Technologies
Donkey Kong Bananza Review: The Best Switch Game in Years Is a Switch 2 Exclusive
DK is helping me punch my way through summer.
Summers are about big, fun, mind-numbing movies. Great escapes in the best of ways. I need that right now, and maybe you do too. I’m happy to say that Donkey Kong Bananza is here to whisk you off to multilevel worlds of satisfyingly smashing madness, to cheer you up and give you an excuse to punch the heck out of things. It’s a game my 12-year-old son has loved playing along with me, although I’ve had to find ways to wrestle the game back to play for myself.
I was wowed by Bananza during an early preview a few weeks ago, but after a few weeks of play at home, it’s even better. This is my favorite Switch game since… I have no idea when. Maybe since Super Mario Odyssey.
The catch is that you need the new Nintendo Switch 2 console to play it. Donkey Kong Bananza won’t work on the original Switch — or on any other gaming device. Of course, that’s the whole idea.
Nintendo needed home run games for its new Switch 2 console, and it hit a grand slam with the new Donkey Kong. I still haven’t finished the game, but I already know it’s the best reason to buy a Switch 2 yet.
Donkey Kong Bananza comes out tomorrow, July 17. It’s available for preorder now for $70 from Nintendo.com and other retailers. We’re also keeping track of Nintendo Switch 2 restocks if you’re still seeking a console.
Smashing story with co-op options
In a lot of ways, Bananza feels like Zelda and Mario met in the middle.
The story’s weird, but what Mario (or Nintendo) game isn’t? Donkey Kong’s world has been threatened by a sinister bunch of apes, after a large meteor knocks a mining company deep into the planet’s core. The adventure involves diving down into those sublevels — it’s Donkey Kong Hollow Earth, or Journey to the Center of the Kongiverse. The big difference in this game is that you can destroy just about anything, burrowing and tunneling throughout the game’s large 3D maps.
Technically, this isn’t a true collaborative co-op game, but there’s a mode where Pauline — a young girl who mysteriously fell from the sky and becomes Donkey Kong’s friend — can throw her voice, literally, at things to destroy them. A second player takes over as Pauline and aims and shoots words at enemies, and can absorb material powers from nearby rocks and objects. It’s more engaging than the hat-throwing co-op in Odyssey.
You can Game Share Bananza with a local Switch 2 or Switch 1 in co-op mode to play on two screens, or just play on one. For this review, I wasn’t allowed to Game Share to a second Switch.
The Mario mojo
Bananza is made by the Super Mario Odyssey team, and its 3D platforming feels like a Mario sequel. You can wander through large but still self-contained sublevels that remind me of the Kingdoms in Super Mario Odyssey. As you descend to new levels, the characters you meet and the level’s game mechanics shift up a bit. The levels aren’t as drastically different or quite as weirdly whimsical as the ones in Odyssey, but they feel a lot busier.
Jumping and punching are the main ways to control things, but there are plenty of other moves. There’s also a skill tree of abilities to unlock and power up, which uses points you accumulate by collecting giant, crystal bananas (just go with it). Donkey Kong can also buy new outfits, much like Mario Odyssey, but these outfits (or pieces of outfits) give extra perks, like cold resistance or faster energy recovery.
Each of the levels has goals and sub-bosses to fight, but also secret subchallenges to discover — some of them 3D, some 2D side-scrolling. There are other things to find, in every direction, on any potential hillside or surface, if you just pummel your fists and dig. The free-digging usually involves either finding more crystal bananas or various-sized fossils, which can be collected and redeemed for costumes. There’s gold to accumulate, too, which acts as general currency. But even as I rush to the next goal on any level, I’m equally tempted to just start digging around and see what’s going on somewhere else.
The Zelda zeitgeist
Here’s where Bananza really starts to feel like a lower-key Zelda game, especially when it comes to finding characters and following sub-missions. You can talk to lots of the strange characters in each sublevel, and some share important news. You’ll get directed to a particular goal, and on a 3D map, you can track your progress or warp to other spots. But as the game’s progress starts to wind up and down through sublevels, it begins to feel a lot more quest-y than any Mario game.
Zelda: Tears of the Kingdom kept coming to mind for me. That game’s vast overworld and underworld — and its various ways of finding passages between — is very much like Bananza. Also, like recent Zelda games, you can climb just about anywhere (or surf chunks of rock you rip out of the ground). The outfit perks feel Zelda-like, and so does the game’s sense of real-time, chaotic physics. Some puzzles involve understanding the environment and manipulating it, much like I did many times in Tears.
There’s also a sense of persistence in Bananza. You can create little home bases that let you rest up and change outfits. You’ll meander off and come back to locations. Mario Odyssey had some of this too, but Bananza feels more lived in.
Unlike recent Zeldas, though, this game’s challenges are relatively contained. You won’t have long lists of subquests or stories to lose track of. After spending months away from Zelda, and coming back not remembering what I was meant to do next, I appreciate Bananza’s simpler vibe.
A whole new yet familiar feel
Most importantly, Bananza just feels fresh. I get a little tired, sometimes, of diving back into new Zeldas and Marios that layer legends on top of legends. Donkey Kong’s universe is different from previous Kong games, especially the giant, wrinkled Elders who preside over subworlds like spirits, granting extra transformation powers. This is where the «Bananza» name comes in.
Accumulating enough gold triggers a chance to become a spirit animal. There’s a Bananza version of Kong that has stronger punches, an ostrich that can fly and drop egg bombs, and a zebra that can run fast over ice and water. (I haven’t unlocked any others yet.)
After a week-plus of playing, I’m still consistently surprised by what I’m encountering. But I’m also finding it familiar and comfortable, just like a big summer movie. And that’s what this is: Nintendo’s big blockbuster summer game, one of the best I can remember. Something I don’t want to end, and I’m glad to have more to explore.
I’m also surprised by other things: there’s no online mode, which I don’t mind but feels surprising after Super Mario Wonder’s clever additions. The game download size is only 8GB, shockingly small compared to Switch 2 launch games like Cyberpunk 2077, which were nearly 60GB. I was getting worried about how much storage space I’d have on the Switch 2 over time, but if more games are like Bananza, things will be OK.
My youngest son was instantly interested in Bananza, so much so that he didn’t want me playing without him. I had to, though, so I could carve enough time out to play. We’re going to backtrack and play again, and he’ll start playing, too. Will Bananza feel as replayable and infinitely fun as many of Nintendo’s best? I can’t entirely tell yet, but there’s already so much I’ve skipped over in so many levels, I don’t doubt it. There’s also a 3D art mode thrown in as a bonus where you use the Joy-Cons to sculpt and paint ape heads and bunches of bananas.
Donkey Kong makes it worth buying a Switch 2
Bananza is a great sign for where Nintendo’s heading with the Switch 2. It feels like a more evolved version of many Switch games of the past, but just like Mario Kart World, the other major Switch 2 exclusive, it takes the good ideas even further. Bananza is also an extension of Nintendo’s universe, including the Super Mario Movie, which has a Donkey Kong that looks like this one, and Super Nintendo World, which has a Donkey Kong land, too. And yes, Super Nintendo World’s Donkey Kong Power-Up bands even work like Amiibo with this game.
This is a game as vibrant and kinetic as Sony’s fantastic Astro Bot and similarly full of things to search for and do. In comparison, Super Mario Odyssey now seems surprisingly quiet and chill.
And yes, this game is worth getting a Switch 2 for — that was the idea all along. It’s nice to see that Nintendo really pulled it off, though. Combined with Mario Kart World, this is a heck of a one-two punch. I’d still love a proper 3D Mario sequel someday, but Bananza is practically that right now.
Technologies
This New AI Feature for Cars Promises to Keep You From Missing Your Exit
Polestar is integrating Google Maps’ live lane guidance into the head-up display.
Technologies
Android Users Downloaded OpenAI’s Sora AI App Nearly Half a Million Times in One Day
How much AI slop does 470,000 Sora app installs equate to?
It’s only been two days since OpenAI dropped the Android-compatible version of its Sora app, but the AI social media app’s popularity seems to know no bounds. A new report from Appfigures found that the Android app was downloaded 470,000 times on the first day it was available. That’s four times as many downloads as compared to Sora’s initial iOS app launch in September, according to TechCrunch, which originally reported the news.
Keep in mind that the iOS app was downloaded over a million times in under five days. It was also restricted to North America and required an invite code. Since Sora has dropped its invite code requirement and opened up the app to more countries, it makes sense that Android downloads would be higher than the iOS ones. But it’s still an eye-popping statistic, even for an app that has quickly become one of the most powerful and controversial AI developments so far.
The Android app is just one of many updates OpenAI has dropped in recent weeks. In a new post, OpenAI’s head of Sora, Bill Peebles, outlined what’s coming soon for the AI-video app, including new creation tools, improved social features and much-anticipated Android support. OpenAI also said it would be working with unions like SAG-AFTRA and other celebrities and public figures to help manage the creation of potentially inappropriate or illegal videos, including deepfakes.
You can download Sora now on the Google Play Store and start scrolling right away. Here’s everything that’s inside the Sora app. For more, check out our guide for how to spot AI-generated videos.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
Cameos and editing tools
Sora recently gained new creation tools in the form of character cameos, which are now expanding beyond people. Cameo is Sora’s primary feature that allows you to use other people’s likenesses to create nearly any kind of AI video. Soon, you’ll be able to cameo your dog, guinea pig, favorite stuffed toy or generated characters from existing Sora videos. Several Halloween-themed characters have been added recently.
The app’s generation interface will also highlight trending cameos in real-time, likely building on popular existing social media features, such as the For You page or Explore page on Instagram.
OpenAI is also introducing basic video editing tools, beginning with the ability to stitch clips together directly within the app. Peebles says more advanced editing features are on the way, hinting at a broader creative suite that aims to move Sora beyond short, one-off generations to an app that can be used by professional creators.
On the social side, the team is experimenting with new ways to utilize Sora with friends and communities, rather than just a global feed. That could mean channels for your university, workplace, hobbies or sports teams, bringing a more localized vibe to what has so far been a mostly chaotic public stream of AI videos.
These changes follow the first major Sora update earlier this month, which introduced longer video limits and a storyboarding feature. The company announced that free Sora users can make videos up to 15 seconds long on the iPhone app and the web (which is the only way Android users can use Sora at the moment). Pro users also receive an additional 10 seconds when creating on the web, for a total of 35 seconds. The announcement came one day after Google upgraded its popular AI video model, Veo 3, to handle longer video generations.
New payment options for videos
As OpenAI added new features and opened up its app to anyone (no invite code needed), it also introduced payment plans. Previously, free users could generate up to 30 videos per day, while Pro users had a limit of 100 videos per day. Now, if anyone hits their generation limit, they can pay $4 for an additional 10 video generations.
Since your Sora account is linked to your ChatGPT account, if you pay for ChatGPT Pro, you’re a paying Sora user. For more information, see all the payment plans.
Storyboarding
Storyboarding, available only to Pro users on the web, lets creators plan out videos on the web before generating them. Storyboarding has long been a part of the professional filmmaking process and is occasionally included in more professional software programs. Google’s AI filmmaking program Flow, for example, allows for storyboarding. But this is an interesting and somewhat unexpected addition to Sora.
Sora has only been around a short time, but the vibe on the app is focused on shorter, funny videos, echoing OpenAI’s claim that the app is designed to help people connect with their friends. Professional-grade videos that are longer and better planned aren’t very common, but these upcoming updates will likely change that.
This could be a sign that OpenAI is attempting to attract the professional creators it has previously alienated. Professional creators would need storyboarding, video editing, longer run times, and higher resolutions, and OpenAI seems to be addressing these needs quickly.
(Disclosure: Ziff Davis, CNET’s parent company, in April filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.)
Technologies
Today’s NYT Connections: Sports Edition Hints and Answers for Nov. 7, #410
Here are hints and the answers for the NYT Connections: Sports Edition puzzle No. 410 for Friday, Nov. 7.
Looking for the most recent regular Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle and Strands puzzles.
Today’s Connections: Sports Edition is a fun one. I thought the blue category was the easiest group of the four, but maybe that’s because I’m a movie buff. If you’re struggling but still want to solve it, read on for hints and the answers.
Connections: Sports Edition is published by The Athletic, the subscription-based sports journalism site owned by the Times. It doesn’t show up in the NYT Games app but appears in The Athletic’s own app. Or you can play it for free online.
Read more: NYT Connections: Sports Edition Puzzle Comes Out of Beta
Hints for today’s Connections: Sports Edition groups
Here are four hints for the groupings in today’s Connections: Sports Edition puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.
Yellow group hint: You need strength for this.
Green group hint: Lone Star State.
Blue group hint: Gonna fly now.
Purple group hint: Apparel hidden in the words.
Answers for today’s Connections: Sports Edition groups
Yellow group: Weighlifting needs.
Green group: Follows «Texas.»
Blue group: Characters in the Rocky franchise, familiarly.
Purple group: Starts with a piece of clothing.
Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words
What are today’s Connections: Sports Edition answers?
The yellow words in today’s Connections
The theme is weightlifting needs. The four answers are barbell, bench, plates and spotter.
The green words in today’s Connections
The theme is follows «Texas.» The four answers are A&M, Longhorns, Rangers and Tech.
The blue words in today’s Connections
The theme is characters in the Rocky franchise, familiarly. The four answers are Adrian, Apollo, Clubber and Rocky.
The purple words in today’s Connections
The theme is starts with a piece of clothing. The four answers are Beltré, Capitals, shoestring catch and shortstop.
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