Technologies
Ace Combat 8 Will Incorporate Dogfighting Tips From Real Jet Pilots
Ace Combat 8: Wings of Theve’s top developers chat about cloud technology, drones and all the world-building players don’t see.
Next year, I’ll be sitting on my couch with a controller in hand, but on my TV, I’ll be up in the sky, chasing enemy planes through the clouds at 10,000 feet. In 2026, Bandai Namco will launch Ace Combat 8: Wings of Theve, the next game in the near-future air combat simulator series.
Hours before The Game Awards, held Dec. 11 in Los Angeles, I walked into a nearby hotel room and sat down with Kazutoki Kono, Ace Combat series brand director, and Manabu Shimamoto, producer of Ace Combat 8: Wings of Theve, to chat about the game. As the game’s predecessor, Ace Combat 7: Skies Unknown, came out in 2019, this will be the first game in the franchise to come out on this generation of consoles (as well as PC).
Ace Combat 8 includes a virtual hanger full of new features. The team behind the series, Project Aces, pushed the visuals to harness modern gaming hardware and developed a graphics technology to simulate cloud physics (called, yes, Cloudly). This not only realistically trails your aircraft wings through the clouds as you carve a path through the sky, but this also allows for the tactical advantage you’ll get when picking out an enemy plane in the distance by its contrails after leaving a cloud bank.
That’s the kind of true-to-life realism that Project Aces sought out, which is why they interviewed former combat pilots to advise them on the modern realities of flying fighter jets.
«What they told us is that it’s too scary to go into clouds; [they] actually avoid it altogether,» Shimamoto said through a translator. «Which means the players and the pilot in the game actually have a lot more courage than the real fighter jet pilot!»
Jokes aside, it reflects the careful line that the Ace Combat series has walked between slavish simulator and unrealistic arcade game. It gives the games serious stakes while loosening up some of the more tedious realities of flight (to say nothing of a near-endless bay of missiles).
«We are going for a certain level of reality, but we do want to give the player a lot of decision-making agency for Ace Combat 8,» Shimamoto said.
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When to keep it real and when to get Strangereal
Consulting pilots provided the Project Aces team with air combat details they could incorporate to boost realism — like being able to spot distant enemy aircraft from the sunlight reflecting off their cockpits, much like sniper scope glints in first-person shooters like Battlefield 6. But that realism is tempered by another feature of the Ace Combat series: Its setting, Strangereal, is a world of fictional nations that play host to an ever-churning war that swings one way or another from game to game.
Ace Combat 8: Wings of Theve takes place 10 years after its predecessor in the somewhat far-off future of 2029. The Federation of Central Usea (FCU) has been defeated and completely subjugated by the Republic of Sotoa. The player, an unnamed pilot, wakes up floating in the ocean after a fierce air battle, only to be rescued by an outdated aircraft carrier filled with the last holdouts of the FCU forces.
Forced on the back foot with an antiquated aircraft, the player starts Ace Combat 8 off in a scrappy situation with a ragtag crew their everyman pilot will grow closer to. It’s clear the Project Aces team is shooting for more interpersonal experiences on the ship to contrast with fast-paced air combat. To add to the underdog feel, the player’s character takes on the mantle of the titular Wings of Theve, a heroic pilot from yesteryear.
The setting of Strangereal in the Ace Combat series has become a beloved fixture of the franchise. Filled with vague analogues to modern nations and multinational alliances, the countries of Usea, Osea, Erusea, Sotoa and others sound straight out of George Orwell’s 1984, yet the fictional veneer gives the games license to stage international clashes with high stakes and melodrama.
In each game of the series, players are treated to twists and turns of global politics and military turnabouts. This is all the result of laboriously intensive background lore and world-building that may not even be represented in the game.
While still in the planning stage of the game, the team physically pulled out a map of Strangereal to plot out invasions. They roleplayed different nations as they invade and counterattack across their world’s geography, Kono said. All of which contributes to the game’s world but isn’t seen. As an example, the team built out the antagonist country Sotoa’s culture and history, but players may only get hints of that in the country’s flag.
Of the planning done, «10%, I want to say, is what you see in the game,» Kono said.
What to take and what to change from our world in Ace Combat 8
Ace Combat 8’s new Cloudly and graphics tech push the game closer to photorealism, and the game’s litany of fighter jets are meticulously re-created from their real-life counterparts. However, the Project Aces team backed away from reality in certain areas. The game’s setting of Strangereal allows them to shape their use of warfare tech that veers from real-world battlefields in specific ways to make gameplay more fun for players — something they’ve learned from how players have reacted to previous games.
«In Ace Combat 7, we actually included a lot of UAVs [unmanned aerial vehicles], but the feedback from the fans that we got was that they actually enjoyed the man-on-man dogfight experience with the radio chatter and the heated discussions and conversations,» Kono said.
Even as the real world of aviation shifts to unmanned drones and firing missiles at unseen enemy aircraft far over the horizon, Ace Combat still needs to preserve a level of game-ness for players to enjoy.
«There is always going to be this reality line that we’re going to want to aim for. That being said, we still can’t go for that line at the expense of the player experience. For the player to have fun is always going to be a priority for us as a game design philosophy,» Kono said.
While the game will come out at some point next year, there are more aspects that the developers couldn’t talk about, including how many planes will be in the game. But both Kono and Shimamoto agree on one thing: their favorite plane.
«Ace Combat takes a lot of real-world fighter jets that exist and integrates them into the game, so of course, I love all of them. But I’m going to specifically call out the F-18E Super Hornet,» Shimamoto said.
It helps that the F-18E is heavily featured in the trailer, and it’s no coincidence that as one of the most famous jets stationed on aircraft carriers. It fits Ace Combat 8’s setting on its own venerable aircraft carrier. Kono, as director of the Ace Combat series, admits that he tends to fall in love with the jet used as the key visual for each game — like the hero you see on the box art — spending so much time looking at it that he starts noticing and appreciating granular details.
«For example, looking at the F-18’s nose cone, I notice this little hole. What is this hole for? Or the way the bolts are lined up, or where the parts meet. I begin to notice that type of stuff,» Kono said.
When I’m on my couch, controller in hand, I’ll try my best to look for details like that, but something tells me I’m going to be locked in evading enemy Republic of Sotoa jets trying to take advantage of those beautifully rendered cloud edges.
Technologies
Apple Launches Creator Studio Package as $13 a Month Subscription
Mac users can still buy the apps individually, but subscribers get access to Final Cut Pro and other Studio tools.
Apple is bundling its pro filmmaking and audio tools including Final Cut Pro with its productivity apps Keynote, Pages and Numbers into a subscription software suite called Apple Creator Studio.
The package, which includes apps for Mac, iPad and iPhone, includes Logic Pro, Pixelmator Pro, Motion, Compressor, MainStage and the whiteboard app Freeform. Creator Studio will be available starting Jan. 28 at a cost of $13 per month or $129 per year, or $3 per month or $30 per year for students and educators. Mac users will still have the option to purchase software like Final Cut Pro for a one-time free. The current price for Final Cut Pro in the Mac App Store is $300.
While apps such as Keynote and Pages are already free on Apple platforms, it appears that new versions of those apps will receive access to beta features that will roll out first to Creator Studio subscribers. The announcement by Apple alludes to «new AI features and premium content» in some of the apps it otherwise makes available to use for free.
What the Creator Studio bundle comes with
The star of the show in Creator Studio is Final Cut Pro, the video editing software that will now include Transcript Search on both Mac and iPad. There is also a new Beat Detection feature Apple says uses an AI model to analyze a music track and display a beat grid, making it easier to cut video to music rhythms. The software also will include a new Montage Maker on iPad for quick social video creation.
Motion, the 2D and 3D graphics tool, and Compressor also integrate with Final Cut Pro. Apple touted Motion’s Magnetic Mask feature for isolating objects or people without the need for a green screen.
Logic Pro has new features for musicians, including a Synth Player addition to AI Session Players. Chord ID, a new AI feature, can create chord progressions from audio or MIDI recordings. A new Sound Library will have hundreds of royalty-free clips, samples and loops.
A revamped MainStage app gives subscribers access to instrument, voice-professing and guitar rig tools. Pixelmator Pro arrives with new tools and filters, and there will be an iPad version in addition to the Mac tool.
Freeform in the Creator Studio package will add premium content, including curated photos, graphics and illustrations. It will also get new AI features that include image creation.
Technologies
Reddit Outage Resolved: Here’s What Happened
Did you have trouble reading your favorite subreddits today? You weren’t alone.
If you had trouble accessing the news and discussion forum Reddit on Tuesday, you weren’t the only one. However, as of 10:15 a.m. PT, the site appears to be back up and running normally. Reddit’s status monitoring page, RedditStatus.com, notes that «all systems (are) operational» after the brief outage.
But earlier, at 9:30 a.m. PT, RedditStatus.com said the company was «investigating elevated errors across reddit.com and native apps.» RedditStatus.com reported degraded site performance for both desktop web use and native mobile apps.
Earlier on Tuesday, the site-monitoring service DownDetector also reported issues at Reddit, providing additional details. At one point on Tuesday, DownDetector received over 100,000 reports that the site was having problems. At 10:25 am PT, the report numbers fell to under 600. (Disclosure: Downdetector is owned by the same parent company as CNET, Ziff Davis.)
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«Reddit is currently experiencing a significant internal outage causing widespread service disruptions,» the site said earlier Tuesday. «The impact is categorized as Very High, primarily affecting mobile app access (55%) and website connectivity (39%). While reports are heavily concentrated in major hubs like New York City and Chicago, the lack of ISP correlation suggests a broad, nationwide issue stemming from Reddit’s internal servers rather than external network providers.»
A representative for Reddit did not immediately respond to a request for comment. Another social media site, X, formerly Twitter, also showed problems on Tuesday, according to DownDetector. Those problems seemed to spike around 6:30 a.m. PT and improve after.
Technologies
This 3-in-1 Charger Is a Must-Have for Travelers, and It Just Hit a Record-Low of $95
Snag it for $45 off and charge your iPhone, AirPods and Apple Watch at the same time.
If you’re a frequent traveler, then you know that outlets are a precious commodity in places like airports and coffee shops. So why waste one on a single device when you can charge up to three at once? Right now, you can grab this seriously sleek Ugreen Magflow three-in-one foldable charger for just $95 at Amazon. That’s a $45 discount and the all-time lowest price we’ve seen. Just don’t wait too long, as this deal could expire at any time.
At just 7.4 ounces, this compact charging station is designed to be taken on the go. But despite its size, it still supports 25-watt MagSafe charging for iPhones, as well as 5-watt wireless charging for AirPods and Apple Watches. The charging stand also tilts up to double as a stand, and it’s equipped with 16 magnets to keep your phone aligned and securely in place. Plus, it’s got built-in protections against overheating, overcharging, short-circuiting and more to prevent damage to your devices.
Why this deal matters
This folding Ugreen charger is great for juicing up your devices on the go, and it’s never been more affordable. Plus, Ugreen makes some of the best MagSafe chargers on the market right now, so don’t miss your chance to grab one at a record-low price.
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