Technologies
Roblox Rolls Out Age-Verification Requirement for Chat Amid Child Safety Criticism
The age-verification tool estimates a player’s age to put them into a specific group before they can chat online.
Roblox, the online gaming platform that has been under fire due to child safety concerns, has introduced age-verification software that uses facial scanning to estimate the age of players.
The system is currently voluntary, but by the first week of December it will be a requirement in Australia, the Netherlands and New Zealand in order for players to chat with others online. By early January, players in all Roblox markets, including the US, will be required to use the software if they want to engage in chats with other players. Roblox said it has also launched a Safety Center hub with information for parents and parental control tools.
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Roblox says the age-verification system is being put in place to limit contact between adults and children, which has been a chief concern among child-safety advocates.
However, while some experts expressed optimism about Roblox’s changes, they disagreed on whether the new features go far enough for the platform and whether Roblox’s reputation can be repaired.
How it works
Roblox’s new age-verification feature takes a 3D scan of a player’s face, using a webcam or a mobile device’s camera, to estimate the person’s age. Based on that estimate, a player can use online chat with other players in their age group.
In a video about the software, Roblox says it immediately deletes captured images or video after the age check is complete.
The age check is performed by a vendor of Roblox called Persona.
Once they complete the check, players are grouped into the following age categories: under 9, 9–12, 13–15, 16–17, 18–20, or 21 and over. The company said that those under 9 won’t be allowed to chat without parental permission. The chats won’t be strictly limited to those age groups, necessarily. Roblox said players «can chat only with peers in their group or similar groups, as appropriate.»
A representative for Roblox said in an email to CNET that the technology should not be considered facial recognition because it’s not being used to identify a particularly person, only to estimate their age.
The company said it’s also taking measures such as restricting media sharing among players and using AI to monitor chats.
Ongoing controversy
One of the aims of the launch, which was first announced in the summer, was to address criticism that the platform has not adequately protected underage Roblox players. The criticism comes at a time when Roblox is more popular than ever, having broken its own records this year for the number of players on its platform at the same time. It’s estimated to have about 380 million active monthly users.
Roblox is currently facing dozens of lawsuits related to claims of sexual abuse and child exploitation from families of children who played Roblox. It is also the target of investigations or lawsuits from states including Florida, Texas, Louisiana and Kentucky.
Roblox was dealt a setback earlier this month when a California judge declined the company’s motion to move one of these suits into private resolution.
The company says its safety features are moving beyond what other game platforms offer to protect minors.
According to a corporate post about the safety features: «Roblox is the first online gaming or communication platform to require facial age checks to access chat, establishing what we believe will become a new industry standard.»
The online streaming platform Twitch is also introducing an age scan feature, but so far only in England.
In response to the Roblox and Twitch changes, Anna Lucas, online safety supervision director at the British regulatory agency Ofcom, said, «We’re pleased that children will be better protected from harmful material and predators on Twitch and Roblox. Under the UK’s online safety laws, platforms must now take steps to keep kids safe, and we’re ensuring they meet their responsibilities. There’s more to do, but change is happening.»
What’s next for Roblox?
Experts CNET spoke with in areas including child privacy and safety, online marketing and tech viewed the steps Roblox is taking as positive, But there’s wide disagreement on whether the company is going far enough with its protections.
«Roblox’s new age-verification tools are encouraging, but from a parenting standpoint, they’re just one part of the safety puzzle,» said Dr. Scott Kollins, a clinical psychologist and chief medical officer at Aura, an online safety app. «The real question for families is whether these features meaningfully improve kids’ day-to-day experience on the platform. Age verification is a step forward, but children still need guardrails and clear explanations about how online interactions work.»
Kollins said that active parenting needs to take place before kids log on to Roblox in addition to the company designing its product with safety in mind.
Stephen Balkam, founder and CEO of the Family Online Safety Institute, called the age-verification «a hugely important step» in the direction of making Roblox a safer platform. He said he hoped other online platforms might follow Roblox.
«My only hope is that in the long term, Roblox’s age assurance methods become interoperable with other gaming and kid-focused sites and platforms, so parents and kids only have to go through the verification process once,» Balkam said.
Like Kollins, Balkam emphasized the importance of parental involvement, since no site is entirely safe.
«Set family rules, use parental controls and have regular conversations with your kids,» he said. «So, no, don’t ban Roblox, but use their industry-leading tools and keep the lines of communication open and your kids should be able to have a fun and creative time.»
Liability and trust
Some experts also view the changes as a way to mitigate the company’s reputational damage and address legal challenges.
The age verification is «not a silver bullet,» said Paromita Pain, associate professor of media studies at the University of Nevada, Reno.
«Even a very strong safety revamp doesn’t erase that record, but it does give Roblox a narrative: ‘We heard you, we’re now at or above industry standard, so future risk is sharply reduced,’ » Pain said.
The moves, Pain said, could rebuild trust, but many parents will see age checks as coming too late. Pain said that the company should adopt independent audits of child-safety practices, make its parental and teen controls stricter by default and commit to «safety by design» by making systemwide changes on private servers and environment designs.
The current changes won’t fix things for Roblox, she said. «Only sustained, independently-verifiable changes—and probably some large settlements—will do that.»
Technologies
Yes, This Swimming RoboTurtle Is Adorable. It Also Has an Important Environmental Mission
Beatbot is best known for making pool-cleaning robots, but it was its swimming robot turtle that won our hearts at CES 2026.
Few things in life have made me feel more privileged and awestruck than the opportunity to swim with sea turtles in their natural environment. The way in which these gentle creatures navigate through their underwater world with their deliberate and careful fin strokes is utterly mesmerizing to watch.
It’s a distinctive style of movement — so much so that when I saw Beatbot’s RoboTurtle swim across a water tank on the show floor at CES 2026, I knew that this wasn’t simply just a pool cleaner robot with turtle features tacked on. This was a studied example of biomimicry in action.
The reason for this is that the company’s engineers went on a two-month expedition to study sea turtles in their natural environment, Beatbot’s Eduardo Campo told me as we watched Turtini (the team’s affectionate nickname for RoboTurtle) splash around in its pool. «We did a lot of motion capture, like the things they use in movies, because we need to develop those joints that it has,» he said.
This isn’t RoboTurtle’s first time at CES — it also appeared in 2025 as a static concept. This is the year, however, it’s found its fins, so to speak. Not only can it swim, but it can also respond to hand gestures: I throw it an OK gesture, and it dances in response. But as cute and limber as it is, RoboTurtle is a robot with an important mission.
RoboTurtle is an environmental research tool, built with input from researchers and NGOs, which can go where humans or other machines cannot for fear of disturbing complex and delicate underwater ecosystems, particularly coral reefs. It can move silently and naturally in a way that won’t scare wildlife, monitoring water quality and fish numbers with its built-in camera.
«One of the groups that we’re working with, they want to study the coral reefs in near Indonesia,» said Campo. «There was a very big incident over there with a boat that came up onto a coral reef and it disrupted the environment, [so] they want the least intrusive robot possible.»
The group wants to deploy RoboTurtle for certain periods every year to monitor the recovery of the coral and monitor the fish population, he added. Beatbot is currently training the built-in AI to give RoboTurtle monitoring and recognition skills.
At CES, I watched RoboTurtle paddle about only on the surface of the pool, but it can also dive down up to five meters. However, it needs to resurface to send data and its GPS signal back to base, much like a real turtle that needs to come to the surface to breathe. This also gives it a chance to recharge via the solar panel on its back.
Even though I was impressed with RoboTurtle’s swimming ability, Campo estimates that the Beatbot team is still a year and a half away from perfecting its technique, with the robot ready for full deployment in between three to five years.
CES 2026 is a show where tech with a real purpose feels scarce, so it sure is refreshing to see a company use its expertise to build something designed with a sustainable future in mind. It might be a while until we see RoboTurtle take to the seas, but I’m glad that I got to witness it at this stage of its journey.
Technologies
These Tiny Robots Are Smaller Than Grains of Salt and Can Think, Move and Swim
Despite their size, the robots can navigate liquids, respond to their environment and operate without external control.
Robots smaller than a grain of salt? It sounds like science fiction, but researchers have developed autonomous microrobots that can move through liquids, sense their environment and operate independently using only light as a power source.
The microrobots, developed by researchers at the University of Pennsylvania and the University of Michigan, measure roughly 200 by 300 by 50 micrometers. Yet they can detect temperature changes, follow programmed paths and function independently for months at a time.
Their work was reported this week in two scientific journals, Science Robotics and Proceedings of the National Academy of Sciences.
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«We’ve made autonomous robots 10,000 times smaller,» senior author Marc Miskin, assistant professor in electrical and systems engineering at Penn Engineering, said in a statement. «That opens up an entirely new scale for programmable robots.»
Powered entirely by light, the robots don’t move using mechanical limbs. Instead, they generate tiny electrical fields that push ions (electrically charged particles) in fluid to create motion, an approach better suited to the unique physics of the microscopic world, where traditional motors don’t work.
Unlike earlier microrobots, these devices combine sensing, computing, decision-making and movement in a single, self-contained system at an extremely small scale.
Previous efforts in microrobotics have often relied on external controls, such as magnetic fields or physical tethers, to guide movement. These new microrobots, however, incorporate their own miniature solar cell-powered processors, allowing them to respond to their environment, communicate through patterned movements visible under a microscope and carry out tasks without outside direction.
Potential applications include monitoring biological processes at the cellular level, supporting medical diagnostics or helping assemble tiny devices. Because each robot can be mass-produced at very low cost, the technology opens new avenues for research and engineering at scales that were previously unreachable.
Technologies
Today’s NYT Mini Crossword Answers for Wednesday, Jan. 7
Here are the answers for The New York Times Mini Crossword for Jan. 7.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Need some help with today’s Mini Crossword? I thought today’s was a tough one — I couldn’t solve too many of the Across clues and had to move on to the Down clues to fill in the answers. Also … look at the answer for 3-Down! Are we using Gen Z slang now as if everyone knows it? Anyway, if you want all the answers, read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Planning to, informally
Answer: GONNA
6A clue: ___ tolls (GPS setting)
Answer: AVOID
7A clue: Pulsed quickly, as the heart
Answer: RACED
8A clue: Draw an outline of
Answer: TRACE
9A clue: Prefix with loop for theoretical high-speed transport
Answer: HYPER
Mini down clues and answers
1D clue: Wayne’s sidekick in «Wayne’s World»
Answer: GARTH
2D clue: Egg-producing organ
Answer: OVARY
3D clue: «I’m serious!,» in slang
Answer: NOCAP
4D clue: Sister’s daughter
Answer: NIECE
5D clue: Snake that sounds like it would be good at math?
Answer: ADDER
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