Technologies
Metroid Prime 4 Beyond Review: The Wait Was Worth It
Come on in, the space desert’s fine.
Winter’s coming, and Nintendo has delivered an epic Switch game to get lost in for the season. After a week of playing Metroid Prime 4: Beyond, I know this is the one I’ve been waiting for. It’s full of alien motorbikes, alien relics, psychic powers and a lot of puzzle-solving.
It’s been a long time since I played a Metroid Prime game. I used to huddle around my GameCube in California, playing the first one. I never got sucked too far into 2D Metroid games, but Prime’s mysterious unfolding caverns and worlds felt like exploring space tombs. It’s always had a bit of a 3D Zelda vibe to me. The Prime games felt more powerful, more immersive than the 2D ones, even Dread. (The original Prime is on Switch too, remastered and worth playing.)
With Prime 4, announced more than eight years ago, it took me some time to get back into it. But now it’s all I think about playing. My recommendation is to just go in for the experience. Go in knowing nothing, and maybe even skip everything in this review, or any other review. Mystery is Metroid’s calling card. Your big adventure on the Switch is here.
If you’re new, here’s the deal: 3D Metroid is a first-person shooter adventure, but with a lot more emphasis on exploration and puzzle-solving than straight-up battle. Once again, you play as Samus, the bounty hunter who quietly explores her world. Enemies and bosses do pop up, and they can be hard, but expect challenges similar to boss battles in a Zelda game. Just like all the other Metroid games, your various powers are lost and must be found again, piece by piece. Besides running and jumping and shooting, you can morph into a ball. Or, this time, hop on a Tron-like space bike called Vi-O-La.
I wasn’t sure if Prime 4 would be for me, or if I’d feel lost in lore I’d forgotten or hadn’t absorbed (since I hadn’t finished Prime 2 or 3, and barely remember what happened in Prime). It’s OK. This game assumes you might be coming in clean, though knowing the Metroid series will help.
Hollywood flair, but not too much
It’s also clear that Nintendo is pushing the Metroid series more into the mainstream. With Nintendo making theme parks and films now, Metroid seems like a future candidate for another franchise spin-off. The game’s stellar opening video sequences feel like being propelled into Star Wars, and yes, the new talking side characters are peppered throughout. Some are annoying, some a bit clichéd, but all seem like they’re possibly auditioning for roles in future entertainment to come.
That annoying guy who seemed to always barge in during early game demos a few weeks ago? He doesn’t bother me too much. Definitely a lot of chat at first, but it settles down later. And, good news: So far, hours into playing, these characters don’t bother you all the time. In fact, in most of the maze-like maps, they’re out of communication range, and you’re on your own. Don’t worry, the lonely Samus vibe is still there.
Just enough feelings of getting truly lost
Samus ends up isolated on a new planet, Viewros, which is full of ancient artifacts from a civilization called the Lamorn that need to be awakened. You don’t know why you’re there, and you don’t know where to go. I mean, there are maps, and suggestions, and sometimes the game pings you a specific map goal. But the game doesn’t hold your hand much. I often wondered what to do next, which isn’t a bad thing at all. There are in-game suggestions and clues, and the design also lends itself to further suggestions.
A semi-open world
And what I’m still wrapping my head around is the vast desert overworld of Viewros, which exists within a mega map where specific regions to visit are scattered throughout. The desert feels largely empty, but there are mysterious things to find in it, some of which can’t even be accessed at first. Underground shrine-like caves. Pieces of rubble. Odd machines.
Also, the motorbike you uncover and ride — Vi-O-La, aka the Zelda Horse of Metroid Prime 4 — adds a nice bit of open-world feel here. Not a massive one so far, but enough to give the game dimension. It’s not Breath of the Wild, but it is a bit like Ocarina of Time’s handling of space. I love riding that Tron bike around, and I want all the Metroid games to add this type of layer. (Would there ever be a spaceship to fly? Is there one later, in this game? I don’t even know yet.)
It’s great (on Switch 2)
I haven’t played Metroid Prime 4 on the original Switch, but just like Pokemon Legends Z-A, it’s both Switch and Switch 2 playable. The Switch 2 version features a silky-smooth 60 frames per second (or 120fps at a lower resolution) and a fun mouse mode with the Joy-Cons, but I barely used it. I just find standard controls perfectly great as they are.
And, you do a lot of scanning of things in this game, using a Psychic Visor mode that sometimes activates relics, or scans and catalogs creatures, items and artifacts. That left trigger is maybe the most-used button in the game.
The game plays great both docked and handheld, which is good news because I’ll be traveling with this one for a while. I’m nowhere near finishing (sorry, I’m a slow gamer), but this earns the hype, even if it’s not a total reinvention of the control and play style. Now erase your brain of everything I said and dive in. Better you know nothing at all.
Technologies
Today’s NYT Mini Crossword Answers for Wednesday, Jan. 28
Here are the answers for The New York Times Mini Crossword for Jan. 28.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Need some help with today’s Mini Crossword? Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Remove from a position of power
Answer: OUST
5A clue: Not cool
Answer: UNHIP
7A clue: «Fine, see if ___!»
Answer: ICARE
8A clue: Kind of bored
Answer: JADED
9A clue: Primatologist’s subjects
Answer: APES
Mini down clues and answers
1D clue: Kind of board
Answer: OUIJA
2D clue: Prepare to use, as a pen
Answer: UNCAP
3D clue: Desirable place to sit on a hot day
Answer: SHADE
4D clue: Pair on a bicycle
Answer: TIRES
6D clue: ___ Xing (street sign)
Answer: PED
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Technologies
Today’s NYT Connections: Sports Edition Hints and Answers for Jan. 28, #492
Here are hints and the answers for the NYT Connections: Sports Edition puzzle for Jan. 28, No. 492.
Looking for the most recent regular Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle and Strands puzzles.
Today’s Connections: Sports Edition is a tough one. If you’re struggling with today’s puzzle but still want to solve it, read on for hints and the answers.
Connections: Sports Edition is published by The Athletic, the subscription-based sports journalism site owned by The Times. It doesn’t appear in the NYT Games app, but it does in The Athletic’s own app. Or you can play it for free online.
Read more: NYT Connections: Sports Edition Puzzle Comes Out of Beta
Hints for today’s Connections: Sports Edition groups
Here are four hints for the groupings in today’s Connections: Sports Edition puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.
Yellow group hint: Stats about an athlete.
Green group hint: Where to watch games.
Blue group hint: There used to be a ballpark.
Purple group hint: Names are hidden in these words.
Answers for today’s Connections: Sports Edition groups
Yellow group: Player bio information.
Green group: Sports streamers.
Blue group: Former MLB ballparks.
Purple group: Ends in a Hall of Fame QB.
Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words
What are today’s Connections: Sports Edition answers?
The yellow words in today’s Connections
The theme is player bio information. The four answers are alma mater, height, number and position.
The green words in today’s Connections
The theme is sports streamers. The four answers are Netflix, Paramount, Peacock and Prime.
The blue words in today’s Connections
The theme is former MLB ballparks. The four answers are Ebbets, Kingdome, Three Rivers and Tiger.
The purple words in today’s Connections
The theme is ends in a Hall of Fame QB. The four answers are forewarner, Harbaugh, honeymoon and outmanning.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
Technologies
Google Rolls Out Expanded Theft Protection Features for Android Devices
The latest Android security update makes it harder for thieves to break into stolen phones, with stronger biometric requirements and smarter lockouts.
Google on Tuesday announced a significant update to its Android theft-protection arsenal, introducing new tools and settings aimed at making stolen smartphones harder for criminals to access and exploit. The updates, detailed on Google’s official security blog, build on Android’s existing protections and add both stronger defenses and more flexible user controls.
Smartphones carry your most sensitive data, from banking apps to personal photos, and losing your device to theft can quickly escalate into identity and financial fraud. To counter that threat, Google is layering multiple protective features that work before, during and after a theft.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
At the center of the update is a revamped Failed Authentication Lock. Previously introduced in Android 15, this feature now gets its own toggle in Android 16 settings, letting you decide whether your phone should automatically lock itself after repeated incorrect PIN or biometric attempts. This gives you more control over how aggressively your phone defends against brute-force guessing without weakening security.
Google is also beefing up biometric security across the platform. A feature called Identity Check, originally rolled out in earlier Android versions, has been broadened to apply to all apps and services that use Android’s Biometric Prompt — the pop-up that asks for your fingerprint or face to confirm it’s really you — including third-party banking apps and password managers. This means that even if a thief somehow bypasses your lock screen, they’ll face an additional biometric barrier before accessing sensitive apps.
On the recovery side, Google improved Remote Lock, a tool that allows you to lock a lost or stolen device from a web browser by entering a verified phone number. The company added an optional security challenge to ensure only the legitimate owner can initiate a remote lock, an important safeguard against misuse.
And finally, in a notable regional rollout, Google said it is now enabling both Theft Detection Lock and Remote Lock by default on new Android device activations in Brazil, a market where phone theft rates are comparatively high. Theft Detection Lock uses on-device AI to detect sudden movements consistent with a snatch-and-run theft, automatically locking the screen to block immediate access to data.
With stolen phones often used to access bank accounts and personal data, Google says these updates are meant to keep a single theft from turning into a much bigger problem.
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