Connect with us

Technologies

Dead Space Remake: 7 Useful Tips for Surviving in Space

Even Dead Space veterans might want to check out this list.

Dead Space might be the best video game remake ever created. Whether you’re a fan of the series or brand new to the game, the sci-fi survival horror title can be a little tricky.

The remake of the 2008 game came out Friday, and players are stepping back into the role of Isaac, an engineer who finds himself in the middle of an utter nightmare. Even though the game is 15 years old, developer Motive Studios made some small changes to its formula to create a fresh experience for anyone playing.

Here are seven tips to survive Dead Space.

Always go for the limbs

Multiple characters in the game mention cutting off the limbs of the Necromorphs, the game’s alien bad guys. It can’t be said enough how important this is.

Shots to the head and body don’t do nearly as much damage as cutting off a limb, making the effort a waste of ammo. Most of the weapons available to Isaac are intended to be used to cut off the extremities, but you have to make sure to target limbs accordingly.

Use the right weapon on the right enemy

Speaking of weapons, with so many options, it’s important to know which one is best for the job. Isaac starts off with the Plasma Cutter, ideal for the commonly found Slashers, with their long limbs, or the doglike Lurkers. Isaac’s second weapon, the Plasma Rifle, is perfect for the Exploders, who have a pouch of chemicals attached to them. It takes only a few bullets for the pouch to explode. Since ammunition is limited in Dead Space, picking the right weapon will help prevent you from running out of ammo at the worst time.

Never forget to stomp

Necromorphs can take a lot of damage and still move around with only one or two working limbs. Because of this, one way to make sure they’re dead is by stomping on them. Not only does smashing them to bits with Isaac’s boot provide some satisfaction, it’ll also cause an item to drop from the Necromorph. Practically every one will have some useful item on it.

Use your Stasis

The Stasis Module is a suit upgrade that lets you slow down an object or enemy. At the start of the game, Isaac can use it just a few times before its depleted, but upgrades to his suit extend the amount available. Though initially Statis is used to get past an out-of-control door, it’s an incredibly helpful tool for dealing with Necromorphs. A shot to an individual or group of enemies will slow them down tremendously, giving you more time to evade attacks, target a limb or run away.

Use Kinesis to get hard-to-reach items

Kinesis is another module Isaac acquires early in the game to move obstacles in his way. It can also be used to solve puzzles and to throw pipes and exploding canisters at Necromorphs.

Kinesis can also be used to grab items. Keep an eye out for the glowing green or white dots on items. Instead of running, or floating, to get them, you can use Kinesis to bring items right to you. There are some items purposely placed out of reach that can be acquired only with Kinesis.

Don’t let your health get too low

Isaac’s health is viewable on his back and goes from green to yellow to red as it’s depleted. Since Dead Space is a survival horror game, healing items are hard to come by. The problem is that certain Necromorphs have a grab attack that can immediately kill Isaac if his health is in the red. If it’s that low, make sure to keep some distance from the enemies.

Save often

Modern games autosave a player’s progress frequently. Dead Space, however, predates that feature, which means it’s important to save your progress often. There are segments of the game when an autosave happens, but don’t rely on these, or else you’ll risk incurring a setback.

Technologies

How Much Energy Do Your AI Prompts Consume? Google Just Shared Its Gemini Numbers

Current measurements of AI’s impact aren’t telling the full story. Google has offered a new method it hopes to standardize.

The explosion of AI tools worldwide is increasing exponentially, but the companies that make these tools often don’t express their environmental impact in detail. 

Google has just released a technical paper detailing measurements for energy, emissions and water use of its Gemini AI prompts. The impact of a single prompt is, it says, minuscule. According to its methodology for measuring AI’s impact, a single prompt’s energy consumption is about the equivalent of watching TV for less than 9 seconds. 

That’s quite in a single serving, except when you consider the variety of chatbots being used, with billions of prompts easily sent every day. 

On the more positive side of progress, the technology behind these prompts has become more efficient. Over the past 12 months, the energy of a single Gemini text prompt has been reduced by 33x, and the total carbon footprint has been reduced by 44x, Google says. According to the tech giant, that’s not unsubstantial, and it’s a momentum that will need to be maintained going forward.

Google did not immediately respond to CNET’s request for further comment.

Google’s calculation method considers much more

The typical calculation for the energy cost of an AI prompt ends at the active machine it’s been run on, which shows a much smaller per-prompt footprint. But Google’s method for measuring the impact of a prompt purportedly spans a much wider range of factors that paint a clearer picture, including full-system dynamic power, idle machines, data center overhead, water consumption and more.

For comparison, it’s estimated that only using the active TPU and GPU consumption, a single Gemini prompt uses 0.10 watt-hours of energy, 0.12 milliliters of water and emits 0.02 grams of carbon dioxide equivalent. This is a promising number, but Google’s wider methodology tells a different story. With more considerations in place, a Gemini text prompt uses 0.24Wh of energy, 0.26mL of water and emits 0.03 gCO2e — around double across the board. 

Will new efficiencies keep up with AI use?

Through a multilayered series of efficiencies, Google is continually working on ways to make AI’s impact less burdensome, from more efficient model architectures and data centers to custom hardware. 

With smarter models, use cases and tools emerging daily, those efficiencies will be critical as we immerse ourselves deeper in this AI reality. 

For more, you should stop using ChatGPT for these things.

Continue Reading

Technologies

Vivo Launches Mixed-Reality Headset, an Apple Vision Pro Competitor

Vivo Vision has many of the same design elements as Apple’s VR/AR, but is only available in China, for now.

Look-alikes of Apple products often pop up in China, and mixed-reality headsets have now joined the party. Chinese smartphone maker Vivo has introduced the Vivo Vision, a headset mixing both AR and VR, and it bears many similarities to the Apple Vision Pro.

The company announced the Vivo Vision Discovery Edition at its 30th anniversary celebration in Dongguan, China, saying it’s «the first MR product developed by a smartphone manufacturer in China, positioning Vivo as the first Chinese company to operate within both the smartphone and MR product sectors.»

The Vivo Vision, currently only an in-store experience in mainland China, has a curved glass visor, an aluminum external battery pack and downward-pointing cameras like the Vision Pro. But it also has some differences — an 180-degree panoramic field of view and a much lighter weight at 398 grams (versus the Vision Pro’s 650 grams).

CNET asked Vivo if it plans to sell the Vivo Vision to non-China markets, but the company did not immediately respond.

The Vivo Vision runs on OriginOS Vision, Vivo’s mixed-reality operating system. It supports 3D video recording, spatial photos and audio, and a 120-foot cinematic screen experience. 

The starting cost in China will be $1,395 (converted to US dollars), compared to the Vision Pro at $3,500.

Even if the Vivo Vision came to the consumer market in the US, it might not matter much to Apple’s bottom line. The Vision Pro hasn’t been a big seller, likely because of the price tag. Still, the headset market is expected to grow quickly over the next several years, and Apple is already working on new versions of the Vision Pro, including one that’s more affordable than the original. 

Jon Rettinger, a tech influencer with more than 1.65 million YouTube subscribers, says he’s not overly enthusiastic about VR/AR just yet. «It’s heavy, invasive and without a must-have use case,» Rettinger told CNET. «If the technology can go from goggles to glasses, I think we’ll see a significant rise. But if the current form factors stay, it will always be niche.

The YouTuber loves that the technology exists, but still doesn’t use it. «The honeymoon wore off. Aside from some gaming and content viewing, it’s still cumbersome, and I tend to go back to my laptop,» he said. 

Continue Reading

Technologies

Today’s NYT Strands Hints, Answers and Help for Aug. 22 #537

Here are hints and answers for the NYT Strands puzzle for Aug. 22, No. 537.

Looking for the most recent Strands answer? Click here for our daily Strands hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections and Connections: Sports Edition puzzles.


Today’s NYT Strands puzzle has a fun theme, especially if you have ever read Agatha Christie books or played a few rounds of the board game Clue. If you need hints and answers, read on.

I go into depth about the rules for Strands in this story. 

If you’re looking for today’s Wordle, Connections and Mini Crossword answers, you can visit CNET’s NYT puzzle hints page.

Read more: NYT Connections Turns 1: These Are the 5 Toughest Puzzles So Far

Hint for today’s Strands puzzle

Today’s Strands theme is: Whodunit?

If that doesn’t help you, here’s a clue: Solve the crime

Clue words to unlock in-game hints

Your goal is to find hidden words that fit the puzzle’s theme. If you’re stuck, find any words you can. Every time you find three words of four letters or more, Strands will reveal one of the theme words. These are the words I used to get those hints but any words of four or more letters that you find will work:

  • REST, POEM, SOUR, SOURS, DIAL, HOLE, VOLE, ROLE, ROLES, VOLES, HOLES, DEEM, GAIT, SAME

Answers for today’s Strands puzzle

These are the answers that tie into the theme. The goal of the puzzle is to find them all, including the spangram, a theme word that reaches from one side of the puzzle to the other. When you have all of them (I originally thought there were always eight but learned that the number can vary), every letter on the board will be used. Here are the nonspangram answers:

  • HEIR, LOVER, RIVAL, SPOUSE, STRANGER, DETECTIVE

Today’s Strands spangram

Today’s Strands spangram is ITSAMYSTERY, with all the answers being characters common to mystery novels. To find it, look for the I that’s the farthest left letter on the top row, and wind down.

Continue Reading

Trending

Copyright © Verum World Media