Technologies
Which Nintendo Switch Accessories Will Work With the Nintendo Switch 2?
The next-gen Switch console has many physical changes, but that doesn’t mean you’ll have to get rid of all your gear for the original Switch.

Nintendo detailed the highly anticipated Switch 2 on Wednesday. We still have to wait a few more months before we can actually get our hands on it — June 5, to be precise — but that gives us plenty of time to make sure we have all the extra accessories we’ll need. On the upside, many of the accessories for the original Nintendo Switch will work with the Switch 2, but some important ones won’t.
Controllers
Joy-Con
The Switch 2 will come with its own set of updated Joy-Cons, but you can still use the original ones. They won’t attach physically to the Switch 2, as the new Joy-Cons are larger and attach magnetically, but you can pair the original Joy-Cons wirelessly. That way, you can still play with your family and friends without buying extras.
Pro Controller
Nintendo’s excellent Pro Controller also got an upgrade for the Switch 2, but as with the Joy-Cons, the original Pro Controller will work fine with the Switch 2. It will pair wirelessly with the console and can be charged via a USB cable from the Switch 2 dock. The new Pro will have some decent upgrades, like enlarged buttons and triggers, GameCube-esque ergonomics, and programmable back paddles, but it will also cost $80, so if you don’t feel you need to upgrade, you won’t have to.
Other Nintendo controllers
Nintendo also clarified that all the wireless versions of the NES, SNES, N64 and Sega Genesis controllers will work wirelessly with the Switch 2. However, it also said that not every game would be compatible, but we don’t know yet which games those would be. It’s probably safe to assume all games supporting those controllers (also compatible with the Switch 2) would work, but we’ll update this once we know more.
Third-party controllers
This is the big question mark at the moment. We have not been able to confirm anything from either Nintendo or other controller manufacturers if third-party controllers will work with the Switch 2. I assume that since the original Pro Controller will work with the Switch 2, at the very least, officially licensed third-party controllers will work, but as of publish time, we have not had any confirmation about support for third-party controllers on the Switch 2. One vendor I spoke with confirmed it is currently in talks with Nintendo about compatibility but couldn’t share any details.
MicroSD cards
One of the biggest (and most welcome) upgrades to the Switch 2 is an 8x increase in internal storage from 32GB to 256GB. That means a microSD is no longer an immediate must-have accessory. That’s also good because not every microSD card that worked with the original Switch will work with the Switch 2.
Nintendo specified that only microSD Express cards will work with Switch 2. You can still view screenshots and videos from your non-Express microSD cards, but you won’t be able to save or load games or save data to them. You can tell if your microSD card is Express because it will have a little EX printed on it.
Bluetooth headphones
The original Nintendo Switch infamously did not have Bluetooth capabilities, so you had to plug in headphones or buy an adapter. Nintendo remedied this with updated Switch versions and kept that functionality for the Switch 2. That means all your favorite Bluetooth headphones should work just fine with your new Switch 2.
Docks
The Switch 2 dock is also getting a big upgrade. It’s larger with rounded corners and now supports 4K resolution at 60 frames per second, a welcome upgrade for a modern game console. That being said, for households with multiple Switch consoles and TVs, you may not want to buy extra Switch 2 docks to use around your home.
However, Nintendo confirmed that the original Switch Dock is incompatible with the Switch 2, which also means it’s likely the original Switch will not work in the Switch 2 Dock.
Third-party docks
Several docks not made by Nintendo work just fine with the first-generation Switch, so there’s no reason to expect they would not be compatible with the Switch 2 as long as they provide adequate power. However, once again, we’ve not had any confirmation, so we can’t say for sure.
Chargers, cables and adapters
Chargers
The first-generation Switch was notoriously fickle with non-Nintendo chargers, particularly when docked, and the Switch 2 looks likely to continue that trend. The Switch 2 has a different power input from the original Switch so that the original Switch charger won’t work for TV mode with the Switch 2. You can still charge the Switch 2 with it by plugging it in directly, but that’s it.
We also don’t know anything about third-party chargers for the Switch 2 yet. There were several that worked perfectly fine with the original Switch, but we don’t yet know the power draw of the Switch 2, so we can’t say for sure which chargers will work. Hopefully, we’ll find out more closer to launch, but for right now, the only charger that we know will work for TV mode with the Switch 2 is the charger that comes with it.
Cables
The Switch 2 most likely supports HDMI 2.1, which means the HDMI cable that came with the original Switch won’t work. Nintendo has confirmed as much, though, as with most other accessories, it hasn’t given specifics as to whether third-party HDMI cables will work or not. We’ll have to wait to find out. The Switch 2 will have an HDMI cable, so at least there’s that.
Adapters
Nintendo has confirmed that the only adapter that works with the Switch 2 is the GameCube Controller adapter. This lets you connect a wired GameCube controller to the Switch Dock, and Nintendo says it can be used in TV mode while connected to a Switch 2 Dock. We don’t know anything else about any other adapters at this time.
Nintendo did give us quite a lot of information about the Switch 2 today, including the price, most of the key upgrades, and the launch date, but as you can see, there’s still a lot we don’t know. We’ll continue to update this list and our other coverage of the Nintendo Switch 2 as we learn more.
Technologies
Hands On With Nintendo Switch 2: I Played All the Games and Wonder if It’s Worth It
Nintendo’s $450 Switch 2 is almost here, and I spent a day playing the new games. Here’s what I think about the second-gen console.

When I say I got plenty of hands-on time with the new Nintendo Switch 2, I don’t mean that I got to just check out the slightly-larger unit and play demos of a few games. I worked gaming muscles I didn’t know I had.
Pushing my hands around a fabric-covered table while holding two mouse controllers is surprisingly tiring. I was playing Drag x Drive, a new wheelchair sports game coming for the Nintendo Switch 2 that uses one of the console’s new features: Joy-Cons that work like computer mice. I felt vibrations under my hands as though I was spinning my wheels. But I wondered: Who will play the Switch 2 while seated at a table? I realized later that you can also rub them on your pants legs to make them work. So I did that, too. It was a little less tiring.
This was just one weird part of a long day playing the Nintendo Switch 2, the $450 sequel to one of Nintendo’s most popular game consoles ever, arriving June 5, with preorders opening soon. I’ve loved playing games on the Switch, just like many people. However, the Switch 2, while being a new console, feels a lot like an updated version of a system many people already own.
Much like the PlayStation 5 or the Xbox Series X, it’s betting that playing games that look a little better matters enough to upgrade. But Nintendo’s also laying down some side bets on new features that could make a difference: in-game voice chat with friends at the press of a button, a plug-in camera that can work with wacky party games and, yeah, new controllers that double as mice.
So here’s the question: Is this more fun than the existing Switch and its games? I’d say the Switch 2 is a better piece of hardware, no doubt, but the upgrade proposition feels pretty uncertain until Nintendo shows many more games that make it worth it.
That being said, the Switch 2, as a bigger, better version of the existing Switch, could make a lot of sense for those who can afford it, especially since there’s still nothing quite like it out there. At $450 (£395, AU$699), plus $70 or $80 for its two biggest launch-window games, Mario Kart World and Donkey Kong Bananza, this is an expensive proposition for any family right now. A CNET survey recently found that affordability is the top concern for US gamers considering making the purchase. Then again, as a handheld game console with its own included dock that can also play games in 4K on a TV, it’s actually competitively priced versus the Steam Deck and Windows gaming handhelds.
I played Mario Kart World. I played Donkey Kong Bananza. I played remastered versions of Zelda: Breath of the Wild and Tears of the Kingdom, and Kirby and the Forgotten Land. I played Cyberpunk 2077 and Split Fiction. And I played Mario Party Jamboree with new mouse-Joy-Con and camera-optional modes that projected me onto the TV. It was all fun, and the Switch 2 is the handheld I’d prefer to play my library of Switch games on. But I don’t think it’s a necessary upgrade for anyone right now. That said, your kids will probably ask for Mario Kart World and a Switch 2.
Hands-on with the handheld: Nice screen, larger feel, similar buttons
The Switch 2 is big, and feels dense. It’s not that much bigger than the Switch OLED, to me, but that larger 7.9-inch screen feels welcome. I play on a large Steam Deck a lot lately, and the Switch 2 feels sort of like that, but actually thinner. It’s about the same thickness as the Switch in casual holding-and-looking comparisons.
The Switch 2 has an LCD, not OLED, like the last iteration of the Switch, which went on sale in 2021. But honestly, it looked great to me in the hours I tried it. The 1080p resolution, HDR capabilities and refresh rate that can go up to 120Hz, depending on the game, stood out while playing. I’d take this over the Switch OLED display right now.
The larger Joy-Cons now magnetically snap in and out but have little release buttons on the back. They snap in smoothly, and then you eject them with the trigger release and remove them. It’s a smooth action and a lot easier than pressing that small button on the current Switch Joy-Cons. The controllers, though sturdy-feeling, have a surprisingly similar feel. The analog sticks felt like existing Joy-Cons, and the buttons clicked similarly. I’m bummed that there’s no analog rear trigger.
Instead, these triggers click just like the older Switch — something that the Switch 2’s producers and directors, in a round table chat during my New York demo day, said was decided upon because they offer a more immediate response in games. I think it’s a miss since every other console I’ve played has analog triggers, and they work well. Putting analog triggers on a Switch 2 would have made previous Switch games feel different on the Switch 2, though, and maybe that’s where the challenge lay.
The C button on the right Joy-Con launches Game Chat, a new mode that allows four-player audio chats with trusted Switch friends (that can be parent-approved). These chats can also become grainy video chats with an optional plug-in camera that can be used with the Switch when docked. Nintendo sells its own stand-like camera for $50, but you could also use a third-party camera (mileage may vary, according to Nintendo).
I didn’t get to try Game Chat during the demo day, but I’m curious about how good the audio quality and noise cancellation are. Nintendo says it’s good enough to filter around room noise while talking from across the room. The Switch 2 has a microphone, but the Joy-Cons don’t. A new $80 Switch 2 Pro Controller, which feels similar to the previous Switch Pro Controller with two added rear paddle buttons, does have a headphone jack that can be used to connect a microphone-enabled headset, though.
The new Switch 2 dock has its own fan system and looks chunky. It’ll sit near a TV, so you probably won’t mind, but it’s a bigger unit than before and, like several accessories, won’t work with the first-gen Switch. It enables 4K gaming modes on TVs, though, so that’s the reason.
There’s a new Switch 2 kickstand, which tilts at a wider range of angles. But it’s made of plastic and feels a bit flimsier than I expected, although it holds its position well. And there are two USB-C ports now — one on top, one on bottom — but it turns out the top port won’t do video-out. Nintendo’s creative team told me at a developer round table that there are no plans to support plug-in display glasses such as the Xreal One, a trick the Steam Deck and Windows handhelds can pull off.
I like the way the Switch 2 feels, though. It seems like it’ll be easier to travel with than Windows handhelds and the Steam Deck, which have bulky side grips that add to the system’s case size needs. The Switch 2 rides somewhat flat, although it’s bigger and longer.
OK, at this point, you’re probably saying, «Scott, please, just talk about the games.» So, I played each game in roughly 20-minute sessions as we were shuttled around different stations in the New York exhibition space that will host the public Switch 2 Experience. It’ll work similarly at other Switch 2 Experience locations, too.
Mario Kart World: Open-world Mario Kart madness
I have no idea how big Mario Kart World is. I drove around freely for a few minutes before a race mode started, and I madly rambled from a town to a farm to an arena to mountain roads, jumped on train tracks, hopped on a power line and rode it up in the air, knocked down a lot of fences and found some sinister Bowser-ish castle. The newest Mario Kart game, a Switch 2 exclusive and launch title, is clearly the «game to get.» What I love is the sense that this racing game could be as full of surprises as an open-world Mario game.
It’s Grand Theft Mario, or Mario Horizon, or whatever you want to call it: This open expanse game’s real estate makes it far vaster than existing Mario Karts. But I played two races, mostly. I don’t even remember exactly what the course looked like because I was so busy navigating against 23 other players. The 24-player gameplay is new, and combined with wider, more expansive-feeling tracks, it’s a lot to take in. There are lots of new characters to choose from — I picked Luigi with a gondolier outfit and later a hamburger-hatted Toad and Donkey Kong with battle armor. There are bikes, cars and all sorts of other familiar vehicles.
A new knockout tournament mode has players racing across multiple tracks in a world-spanning rally to win. You’re eliminated if you’re in the bottom four. I thought I came in first and got way too excited, but I was one lap short of the actual end. I came in 16th. Competitiveness in a field full of this many cars reaches total absurdity.
I want to play more. The game looks great and handles like classic Mario Kart, but it’s the extras that make me curious.
Donkey Kong Bananza: Showcase for smashing stuff
Nintendo doesn’t have a new 3D Mario game for the Switch 2 yet, but Donkey Kong Bananza looks like a solid replacement. It’s the first open-world (sensing a theme here?) Donkey Kong game in years. It’s also a Switch 2 exclusive, coming July 17. Nobody saw this game coming (well, almost nobody), and I liked what I tried.
The game’s biggest mechanic is digging and destroying nearly everything. Donkey Kong can burrow through walls or the ground, and, depending on the level, you can burrow far. I started digging into a wall in my first cave-like level, got lost in my tunneling, then burst out again. Some areas have you digging all the way down to new depths, almost like Tears of the Kingdom (but not really). Where does the madness end?
Donkey Kong is full of goofy expressions, and enemies look dynamic in a way that feels almost like Sony’s Ratchet and Clank games. It’s a loud and fun action adventure, but I have no idea how long the game actually is. It did showcase a lot more particles of stuff flying around than the older Switch has pulled off, and the graphics kept a crisp frame rate.
Metroid Prime 4 Beyond: A technical showcase for graphics (and the mouse mode)
My 20 minutes or so with Metroid Prime 4 made me realize how good Switch 2 games could look. Running at 1080p and 120Hz on a big TV, it moved extremely smoothly and was as impressive a shooter as I’ve ever seen on a Nintendo console. From landing on a barren planet to firing through waves of creatures, rolling around in ball mode and losing a tough battle against a big ugly boss, it won me over.
I played on TV mode only, using the Joy-Cons in standard controller mode and then a mouse-and-controller mode. You can put one Joy-Con down at any time and make it a mouse for controlling movement, just like on a PC. I loved the fast reaction feel of it, and I also liked that I could just lift my hand up and go back to analog stick controls if I changed my mind midstream.
Switch 2 Welcome Tour: Why isn’t this free?
I was expecting a dose of the weird at Nintendo’s Switch 2 event, but this wasn’t it. Still, the idea of Welcome Tour isn’t bad. Much like Valve’s Aperture Desk Job and the PlayStation 5’s Astro’s Playroom (or several tutorial apps for the Meta Quest), this looks like a guided tour of the Switch 2’s features, complete with insights from Nintendo and minigames. I played a few, some of which were more like glorified demos at best.
I dodged asteroids using a Joy-Con in mouse mode, played the first level of Super Mario Bros. in pixel-accurate mode on a 4K TV setting to show how much screen real estate is available and played a guessing game for what frame rate a bouncing ball was moving at. One «game» showed me HDR on and off while launching fireworks. The problem is, this is a paid digital game, instead of the freebie it clearly should have been. I can’t understand why this probably helpful system tutorial isn’t just included on the Switch 2, and I never will.
Drag x Drive: Nintendo’s wild-card game
Somewhere between Arms and Rocket League, Drag x Drive is a Switch 2 exclusive that uses the Joy-Cons in mouse mode to control wheelchair-using players in an intense hoop-shooting sports game. Moving each wheel requires pushing one Joy-Con forward and backward. It gets intense fast.
The feeling ends up being a bit like rowing, and my arms tired out; you have to keep wheeling around and moving your arms rapidly, pretty much nonstop. One neat thing is you can feel rumbling haptic clicks beneath your controllers as you «wheel,» making it feel more convincing. Racing to the ball, hitting other players, and shooting baskets felt as chaotic as a game of Rocket League. I’m not sure if I’ll ever find this game fun to play because of its seemingly high exertion requirements, but I enjoyed trying it for a while.
Mario Party Jamboree flexes camera, mouse modes
The most wacky stuff I tried were probably the new mini-games for the Switch 2 update of Mario Party Jamboree, which add mini-games that work with the Joy-Cons’ new mouse features and a game mode that uses the optional plug-in camera.
Bridget Carey and I revved little wind-up cars by pulling back on the Joy-Con mouse and releasing it to launch forward, with vibrating haptics to add clicking feedback. We played air hockey by pushing our Mouse-Cons around the table to hit the Koopa shells flying back and forth. And then we screamed and danced and balanced shells on our heads in camera mini-games that made us look like we were transported into Mario Party, popping out of warp pipes.
The camera-based games were flashbacks to the days when the PlayStation had a TV camera, and the Xbox had the Kinect, which both did similar things. It was definitely fun, and it makes Mario Party Jamboree even better, but I don’t know how much I’d feel compelled to play the new modes long-term.
Updated Switch games look better — for a price
I played a handful of games optimized for the Switch 2, which will be sold in Switch 2 Editions at a higher price or existing game owners can buy a digital upgrade. The upgrades can come for free in some cases if you have the Nintendo Switch Online Plus membership, while others will cost you extra, regardless.
Zelda: Breath of the Wild and Tears of the Kingdom, the Switch’s two epic Zeldas, both have Switch 2 upgrades I briefly played. For sure, they look better, with better frame rates. I’d prefer to play them this way, but the difference wasn’t massive. The Switch 2 versions also gain compatibility with a new phone app companion called Zelda Notes that we didn’t get to demo.
Kirby and the Forgotten Land has a new story mode and better-looking graphics on Switch 2. I had fun playing a bit of the new storyline, which involved a lot of freezing-up landscapes. Is it worth the upgrade price? Maybe, since it also has some DLC extras.
GameCube Mode… activated!
Nintendo is adding another bonus to the Switch 2 equation with a Nintendo GameCube virtual console library. It’s part of the Switch Online Plus Expansion Pack subscription, but Switch owners cannot play those GameCube games.
There are only a few GameCube games expected at the Switch 2 launch, but I gave a few a quick play to remind myself of when I played them back in my own GameCube days: Wind Waker and F-Zero GX. Wind Waker is a classic Zelda, and I loved F-Zero GX, which was co-developed by Sega. It still feels ridiculously fast. Nintendo’s selling a GameCube wireless controller, which I also tried out. The buttons and sticks feel just like they used to.
Ports of new third-party games: Are they good enough?
Part of the Switch 2’s appeal to other non-Nintendo gamers is its ability to play games that PC, Xbox and PlayStation folks could play but Switch owners couldn’t. Elden Ring, Madden, Cyberpunk 2077 and Split Fiction are some of the biggest newcomers. The performance, from my quick early plays, was a mixed bag. Split Fiction is a hit co-op game that debuted earlier this year, and I love it on the Switch, but the split-screen gameplay I tried had less than stellar frame rates and graphics quality. It was fun, but didn’t look beautiful.
Cyberpunk 2077 shows off sprawling cityscapes, but again, on a big TV, it was clearly not as good as what you could get from a PS5 or Xbox. Madden and Elden Ring weren’t there.
I know what playing games like these feels like on handhelds, though. The Steam Deck already has Elden Ring, Split Fiction and Cyberpunk 2077 support. The Switch 2 looks like a strong competitor to the Steam Deck and current Windows gaming handhelds for a wave of third-party games that’ll finally play decently. Still, I’m not sure how much it’ll convince Steam Deck owners or Windows handheld owners since the whole appeal of those systems is they’ll play PC games you already own.
It shows some promise for the Switch 2 being a step up for playing current-gen games, but Nintendo didn’t share any details on how powerful the Nvidia processor onboard is. It’s capable of ray tracing and can upscale game graphics, but what are the limits?
Verdict for now: The best Switch, but not yet a necessary one
I wanted more from the Switch 2. More surprises, more wow factor. That being said, it looks like easily the best Switch upgrade since 2017. And yet why do I feel like it’s not a must-buy yet? Because the games, as fun as they were, weren’t doing anything totally new. Because Nintendo raised prices for a lot of things, including more expensive games, Switch 2 Edition modes and even that tutorial game. And because, well, the world’s not in a great economic place right now.
I still want one and want to play Nintendo’s new games, though. Nintendo brings joy and unique experiences. In 2025, it’s the biggest thing gaming has. And the improved Steam Deck-ishness of this Switch 2 is slotting right into my recent handheld gaming habits. I can’t wait to try more when it arrives June 5.
Technologies
Today’s NYT Strands Hints, Answers and Help for April 8, #401
Here are hints and answers for the NYT Strands puzzle No. 401 for April 8.

Looking for the most recent Strands answer? Click here for our daily Strands hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections and Connections: Sports Edition puzzles.
Today’s NYT Strands puzzle could be fun for movie buffs, depending on your favorite genre. Some answers were easier to find than others, but when is that not true when it comes to Strands? If you need hints and answers, read on.
I go into depth about the rules for Strands in this story.
If you’re looking for today’s Wordle, Connections and Mini Crossword answers, you can visit CNET’s NYT puzzle hints page.
Read more: NYT Connections Turns 1: These Are the 5 Toughest Puzzles So Far
Hint for today’s Strands puzzle
Today’s Strands theme is: Out of this world.
If that doesn’t help you, here’s a clue: Futuristic films.
Clue words to unlock in-game hints
Your goal is to find hidden words that fit the puzzle’s theme. If you’re stuck, find any words you can. Every time you find three words of four letters or more, Strands will reveal one of the theme words. These are the words I used to get those hints, but any words of four or more letters that you find will work:
- GONE, FRAT, GEMS, NOIR, TART, NUDE, PONE, GOAL, LOPS, SLOP, VINO, TARRY, MIEN
Answers for today’s Strands puzzle
These are the answers that tie into the theme. The goal of the puzzle is to find them all, including the spangram, a theme word that reaches from one side of the puzzle to the other. When you’ve got all of them (I originally thought there were always eight but learned that the number can vary), every letter on the board will be used. Here are the nonspangram answers:
- DUNE, ALIEN, ARRIVAL, GRAVITY, MEGALOPOLIS
Today’s Strands spangram
Today’s Strands spangram is SCIENCEFICTION. To find it, start with the S that’s four letters down on the far left row, and wind across and up.
Technologies
Some Third-Party Switch 2 Accessories Are Already Available
Ready for Nintendo’s new console? You can buy these handy gaming accessories right now.

Nintendo remains one of the most popular video game makers of all time, and the first generation of its Switch handheld hybrid continues to be a fan favorite. That’s why it’s no surprise that the recently announced Nintendo Switch 2 is getting tons of attention, with the Switch 2’s launch date set for June 5.
Nintendo Switch 2 preorders are already live in some countries, but have been delayed in the US due to tariff uncertainty. Even so, we’ve found some third-party Switch 2 accessories that are already available. We’ve gathered them below and will continue adding to this roundup as new options emerge, so check back soon.
Read more: Nintendo Switch 2 vs. Switch 1: Every Detail Compared
We’ll continue to bring you Nintendo Switch 2 coverage as new details emerge about preorders, accessories and more.
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