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AMD Radeon RX 7900 XT and 7900 XTX Review: Faster, but Is It Enough?

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AMD’s latest top-end, next-gen gaming GPUs, which are based on its new RDNA 3 architecture, show marked improvement over the last generation. But the $899 Radeon RX 7900 XT and $999 Radeon RX 7900 XTX may only stand out at the moment because they’re cheaper than Nvidia’s latest top-end models, the GeForce RTX 4080 and 4090. And the XTX only occasionally hits the same level of performance in 4K as the RTX 4080 (or in some cases the RTX 3080 Ti).

That price gap looks a lot more enticing in reality than on paper, however, because Nvidia’s RTX 4080 isn’t selling at its nominal price of $1,200. Cards at that price aren’t in stock, with most of the available models running closer to $1,500 or more.

On the other hand, we won’t know what price AMD’s RX 7900 cards will settle on in reality until they’ve been out a while, making a price-to-performance comparison more difficult. If the gap sticks at $500, then dialing back your settings in order to get «good enough» 4K performance with the XTX in the games where it lags may be worth it. Both cards can handle 4K 1440p maxed out with ray tracing pretty well. But until we see the price and performance of whatever Nvidia turns its «unlaunched» lower-end model of the RTX 4080 into, it’s hard to determine the relative value of the 7900 XT for 4K or even 1440p.

AMD Radeon RX 7900 XT

Like

  • DisplayPort 2.1 support
  • USB-C connector

Don’t Like

  • Big for its performance level
  • Disappointing raytracing performance
  • Some driver issues

At least the two AMD-branded models are more similar than they are different. They have different specs and therefore different levels of performance, with concomitant physical differences to support that. Third-party cards will likely have a lot more variations.

The XTX does have an extra temperature sensor for monitoring the air intake temperature of the case, which is intended to facilitate dynamic power allocation based on cooling. AMD hasn’t yet made the data collected by the sensor available for anyone to use, though.

Both cards are relatively big and heavy. In fact, the XTX is the first card I’ve tried to install where I’ve worried it might do some damage to the slot before I got it screwed in. It was fine once locked in, though.

Although they can work with eight-pin power connectors and fit into the same slot widths as before, the cards are higher than their predecessors, rising 5.3 inches (135 millimeters) above the motherboard (compared to 4.7 in. or 120 mm for the RX 6950 XT). So depending on your case size, they may be a snug fit. They do retain the USB-C port, which I like since desktops never have enough of them. But if you need a third full-size DisplayPort connector, you’ll have to join team Nvidia.

AMD Radeon RX 7900 XTX

Like

  • DisplayPort 2.1 support
  • USB-C connector

Don’t Like

  • Big for its performance level and very heavy
  • Disappointing ray tracing performance
  • Some driver issues

RDNA 3 and performance

Among other things, RDNA 3 adds support for DisplayPort 2.1, which has the necessarybandwidth to support 165Hz at 8K and 12 bits per color (up from 10 bits) for HDR, and to enable full gamut coverage of Rec.2020, or up to 480Hz in 4K. That’s a link bandwidth of up to 54Gbps, up from 20Gbps in DP 1.4a, which Nvidia’s cards still use. I can’t imagine trying to play in 8K with one of these, but more bandwidth for HDR is always welcome.

RDNA 3 architecture improves on RDNA 2 in several ways. It’s the first GPU built from chiplets, the modular building blocks of modern processor design. That allows AMD to use different process sizes on the same die, in this case, a 5nm graphics core and 6nm memory cache die. This can theoretically result in the ability to optimize the performance of the two separately, to squeeze in more power or speed where it does the most good, and ultimately fit a better processor in the same space and power envelope as earlier models.

It also enables AMD to add dedicated AI acceleration and improved raytracing accelerators — unfortunately, not enough to catch up to Nvidia’s RTX and Tensor cores — and to decouple the memory clock speeds from the compute unit speeds to help conserve power draw.

AMD says the GPU gets better DirectX raytracing performance, and it does. But AMD continues to seriously lag Nvidia in this respect. Neither card seems fast enough for 4K with maxed-out ray tracing like the RTX 4080, much less the RTX 4090. The XTX does match the RTX 4080 in 4K on some games without ray tracing, but for the most part, it varies across games and graphics applications.

When you stick one of these cards into a late-generation AMD-based motherboard, SmartAccess Video joins the company’s other «smart» technologies, which include Smart Access Memory. In this case, when you have a system equipped with a Ryzen 7000 CPU and RX 7000 GPU, it can distribute encoding and decoding tasks between the two for better performance. (My current testbed is Intel. I’m building out an additional AMD testbed, but it’s not yet ready for benchmarking duties.)

It’s possible that AMD’s next generation of its upscaling and performance optimization technology, FidelityFX Super Resolution 3, will bump either or both the GPUs over the performance line without losing much detail, but that won’t be available for a while. FSR 2.2 has barely arrived — it’s only available in two games thus far, Forza Horizon 5 and Need for Speed Unbound — and I haven’t been overly impressed with FSR 2.1 when I’ve tried it.

In Cyberpunk 2077, for example, unless I dropped the settings down to Balanced, I got no significant performance improvements. Even then it looked softer than I expect from 4K. Radeon Super Resolution, AMD’s in-driver equivalent that doesn’t require developer support, seemed to randomly fail to kick in, or at least fail to indicate it had, making it hard to judge.

Another still-to-come Adrenalin driver capability is Hyper-RX mode, a one-click optimizer for performance and latency that takes into account all the settings you’d normally have to hunt down and tweak individually. That capability is due in June, and it might make a notable difference, but I only occasionally saw a marked improvement using Rage mode, its current automatic overclocking feature.

I also encountered some type rendering issues in Microsoft Word and Outlook (although it’s probably the same bug for both), with characters disappearing and reappearing as I typed subsequent letters. Your mileage may vary, but it’s unbelievably annoying if you encounter it and use those applications a lot.

It’s hard to slot the AMD Radeon RX 7900 cards into any particular recommendation niche, at least until we’ve got more information on upcoming competitors, not only from Nvidia, but from AMD’s own line. So like a Magic 8 Ball I’m forced to settle on «Cannot predict now.»

Relative performance of recent GPUs

Technologies

Nintendo’s Pokemon Legends: Z-A Is a Hit. Just Ask My Kid

Pokemon Legends: Z-A has sucked my family in, and I can’t get my Switch controller back from my son.

I’d love to tell you all about Pokemon Legends: Z-A, arriving this week, and what it’s been like to play on the Nintendo Switch 2. I can mostly do that — but for most of the past five days, it hasn’t really been me playing. What started as co-playing together quickly turned into my kid taking over completely as he got hooked. And honestly, I’d say that’s a good sign.

Nintendo makes a lot of Pokemon games, too many for me to keep track of. But Legends Z-A is the first that’s Switch 2-optimized, although you can play on original Switches, too. I can’t tell you what that’s like, though — my early review access limited me to playing Pokemon Legends: Z-A on the Switch 2 only at home. I was doubtful about how much a city-based game would truly feel like a must-have experience, but so far it’s already become one of my favorite Pokemon games ever. 

I’ll let my son tell you. He’s gotten deep into the trading card game and has played most of the recent Pokemon titles over the past year, and he says this is his favorite so far. When I asked him why, he said it’s because the game completely rethinks how battles work. The quick, real-time system feels more immediate and far less sluggish than in past Pokemon games. Plus, he’s loving the story… and honestly, so am I.

A city full of surprises

My son loves the «peculiar» storyline, the fast-paced battles (which he now wants in every Pokemon game) and the constant sense of surprise while exploring Lumiose City.

All of Pokemon Legends: Z-A (at least from what I’ve seen in my 10-plus hours so far) takes place entirely within Lumiose City — a Paris-like metropolis where the CEO of a company called Quasartico Inc. is planning to rebuild everything into a new world where Pokemon and humans can better coexist. The setup reminded me of the Detective Pikachu movie during my demo a few weeks ago, and it turns out my instincts were right.

Pokemon roam in wild zones within the city, occasionally spilling into urban areas, while mysterious rogue «Mega Evolution» Pokemon have begun appearing and threatening the city’s calm. There’s clearly a deeper mystery at play, and while I’m still uncovering it, I won’t spoil anything here.

The game seems to mostly involve a journey to level up in rank from Z to A by battling various Pokemon trainers, but that’s not the whole story. There’s a group of friends you hang out with at a local hotel, along with research missions you have to carry out. Side quests are everywhere. The city, though it can feel a bit sparse at times, stretches all the way up to its rooftops, where all sorts of hidden spots are waiting to be discovered. It feels like a living maze, and one I’m still navigating.

And the city’s always changing, too. Wild zones keep multiplying, and from day to night the city’s dynamics shift. Battles take place at night, with trainers gathering in new pop-up spots each time. It’s not as lively as I’d hoped — this isn’t Grand Theft Pokemon — but the cozy, vibrant world still makes me daydream about what a real-life Universal Pokemon theme park could someday look like.

The Pokemon shine

I keep reminding myself to take extra time to discover and level up my Pokemon. At least that’s what my son’s telling me to do. He loves how many Pokemon can become Mega Evolved in this game, and how much fun the battle moves are to pull off. I’m happy he’s happy. I thought I’d get lost in the RPG aspects of the game, but I think the real-time Pokemon battles put me in a looser state of mind, more able to explore and not feel locked down into systems and rulesets. Swapping Pokemon battle moves and reassigning them to buttons is easy, too.

The stronger focus on trainer battles — and the sheer variety of Pokemon capable of mega evolving — gives the game more of that classic, Pokemon-centered energy than Pokemon Legends: Arceus ever did. I found myself more excited to see how different Pokemon looked and behaved than to uncover new realms to explore. After all, for all of Lumiose City’s secrets, you’re spending a lot more time roaming one massive location than in any other Pokemon game I can remember. Thankfully, the visual upgrades on the Switch 2 make those Pokemon look fantastic in battle.

I do want to spend more time in Lumiose City, though, and can’t help but wonder if this is a glimpse of how all Pokemon games will keep evolving. It’s hard to say, since Legends games like Z-A and Arceus have been more experimental than the rest of the series. But, like Arceus, Z-A is now one of my favorite Pokemon games on Switch. And on Switch 2, it plays smoother and feels better than any Pokemon game ever has before.

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Technologies

iPhone 17 Preorders Spike and Overall Phone Sales Aren’t Slowing Down Despite Tariffs

Global smartphone shipments saw a notable increase in the third quarter of 2025. Plus, preorders for Apple’s new iPhone 17 beat out the iPhone 16.

Despite tariffs and market uncertainty, global smartphone shipments increased 2.6% in the third quarter of 2025, compared to the same time last year, according to the International Data Corporation. Additionally, preorders for the iPhone 17, which launched last month, outpaced last year’s iPhone 16.

These increased sales include premium phones like the latest iPhones and Samsung foldables, suggesting yet again that pricier phones still sell in periods of economic strain. It’s a remarkable achievement, says IDC senior research director Nabila Popal, citing shrewd financing options as the reason people keep buying these high-end phones, which cost anywhere from $800 to nearly $2,000.

«[Phone makers] have mastered the art of innovation not only in hardware and software to entice upgrades but also in removing purchase friction. They have flawlessly combined cutting-edge devices with innovative financing models and aggressive trade-in programs that make the upgrading decision a ‘no-brainer’ for consumers,» Popal said in an IDC press release.

Apple sold 58.6 million iPhones this quarter, an increase of 2.9% over the same period in 2024, with more preorders for the iPhone 17 series than its predecessor. But Samsung wasn’t far behind, with its Galaxy Z Fold 7 and Galaxy Z Flip 7 selling better than all of the company’s prior foldables. The company still reigns atop the phone market with 61.4 million phones sold, representing 19% of the market in the third quarter of this year — an increase of 6.3% from the same period last year. Meanwhile, Apple lands slightly behind Samsung with 18.2% market share this quarter. 

The other phone makers trailing Apple and Samsung are, in order: Xiaomi, with 13.5% of the market; Transsion, with 9%; and Vivo with 8.9%. The remaining companies in the phones industry, from Chinese stalwarts like Oppo and Honor to Motorola and Google, make up the remaining 31.4% of the market for the quarter. All told, 322.7 million phones were sold, up from 314.6 million in the third quarter of 2024, according to IDC.

IDC’s findings for the third quarter continue the small but steady growth of phone sales over the year, including a modest 1% increase in the preceding three months — which includes the April deadline when President Donald Trump unveiled sweeping tariffs. In the second quarter, IDC cited midrange devices like Samsung’s Galaxy A36 and other phones that started incorporating AI. But even persistent tariffs haven’t slowed down people’s appetites for pricier phones in the third quarter.

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Technologies

Today’s NYT Mini Crossword Answers for Tuesday, Oct. 14

Here are the answers for The New York Times Mini Crossword for Oct. 14.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Today’s Mini Crossword has an odd vertical shape, with an extra Across clue, and only four Down clues. The clues are not terribly difficult, but one or two could be tricky. Read on if you need the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Smokes, informally
Answer: CIGS

5A clue: «Don’t have ___, man!» (Bart Simpson catchphrase)
Answer: ACOW

6A clue: What the vehicle in «lane one» of this crossword is winning?
Answer: RACE

7A clue: Pitt of Hollywood
Answer: BRAD

8A clue: «Yeah, whatever»
Answer: SURE

9A clue: Rd. crossers
Answer: STS

Mini down clues and answers

1D clue: Things to «load» before a marathon
Answer: CARBS

2D clue: Mythical figure who inspired the idiom «fly too close to the sun»
Answer: ICARUS

3D clue: Zoomer around a small track
Answer: GOCART

4D clue: Neighbors of Norwegians
Answer: SWEDES

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