I spent a short time playing around with one soon after.
Unfortunately, I wasn’t allowed to take any pictures or videos of the demo since the hardware we got to test wasn’t final. That became evident when our designated guide had HDMI connection issues with the unit. I was able to play around with the Xbox full-screen experience and the various settings menus and play the beginning minutes of Gears of War Reloaded, which comes out this summer.
The device is quite comfortable to hold, with slightly textured grips. The face buttons, triggers and analog sticks all felt familiar, very similar to what I’m used to on an Xbox controller.
What’s really exciting is that you can download your games, remote play from your Xbox or stream from the cloud, making this more useful than PlayStation’s Portal, which can only stream and play remotely. That’s one of the major benefits of being inside Xbox’s ecosystem: You can play a game on any of its devices, regardless of where you bought it, whether that be Xbox consoles, PC, cloud or this new handheld. This more open-platform approach makes the Xbox Ally closer in spirit to a Steam Deck compared with a Nintendo Switch, which can only run Nintendo games.
When it ships — expected in time for the winter holidays — you’ll be able to navigate via a full-screen Xbox app, which combines your Xbox game library with installed games from several other marketplaces into a single Xbox experience. The company specifically mentioned Xbox, Game Pass, battle.net (owned by Microsoft) and «other leading PC storefronts,» which I’m hoping includes Steam. Much like on an Xbox, each game has icons depicting which platform they’re from. In my demo, the only example of a different storefront was Hearthstone, which had a battle.net icon.
The Xbox Ally consoles use the Game Bar, and if you’ve used the Xbox app on PC, then you’ll find it familiar. In fact, pressing the new Xbox button opens an almost identical version of the guide when playing Xbox games on PC. However, there’s also a new Command Center tab on the far left to adjust settings for power consumption and performance, similar to what we’ve seen on Steam Deck.
In Game Bar, you can quickly jump to the home screen, your library, launch games, open apps, chat with friends, adjust settings and more. And this Game Bar works alongside Asus’s Armoury Crate overlay. This is a little worrisome, as Armoury Crate has usually felt more like unnecessary bloatware, but when we get to test the device later this year we’ll see if Asus has stripped it down to the relevant functions rather than just added more on top.
Since it’s a Windows 11 device, you’ll also be able to launch and use apps like Discord and Twitch and access game mods. The Xbox Ally boots directly into the «Xbox full screen experience» similar to how a Steam Deck launches into Big Picture mode. The full-screen experience is optimized specifically for handheld gaming, and Xbox told me the device minimizes background activity and allocates more system resources to gameplay like Game Mode does on Windows. This means more memory and potentially higher framerates for your games.
The ROG Ally and Ally X have been out for a bit now, but the Xbox models have some unique features. In addition to the Xbox button, the ROG Xbox Ally also has larger, contoured grips. The previous ROG Ally is more rectangular; the Xbox Ally is closer to the design of the PlayStation Portal, with dedicated, slightly separated hand grips that mimic the look and feel of a standard game controller. They also have upgraded components over the Asus versions.
The handheld comes in two options, a white Xbox Ally and the more powerful Xbox Ally X that comes in black. The lower-end Ally is powered by an AMD Ryzen Z2A processor, comes with 16GB of RAM and 512GB of SSD storage, weighs 23.6 ounces (670 grams) and has a 60Wh battery. The Ally X has an AMD Ryzen AI Z2 Extreme processor, 24GB of RAM, 1TB of SSD storage, weighs a bit more at 25.2 ounces (715 grams) and has an 80Wh battery.
Both models are equipped with a 7-inch,120Hz 1080p screen, the same as on the original Asus versions of the devices. They also have RGB lights surrounding the analog sticks, something I hope I’ll be able to turn off when I spend some real time playing on the device. The Ally X did feel on the heavier side, but then again, the recently released Switch 2 and my Steam Deck OLED are also pretty heavy, so I think that’s just what handhelds weigh these days.
Xbox hasn’t yet revealed the pricing or release date, aside from «this holiday.»
Technologies
Everything I Suspect Will Be Announced at WWDC 2025 Monday
We could see new iPhone, Mac and Apple Watch software called iOS 26, MacOS Tahoe and WatchOS 26. Apple is rumored to overhaul all of its OSes with a unifying visual interface.

Apple’s developer conference, WWDC 2025, kicks off Monday at 10 a.m. PT. At its last two WWDC events, Apple launched itself into new territories, jumping into both AR/VR and generative AI. There’s pressure on the company to match, if not top, what it’s done in the past. CNET has editors and writers attending in person to report on live WWDC 2025 developments as they break.
There was the Vision Pro in 2023, and then Apple Intelligence in 2024. What big announcement is coming in 2025? With both the Vision Pro and Apple Intelligence having faced slow and heavily criticized starts, the big message at this year’s WWDC doesn’t seem clear at all. Apple might focus on operating system redesigns and gradual improvements across the board.
WWDC is usually a showcase for Apple’s future-forward ideas. It’s also where the company discusses its developer tools, as you’d expect. And it’s where previews of all the new OS versions are revealed, giving an early look at what’s coming to the iPhone, iPad, Mac and other Apple devices.
It’s possible Apple will reveal a new home device — a display-enabled HomePod — or even a new Apple Pencil with a calligraphy mode. But the biggest rumors so far suggest a new cross-OS redesign and renaming that could be Apple’s way of deflecting some attention away from not having big new AI features to show off.
OS by year: Will it be iOS 26?
Recent reports from Bloomberg’s often-correct Mark Gurman say Apple is going to ditch the existing numbered OS convention it’s used for years and instead go with another approach to naming: labeling all annual OSes by year number. Instead of iOS 19, we’ll have iOS 26. And iPadOS 26, and MacOS 26, and WatchOS 26, TVOS 26, VisionOS 26. Samsung made a similar move in 2020, jumping from the Galaxy S10 in 2019 to the Galaxy S20 in 2020.
Apple’s numbering has felt pretty disjointed as the numbers have gone ever-higher across multiple device categories. A yearly number would at least help people know if they’re on the current version.
Glass as the new look
The WWDC invites, featuring a hazy transparent ring, hint at a reported redesign of all the company’s software to a new «glass» look. Bloomberg’s Gurman reported on a large incoming cross-OS design shift, calling it a dramatic redesign and one of the biggest Apple’s done in years. The design may mirror the Vision Pro’s VisionOS feel, which has lots of frosted glass panes, layers of transparency and circular app icons. Front Page Tech’s Jon Prosser showed a preview of the expected design based on information from his sources, and it definitely looks VisionOS-esque.
Beyond a coat of paint, will the OSes start to feel more similar in function too? I’m particularly curious about how iPadOS and MacOS start to close in on each other even more. Apple’s iPad has slowly inched toward acting like a computer, with features like Stage Manager for multitasking, and it’s felt inevitable that the tablet line would eventually provide a comparable experience to the MacBook.
WatchOS should get Apple Intelligence, and the Health app may be part of it
One of the devices that’s missed out on Apple Intelligence so far has been the Apple Watch, and that should be changing soon. Apple is expected to put more AI on the next Watch OS, which could help with message summaries, translation and maybe even composing messages. It could also bring overdue health and fitness upgrades. Reports say Apple could be working on adding generative AI insights to its Health app data and even using AI as a medical service, with a launch target of 2026. Health could possibly get a paid subscription tier, similar to Fitness and what many of Apple’s current services are adding. This could be like what Google is doing with Wear OS, which has long used Fitbit Premium as a health subscription (a broader Gemini rollout is on the way too).
I like AI coaching and insights on a watch, but I don’t like subscriptions. We’ll see what happens, and if Apple gets into any of these future plans at this WWDC.
Battery life boosts
Another recent report (again, Gurman) says AI will help Apple improve battery life on its devices. How many devices? The iPhone, but hopefully the Apple Watch, too — these are the products in the lineup that I find I need to charge more than I’d like. For me, at least, iPads and Macs are mostly fine on battery life as is, but I’ll never refuse longer battery life for anything.
Apple has made gradual boosts to its battery features over time, but maybe there will be more intelligently applied power modes this time.
Game news?
Apple may be pushing the importance of games again, just as the Nintendo Switch 2 debuts. Bloomberg reports that the company could release a new app to act as a hub for games and game services including Apple Arcade, becoming an overdue overhaul of Game Center.
A number of game controller accessories, like Backbone, already have app hubs that function as game launchers, but Apple has never done much to help organize games on its devices in a way that feels more like what you find on a console. A new app seems like a good fit for those types of controllers, too.
Apple just acquired its first game studio: RAC7, the developers of hit Apple Arcade game Sneaky Sasquatch.
Apple could also have VR gaming news, if older reports come true: PlayStation VR 2 controllers have been expected to work with Vision Pro headsets, in a push to expand gaming on Apple’s VR/AR headset. Maybe that’ll be part of a push to get more developers onboard, as Apple could be readying a less expensive version of the Vision Pro in the next year. Right now the headset can’t compete with Meta’s more affordable Quest headsets in the gaming department.
AI: Live translation, and maybe Vision camera advancements
Apple opened up camera access to enterprise developers last year, and now it’s time for AI tools to emerge for everyone else — tools that could help describe what you’re seeing, or help you remember things too. Apple has already added assistive support for some camera-enabled functions on the Vision Pro and other products, suggesting more to come.
Though Apple’s WWDC keynote presentation isn’t expected to include many announcements of AI strides, the company still needs to compete with Google, Open AI, Perplexity and many others who are making such strides. Reports say live translation will come to some AirPods models, which would mirror what Google and Meta have been doing on glasses and earbuds and on phones.
The biggest VisionOS move I’d expect to see is some introduction of camera-aware AI. Apple Intelligence debuted on Apple’s VR/AR spatial computer headset earlier this year, but none of the AI can take advantage of the system’s cameras to «see» what you’re seeing. At least not yet. Google’s use of Gemini to access the cameras on upcoming headsets and glasses, and Meta’s support of camera access for Quest developers (and its expanding AI tools on Ray-Bans), suggest Apple needs to move this way now to begin paving a way for camera-aware AI to work on future headsets and eventually glasses.
Apple Pencil
We could see either a brand-new Apple Pencil or updated features that make the current device feel new, according to a report from Bloomberg. Expect to see a new a digital reed calligraphy pen feature unveiled. It’s unclear whether this new software will be for both the original Apple Pencil and the Apple Pencil 2, or if we’ll actually see a brand-new version of the stylus.
A new HomePod-slash-iPad?
There could be a new product emerging at WWDC: a look at a long-expected screen-enabled HomePod that may be part of a bigger push into smarter smart home tech. Reports suggest it’ll be something like a HomePod now — speaker-enabled, with an array of mics — but with a touchscreen. Would it be a screen big enough to act as a photo frame, or something more like a control panel? Where would this thing live, exactly? And what would it cost? Originally, reports of this device even suggested a robotic arm that would allow the screen to follow your face, but those plans seem to be off the table for now.
Of all the wild-card product ideas Apple could announce at this show, this seems the most likely.
WWDC/Gurman potpourri
There are, of course, a number of other rumors from Gurman. Here are some that caught our attention:
- Messages app: iOS could get the ability to add backgrounds to chats and group chats.
- iPadOS: Apple may reveal an iPadOS version of the Preview app.
- iPadOS: MacOS-like multitasking might come to the iPad.
- iPhone Camera app: The interface could get an overhaul focused on making it simpler to use.
We’ll know more soon
WWDC is happening June 9, with the keynote video presentation streaming at 10 a.m. Pacific. We’ll be there at Apple Park, too, covering it in person. We’ll know more about how all this software could be hinting at new products, and get a check-in on where exactly Apple is with its AI strategies. And maybe we’ll get a bit of product news, too — you never know.
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