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OnePlus 11 Review: It Works Hard to Earn Its Flagship Title

We reviewed the OnePlus 11 over three weeks. In our tests, the new flagship was powerful, but not perfect.

The OnePlus 11 is the company’s first true flagship to launch in 2023 and it offers plenty to get excited about. From its slick refreshed design, to its hyper-powerful processor and fast charging skills, this phone works hard to earn its flagship title.

But it’s not a massive overhaul from last year’s already excellent OnePlus 10 Pro. It’s similar in design, it’s got a hefty (arguably redundant) boost in power and the new camera setup, while good, isn’t a big leap forward. If you were hoping to see a radical new OnePlus phone, you may be disappointed. Owners of recent OnePlus devices shouldn’t consider upgrading.

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OnePlus 11

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Like

  • Incredible performance for gaming
  • Slick, refreshed design
  • Hyper-fast charging
  • Five years of security support

Don’t Like

  • Cameras are good but not great
  • Better waterproofing on rivals

Price is certainly on its side. The $699 OnePlus 11 base model ( 729 or roughly AU$1,270) comes with 8GB of RAM and 128GB of storage. Even the higher-end review model I tested, with 16GB of RAM and 256GB of storage, will only set you back $799 ( 799), undercutting its rivals by a decent chunk. The phone’s biggest competition comes from the superb Google Pixel 7 Pro, which at $899 isn’t a big step up in cost (it’s $999 for the equivalent 256GB model, although there’s no boost in power with the extra storage here).

The Pixel 7 Pro was one of our favorite phones of 2022, earning a coveted CNET Editors’ Choice award when it launched in October thanks to its superb cameras, slick interface and attractive design. It’s an amazing phone, and one of my favorite ways to experience Android 13.

Where the OnePlus 11 excels is in its raw power, offering blistering speeds for gaming and heavy multitasking. It charges quicker than Google’s phones, too. The Pixel’s Tensor G2 processor isn’t built for straight-line speed, but still handles anything you’ll find in the Play Store. The Pixel’s pure Android 13 software is clutter-free, and the cameras generally perform better — especially with the addition of the 5x optical zoom lens, which the OnePlus lacks.

Then there’s the new Samsung Galaxy S23, which starts at $800 and comes with a 6.1-inch display, a triple-camera setup, 8GB of RAM and the latest Qualcomm 8 Gen 2 processor. It’s the same chip you’ll find in the OnePlus 11, though it’s been customized for Samsung. With the S23 range going on sale on Feb. 17, we’ll have to wait and see how the new Samsung and OnePlus’ phones stack up against each other.

OnePlus 11: A refreshed design, now with added waterproofing

OnePlus’ flagship has arrived in 2023 with a fresh look, swapping out the square camera unit of the 10 Pro for a circular one, fringed with metal that curves gracefully to meet the edge of the phone. My review model’s green tone looks both stylish and smart, while the curving glass on both the front and back makes it satisfying to hold.

I love the phone’s look. It manages to appear different from its predecessors, while still looking familiar enough to feel part of the same family. The glass is toughened Gorilla Glass, so don’t worry too much about shattering it. The new phone one-ups the 10 Pro by coming with an IP64 rating for protection against water. The lack of waterproofing on most versions of the 10 Pro was annoying as it’s something we’ve come to expect on all flagships. So, it’s good to see more official protection here.

Read more: How Waterproof Is My Phone? IP Ratings Explained

That said, IP64 only offers mild protection against water splashes while rivals — including the Pixel 7 Pro, iPhone 14 range and Galaxy S23 range — all have IP68 ratings which protect them from actual submersion in water for at least 30 minutes. IP64 is better than nothing though and will certainly help keep your phone safe when you take calls in the rain.

At 6.7 inches, the display is sizable enough to do justice to mobile games, while its maximum 3,216×1,440-pixel resolution makes everything look nice and crisp (you can opt for a lower resolution to help eke out the battery life). It’s a SuperAMOLED panel that supports Dolby Vision HDR and HDR 10 Plus, meaning it’s bright, bold and capable of properly showing off compatible HDR content.

Its adaptive frame rate can shoot up to 120Hz to provide a smooth experience for high-intensity tasks like gaming, but can dynamically drop to only 1Hz to save power for less demanding tasks like web browsing or showing the always-on display.

There’s an in-display fingerprint scanner, which works well. Longtime OnePlus fans will be pleased to see the alert slider on the right of the phone, which lets you instantly set the phone to silent or vibrate. The slider was notably absent on last year’s OnePlus 10T.

OnePlus 11: Potent power

Powering the phone is the aforementioned Qualcomm Snapdragon 8 Gen 2 processor, backed up by a meaty 16GB of RAM (on my review model). It’s a potent chip that put in some seriously impressive scores on our suite of benchmark tests, landing it comfortably among the most powerful phones around.

Benchmarks don’t mean everything, of course, but rest assured that this phone will handle anything you care to throw at it. Its graphics performance is particularly strong. Demanding games like Genshin Impact, PUBG Mobile and Asphalt 9: Legends (all at max resolution) displayed at consistently high frame rates for smooth gameplay.

OnePlus touts the phone’s «optimized RAM allocation,» «hardware-accelerated ray tracing» in games and «best in class» lighting and illumination effects, which is all well and good, but there aren’t any games available on Android yet that support things like ray tracing. It’s like having a car capable of driving on MagLev tracks — amazing technology, sure, but no way of actually putting it to use just yet.

In the real world, all that power means the phone is swift to use. Simply navigating around the Android interface is fast, smooth and free of the lag or stutters that might signal poorly configured hardware. There’s little that can slow it down. It handled video streaming and photo editing perfectly well.

That swift experience is helped by the phone’s Oxygen 13 OS software. Based on Android 13, Oxygen OS is a lightweight Android skin with a clean look that’s easy to use. I liked it straight out-of-the-box, but you can customize the system fonts and the always-on display to give it a more personal touch.

OnePlus extended its support period to four years for Android updates and an additional fifth year for security updates. That’s the longest the company has ever supported a phone for and means that the OnePlus 11 will still be safe to use five years from now.

OnePlus 11: Cameras that could do better

There are three main cameras on the back of the OnePlus 11; a 50-megapixel main camera with an f/1.8 lens and optical image stabilization, a 48-megapixel ultra-wide camera with close focusing macro capabilities and a 32-megapixel portrait camera with a 2x optical zoom. It’s a fairly predictable triple-camera setup, but that portrait camera disappoints me.

That 2x zoom is a step down from the 3.3x zoom seen on the OnePlus 10 Pro and a big step down from the 5x telephoto zoom on the Pixel 7 Pro. Zoom skills might not seem like the most important feature, but if you want to take great images in any environment, a powerful zoom can be an invaluable tool.

Instead of using a wide lens and simply capturing everything in front of you in one image, a long zoom lens lets you find more interesting compositions within those scenes by cropping out distracting road signs, cars or crowds of people. A telephoto lens is typically part of any professional photographer’s kit bag (including my own) and I absolutely love using the zoom on the Pixel 7 Pro — and the whopping 10x optical zoom on the Samsung Galaxy S22 Ultra. Even the 3x on the iPhone 14 Pro gives me more room to work with.

Not having a proper telephoto lens on the OnePlus 11 feels like I have to make compromises in my photography that I wouldn’t with other phones. It’s not as fully rounded of a photography package as a result.

OnePlus has again partnered with iconic camera maker Hasselblad, which has apparently calibrated the camera for better colors. However, I’m not sure it’s doing either company much good as the results are hit-and-miss. While some shots look true-to-life, with punchy colors and pleasing contrast, others look oversaturated, with heavy-handed HDR processing that lifts shadows and tones down highlights to an unrealistic degree.

Taken with the main camera, this image above is beautifully exposed, with warm colors and plenty of detail.

This shot above of a ruined cottage deep in the forest is vibrant and pin-sharp. It’s a great snap all-round.

The close-up shot above is absolutely packed with detail and the colors look spot-on. Nice work, OnePlus.

Vibrant blue sky, lovely detail on the building to the left and a lovely flash of color from the rainbow. The phone has captured this scene above well.

This scene doesn’t impress me though. The phone’s software has really gone hard on the HDR processing, lifting the shadows here to such an extent that the shot above looks unrealistic.

Taken on the iPhone 14 Pro, this comparison image above is darker, but the deeper shadows against that bright blue sky are much more realistic and this shot looks much more natural as a result.

The OnePlus 11’s main camera has again lifted the shadows quite a lot in the snap above. The sky has more of a teal tone to it, which doesn’t reflect reality.

The Pixel 7 Pro’s shot above has a deeper contrast and more natural color tones both on the buildings and in the sky.

Switching to the ultrawide camera, the OnePlus 11’s heavy-handed auto HDR resulted in the image above where the sky looks almost fake against the buildings. There’s also a noticeable color shift between the OnePlus 11’s main camera and ultrawide — a detail I’d noticed on the OnePlus 10 Pro, too.

By not reducing the brightness in the sky to the same extent, the Pixel 7 Pro’s shot above looks more authentic.

Using the macro mode on the ultrawide lens, the OnePlus 11 has delivered a great close-up shot above. I love the rich, vibrant green tones.

By comparison, the iPhone 14 Pro’s macro mode has produced the shot above where the green tones are quite washed out and yellow-ish. I don’t like it as much.

The OnePlus 11 Pro lacks the zoom prowess of some of its competitors, but its 2x lens does allow for decent portrait shots. The colors in the image above are a little cold, and there’s not a ton of detail on my face. But the blur effect is nice.

The iPhone 14 Pro’s 3x portrait mode has resulted in a closer-up portrait (it was shot from the same position), and I think there’s better background blur (known as bokeh) here. The details on my face are sharper too, and although the color tones give a warmer look to the image above. It’s a strong yellow effect that I don’t like any more than the cold look of the OnePlus 11’s shot.

There’s no question, though, that I’d miss having a larger zoom. Above is an image from the 2x zoom lens on the OnePlus 11.

The 5x optical zoom of the Pixel 7 Pro lets you get creative zoomed-in shots, like above, that are out of reach for the OnePlus.

As part of the Hasselblad partnership, the phone comes with a variety of color presets created by Hasselblad ‘Master’ photographers. Take a look above. I don’t really like them and would much prefer to simply edit images my own way using any of the very good photo editing apps on the Google Play store.

At night the camera performs very well however. I was impressed at the brightness it was able to achieve, delivering brighter images (see above) than even the iPhone 14 Pro, albeit with less detail.

The iPhone 14 Pro’s night mode shot above has a touch more detail on some of the distant buildings, but it’s not as bright as the shot from the OnePlus.

It’s brighter than night mode shots from the Pixel 7 Pro, too. See above.

It’ll shoot video at up to 8K resolution, but its standard 4K footage will be plenty for most, offering HDR footage that helps keep bright skies under control. Colors look good in videos and while the optical image stabilization helps smooth out shaky hands, it can result in upright objects in your footage (trees, for example) appearing wobbly as the sensor tries to correct the movement. Check out the video below for some clips recorded on the OnePlus 11.

The camera can take some great shots overall. If photography isn’t a huge focus for you, and you just want crisp, vibrant shots of your friends or your kids at the beach then you’ll be well served by the OnePlus 11 — particularly if you like taking photos at night. If you’re looking for a more well-rounded photography experience then look toward the Pixel 7 Pro.

OnePlus 11: Solid battery and fast charging

The phone runs on a 5,000mAh battery that’s capable of getting you through a full day of use, as long as you’re reasonably careful in how you use it. With the display set to its maximum 3,216×1,440-pixel resolution, at 120Hz refresh rate and with screen brightness on max, the battery dropped from full to 92% remaining after 1 hour of streaming a YouTube video. After the second hour it had dropped to only 85% remaining, which isn’t a great performance.

With the resolution dropped to 2,412×1,080 pixels and the refresh rate at a maximum of 60Hz, it didn’t even drop below 100% after an hour of YouTube streaming and only dropped to 95% after a second hour — not bad at all. But 30 minutes of gaming in Genshin Impact with all settings on max comfortably knocked 10% off the battery.

With more conservative settings you won’t need to worry too much about your phone dropping dead halfway through the afternoon, and you should still have plenty of juice remaining when you put it on charge at night. Demanding gamers can ramp up the settings when you want to enjoy every last detail, but make sure you’ve got your charger nearby.

Thankfully, even if you do drain the battery with gaming or YouTube streaming, getting the juice back in is a speedy process. The phone supports 100-watt fast charging in the UK (80W in the US) which will fill the battery from empty in only 25 minutes — or 27 minutes on the 80W model. That’s quicker than the 1 to 2 hours you can expect a full recharge of the Pixel 7 Pro to take.

OnePlus 11: Should you buy it?

If you’re looking for a high-performance phone to tackle gaming, video streaming and all of life’s essentials, the OnePlus 11 is an excellent phone to consider. It’s got power enough to tackle anything in the Google Play store, it looks great and its fast-charging means that battery life isn’t an issue. The five years of security support is a nice bonus, too.

And while the camera setup is far from the best around, it’s perfectly capable of taking shots of your kids on holiday you’ll be excited to share with your wider family and friends.

But it’s the price that stands out here, being one of the cheapest flagships you can buy, undercutting both the Pixel 7 Pro and Samsung Galaxy S23. If photography isn’t your top priority but you do want ultimate performance for gaming on the go, the OnePlus 11 is certainly worth your time.

How we test phones

Every phone tested by CNET’s reviews team is actually used in the real world. We test a phone’s features, play games and take photos. We examine the display to see if it’s bright, sharp and vibrant. We analyze the design and build to see how it is to hold and whether it has an IP-rating for water resistance. We push the processor’s performance to the extremes using both standardized benchmark tools like GeekBench and 3DMark, along with our own anecdotal observations navigating the interface, recording high-resolution videos and playing graphically intense games at high refresh rates.

All the cameras are tested in a variety of conditions from bright sunlight to dark indoor scenes. We try out special features like night mode and portrait mode and compare our findings against similarly priced competing phones. We also check out the battery life by using it daily as well as running a series of battery drain tests.

Technologies

Zelle App Is Gone. Use These Alternatives to Send Money Digitally

You still have lots of free ways to send money to friends and family electronically.

If Zelle has been your go-to app for sending money digitally, it’s time to find a new method. The digital payment app shut down on April 1.

That doesn’t mean you can’t use Zelle altogether, however. Zelle has only discontinued its standalone app. You can still send money using Zelle if your bank belongs to the Zelle network. You’ll just need to do it through your bank’s app or website. You also have other services to choose from. Here’s what you need to know about this change and your options moving forward.

TAX SOFTWARE DEALS OF THE WEEK

Deals are selected by the CNET Group commerce team, and may be unrelated to this article.

Why the Zelle app is shutting down

When Zelle launched in 2017, only about 60 US financial institutions offered the service by the end of that year. Today, that number exceeds 2,200. As a result, less than 2% of Zelle transactions occur through the standalone app. Zelle has been phasing out the ability to make transactions on its mobile app since October 2024.

«Today, the vast majority of people using Zelle to send money use it through their financial institution’s mobile app or online banking experience, and we believe this is the best place for Zelle transactions to occur,» Zelle said in an October 2024 press release

In December, Zelle was in the spotlight when the Consumer Financial Protected Bureau sued the company and three of the largest US banks for failing to protect consumers from widespread fraud on the peer-to-peer payment network. The lawsuit has since been dropped.

Other ways to send money digitally

You can still use Zelle through your bank’s app or website if it belongs to the Zelle network. You can also switch to another digital payment app, such as:

  • Apple Wallet
  • Cash App
  • PayPal
  • Venmo

Take some basic precautions when using Zelle or any other digital payment service. These apps are a frequent target for scammers, and Chase Bank has started blocking some Zelle payments it believes could be fraudulent. Only send money to people you know and trust, and watch for red flags like an urgent message claiming to be from your bank or an online ad for concert tickets that seem impossibly cheap.


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Technologies

Marvel Rivals Season 2 Starts Next Week, Devs Drop Big News

Emma Frost and Ultron are joining the Rivals roster in season 2, and developers are upping the pace to one new hero per month starting with season 3.

After surviving the endless night in New York City with the Fantastic Four, Marvel Rivals players are getting invited to the shores of Krakoa for the start of season 2 on April 11. The game dropped the first trailer for the new season, giving us our first official look at the new heroes, and a developer vision video dropped major news about the future of hero releases. 

The trailer features the former foe and sometimes-leader of the X-Men, Emma Frost, inviting people from across Rivals’ various timelines to the mutant nation of Krakoa, where everyone gets dressed up for a fancy gala — even Wolverine puts on a white tux. The event, however, is unceremoniously interrupted when Ultron shows up preaching extermination. 

We also got a look at some of the cosmetics in season 2, though it’s unclear which are from the shop and which might be in the battle pass. In addition to the dressed-up Wolverine, we also got looks at Magik and Psylocke in the traditional X-Men blue and yellow. Nonmutant guests are also getting in on the fun, with fancy attire for heroes like Cap, Widow and Luna Snow. 

New Heroes and balance changes in Marvel Rivals Season 2

Emma Frost joins the roster as a Vanguard. We don’t have detailed information about her abilities yet but expect that information to drop ahead of next week’s season launch. Ultron is coming in the season 2.5 update, which should be in late May. 

Some team-ups are changing in season 2, including three new team-up abilities that were previewed in the newest developer vision video. 

  • Emma Frost allows Magneto and Psylocke to create illusions of themselves.
  • Doctor Strange teams up with Scarlet Witch allowing her to use small portals to seemingly increase her damage output via a rapid-shooting alternate fire.  
  • Cap finally teams up with Bucky, allowing the Winter Soldier to leap to allies.

A few existing team-ups are getting adjustments, with Psylocke, Winter Soldier and Doctor Strange being removed from older team-ups in favor of new ones, and Namor moving from working with Luna’s anchor to Hulk’s to empower his ultimate with gamma energy. Two team-ups are being removed entirely: Magneto can no longer team up with Scarlet Witch, and Thor is no longer anchoring Cap and Storm.

The developers vaguely teased other balance changes, including buffs to Peni, Mister Fantastic and Moon Knight, with Strange trading offensive pressure for more survivability and Rocket getting more utility while Loki and Adam Warlock receive nerfs to their Regeneration Domain and Soul Bond abilities.

Future seasons will be shorter, which means more new heroes

One of the most surprising moments in the developer video was the announcement that, beginning with season 3, seasons will be two months long instead of roughly three. There has been a lot of discussion online about whether Rivals’ pace of new heroes (about eight per year based on three-month seasons) was sustainable. Well, apparently the Rivals devs took that personally and are cranking up that pace to a new hero every month, meaning 12 new heroes per year. 

This feels borderline ludicrous compared with other hero shooters that average about three new heroes per year, or even MOBAs like League of Legends, which has averaged about four new champions per year over the past five years. Rivals benefits from having an overflowing stable of Marvel characters to pull from rather than inventing their own hero concepts, and compared with Overwatch, the developers seem less worried about mechanical overlap in their heroes, as seen with many support ultimates. Still, a new hero every month feels unheard of for a hero shooter.

New Krakoa map and competitive changes

A new Krakoa-themed domination map is being added in season 2, and Yggsgard: Royal Palace (domination) and Tokyo 2099: Shin-Shibuya (convergence) will rotate out of the map pool for ranked modes, though they’ll still be available in quick play and custom games.

The threshold for competitive picks and bans, which currently only happen in diamond-ranked lobbies, will be lowered to gold 3. Players in Eternity or One Above All ranks will only be able to duo queue, instead of queuing with larger groups — a measure that’s likely intended to keep high-level teams from stomping lobbies. 

Speaking of ranks, season 2 will drop everyone by 9 divisions, which is equal to 3 ranks. That means players in Eternity will drop to diamond, and any players at platinum 3 or below will start their climb from bronze 3 again. (AGAIN… AGAIN.)

Rivals developers also announced that individual player performance will be weighted higher when determining competitive progress after a match, meaning if your stats outperform your team’s, you’ll earn more for winning and drop less for losing. This change can help elevate smurfs and other high-skill players in lower-ranked lobbies by getting them into their appropriate ranks faster. However, it can also lead to players stat-farming, instead of playing in a way that is most effective for winning games. Overall, given that Rivals doesn’t use any sort of competitive placement matches, this should be a net positive for the game.

Other announcements

Rivals is adding new skin recolors to certain hero skins and (finally) giving players the option to gift costumes to their friends so they can surprise someone for their birthday, which you definitely did not forget about.  

Missions are changing a bit, with the addition of weekly missions and a redistribution of where battle-pass-progressing chrono tokens are earned. The devs framed this as creating a «smoother expectation» of how to earn chrono tokens, but the surface-level description sounds like they’re just making it harder to earn battle pass progress over the season by tucking away more progress under missions with shorter time limits.

The developer vision update also gave us our first look at the competitive distribution, showing how many Rivals players are in each tier as of season 1.5. 

The Hellfire Gala trailer says season 2 will start on April 11. While it doesn’t give a specific start time, expect the between-seasons maintenance to finish sometime in the middle of the night in the US.

For more on Marvel Rivals, check out which heroes and roles you should play and how to get free skins.

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Technologies

Nintendo Switch 2 vs. Switch 1: Every Detail Compared

The Nintendo Switch 2’s official specs aren’t too different, but the new console has a lot of upgrades on the original Switch.

The Nintendo Switch 2 may look like its predecessor, but there’s been a lot of changes to its features and under the hood. The new console has «10x the graphics performance» compared to the original Switch, says Nvidia, which built the custom processor powering the Switch 2.  

The Switch 2, with a release date on June 5, is priced at $450 alone or $500 in a bundle with Mario Kart World, the headliner of the console’s launch games. Here’s all the info on how to preorder the Switch 2.

Note that we’re mostly comparing the Switch 2 to the original Switch 1 released in March 2017, because looping in the Switch Lite and Switch OLED gets complicated.

Design

Broadly, the Switch 2 is a larger version of its predecessor, with everything looking slightly inflated: bigger footprint, bigger screen, bigger Joy-Cons. 

Original Switch: The original Switch, with Joy-Cons slotted into the side rails, is a little over 9.4 inches wide, 4 inches tall, a little over half an inch thick and weighs about 10.5 ounces (297 grams). The Joy-Cons slide into place from the top of the device’s sides, while a thin wedge of plastic pops out of the back of the console to serve as a kickstand.

The Switch also came with a dock, which the console could slot into to for recharging and outputting to a TV or large display via HDMI port.  

Switch 2: The new Switch 2 is bigger in every way, but it has the same overall shape and layout as the original. The new Joy-Cons will indeed be held in place on the console magnetically, and connect to the console via pins. The new console also sports a wide U-shaped kickstand that spans almost its entire rear width, which can be moved around to prop up the Switch 2 at a variety of angles. Nintendo says the console has more powerful speakers, which we’re looking forward to testing.

The Switch 2’s dock is largely similar in function though it has rounded edges and an internal fan to cool down the console during long game sessions. More importantly, it can output games in 4K to TVs, but only for select games. 

Joy-Cons

The Joy-Cons were a marvel when they arrived on the first Switch, and while they’re functionally similar in its successor, there have been upgrades in the Switch 2’s controllers.

Original Switch: The Switch Joy-Cons are simple but powerful controllers that slid on and off the console via plastic rails, connecting and recharging via pins on the side. Detach and they become their own micro-controllers, with little shoulder buttons to boot.

Switch 2: The new console’s Joy-Cons are larger to fit the Switch 2, and lock into the side of the console via powerful magnets — there are small inward-facing buttons to the side of ZR and ZL to detach the controllers from the console. The larger-size Joy-Cons have longer L and R outside shoulder buttons, as well as much wider SL and SR internal shoulder buttons, which are accessible when detached from the console. 

And yes, you can use the Switch 2 Joy-Cons as mice by placing their inner edges flat on a surface. During the Nintendo Direct, we saw it being used to control active action games like the wheelchair basketball-simulating DragXDrive and strategy games like Civilization VII. 

Display size

Original Switch: The original Switch has a 6.2-inch LCD screen with 1,280×720-pixel resolution, which was reasonably impressive at launch in 2017 but has been outclassed by newer handhelds with sharper displays. The Switch OLED upgraded this with a larger 7-inch display showing deeper blacks and colors, but no upgrade in resolution. The Switch Lite has a 5.5-inch LCD screen.

Switch 2: Unsurprisingly, the Switch 2’s larger size means a larger display. The new console has a 7.9-inch 1080p LCD screen that can get up to 120Hz refresh rate in handheld mode, or up to 4K when docked and outputting to a TV. 

Why no OLED display? Possibly to save on costs… or possibly to give Nintendo room to release a Switch 2 OLED version down the line.

CPU/GPU

Original Switch: The original Switch runs on an Nvidia custom Tegra X1 processor split into four ARM Cortex A57 CPU cores, and according to Hackaday, there are four extra A53 cores that aren’t used. 

Switch 2: Once again, Nintendo hasn’t released any official info on the Switch 2’s specs, even after the Nintendo Direct reveal stream — and they most the company reveals is that it has a «custom processor made by Nvidia» on the Switch 2’s official specs page. Nvidia confirmed it also has a custom GPU, claiming that the new console has «10x the graphics performance» of the Switch 1, and the custom processor’s AI-powered features include Deep Learning Super Sampling (DLSS), face tracking and background removal for video chat and real-time ray tracing.

We do still have more supposed details from previous leaks. Months ago on X (formerly Twitter), leaker Zuby_Tech posted that the Switch 2’s CPU will be an eight-core Arm Cortex A78C. They also suggested that the GPU will be an Nvidia T239 Ampere, aligning with years of similar rumors reported on by Eurogamer and others about the custom chip, which derives from Nvidia’s Tegra line of chips for smartphones and mobile devices.

RAM and storage

Original Switch. The Switch has 4GB of LPDDR4 RAM and 32GB of onboard storage, expandable up to 2TB via microSD cards in the slot beneath the kickstand.

Switch 2: Even after the reveal stream, Nintendo didn’t release official specs for RAM. Leaker Zuby_Tech posted on X back in September suggesting the Switch 2 will have 12GB of LPDDR5 RAM and 256GB of onboard storage. That leak also suggested the new console will have two internal fans, up from the single one in the original Switch. 

Nintendo did confirm that the new console will have 256GB of onboard storage, which can be expanded with special microSD Express cards — sorry, your old Switch-compatible microSD cards won’t work on the Switch 2.

Battery life

Original Switch: The original Switch packs a 4,310-mAh battery, which gives between 4.5 and 9 hours of battery life depending on screen brightness and other factors.

Switch 2: Though Nintendo didn’t release details on the Switch 2’s capacity in the reveal stream, the company does list specs on its website, showing it packs a 5,220mAh battery. While that’s notably larger than the one in its predecessor, Nintendo estimates this will only get players between an estimated 2 and 6.5 hours, depending on games played.   

Ports

Original Switch: The first Switch sports a single USB-C port out the bottom, a 3.5mm headphone jack on the top and Wi-Fi 5 plus Bluetooth 4.1 connectivity. On the top is a slot at the top for Switch game cartridges as well as the microSD slot beneath the kickstand on the rear of the console.

Switch 2: The Switch 2 retains the original’s USB-C port on the bottom and 3.5mm jack on the top while adding another USB-C port topside, and now we know what it’s for: to connect with accessories like the Nintendo Switch Camera, a webcam-like camera on a stand to let you do Nintendo’s version of FaceTiming while you play games with your friends.

Nintendo hasn’t clarified the console’s connectivity options, and rumors are scarce on the subject. 

As for cartridges, Switch 2 will play some original Switch games in physical versions. The cartridge slot is to the right of the headphone jack in the above image, which is where the slot is on the original Switch. You can tell game cartridges from the two console generations apart by color: ones for the new Switch 2 are red, while older Switch 1 games are black.

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