Technologies
Ace Combat 8 Will Incorporate Dogfighting Tips From Real Jet Pilots
Ace Combat 8: Wings of Theve’s top developers chat about cloud technology, drones and all the world-building players don’t see.
Next year, I’ll be sitting on my couch with a controller in hand, but on my TV, I’ll be up in the sky, chasing enemy planes through the clouds at 10,000 feet. In 2026, Bandai Namco will launch Ace Combat 8: Wings of Theve, the next game in the near-future air combat simulator series.
Hours before The Game Awards, held Dec. 11 in Los Angeles, I walked into a nearby hotel room and sat down with Kazutoki Kono, Ace Combat series brand director, and Manabu Shimamoto, producer of Ace Combat 8: Wings of Theve, to chat about the game. As the game’s predecessor, Ace Combat 7: Skies Unknown, came out in 2019, this will be the first game in the franchise to come out on this generation of consoles (as well as PC).
Ace Combat 8 includes a virtual hanger full of new features. The team behind the series, Project Aces, pushed the visuals to harness modern gaming hardware and developed a graphics technology to simulate cloud physics (called, yes, Cloudly). This not only realistically trails your aircraft wings through the clouds as you carve a path through the sky, but this also allows for the tactical advantage you’ll get when picking out an enemy plane in the distance by its contrails after leaving a cloud bank.
That’s the kind of true-to-life realism that Project Aces sought out, which is why they interviewed former combat pilots to advise them on the modern realities of flying fighter jets.
«What they told us is that it’s too scary to go into clouds; [they] actually avoid it altogether,» Shimamoto said through a translator. «Which means the players and the pilot in the game actually have a lot more courage than the real fighter jet pilot!»
Jokes aside, it reflects the careful line that the Ace Combat series has walked between slavish simulator and unrealistic arcade game. It gives the games serious stakes while loosening up some of the more tedious realities of flight (to say nothing of a near-endless bay of missiles).
«We are going for a certain level of reality, but we do want to give the player a lot of decision-making agency for Ace Combat 8,» Shimamoto said.
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When to keep it real and when to get Strangereal
Consulting pilots provided the Project Aces team with air combat details they could incorporate to boost realism — like being able to spot distant enemy aircraft from the sunlight reflecting off their cockpits, much like sniper scope glints in first-person shooters like Battlefield 6. But that realism is tempered by another feature of the Ace Combat series: Its setting, Strangereal, is a world of fictional nations that play host to an ever-churning war that swings one way or another from game to game.
Ace Combat 8: Wings of Theve takes place 10 years after its predecessor in the somewhat far-off future of 2029. The Federation of Central Usea (FCU) has been defeated and completely subjugated by the Republic of Sotoa. The player, an unnamed pilot, wakes up floating in the ocean after a fierce air battle, only to be rescued by an outdated aircraft carrier filled with the last holdouts of the FCU forces.
Forced on the back foot with an antiquated aircraft, the player starts Ace Combat 8 off in a scrappy situation with a ragtag crew their everyman pilot will grow closer to. It’s clear the Project Aces team is shooting for more interpersonal experiences on the ship to contrast with fast-paced air combat. To add to the underdog feel, the player’s character takes on the mantle of the titular Wings of Theve, a heroic pilot from yesteryear.
The setting of Strangereal in the Ace Combat series has become a beloved fixture of the franchise. Filled with vague analogues to modern nations and multinational alliances, the countries of Usea, Osea, Erusea, Sotoa and others sound straight out of George Orwell’s 1984, yet the fictional veneer gives the games license to stage international clashes with high stakes and melodrama.
In each game of the series, players are treated to twists and turns of global politics and military turnabouts. This is all the result of laboriously intensive background lore and world-building that may not even be represented in the game.
While still in the planning stage of the game, the team physically pulled out a map of Strangereal to plot out invasions. They roleplayed different nations as they invade and counterattack across their world’s geography, Kono said. All of which contributes to the game’s world but isn’t seen. As an example, the team built out the antagonist country Sotoa’s culture and history, but players may only get hints of that in the country’s flag.
Of the planning done, «10%, I want to say, is what you see in the game,» Kono said.
What to take and what to change from our world in Ace Combat 8
Ace Combat 8’s new Cloudly and graphics tech push the game closer to photorealism, and the game’s litany of fighter jets are meticulously re-created from their real-life counterparts. However, the Project Aces team backed away from reality in certain areas. The game’s setting of Strangereal allows them to shape their use of warfare tech that veers from real-world battlefields in specific ways to make gameplay more fun for players — something they’ve learned from how players have reacted to previous games.
«In Ace Combat 7, we actually included a lot of UAVs [unmanned aerial vehicles], but the feedback from the fans that we got was that they actually enjoyed the man-on-man dogfight experience with the radio chatter and the heated discussions and conversations,» Kono said.
Even as the real world of aviation shifts to unmanned drones and firing missiles at unseen enemy aircraft far over the horizon, Ace Combat still needs to preserve a level of game-ness for players to enjoy.
«There is always going to be this reality line that we’re going to want to aim for. That being said, we still can’t go for that line at the expense of the player experience. For the player to have fun is always going to be a priority for us as a game design philosophy,» Kono said.
While the game will come out at some point next year, there are more aspects that the developers couldn’t talk about, including how many planes will be in the game. But both Kono and Shimamoto agree on one thing: their favorite plane.
«Ace Combat takes a lot of real-world fighter jets that exist and integrates them into the game, so of course, I love all of them. But I’m going to specifically call out the F-18E Super Hornet,» Shimamoto said.
It helps that the F-18E is heavily featured in the trailer, and it’s no coincidence that as one of the most famous jets stationed on aircraft carriers. It fits Ace Combat 8’s setting on its own venerable aircraft carrier. Kono, as director of the Ace Combat series, admits that he tends to fall in love with the jet used as the key visual for each game — like the hero you see on the box art — spending so much time looking at it that he starts noticing and appreciating granular details.
«For example, looking at the F-18’s nose cone, I notice this little hole. What is this hole for? Or the way the bolts are lined up, or where the parts meet. I begin to notice that type of stuff,» Kono said.
When I’m on my couch, controller in hand, I’ll try my best to look for details like that, but something tells me I’m going to be locked in evading enemy Republic of Sotoa jets trying to take advantage of those beautifully rendered cloud edges.
Technologies
Ultrahuman Ring Pro Brings Better Battery Life, More Action and Analysis
The company’s new flagship smart ring stores more data, too. But that doesn’t really help Americans.
Sick of your smart ring’s battery not holding up? Ultrahuman’s new $479 Ring Pro smart ring, unveiled on Friday, offers up to 15 days of battery life on a single charge. The Ring Pro joins the company’s $349 Ring Air, which boosts health tracking, thanks to longer battery life, increased data storage, improved speed and accuracy and a new heart-rate sensing architecture. The ring works in conjunction with the latest Pro charging case.
Ultrahuman also launched its Jade AI, which can act as an agent based on analysis of current and historical health data. Jade can synthesize data from across the company’s products and is compatible with its Rings.
«With industry-leading hardware paired with Jade biointelligence AI, users can now take real-time actionable interventions towards their health than ever before,» said Mohit Kumar, CEO of Ultrahuman.
No US sales
That hardware isn’t available in the US, though, thanks to the ongoing ban on Ultrahuman’s Rings sales here, stemming from a patent dispute with its competitor, Oura Ring. It’s available for preorder now everywhere else and is slated to ship in March. Jade’s available globally.
Ultrahuman says the Ring Pro boosts battery life to about 15 days in Chill mode — up to 12 days in Turbo — compared to a maximum of six days for the Air. The Pro charger’s battery stores enough for another 45 days, which you top off with Qi-compatible wireless charging. In addition, the case incorporates locator technology via the app and a speaker, as well as usability features such as haptic notifications and a power LED.
The ring can also retain up to 250 days of data versus less than a week for the cheaper model. Ultrahuman redesigned the heart-rate sensor for better signal quality. An upgraded processor improves the accuracy of the local machine learning and overall speed.
It’s offered in gold, silver, black and titanium finishes, with available sizes ranging from 5 to 14.
Jade’s Deep Research Mode is the cross-ecosystem analysis feature, which aggregates data from Ring and Blood Vision and the company’s subscription services, Home and M1 CGM, to provide historical trends, offer current recommendations and flag potential issues, as well as trigger activities such as A-fib detection. Ultrahuman plans to expand its capabilities to include health-adjacent activities, such as ordering food.
Some new apps are also available for the company’s PowerPlug add-on platform, including capabilities such as tracking GLP-1 effects, snoring and respiratory analysis and migraine management tools.
Technologies
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Technologies
Spotify Expands Into Audiobook Rankings With Weekly Charts
The feature is available to both free users and Premium subscribers. Wuthering Heights is reaching the heights on both the US and UK charts.
If you’re a Spotify user, you may be familiar with features like the year-end summary Wrapped, as well as your daily usage stats. Now, the service has a new popularity chart tracking audiobooks.
Spotify’s audiobook charts are now available to free and Premium users within the service’s Audiobooks hub. While only Premium users receive 15 hours of audiobook listening per month, the company offers a larger selection of titles you can buy.
US charts and UK charts are both available now.
Read more: Best Music Streaming Services for 2026
Spotify says that the audiobook charts will help customers discover new and popular titles in real time.
«As we’ve proven with Music and Podcasts Charts, when content is easier to access, discover, and enjoy, the demand grows,» said Duncan Bruce, Spotify’s director of audiobook partnerships and licensing, in a statement on Friday.
Spotify launched audiobooks in 2022, and has since added features such as the AI catchup tool Recaps and PageMatch, which lets you swap more easily between a printed book and the audio version.
Spotify Premium currently costs $13 a month and includes more than 100 million songs, as well as audiobooks. Spotify Premium is currently CNET’s Editors’ Choice for best music streaming service.
The current US audiobooks chart lists Emily Brontë’s romantic classic Wuthering Heights as the top listen, followed by James Clear’s self-help book Atomic Habits and Freida McFadden’s psychological thriller The Housemaid. Audiobook popularity is also broken down by genre, with charts for romance, mystery and thriller books, self-help, science fiction and fantasy, biography and memoir, business and careers, teen and young adult, religion and spirituality, history, and parenting and relationships.
Powered by its blockbuster movie adaptation starring Margot Robbie and Jacob Elordi, Wuthering Heights also leads the overall chart for the UK.
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