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iOS 17 Review: StandBy Mode Changed My Relationship With My iPhone

Apple is set to release iOS 17 to the public on Monday, Sept. 18. Here’s what I’ve learned in beta testing it for the last two months.

An iPhone with the number 17 on the screen next to the Apple logo

Whether you’re upgrading to one of the new iPhone 15 models or holding onto a 5-year-old iPhone XS, you can download iOS 17 on Monday, Sept. 18. Apple introduced the latest iPhone operating system at the company’s Worldwide Developers Conference in June before releasing beta versions of the software. 

I’ve been testing beta versions of iOS 17 on a newer iPhone 14 Pro and an older iPhone XR for the past two months to see how the latest OS will affect most people with compatible devices. The OS brings a lot of new and useful features to your iPhone, especially in Messages, which might make you wonder why those functions weren’t there in the first place. Some apps, like Shortcuts, are less daunting than they were in previous iOS versions. 

Screen of different iOS 17 updates

iOS 17 picks up visually where iOS 16 left off. Contact Posters in iOS 17 brings visuals to contacts similar to those iOS 16 brought to the lock screen. But I found Contact Posters more fun than useful. The largest visual change is StandBy mode, which turns your iPhone into a mini hub filled with widgets, photos and customizable clocks.

iOS 17 will work on iPhone XS and newer models. But while the new software makes experiences seamless and less burdensome on older and newer iPhones alike, some features really shine on newer models, like the iPhone 14 Pro. That doesn’t mean you should avoid iOS 17 if you have an older iPhone — you’ll still experience about 90% of iOS 17’s benefits. StandBy mode, for example, worked on my XR, but with the display’s sleep timer turned off, I have to lock my screen in order for it to work. Once in StandBy mode, the display goes to sleep a short time later.

Now let’s get into some of my favorite iOS 17 features.

StandBy mode is a standout

When Apple announced StandBy mode at WWDC, I was skeptical. My wife and I don’t have a smart display, like the Amazon Echo Show, or any other kind of supplementary hub in our home, and we’ve been just fine — and yes, if you come by later, I’ll probably be yelling about the weather. But StandBy mode is my favorite new iPhone feature in years, and it’s not even close. 

Sure, you could say StandBy mode makes your iPhone into an expensive bedside clock, but if you just use it as a clock, you’re missing out on so much functionality. Interactive widgets on my screen made it easy to check the weather, read the latest headlines and much more. I could also change music playing through connected smart speakers without fishing my iPhone out of my pocket. 

Notifications also showed up on my screen, and I could easily preview them without unlocking my iPhone. So when I got a notification from an app like Ring, I could quickly check if it’s the mail person delivering a package or just a car driving down the road. 

StandBy mode even started to improve my relationship with my iPhone. Before iOS 17, if I got up from my desk to grab a snack or go to the bathroom, I’d make sure my iPhone was in my pocket — and if it wasn’t I’d immediately go into detective mode to find it and put it back where it belongs, my right front pocket. 

Since I started using StandBy mode, I regularly leave my iPhone behind on its charging stand while I make another cup of coffee or grab the mail. When I notice it’s not in my pocket, I might shrug and think, «It’s on the charging stand. I’ll grab it later,» and those instances are getting more frequent. And I’ve welcomed this change. Disconnecting from our devices could have major health benefits, like reduced anxiety and depression, so whether Apple intended it to or not, StandBy mode could help improve your mental health. I certainly feel more relaxed.

The iPhone on a MagSafe charger in StandBy mode

But StandBy mode has room to improve. Currently there are a limited number of widgets that can be used with StandBy mode, and email widgets, like Mail, are sorely missing. Being able to quickly check your email, or any social media app, from StandBy mode would elevate the usefulness of this feature. I’m not seeing more widgets in the iOS 17 release candidate, but a Mail widget still might be included in the final version. If it’s not, Apple should include it in an update soon.

StandBy mode also works best on iPhones with always-on displays, like the iPhone 14 Pro. It will work on other iOS 17 compatible iPhones, like the iPhone XR, but only until your screen goes to sleep.

Messages upgrades beyond autocorrect

Yes, autocorrect will now learn from your messages so it won’t correct you all the «ducking» time. Is this cool? Yeah. Am I immature? Also, yes. The cursing in my texts now flows without interruption or confusion. But more so, autocorrect has improved overall to better understand what you mean. It’s also not as eager to correct things like acronyms or slang.

Messages also gets a host of other new features that make staying in contact with others easy and effortless, including an autocorrect undo function. «But wait, didn’t you just say autocorrect will better understand what I mean and not correct me all the time?» Yes, dear reader, glad to see you’re paying attention, but autocorrect still gets it wrong sometimes — same here, autocorrect. When it does make a correction, Messages will underline the corrected word. If you tap the word, you’ll be given the option to undo the correction, reverting it back to what you originally typed. 

The keyboard in Messages with the message sometimes autocorrect gets it wrong, and that's ok in the text field

Another upgrade is a catch-up arrow in group chats. I go to sleep relatively early — around 8:30 p.m. — and sometimes, when I wake up, a group chat with my family or friends has 30 new messages. Instead of scrolling up to find the start of the messages, there’s a new arrow that will take me to the first message in the conversation that I haven’t read. This has saved me a lot of confusion about why my friend group can’t meet up.

The app bar has been replaced with a drawer. Next to your message field, there’s a plus sign button that you use to pull up iMessage apps like your Camera, Memoji and others. You can rearrange these, too, so apps that you use more, like the #images app, can be easily accessible. This is a small but helpful change. Before iOS 17, sometimes the app bar would disappear on me, and I’d have to swipe my screen up or down to bring it back. Now all the apps are in the same easy-to-find place.

Create your own stickers for Messages

Digital stickers of a dog in iOS 17

With iOS 16, Apple introduced the ability to lift a photo’s subject from the background, giving you (mostly) clean-looking cutout pictures. With iOS 17, Apple lets you use these cutouts to create your own stickers. You can add different effects to your stickers, like a white outline or a holographic filter, to make your stickers standout. And you can make animated stickers from Live photos. 

As a proud pup parent, I make and send more stickers of my dog than I’d like to admit. But I’ll gladly share a small sample of the stickers of Cinnamon Toast Crunch — yes, that’s her name. Are these stickers useful? Not really, but I’m having fun with them.

iOS 17 can automatically delete verification code messages

Two-factor verification messages are a great way to improve security when logging into an account or service. You know what really annoys me about them though? All the random messages and emails that clutter my inboxes. But that’s no longer a problem.

With iOS 17, your Messages and Mail app can automatically delete two-factor verification codes once the code has been used to autofill its intended field. I love keeping all my inboxes clean and tidy, and this new feature is like a virtual Roomba that gets rid of those unnecessary messages as soon as they are used.

Shortcuts improvements

Some of the new Shortcuts shown on the Shortcuts homepage

Confession time: I never used Shortcuts on my iPhone before. Setting them up confused and frustrated me. The Shortcuts homepage intimidated me too, so I convinced myself that Shortcuts weren’t worth it. But thanks to iOS 17, I changed my attitude and have already integrated a few into my everyday life. 

For starters, Apple changed the Shortcuts homepage to show a handful of premade ones, like creating a new note in Notes, that you can easily add to your homepage with a long press. The new layout isn’t as daunting, and should make it easier for others to see what Shortcuts can do.

The camera level is a game-changer

When I take photos or record videos for social media, I worry that they’re not going to look straight. Before iOS 17, I’d try to line the grip up with a straight line in frame, but if I was out in nature I’d just try my best. 

The level in the Camera app is yellow when the photo is straight

In iOS 17, the Camera app has an onscreen level so you can straighten your videos and pictures. The level comes across the center of your screen as a thin white line but it turns yellow when it’s level. It’s helped me take straight photos, and I also used it to double-check whether a picture frame on my wall was level when hanging it. 

Grocery lists in Reminders 

I love grocery shopping. I like walking the aisles, finding my items and seeing all the people and what they’ve picked up. But what I don’t like is forgetting an item on one side of the store after I’ve walked all the way across and picked up everything else I need. 

Luckily, Reminders has a new feature that lets you create a grocery list separated into sections with headers like Produce, Breads & Cereals and Household items. The app automatically creates these sections as you add items and sorts them into the appropriate categories. The app even recognizes certain brand names, like Dr Pepper and Ritz, and sorts them appropriately, too. 

iOS 17 features not available at launch

The biggest iOS 17 feature that’s not included at launch that I’m excited about is the Journal app. Apple announced the app at WWDC in June, saying it would be able to give you suggestions about what to journal about, keep your entries private and more. However, Apple said the Journal app would launch later this year. 

iOS 17 journal app

Collaborative Playlists in Apple Music collaborations aren’t available with iOS 17 yet either. This feature is said to let people invite friends and family to edit playlists or react to certain tracks on the playlist. There’s no word on when this feature will be available yet.

Apple had also announced that AirDrop will be able to finish a file transfer when devices move out of range of each other on iOS 17. However, we’re still waiting for word on when this will be available.

The final word on iOS 17

The latest iOS version brings a lot of functional improvements to your iPhone, even if you don’t have the newest model. Not all the changes are big and flashy, like StandBy mode, but most feel meaningful.

A few words of caution for when the new operating system arrives: Before you update your iPhone to iOS 17, you should back up your iPhone as a precaution. And while it might be tempting to download iOS 17 as soon as possible, you might want to wait a day or two to see if other people are having problems with their iPhones, and so that your device downloads the update faster. 

For more Apple news, here’s everything Apple announced at its Wonderlust event this week that brought us the iPhone 15 lineup and more.

Get a Better Look at the iPhone 15 and iPhone 15 Pro

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This $20K Humanoid Robot Promises to Tidy Your Home. But There Are Strings Attached

The new Neo robot from 1X is designed to do chores. It’ll need help from you — and from folks behind the curtain.

It stands 5 feet, 6 inches tall, weighs about as much as a golden retriever and costs near the price of a brand-new budget car. 

This is Neo, the humanoid robot. It’s billed as a personal assistant you can talk to and eventually rely on to take care of everyday tasks, such as loading the dishwasher and folding laundry. 

Neo doesn’t work cheap. It’ll cost you $20,000. And even then, you’ll still have to train this new home bot, and possibly need a remote assist as well.

If that sounds enticing, preorders are now open (for a mere $200 down). You’ll be signing up as an early adopter for what Neo’s maker, a California-based company called 1X, is calling a «consumer-ready humanoid.» That’s opposed to other humanoids under development from the likes of Tesla and Figure, which are, for the moment at least, more focused on factory environments. 

Neo is a whole order of magnitude different from robot vacuums like those from Roomba, Eufy and Ecovacs, and embodies a long-running sci-fi fantasy of robot maids and butlers doing chores and picking up after us. If this is the future, read on for more of what’s in store.


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


What the Neo robot can do around the house

The pitch from 1X is that Neo can do all manner of household chores: fold laundry, run a vacuum, tidy shelves, bring in the groceries. It can open doors, climb stairs and even act as a home entertainment system.

Neo appears to move smoothly, with a soft, almost human-like gait, thanks to 1X’s tendon-driven motor system that gives it gentle motion and impressive strength. The company says it can lift up to 154 pounds and carry 55 pounds, but it is quieter than a refrigerator. It’s covered in soft materials and neutral colors, making it look less intimidating than metallic prototypes from other companies.

The company says Neo has a 4-hour runtime. Its hands are IP68-rated, meaning they’re submersible in water. It can connect via Wi-Fi, Bluetooth and 5G. For conversation, it has a built-in LLM, the same sort of AI technology that powers ChatGPT and Gemini.

The primary way to control the Neo robot will be by speaking to it, just as if it were a person in your home.  

Still, Neo’s usefulness today depends heavily on how you define useful. The Wall Street Journal’s Joanna Stern got an up-close look at Neo at 1X’s headquarters and found that, at least for now, it’s largely teleoperated, meaning a human often operates it remotely using a virtual-reality headset and controllers. 

«I didn’t see Neo do anything autonomously, although the company did share a video of Neo opening a door on its own,» Stern wrote last week. 

1X CEO Bernt Børnich told her that Neo will do most things autonomously in 2026, though he also acknowledged that the quality «may lag at first.»

The company’s FAQ says that for any chore request Neo doesn’t know how to accomplish, «you can schedule a 1X Expert to guide it» to help the robot «learn while getting the job done.»

What you need to know about Neo and privacy

Part of what early adopters are signing up for is to let Neo learn from their environment so that future versions can operate more independently. 

That learning process raises privacy and trust questions. The robot uses a mix of visual, audio and contextual intelligence — meaning it can see, hear and remember interactions with users throughout their homes. 

«If you buy this product, it is because you’re OK with that social contract,» Børnich told the Journal. «It’s less about Neo instantly doing your chores and more about you helping Neo learn to do them safely and effectively.»

Neo’s reliance on human operation behind the scenes prompted a response from John Carmack, a computer industry luminary known for his work with VR systems and the lead programmer of classic video games including Doom and Quake. 

«Companies selling the dream of autonomous household humanoid robots today would be better off embracing reality and selling ‘remote operated household help’,» he wrote in a post on the X social network (formerly Twitter) on Monday.

1X says it’s taking steps to protect your privacy: Neo listens only when it recognizes it’s being addressed, and its cameras will blur out humans. You can restrict Neo from entering or viewing specific areas of your home, and the robot will never be teleoperated without owner approval, the company says. 

But inviting an AI-equipped humanoid to observe your home life isn’t a small step.

The first units will ship to customers in the US in 2026. There is a $499 monthly subscription alternative to the $20,000 full-purchase price, though that will be available at an unspecified later date. A broader international rollout is promised for 2027.

Neo’s got a long road ahead of it to live up to the expectations set by Rosie the Robot in The Jetsons way back when. But this is no Hanna-Barbera cartoon. What we’re seeing now is a much more tangible harbinger of change.

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I Wish Nintendo’s New Switch 2 Zelda Game Was an Actual Zelda Game

Hyrule Warriors: Age of Imprisonment has great graphics, a great story and Zelda is actually in it. But the gameplay makes me wish for another true Zelda title instead.

I’ve never been a Hyrule Warriors fan. Keep that in mind when I say that Nintendo’s new Switch 2-exclusive Zelda-universe game has impressed me in several ways, but the gameplay isn’t one of them. Still, this Zelda spinoff has succeeded in showing off the Switch 2’s graphics power. Now can we have a true Switch 2 exclusive Zelda game next?

The upgraded graphics in Tears of the Kingdom and Breath of the Wild has made the Switch 2 a great way to play recent Zelda games, which had stretched the Switch’s capabilities to the limit before. And they’re both well worth revisiting, because they’re engrossing, enchanting, weird, epic wonders. Hyrule Warriors: Age of Imprisonment, another in the Koei-Tecmo developed spinoff series of Zelda-themed games, is a prequel to Tears of the Kingdom. It’s the story of Zelda traveling back in time to ancient Hyrule, and the origins of Ganondorf’s evil. I’m here for that, but a lot of hack and slash battles are in my way. 

A handful of hours in, I can say that the production values are wonderful. The voices and characters and worlds feel authentically Zelda. I feel like I’m getting a new chapter in the story I’d already been following. The Switch 2’s graphics show off smooth animation, too, even when battles can span hundreds of enemies.

But the game’s central style, which is endless slashing fights through hordes of enemies, gets boring for me. That’s what Hyrule Warriors is about, but the game so far feels more repetitive than strategic. And I just keep button-mashing to get to the next story chapter. For anyone who’s played Hyrule Warriors: Age of Calamity, expect more of the same, for the most part.

I do like that the big map includes parts in the depths and in the sky, mirroring the tri-level appeal of Tears of the Kingdom. But Age of Calamity isn’t a free-wandering game. Missions open up around the map, each one opening a contained map to battle through. Along the way, you unlock an impressive roster of Hyrule characters you can control.

As a Switch 2 exclusive to tempt Nintendo fans to make the console upgrade, it feels like a half success. I admire the production values, and I want to keep playing just to see where the story goes. But as a purchase, it’s a distant third to Donkey Kong Bananza and Mario Kart World.

Hyrule Warriors fans, you probably know what you’re probably in for, and will likely get this game regardless. Serious Zelda fans, you may enjoy it just for the story elements alone. 

As for me? I think I’ll play some more, but I’m already sort of tuning the game out a bit. I want more exploration, more puzzles, more curiosity. This game’s not about that. But it does show me how good a true next-gen Zelda could be on the Switch 2, whenever Nintendo decides to make that happen.

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