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Game Handhelds Came Back This Year. Here’s What It Means for Gaming in 2023

The Nintendo Switch got new competition, and the future of gaming looks like it’ll be in our hands

Thanks to the Nintendo Switch, iPads, phones, VR headsets, and a ton of new gaming handhelds, I’m not gaming on my TV much anymore. In fact, gaming seems to be everywhere else other than the big panel hanging on my wall. Of course, that’s been the case before 2022. But thanks to the arrival of the Steam Deck and other handheld hardware, it feels like something’s finally happening that I’ve been waiting on for years: gaming tech is starting to become Switchified. I dreamed this would happen back in 2017.

Valve’s Steam Deck was the biggest new handheld arrival by far this year, and its popularity stands out on several fronts: as a gaming PC, it shows how software is finally starting to get more flexible and mobile, hopping between screens in a way that felt well overdue. But also, as another vehicle for streaming game services, it shows how gaming tech is starting to unbundle in a lot of strange ways.

The Nintendo Switch remains an aging, but strong, console. Mobile gaming feels like it’s starting to accelerate, thanks to cloud streaming apps and more excellent game controller cases, plus developments from mobile chip manufacturers like Qualcomm and new gaming tablets like the Razer Edge. Similarly, Logitech’s G Cloud handheld, arriving recently, is another flavor of mobile: a type of Android-based mobile device, but made to lean on game streaming.

And I didn’t even mention my favorite quirky indie handhelds, the Analogue Pocket and Panic Playdate, which have helped me rediscover tons of old games and plenty of indie newbies, too.

Can we also count VR headsets as handhelds? No, not really, although future devices like the Pimax Portal show some possibility for handhelds and VR to dovetail in ways you may not have been thinking about.

Here’s why it all matters.

Steam Deck: PCs can be handhelds now

Valve’s Steam Deck did it. The handheld Steam-compatible game system seemed like an impossible dream before it launched, but the hardware really does play tons of PC games well, and has proven to be one of the biggest gaming surprises of this year.

Valve doing it shows how other manufacturers could give it a go, too: in fact, companies like Dell and Razer already have, in a sense, via previous prototype experiments. The Steam Deck lives, though, and now there’s no reason not to make more of them.

The Steam Deck’s easy sleep/wake functions and its TV docking make it feel every bit as modular as a Switch, even if its controllers don’t detach. It’s the flexibility of the Steam Deck’s OS that shows a lot more promise. Running a variety of games or even apps, and being able to stream games, gives it the possibilities that we’d hoped the Nintendo Switch might gain someday. The Switch’s older processor limits what it can do, but the Steam Deck advances those ideas five years forward. Really, we knew this already with phones in our pockets that are as powerful as laptops, but gaming handhelds can do a lot more at also being full-fledged machines to connect to a much more cross-platform world.

I’m really curious where Valve goes next: in particular, to VR. Valve’s been active in VR for years, and is expected to make its own standalone «Deckard» VR headset in the near future. Could a new Steam Deck be compatible? It seems more than likely.

Stream Machines: Games can live anywhere

In a sense, Logitech’s G Cloud handheld and the Razer Edge tablet have a lot in common. CNET didn’t love the G Cloud, but the idea of it — an Android tablet with controls and the ability to stream games — is like a custom-made version of what you can already do with a phone or tablet and a game controller. The Razer Edge feels like a more advanced version of a similar idea, building a modular tablet with controllers around a higher-powered Qualcomm processor that’s capable of running games better, but also of streaming games as well.

These both remind me of the promises made way back by the Nvidia Shield, a tablet that was way ahead of its time and began to play with game streaming back in 2014.

Streaming games have finally come of age, both in the cloud and locally from console to handhelds. You may very well be doing this already with your phone or tablet. But, between the rise of very good game controller cases like the Backbone One and Razer Kishi and these types of specific standalone devices, it looks like mobile options could be multiplying.

Analogue Pocket and Panic Playdate: Rise of the new indies

Analogue’s ultimate retro handheld, the Pocket, and Panic’s crazy crank-enabled Playdate are very different pieces of hardware. Yet, they both point to a similar trend in gaming. The Pocket plays original Game Boy, Game Boy Advance and even Sega Game Gear game cartridges (with an adapter), and can run virtual hardware cores to recreate other game platforms. The Panic Playdate has its own season of included indie games that beam onto the handheld via Wi-Fi once a week. Both, however, can also sideload indie efforts made to run specifically on these systems.

Gaming portals like itch.io have become my most-visited places, as I check to see what experimental games people make available for Pocket or Playdate. Indie game designers create amazing efforts for all sorts of platforms: you don’t need a Playdate or Pocket for them. But these systems feel like vehicles that are ready to bring more indie efforts to life, and both feel like they’re living entirely outside of the world of the big game studios and hardware manufacturers. Maybe there’s room for more experimentation like this.

Could VR and AR be a doorway to more?

Arriving soon, the Pimax Portal is a curious sign of how tech could merge. Pimax, a manufacturer of VR headsets, is making a Switch-like Android gaming handheld that can also dock into a VR headset, becoming a handheld and standalone VR system all at once. It’s a return to the «VR goggles» concepts of early phone-based hardware like the Samsung Gear VR and Google’s Daydream, but in a potentially far more optimized and advanced format. I haven’t tried the Portal yet, but am really curious to. It’s an idea I could see more companies trying out, especially if it works better than those old limited-motion phone goggles.

Many upcoming VR headsets and AR glasses will start connecting with phones and smaller puck-like processors: the Magic Leap 2 is made this way, and Qualcomm’s next wave of AR glasses are designed to work with phones. Valve’s rumored standalone VR headset, Deckard, could possibly do the same with future Steam Decks.

Maybe Apple has similar plans in mind for how its VR headset will work with its phones and iPads. As headsets get smaller, more glasses-like, and lean on passthrough cameras and AR more, handheld accessories like game systems seem like a natural fit.

Nintendo had the right idea by making those Switch controllers slide off and work as little motion-sensitive magic wands…maybe the future of mobile gaming has been right in front of us all along.

Where this leads to in 2023

We’re already overdue for a truly new Nintendo Switch, and the Steam Deck seems bound for a sequel (although maybe not in 2023). We know a new wave of stand-alone VR headsets is on its way, and new phones and tablets are perpetual givens. The success of the Steam Deck, in particular, seems to open the door in ways that should impact both PC and console gaming. The Steam Deck was announced back in the middle of 2021, which means competitors have had a long time to prepare. But I’m also excited to see where truly decoupled indie gaming hardware could go: The Pocket and Playdate show all sorts of ways handhelds could live beyond traditional app store gateways. Cloud-connected gaming opens new pathways across hardware, too. It’s time for any mobile hardware to be more aware and flexible in its gaming strategies, because all the pieces are there. Of course, the handheld game system you’re most likely to be using in 2023 is your phone, but expect more dedicated gaming hardware to push the boundaries, too.

Technologies

Drag x Drive Proves the Switch 2’s Mouse Mode Controls Are Fantastic

Nintendo has done it again with a great new way to play games on its just-launched console.

Nintendo’s next summer title — and one of the few new games for the Switch 2 soon after its June launch — is the multiplayer wheelchair basketball game, Drag x Drive. It uses the console’s new Joy-Con mouse controls to simulate moving the wheels of your chair (or vehicle, as it’s referred to in-game) while playing short three-on-three matches. While it does take some getting used to, it shows off how well this new input mode works and harkens back to an era of motion-controlled gaming made popular on Nintendo’s Wii. 

Playing Drag x Drive is unique, reflecting the Switch 2 new tech. You detach each Joy-Con 2 controller from the system, place the sensors face down on a surface (which can range from a table to even your legs), and slide the controllers forward and backward to move the wheels respectively. I actually found it more comfortable on my wrists to use the controllers positioned a little wider on my thighs instead of straight up and down on a table. 

Learning to play has a steep curve, and I found my shoulders getting tired quickly as the game kept reminding me that longer strokes would move my character faster on the court. For anyone who experienced Tennis Elbow back when WiiSports came out, Drag x Drive’s bodily wear-and-tear will be familiar. 

The mouse’s controls are good — better than I expected, in fact. They feel snappy, and I was able to pull off some higher-level maneuvers when I got used to it. And as you move, you can feel a subtle vibration in each hand to help you dial in how much force you’re inputting. Moving the controllers at different speeds will adjust the turning radius. Braking (by pressing the R or L buttons) can be done independently of each wheel to further your control. There are even tricks you can pull off by using breaking and lifting the controllers in specific combinations, which the game points out will help you perform more advanced blocks and interceptions. 

Controls are the big novelty of Drag x Drive and take time to get used to, though the court and game modes offer their own unique challenges. 

Read more: I Played Donkey Kong Bananza. It’s the Switch 2’s Killer Ape

Moderately deep mechanics for a $20 game

The primary mode is a 3-minute three-on-three game that’s reminiscent of Rocket League (without the jetpacks). There’s an indicator always pointing toward the oversized ball. Rolling into it will pick it up. If you’re going fast enough (represented by a flashing light on your back) and crashing into someone head-on will knock it loose. And if you raise one of the joy-cons off the surface, you will lift the ball, flicking your wrist will make a shot. 

Since the court is kind of a skateboard-style bowl, you can even roll up into the air from the sides and shoot or dunk from above. These trick shots will award players with more granular points, for example, an aerial shot might award you 2.3 instead of the standard two you’d see in typical basketball. But you can still land a three-pointer from outside the boundary, but you’ll have to be lined up real well while the other five players aren’t slamming into you.

Defense also works just like you’d expect, with positioning playing the most important role. Pressing the R and L buttons together will pass the ball to a teammate. If an opponent is in the way, they can intercept. This is key since I witnessed many teams pass a ball way down the court to an isolated player while we tried to race after them to stop the shot. Like every sport, you’ll want to spread out and cover someone instead of clumping all together around the ball, like most new players often do.

While Drag x Drive curiously doesn’t refer to anything as a wheelchair (or even highlight the awesome and inclusive sport of wheelchair basketball), it’s really wonderful to see this representation. The characters can also be swapped out for one of three unit types: defense, forward or guard, all with different speed and power stats. From there, you can customise your character’s outfit and gear, with more to unlock as you play. 

Outside of the online play, there are also nine different bot difficulties you can take on, so the game is playable in single player. There are also several minigames stationed around the hub area. These include a timed race and a rebound mode where you need to chase after a bouncing ball in the hub before time runs out. They’re pretty short and not all that interesting, but they will reward you with medals to unlock gear. There are also some obstacles positioned around to play with. One example is a giant jump rope that you can bunny hop over. 

There isn’t a typical career or story campaign to work through — the main draw is the one core multiplayer mode. Considering the low $20 entry price, I wouldn’t expect anything super in-depth, making this more of a unique application of the Switch 2 Joy-Cons’ mouse mode than a long-lasting play experience. 

Drag x Drive is a shallow experience, but the skill ceiling has a lot of potential. Its low entry price makes it an easy recommendation, even if you’re just interested in trying out the new mouse controls that the Switch 2 offers. If Nintendo chooses to support the game with more content in the future, I would love to see limited-time events and more game modes get added, building on the bones of one of the most unique sports games to come out in years. 

Drag x Drive comes out on Switch 2 on Thursday. 

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Technologies

Bag the Premium Sonos Ace ANC Headphones for Just $299 in Your Choice of Color

Save $100 on a new pair of high-end ANC headphones while you still can.

It might have taken longer than anyone expected, but Sonos’ entry into the premium ANC headphone market soon made waves. The Sonos Ace headphones come with everything that we expect in 2025, including a hefty price tag.

But, thankfully, most retailers are now offering a solid discount that slashes the price to just $399. That price means that you’re saving $100 off the usual asking price without the need to do anything special — no coupons and no codes are needed. You can also choose between the black and white models when ordering, but we don’t know how long this new price will last. Consider placing your order soon, before it’s too late.

CNET’s headphones expert David Carnoy liked the Sonos Ace a lot, remarking that «overall, they deliver a more premium listening experience, as well as better noise-canceling and voice-calling performance» than many other options at this premium price range, but did state that the price tag itself was an issue. They’re comfortable, have strong spatial audio and they look good to boot. 

Hey, did you know? CNET Deals texts are free, easy and save you money.

These headphones boast support for lossless audio via Bluetooth and their USB-C port, while plush memory foam ear pads ensure a comfortable fit all day long. You’ll also get up to 30 hours of battery life even with ANC enabled, while just three minutes on the charger gets you up to three hours of playback.

The newness of the Sonos Ace headphones and the rarity of Sonos deals make this one of the best headphone deals right now, especially if you like having the latest devices. 

Why this deal matters

The Sonos Ace headphones are currently available at a significant discount. You can save $100 on these if you’re quick. This is very nearly the lowest price we’ve seen, so we recommend ordering your new headphones sooner rather than later.

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Technologies

Today’s Wordle Hints, Answer and Help for Aug. 13, #1516: Did You Know This Word?

Here are hints and the answer for today’s super-difficult Wordle for Aug. 13, No. 1,516

Looking for the most recent Wordle answer? Click here for today’s Wordle hints, as well as our daily answers and hints for The New York Times Mini Crossword, Connections, Connections: Sports Edition and Strands puzzles.


Today’s Wordle puzzle is a pretty tough one. It describes a drink that most Americans have probably never tried before, and the letters aren’t super common, either. If you need a new starter word, check out our list of which letters show up the most in English words. If you need hints and the answer, read on.

Today’s Wordle hints

Before we show you today’s Wordle answer, we’ll give you some hints. If you don’t want a spoiler, look away now.

Wordle hint No. 1: Repeats

Today’s Wordle answer has no repeated letters.

Wordle hint No. 2: Vowels

Today’s Wordle answer has two vowels.

Wordle hint No. 3: Start letter.

Today’s Wordle answer begins with K.

Wordle hint No. 4:Drink up

Today’s Wordle refers to a beverage.

Wordle hint No. 5: Meaning

Today’s Wordle answer refers to a fermented milk drink with a sour taste, which originates from the Caucasus Mountains.

TODAY’S WORDLE ANSWER

Today’s Wordle answer is KEFIR.

Yesterday’s Wordle answer

Yesterday’s Wordle answer, Aug. 12, No. 1515 was NOMAD.

Recent Wordle answers

Aug. 8, No. 1511: IMBUE

Aug. 9, No. 1512: NASAL

Aug. 10, No. 1513: MINTY

Aug. 11, No. 1514: SOUTH

What’s the best Wordle starting word?

Don’t be afraid to use our tip sheet ranking all the letters in the alphabet by frequency of uses. In short, you want starter words that lean heavy on E, A and R, and don’t contain Z, J and Q. 

Some solid starter words to try:

ADIEU

TRAIN

CLOSE

STARE

NOISE

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