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Sony InZone M3 Review: A Speedy Gaming Monitor for PS5 Plus PC Play

Sony’s lower-end model in its distinctive-looking InZone monitor line delivers a solid, if not standout, performance.

A cheaper, faster sibling of Sony’s $900 InZone M9 4K HDR gaming monitor, the 27-inch InZone M3 incorporates a solid 240Hz 1080p screen for its $530 (ÂŁ699) price tag. In addition to its unique design, the M3’s most notable novelty is PS5 support for Auto HDR, which maps SDR games to HDR, and Auto Genre picture mode, which switches profiles from game-optimized and low-latency to movie-optimized when you launch them. It also supports HDMI 2.1 which seems like overkill for a 1,920 x 1,080 (FHD), barely HDR screen, but future proofing is always welcome — provided it doesn’t add a lot of cost.

Otherwise, the screen is comparable to models like the BenQ Mobiuz EX270M, Acer Nitro XV272,  Acer Predator XB273 and a handful of others. They’re older models but slightly cheaper and lack the HDMI 2.1 and the PS5 automation. The M3 is discounted through early April to just below $500, which brings it more into line with the competition. (The M9 is also discounted over the same period, for $100 off its standard $900 price.)

Sony InZone M3 (SDMF27M30)

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Like

  • HDMI 2.1 with VRR support for PlayStation
  • Good sRGB accuracy

Don’t Like

  • Looks good but the connection locations and cable management aren’t
  • Awkward stand that doesn’t swivel

It has an identical design to the M9, which means it’s equally annoying. Striking, since it uses similar materials to the PS5 but with a more angular aesthetic common to PC gaming displays, but awkward. The metal rear legs of the stand don’t look substantial, though they are. 

Sony InZone M3 (SDMF27M30)

Price $530
Size (diagonal) 27 in. (69 cm)
Panel and backlight IPS with LED edgelight
Flat or curved Flat
Resolution and pixel density 1,920 x 1,080 81.6ppi
Aspect ratio 16:9
Maximum gamut 99% sRGB
Brightness (nits, peak/typical) 400/400
HDR DisplayHDR 400
Adaptive sync G-Sync
Max vertical refresh rate 240Hz (DisplayPort and HDMI)
Gray/gray response time (milliseconds) 1ms (overdrive)
Connections 2 x HDMI 2.1, 1 x DisplayPort 1.4, 1 x USB-C (with DP)
Audio 3.5mm out
VESA mountable Yes, 100 x 100 mm
Panel warranty 1 year
Release date January 2023

There’s a tiny plastic hook that can hang off one of the thin legs through which you’re supposed to feed your cables. It’s not large enough to accommodate a few thick ones though and really feels flimsy. And while setup is straightforward, it’s unnecessarily inelegant. You need a screwdriver and the included loose screws to attach the legs — at the very least make them captive — and it’s hard to insert the connections because they’re in a recess that requires some contortion to get them into, especially if you have stiff, thick cables.

The Sony InZone M3 monitor, side view showing the forward slanted stand, on a wood surface with a purple wall in the backThe Sony InZone M3 monitor, side view showing the forward slanted stand, on a wood surface with a purple wall in the back

That slanted leg is striking looking, but not very practical.

Lori Grunin/CNET

That unusual slanted foot also makes it notably difficult to get to the DisplayPort connection and prevents the screen from being able to tilt forward. Most stands let you tilt about 5 degrees toward you, which can come in handy if you’re trying to avert glare. The design also precludes swiveling, which is annoying in a multimonitor configuration and doesn’t allow for putting things on your desk beneath the screen, such as shoving your keyboard there.

It really begs to be mounted on an arm, but at that point it looks pretty much the same as every other monitor out there.

A close up of the connections recessed in the back of the monitorA close up of the connections recessed in the back of the monitor

The connectors are in one of those traditional, hard-to-reach recesses in the back of the screen.

Lori Grunin/CNET

In addition to the dual HDMI 2.1 connections, it also supports USB-C for display. It’s got stereo two-watt speakers, which sound about as good as you’d expect; that is, if you expect them to sound tinny and low volume and only good for simple system sounds. 

I thought Sony would have fixed the small irritation in the onscreen display, where it defaults to one of the least-needed menu entries — DDC on/off, and a level down — which makes navigating through the menus tedious if you have to do it a lot. Thankfully, everything in the OSD is accessible via Sony’s pretty well designed InZone Hub software.

Like the M9, the M3 has a built-in KVM switch, which means the USB ports depend upon the active input. That’s a perk if you’re connecting to two different systems or a PC and a console, and easy to set up in the software. The input scanning looking for an active connection seems to take a little longer than normal, though, and I got some unexpected resets (where it decides to recheck its connection) — such as between benchmark tests — that I’ve only seen with the Sonys.

Performance

The monitor performs well, with solid behavior at 240Hz and what seems like is the claimed 1ms gray-to-gray pixel refresh, and delivers excellent sRGB color accuracy in its Standard and Game 2 profiles but not in its default Game 1. (How we test monitors.)

Color measurements

Gamut (% of P3) White point Gamma Brightness (nits) Accuracy (DE2K average/max)
Default (Game 1) 82 (111% sRGB) 7800K 2.3 245/360 (peak) 3.83/8.3
sRGB (Standard) n/a (111% sRGB) 6300K 2.2 265 1.92/5.07
Cinema 82 6300K 2.4 337 n/a
HDR 87 6450K n/a 473 (10% and full screen) n/a

It nominally supports high dynamic range — it’s DisplayHDR 400 certified — but that just means it has a little extra brightness headroom and can do the math needed to display HDR content or map SDR to HDR. It doesn’t make that much of a visual difference, partly because the black isn’t dark enough. The best contrast it could hit was about 2500:1, which is good in general but not great for HDR. On the bright side, I didn’t see any light bleed around the edge as is common with edgelit backlights.

Game mode measurements

White point Gamma Brightness Contrast (static)
FPS 7850K 2.1 304 nits 861
Game 2 6300K 2.2 267 nits 1185

I’m not a huge fan of 27-inch 1080p screens for nongaming use because of their low-pixel density, only about 82 pixels per inch, because even my aging eyes object to the visible pixel grid. But it’s okay for gaming because there are rarely any single-pixel-wide lines. If you want something for long workdays as well as gaming, and you don’t need the 240Hz or HDMI 2.1 (you can still use it with a console), do your eyes and wallet a favor and get a 2,560 x 1,440 (1440p) 165Hz model.

It’s a pretty good monitor, but the InZone M3’s screen doesn’t distinguish it from the small pack of 240Hz 1080p options and its stand doesn’t help make a case for it. Overall, it’s a solid choice, especially if you can find it for a more competitive price.

Technologies

Apple and Meta team up to make Muse AI model run on Mac computers

Apple and Meta are collaborating to make Muse Spark Open easier to run locally on clustered Mac Studio systems, according to the companies.

Tim Cook and Mark Zuckerberg have clashed for years, but with John Ternus taking the reins at Apple

Meta

The collaboration centers on Muse Spark Open, the most capable open-weight model released under a license that allows for limited commercial use, according to Meta. It’s an 816-billion-parameter model using a so-called mixture-of-experts architecture. As an open-weight model, developers can download the technology’s parameters, or weights, from the internet and run the model on a wide range of hardware.

Customers will be able to pair between two and four Mac Studio PCs to use Muse Spark to code, analyze video or do other agentic work. The model runs locally, instead of in the cloud, adding a layer of security and saving users money, the companies said.

Thursday’s announcement, following months of collaboration, is a sign that the AI boom has shifted historical alliances in Silicon Valley. For years, Apple and Meta regarded each other warily and avoided public partnerships, and the relationship hit rock bottom after Apple introduced privacy changes in 2021 that limited the targeting capabilities of digital ad companies.

Meta estimated in early 2022 that the change would cut its revenue that year by $10 billion.

Representatives from Apple and Meta declined to say if the Muse Spark Open collaboration was the start of a deeper relationship.

Zuckerberg posted a picture on X showing the Meta agent working on a Mac computer. He wrote, “Muse Spark Open — weights releasing today — runs great on new Mac Studios thanks to work with @johnternus and Apple.”

Ternus responded, “Congrats to the team! Amazing to run a model of Muse Spark Open’s caliber and scale this efficiently, right from your desk. Mac Studio keeps pushing the boundaries of on-device AI!”

Meta AI chief Alexandr Wang said in an interview that many powerful open-weight models are too big to be run on the majority of personal computers, but Apple’s Mac Studios make enough memory available to users so that it’s practical to run Muse Spark Open.

The move represents an important show of confidence in Meta’s rebooted AI efforts and could pose a challenge to OpenAI and Anthropic. It could also signal Apple’s growing strength in AI chips, a market that Nvidia

″We worked with Apple to bring leading Agent capabilities to your desktop for the first time on the Apple M5 Ultra Mac Studios, so you know we’re really excited about this,” Wang said. Developers can download a version of the AI model from websites like Hugging Face without extra configuration for Apple’s silicon.

Muse Spark Open has also been tuned to run faster on Apple’s hardware, and the iPhone maker revealed new benchmarks for its chips and published technical documentation about its MLX AI framework’s ability to split open-source models across multiple machines.

Mac Studios aren’t cheap though, and this AI model requires the fastest Apple chips and as much memory as possible.

Currently, a Mac Studio with the required M5 Ultra chip and 256GB of memory costs at least $10,799. A more expensive version with 512GB of RAM will be released later this month.

Plus, users will need to buy multiple machines.

Common ground on open source

The two companies are collaborating on open-source AI, which has become a point of contention in Washington as politicians worry that free Chinese models could undercut American AI.

Although Meta once centered its AI strategy on its older open-weight Llama family of models, it has since focused on creating proprietary models under the leadership of Wang, who joined Meta when the company invested more than $14 billion into his former startup Scale AI last year.

While Apple and Meta, then known as Facebook, partnered on iPhone extensions over a decade ago, they haven’t struck any public partnerships since 2017 after Apple removed system-level Facebook integration from the iPhone.

“Most of the animosity predates my tenure at the company, but obviously there’s been a long history between Meta and Apple,” Wang said, pointing to one member of his team, AI researcher and former Apple director Daniel Gross, as a reason for the collaboration. Gross, along with former GitHub CEO Nat Friedman, was a major Zuckerberg hire last year as the Facebook founder was overhauling his company’s AI strategy.

Their leaders have also traded harsh words.

Cook, who was Apple CEO until Ternus succeeded him last month, took a shot at Zuckerberg in 2018, during the Cambridge Analytica scandal, saying, “I wouldn’t be in this situation.” Cook often criticized Meta for compromising user privacy.

Ternus, a hardware engineer, has already started changing things at Apple, including when it releases products.

And Meta’s developers haven’t been able to resist Apple’s products. The company bought hundreds of Mac computers so its Superintelligence team could experiment with local AI and agents earlier this year.

Apple’s multiple partners

Meta is just the latest AI model developer to team up with Apple.

In 2024, Apple announced a partnership with OpenAI to integrate ChatGPT into Siri, although the integration “dramatically underperformed” and didn’t lead to OpenAI user growth, OpenAI said in a filing that’s part of a legal dispute with Elon Musk’s xAI. Apple sued OpenAI in July, alleging trade secret theft, a claim OpenAI denied.

Earlier this year, Apple announced a deal with Google

Still, Apple’s AI strategy has drawn criticism from investors and customers in part because its new version of Siri, released last month, isn’t as advanced as chatbots and agents from leading labs.

Meanwhile, Meta has bet big on becoming a leading lab but has struggled to keep up with the competition and its business remains almost entirely reliant on ads. Recent developments, such as Meta’s Muse personal agent app and its latest proprietary foundation model, Muse Wonder, released earlier this week, have begun to excite investors who are optimistic about new AI business opportunities.

Open source remains part of Zuckerberg’s AI strategy. In August, Meta debuted a small open-weight AI model dubbed Muse Glimmer, with Zuckerberg pledging to eventually release something bigger and more powerful.

Muse Spark Open isn’t as advanced as Muse Wonder, a proprietary offering, but Wang said it’s good enough to potentially entice more coders to upgrade.

“These aren’t the most capable models that we’ve developed or released,” Wang said. “But we think that there will be a lot of companies and developers who sort of use this model and tinker with it at small scale and then seek to ramp up and scale up their usage.”

WATCH: Apple makes its biggest smart-home push yet under CEO John Ternus.

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CoreWeave credit default swaps hit distress levels as investors sour on AI debt

Signs of distressed deepened in CoreWeave on Thursday.

CoreWeave’s credit stress continued to spiral on Thursday amid a broader sell-off in AI-related names.

CoreWeave — a so-called neocloud company — has taken on more than $51 billion of debt and obligations to finance its AI infrastructure build-out. It’s now facing a rebellion from stock and bond investors as concerns mount about AI overspending and debt levels.

Yields on CoreWeave debt have continued to climb, with the yield to maturity on its 9.75% bond due in 2031 reaching 15.78%. Bond yields move inversely to prices. Meanwhile, the spread on its five-year credit default swaps, which are insurance against default, at one point soared above 1,140 basis points. It last stood at nearly 1,038 bps — a 16% week-over-week jump and 164% higher than a year ago.

Credit concerns are spreading into AI equities too. CoreWeave’s stock dropped during trading Thursday before recovering and closing 5.94% higher. The moved followed Wednesday’s 15.5% nosedive.

Other neocloud stocks were under similar pressure. Nebius also sank before climbing higher to close 1.29% and and Iren ultimately ended the day down less than 1%.

Anxiety about AI overspending is also spreading. For instance, shares of Micron Technology and Advanced Micro Devices sold off following a big sell-off in South Korean chip stocks. Micron closed up 1.87%, while AMD fell 1.5%.

While AI debt worries have been rising steadily, investors have suddenly grown skittish about the underlying finances of companies borrowing heavily to buy chips, build data centers, and rent out computing power.

Coreweave’s credit default swaps are one place to see that stress.

Credit default swaps are contracts where buyers pay for protection in case the borrower can’t repay its debt. The spread widening in CoreWeave’s CDS means investors view the debt as riskier.

The market is “basically saying ‘no mas’ to AI debt without operating cash flow support,” the Evercore ISI trading desk said.

A spread level of 1,000 basis points or above is generally a sign of credit distress, said Gavan Nolan, executive director of fixed income pricing at S&P Global Market Intelligence.

No one is questioning whether demand for CoreWeave’s services is real, since the company has contracts with all the big hyperscalers, Nolan said. The question is whether the cash flows will ultimately arrive.

“It’s obviously heavily negative free cash flow at the moment, and it needs that cash flow to arrive really to justify all the capex that it’s spending,” Nolan said.

‘Self-fulfilling prophecy’

CEO Mike Intrator dismissed the market moves on Wednesday, according to a memo obtained by CNBC.

“When you are building a new type of technology company there will be periods of time when the market misunderstands and acts irrationally,” he wrote. “We are confident in our backlog which more than supports all of our debt obligations.”

The backlog is over $100 billion, with around two-thirds of it with investment-grade counterparts including Microsoft, Meta, IBM and Caterpillar, Deutsche Bank said in a note Thursday. The firm reiterated its buy-rating on the stock Wednesday, calling the dislocation a buying opportunity.

“The problem is this kind of concern can prove to be a self-fulfilling prophecy, and risks triggering broader issues in other AI-related names,” said Jim Reid, global head of macro and thematic research.

Domino effects may already be happening. Oracle’s five-year CDS spread also spiked this week. It was last at 282 basis points, a roughly 10% increase in one week.

“A downgrade from its BBB rating would risk pressuring IG-only investors into forced sales,” Reid said.

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Netflix Chief Content Officer Bela Bajaria is leaving, will be replaced by Peter Rice

Netflix announced Bela Bajaria will be replaced by former Disney exec Peter Rice as the company’s chief content officer.

Netflix on Thursday announced Bela Bajaria will be replaced as the company’s chief content officer by former Disney exec Peter Rice, effective Oct. 26.

Rice most recently oversaw Disney’s cable channels, news programming and coverage of major sporting events.

“Peter is one of the most effective at-scale operators in the entertainment industry,” co-CEO Ted Sarandos said in a statement. “I’m excited to welcome him to Netflix as Chief Content Officer as we continue to scale and deliver members more of the stories they love.”

Before Rice was at Disney, he held roles 21st Century Fox and Fox Searchlight Pictures. Netflix in its announcement called him “one of the entertainment industry’s most respected creative executives.” In his new role, Rice will oversee the company’s global content organization, including scripted and unscripted series, film and live events.

″[Netflix has] shown again and again that they’re willing to take chances on distinctive voices and fresh ideas, and I’m excited to work with the team to help bring even more great stories to members everywhere,” he said in a statement.

Bajaria, who is leaving Netflix after nearly 10 years, most recently worked as the company’s global content team. She had been focused on the company’s live sports strategy, looking to create events out of buzzy games and tournaments.

“I’m incredibly grateful for everything she’s done to help Netflix entertain the world,” Sarandos said in a statement.

The announcement comes a day after Netflix instituted layoffs across its organization, eliminating approximately 6% of its workforce, or roughly 1,000 jobs.

The media company will report its next quarterly earnings on Tuesday.

This is breaking news. Please refresh for updates.

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