Technologies
Game Handhelds Came Back This Year. Here’s What It Means for Gaming in 2023
The Nintendo Switch got new competition, and the future of gaming looks like it’ll be in our hands
Thanks to the Nintendo Switch, iPads, phones, VR headsets, and a ton of new gaming handhelds, I’m not gaming on my TV much anymore. In fact, gaming seems to be everywhere else other than the big panel hanging on my wall. Of course, that’s been the case before 2022. But thanks to the arrival of the Steam Deck and other handheld hardware, it feels like something’s finally happening that I’ve been waiting on for years: gaming tech is starting to become Switchified. I dreamed this would happen back in 2017.
Valve’s Steam Deck was the biggest new handheld arrival by far this year, and its popularity stands out on several fronts: as a gaming PC, it shows how software is finally starting to get more flexible and mobile, hopping between screens in a way that felt well overdue. But also, as another vehicle for streaming game services, it shows how gaming tech is starting to unbundle in a lot of strange ways.
The Nintendo Switch remains an aging, but strong, console. Mobile gaming feels like it’s starting to accelerate, thanks to cloud streaming apps and more excellent game controller cases, plus developments from mobile chip manufacturers like Qualcomm and new gaming tablets like the Razer Edge. Similarly, Logitech’s G Cloud handheld, arriving recently, is another flavor of mobile: a type of Android-based mobile device, but made to lean on game streaming.
And I didn’t even mention my favorite quirky indie handhelds, the Analogue Pocket and Panic Playdate, which have helped me rediscover tons of old games and plenty of indie newbies, too.
Can we also count VR headsets as handhelds? No, not really, although future devices like the Pimax Portal show some possibility for handhelds and VR to dovetail in ways you may not have been thinking about.
Here’s why it all matters.
Steam Deck: PCs can be handhelds now
Valve’s Steam Deck did it. The handheld Steam-compatible game system seemed like an impossible dream before it launched, but the hardware really does play tons of PC games well, and has proven to be one of the biggest gaming surprises of this year.
Valve doing it shows how other manufacturers could give it a go, too: in fact, companies like Dell and Razer already have, in a sense, via previous prototype experiments. The Steam Deck lives, though, and now there’s no reason not to make more of them.
The Steam Deck’s easy sleep/wake functions and its TV docking make it feel every bit as modular as a Switch, even if its controllers don’t detach. It’s the flexibility of the Steam Deck’s OS that shows a lot more promise. Running a variety of games or even apps, and being able to stream games, gives it the possibilities that we’d hoped the Nintendo Switch might gain someday. The Switch’s older processor limits what it can do, but the Steam Deck advances those ideas five years forward. Really, we knew this already with phones in our pockets that are as powerful as laptops, but gaming handhelds can do a lot more at also being full-fledged machines to connect to a much more cross-platform world.
I’m really curious where Valve goes next: in particular, to VR. Valve’s been active in VR for years, and is expected to make its own standalone «Deckard» VR headset in the near future. Could a new Steam Deck be compatible? It seems more than likely.
Stream Machines: Games can live anywhere
In a sense, Logitech’s G Cloud handheld and the Razer Edge tablet have a lot in common. CNET didn’t love the G Cloud, but the idea of it — an Android tablet with controls and the ability to stream games — is like a custom-made version of what you can already do with a phone or tablet and a game controller. The Razer Edge feels like a more advanced version of a similar idea, building a modular tablet with controllers around a higher-powered Qualcomm processor that’s capable of running games better, but also of streaming games as well.
These both remind me of the promises made way back by the Nvidia Shield, a tablet that was way ahead of its time and began to play with game streaming back in 2014.
Streaming games have finally come of age, both in the cloud and locally from console to handhelds. You may very well be doing this already with your phone or tablet. But, between the rise of very good game controller cases like the Backbone One and Razer Kishi and these types of specific standalone devices, it looks like mobile options could be multiplying.
Analogue Pocket and Panic Playdate: Rise of the new indies
Analogue’s ultimate retro handheld, the Pocket, and Panic’s crazy crank-enabled Playdate are very different pieces of hardware. Yet, they both point to a similar trend in gaming. The Pocket plays original Game Boy, Game Boy Advance and even Sega Game Gear game cartridges (with an adapter), and can run virtual hardware cores to recreate other game platforms. The Panic Playdate has its own season of included indie games that beam onto the handheld via Wi-Fi once a week. Both, however, can also sideload indie efforts made to run specifically on these systems.
Gaming portals like itch.io have become my most-visited places, as I check to see what experimental games people make available for Pocket or Playdate. Indie game designers create amazing efforts for all sorts of platforms: you don’t need a Playdate or Pocket for them. But these systems feel like vehicles that are ready to bring more indie efforts to life, and both feel like they’re living entirely outside of the world of the big game studios and hardware manufacturers. Maybe there’s room for more experimentation like this.
Could VR and AR be a doorway to more?
Arriving soon, the Pimax Portal is a curious sign of how tech could merge. Pimax, a manufacturer of VR headsets, is making a Switch-like Android gaming handheld that can also dock into a VR headset, becoming a handheld and standalone VR system all at once. It’s a return to the «VR goggles» concepts of early phone-based hardware like the Samsung Gear VR and Google’s Daydream, but in a potentially far more optimized and advanced format. I haven’t tried the Portal yet, but am really curious to. It’s an idea I could see more companies trying out, especially if it works better than those old limited-motion phone goggles.
Many upcoming VR headsets and AR glasses will start connecting with phones and smaller puck-like processors: the Magic Leap 2 is made this way, and Qualcomm’s next wave of AR glasses are designed to work with phones. Valve’s rumored standalone VR headset, Deckard, could possibly do the same with future Steam Decks.
Maybe Apple has similar plans in mind for how its VR headset will work with its phones and iPads. As headsets get smaller, more glasses-like, and lean on passthrough cameras and AR more, handheld accessories like game systems seem like a natural fit.
Nintendo had the right idea by making those Switch controllers slide off and work as little motion-sensitive magic wands…maybe the future of mobile gaming has been right in front of us all along.
Where this leads to in 2023
We’re already overdue for a truly new Nintendo Switch, and the Steam Deck seems bound for a sequel (although maybe not in 2023). We know a new wave of stand-alone VR headsets is on its way, and new phones and tablets are perpetual givens. The success of the Steam Deck, in particular, seems to open the door in ways that should impact both PC and console gaming. The Steam Deck was announced back in the middle of 2021, which means competitors have had a long time to prepare. But I’m also excited to see where truly decoupled indie gaming hardware could go: The Pocket and Playdate show all sorts of ways handhelds could live beyond traditional app store gateways. Cloud-connected gaming opens new pathways across hardware, too. It’s time for any mobile hardware to be more aware and flexible in its gaming strategies, because all the pieces are there. Of course, the handheld game system you’re most likely to be using in 2023 is your phone, but expect more dedicated gaming hardware to push the boundaries, too.
Technologies
Apple Launches Creator Studio Package as $13 a Month Subscription
Mac users can still buy the apps individually, but subscribers get access to Final Cut Pro and other Studio tools.
Apple is bundling its pro filmmaking and audio tools including Final Cut Pro with its productivity apps Keynote, Pages and Numbers into a subscription software suite called Apple Creator Studio.
The package, which includes apps for Mac, iPad and iPhone, includes Logic Pro, Pixelmator Pro, Motion, Compressor, MainStage and the whiteboard app Freeform. Creator Studio will be available starting Jan. 28 at a cost of $13 per month or $129 per year, or $3 per month or $30 per year for students and educators. Mac users will still have the option to purchase software like Final Cut Pro for a one-time free. The current price for Final Cut Pro in the Mac App Store is $300.
While apps such as Keynote and Pages are already free on Apple platforms, it appears that new versions of those apps will receive access to beta features that will roll out first to Creator Studio subscribers. The announcement by Apple alludes to «new AI features and premium content» in some of the apps it otherwise makes available to use for free.
What the Creator Studio bundle comes with
The star of the show in Creator Studio is Final Cut Pro, the video editing software that will now include Transcript Search on both Mac and iPad. There is also a new Beat Detection feature Apple says uses an AI model to analyze a music track and display a beat grid, making it easier to cut video to music rhythms. The software also will include a new Montage Maker on iPad for quick social video creation.
Motion, the 2D and 3D graphics tool, and Compressor also integrate with Final Cut Pro. Apple touted Motion’s Magnetic Mask feature for isolating objects or people without the need for a green screen.
Logic Pro has new features for musicians, including a Synth Player addition to AI Session Players. Chord ID, a new AI feature, can create chord progressions from audio or MIDI recordings. A new Sound Library will have hundreds of royalty-free clips, samples and loops.
A revamped MainStage app gives subscribers access to instrument, voice-professing and guitar rig tools. Pixelmator Pro arrives with new tools and filters, and there will be an iPad version in addition to the Mac tool.
Freeform in the Creator Studio package will add premium content, including curated photos, graphics and illustrations. It will also get new AI features that include image creation.
Technologies
Reddit Outage Resolved: Here’s What Happened
Did you have trouble reading your favorite subreddits today? You weren’t alone.
If you had trouble accessing the news and discussion forum Reddit on Tuesday, you weren’t the only one. However, as of 10:15 a.m. PT, the site appears to be back up and running normally. Reddit’s status monitoring page, RedditStatus.com, notes that «all systems (are) operational» after the brief outage.
But earlier, at 9:30 a.m. PT, RedditStatus.com said the company was «investigating elevated errors across reddit.com and native apps.» RedditStatus.com reported degraded site performance for both desktop web use and native mobile apps.
Earlier on Tuesday, the site-monitoring service DownDetector also reported issues at Reddit, providing additional details. At one point on Tuesday, DownDetector received over 100,000 reports that the site was having problems. At 10:25 am PT, the report numbers fell to under 600. (Disclosure: Downdetector is owned by the same parent company as CNET, Ziff Davis.)
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«Reddit is currently experiencing a significant internal outage causing widespread service disruptions,» the site said earlier Tuesday. «The impact is categorized as Very High, primarily affecting mobile app access (55%) and website connectivity (39%). While reports are heavily concentrated in major hubs like New York City and Chicago, the lack of ISP correlation suggests a broad, nationwide issue stemming from Reddit’s internal servers rather than external network providers.»
A representative for Reddit did not immediately respond to a request for comment. Another social media site, X, formerly Twitter, also showed problems on Tuesday, according to DownDetector. Those problems seemed to spike around 6:30 a.m. PT and improve after.
Technologies
This 3-in-1 Charger Is a Must-Have for Travelers, and It Just Hit a Record-Low of $95
Snag it for $45 off and charge your iPhone, AirPods and Apple Watch at the same time.
If you’re a frequent traveler, then you know that outlets are a precious commodity in places like airports and coffee shops. So why waste one on a single device when you can charge up to three at once? Right now, you can grab this seriously sleek Ugreen Magflow three-in-one foldable charger for just $95 at Amazon. That’s a $45 discount and the all-time lowest price we’ve seen. Just don’t wait too long, as this deal could expire at any time.
At just 7.4 ounces, this compact charging station is designed to be taken on the go. But despite its size, it still supports 25-watt MagSafe charging for iPhones, as well as 5-watt wireless charging for AirPods and Apple Watches. The charging stand also tilts up to double as a stand, and it’s equipped with 16 magnets to keep your phone aligned and securely in place. Plus, it’s got built-in protections against overheating, overcharging, short-circuiting and more to prevent damage to your devices.
Why this deal matters
This folding Ugreen charger is great for juicing up your devices on the go, and it’s never been more affordable. Plus, Ugreen makes some of the best MagSafe chargers on the market right now, so don’t miss your chance to grab one at a record-low price.
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