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iOS 16.3: The New iPhone Features You Can Try Now

New features include more security options and new ways to use emergency SOS via satellite.

Apple released iOS 16.3 on Jan. 23, and the update brings new features, bug fixes and security updates to people with an iPhone 8 or later. One of the biggest new features in iOS 16.3 means you can now use security keys to protect your Apple ID.

This update was released alongside updates for other Apple software, too, like iPadOS, Safari and previous versions of iOS. The latest iOS update arrives about a month after the release of iOS 16.2.

Here are the new features landing on your iPhone with iOS 16.3.

Security keys come to Apple ID

Users can now use third-party security keys instead of two-factor authentication for their Apple ID.

Security keys are a lot like keys to your home. You still use passwords, but this extra layer of security can help protect you against phishing scams and hackers.

«Hardware security keys are very, very secure,» Diya Jolly, chief product officer of authentication service company Okta, told CNET’s Stephen Shankland.

Apple’s security keys feature only works with FIDO Alliance-certified security keys.

Support for the second-gen HomePod

Apple’s iOS 16.3 software will support the second-generation HomePod, which is set to be released on Feb. 3 for $299 ( 299, AU$479). Apple announced the release of the new HomePod four days before the latest iOS software was made available.

New Unity wallpaper for Black History Month

The latest iOS update includes a new iPhone wallpaper as part of Apple’s Black Unity Collection. The collection celebrates Black History Month with a special-edition Apple Watch Black Unity Sport Loop, a mosaic watch face and the new iPhone wallpaper. Apple also plans to release a selection of Black History Month content for Apple TV, Fitness Plus, Music, Maps, Books, Podcasts and the App Store as part of the collection.

New ways to use Emergency SOS via satellite

Emergency SOS via satellite was introduced at Apple’s event in September. In iOS 16.3, the Call with Hold option has been replaced with Call with Hold and Release. If you enable Call with Hold and Release, you can hold the side button and a volume button to initiate a countdown and an alarm. After the countdown, you release the buttons and your iPhone will call emergency services on its own. Before with Call with Hold, pressing the side button and a volume button would first bring up the Emergency SOS call slider. If you continued to hold the buttons, a countdown started and an alarm would go off. After the countdown ended, your phone would make an emergency call.

There’s also an option to Call Quietly in Emergency SOS. By enabling this option, when you try to make an emergency SOS call, your phone won’t start flashing or making an alarm sound.

Here is the list of new features and changes included in iOS 16.3.

  • New Unity wallpaper honors Black history and culture in celebration of Black History Month.
  • Security Keys for Apple ID allow users to strengthen the security of their account by requiring a physical security key as part of the two factor authentication sign in process on new devices.
  • Support for HomePod (second generation).
  • Emergency SOS calls now require holding the side button with the up or down volume button and then releasing in order to prevent inadvertent emergency calls.
  • Fixes an issue in Freeform where some drawing strokes created with Apple Pencil or your finger may not appear on shared boards.
  • Addresses an issue where the wallpaper may appear black on the Lock Screen.
  • Fixes an issue where horizontal lines may temporarily appear while waking up iPhone 14 Pro Max.
  • Fixes an issue where the Home Lock Screen widget does not accurately display Home app status.
  • Addresses an issue where Siri may not respond properly to music requests
  • Resolves issues where Siri requests in CarPlay may not be understood correctly.

For more iOS 16 news, see what new features were added in iOS 16.2 and iOS 16.1. Here’s how you can sign up to test Apple’s iOS beta software, too.

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This $20K Humanoid Robot Promises to Tidy Your Home. But There Are Strings Attached

The new Neo robot from 1X is designed to do chores. It’ll need help from you — and from folks behind the curtain.

It stands 5 feet, 6 inches tall, weighs about as much as a golden retriever and costs near the price of a brand-new budget car. 

This is Neo, the humanoid robot. It’s billed as a personal assistant you can talk to and eventually rely on to take care of everyday tasks, such as loading the dishwasher and folding laundry. 

Neo doesn’t work cheap. It’ll cost you $20,000. And even then, you’ll still have to train this new home bot, and possibly need a remote assist as well.

If that sounds enticing, preorders are now open (for a mere $200 down). You’ll be signing up as an early adopter for what Neo’s maker, a California-based company called 1X, is calling a «consumer-ready humanoid.» That’s opposed to other humanoids under development from the likes of Tesla and Figure, which are, for the moment at least, more focused on factory environments. 

Neo is a whole order of magnitude different from robot vacuums like those from Roomba, Eufy and Ecovacs, and embodies a long-running sci-fi fantasy of robot maids and butlers doing chores and picking up after us. If this is the future, read on for more of what’s in store.


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What the Neo robot can do around the house

The pitch from 1X is that Neo can do all manner of household chores: fold laundry, run a vacuum, tidy shelves, bring in the groceries. It can open doors, climb stairs and even act as a home entertainment system.

Neo appears to move smoothly, with a soft, almost human-like gait, thanks to 1X’s tendon-driven motor system that gives it gentle motion and impressive strength. The company says it can lift up to 154 pounds and carry 55 pounds, but it is quieter than a refrigerator. It’s covered in soft materials and neutral colors, making it look less intimidating than metallic prototypes from other companies.

The company says Neo has a 4-hour runtime. Its hands are IP68-rated, meaning they’re submersible in water. It can connect via Wi-Fi, Bluetooth and 5G. For conversation, it has a built-in LLM, the same sort of AI technology that powers ChatGPT and Gemini.

The primary way to control the Neo robot will be by speaking to it, just as if it were a person in your home.  

Still, Neo’s usefulness today depends heavily on how you define useful. The Wall Street Journal’s Joanna Stern got an up-close look at Neo at 1X’s headquarters and found that, at least for now, it’s largely teleoperated, meaning a human often operates it remotely using a virtual-reality headset and controllers. 

«I didn’t see Neo do anything autonomously, although the company did share a video of Neo opening a door on its own,» Stern wrote last week. 

1X CEO Bernt Børnich told her that Neo will do most things autonomously in 2026, though he also acknowledged that the quality «may lag at first.»

The company’s FAQ says that for any chore request Neo doesn’t know how to accomplish, «you can schedule a 1X Expert to guide it» to help the robot «learn while getting the job done.»

What you need to know about Neo and privacy

Part of what early adopters are signing up for is to let Neo learn from their environment so that future versions can operate more independently. 

That learning process raises privacy and trust questions. The robot uses a mix of visual, audio and contextual intelligence — meaning it can see, hear and remember interactions with users throughout their homes. 

«If you buy this product, it is because you’re OK with that social contract,» Børnich told the Journal. «It’s less about Neo instantly doing your chores and more about you helping Neo learn to do them safely and effectively.»

Neo’s reliance on human operation behind the scenes prompted a response from John Carmack, a computer industry luminary known for his work with VR systems and the lead programmer of classic video games including Doom and Quake. 

«Companies selling the dream of autonomous household humanoid robots today would be better off embracing reality and selling ‘remote operated household help’,» he wrote in a post on the X social network (formerly Twitter) on Monday.

1X says it’s taking steps to protect your privacy: Neo listens only when it recognizes it’s being addressed, and its cameras will blur out humans. You can restrict Neo from entering or viewing specific areas of your home, and the robot will never be teleoperated without owner approval, the company says. 

But inviting an AI-equipped humanoid to observe your home life isn’t a small step.

The first units will ship to customers in the US in 2026. There is a $499 monthly subscription alternative to the $20,000 full-purchase price, though that will be available at an unspecified later date. A broader international rollout is promised for 2027.

Neo’s got a long road ahead of it to live up to the expectations set by Rosie the Robot in The Jetsons way back when. But this is no Hanna-Barbera cartoon. What we’re seeing now is a much more tangible harbinger of change.

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I Wish Nintendo’s New Switch 2 Zelda Game Was an Actual Zelda Game

Hyrule Warriors: Age of Imprisonment has great graphics, a great story and Zelda is actually in it. But the gameplay makes me wish for another true Zelda title instead.

I’ve never been a Hyrule Warriors fan. Keep that in mind when I say that Nintendo’s new Switch 2-exclusive Zelda-universe game has impressed me in several ways, but the gameplay isn’t one of them. Still, this Zelda spinoff has succeeded in showing off the Switch 2’s graphics power. Now can we have a true Switch 2 exclusive Zelda game next?

The upgraded graphics in Tears of the Kingdom and Breath of the Wild has made the Switch 2 a great way to play recent Zelda games, which had stretched the Switch’s capabilities to the limit before. And they’re both well worth revisiting, because they’re engrossing, enchanting, weird, epic wonders. Hyrule Warriors: Age of Imprisonment, another in the Koei-Tecmo developed spinoff series of Zelda-themed games, is a prequel to Tears of the Kingdom. It’s the story of Zelda traveling back in time to ancient Hyrule, and the origins of Ganondorf’s evil. I’m here for that, but a lot of hack and slash battles are in my way. 

A handful of hours in, I can say that the production values are wonderful. The voices and characters and worlds feel authentically Zelda. I feel like I’m getting a new chapter in the story I’d already been following. The Switch 2’s graphics show off smooth animation, too, even when battles can span hundreds of enemies.

But the game’s central style, which is endless slashing fights through hordes of enemies, gets boring for me. That’s what Hyrule Warriors is about, but the game so far feels more repetitive than strategic. And I just keep button-mashing to get to the next story chapter. For anyone who’s played Hyrule Warriors: Age of Calamity, expect more of the same, for the most part.

I do like that the big map includes parts in the depths and in the sky, mirroring the tri-level appeal of Tears of the Kingdom. But Age of Calamity isn’t a free-wandering game. Missions open up around the map, each one opening a contained map to battle through. Along the way, you unlock an impressive roster of Hyrule characters you can control.

As a Switch 2 exclusive to tempt Nintendo fans to make the console upgrade, it feels like a half success. I admire the production values, and I want to keep playing just to see where the story goes. But as a purchase, it’s a distant third to Donkey Kong Bananza and Mario Kart World.

Hyrule Warriors fans, you probably know what you’re probably in for, and will likely get this game regardless. Serious Zelda fans, you may enjoy it just for the story elements alone. 

As for me? I think I’ll play some more, but I’m already sort of tuning the game out a bit. I want more exploration, more puzzles, more curiosity. This game’s not about that. But it does show me how good a true next-gen Zelda could be on the Switch 2, whenever Nintendo decides to make that happen.

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