Technologies
More Than Half of Holiday Tech Shoppers Are Counting on Black Friday Sales to Save Money, CNET Survey Finds
US bargain hunters are banking on Black Friday for big tech savings. CNET experts explain which holiday shopping tactics work best.
Thanksgiving is still a few weeks away, but early Black Friday sales are already heating up, and US shoppers are more than ready for them. Concerned about tariffs and rising prices, more than 50% of people are planning to shop during Black Friday sales to save money on tech devices for the holidays.
But when is the best time to smash the buy button to get that new laptop, TV or smartphone? I spoke with CNET’s resident tech and shopping gurus to get their expert advice on when to shop for devices and how to find the best deals.
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Shoppers plan to spend an average of $931 on tech this holiday season
CNET found that US shoppers plan to spend an average of $931 on tech this holiday season and a few devices top their shopping lists. The millennial generation expects to spend more, with an average of $1,070 on tech this holiday season. Gen X plans to spend the least, at $747.
Smartphones and laptops are at the top of holiday tech wish lists
Smartphones (26%) and laptops (23%) are the top two tech gadgets most US adults are buying this holiday season. Between new features and popular releases, CNET experts shared why smartphones and laptops are sought after this year and what to know before you buy.
Smartphones
New smartphone models, including the Google Pixel 10 and Apple’s iPhone 17, are released months before the holidays. Some features, like Apple Intelligence and Gemini Nano, are limited to newer models. David Lumb, CNET’s mobile expert and reporter, says that may persuade you to buy a new phone for the holidays.
«It’s probably the time of year when consumers’ old phones start to feel long in the tooth — and with new iPhones typically released in September, they may be tempted by their extra features and capabilities.»
But don’t expect to see steep discounts on these newly released models in time for the holidays. Lumb says most new phones released within the past few months won’t have great holiday deals. Sometimes Samsung doesn’t follow this trend, but Apple rarely discounts its phones. You may see a $100 discount on last year’s iPhone when the new one is released.
When’s the best time to buy? If you’re still planning to buy a new phone this year, November is the best time to look for one, especially during Black Friday and Cyber Monday week. Retailers will have the best deals then, but don’t expect big discounts. Some phone carriers may offer trade-in offers, but comparing deals is still best.
«The best way to save money on brand-new premium phones is to look for bundles and deals from carriers and third-party retailers like Best Buy or Amazon,» Lumb says. «And make sure you’re taking care of your old phone to get the most trade-in value, which can save you hundreds of dollars off a new one when you turn in your old one.»
There are still a few popular budget-friendly smartphones if you’re looking for a good deal but don’t need the latest and greatest.
«While this year’s new iPhone 16E stretches the idea of ‘budget’ at $600, the $429 iPhone SE released in 2022 remains the most affordable iOS phone,» Lumb says. «Android fans have far more options around the same price range, like the $499 Google Pixel 9A or $400 Samsung Galaxy A36, and into true budget territory with the $300 Moto G Power 5G, $250 TCL 60 XE NxtPaper 5G and $200 Samsung Galaxy A16.»
Laptops
Deals are available on several types of laptops, including budget-friendly options and high-performance gaming models. Depending on your needs, you can choose from plenty of laptops, but CNET recommends the M4 MacBook Air or the Microsoft Surface Laptop 7.
Before you buy a laptop this holiday season, Josh Goldman, CNET’s laptop expert and managing editor, recommends setting a budget and expectations first.
«The best move is to set a budget, try to stick to it and look at deals from retailers and direct from the manufacturers,» Goldman says. Most important, make sure you’re getting a laptop with the features and specifications you need now and in the foreseeable future.
When’s the best time to buy? Goldman says if Amazon follows its usual fall Prime Day sale, you should start to see good deals on computers then. Deals are expected to continue through Black Friday and the week of Cyber Monday. You can find the lowest laptop prices during Black Friday, but there are sales throughout the year.
«Unless you’re buying one as a gift or have an urgent need, another sale is always just around the corner,» Goldman says.
TVs are also on holiday shopping lists
One in five (20%) shoppers is considering buying TVs this holiday season. While CNET tracks weekly TV deals and lists the best TVs of this year, it’s still a prime time to buy now.
When’s the best time to buy? David Katzmaier, CNET’s resident TV expert and senior editorial director, says the best time to start shopping for one is usually around Black Friday. Deals will continue through the holiday season, leading up to the Super Bowl in February. You may still find deals during the fall Prime Day or other early sales.
Katzmaier recommends using a price tracker, like Keepa, for historical pricing and to spot a good deal. Keepa is one of several websites with a browser extension to track Amazon product prices. Experts also recommend CamelCamelCamel.
«That way, when it goes on sale, you know how deep the discount really is and you can pounce if it’s a good deal. Waiting is usually the best strategy and when the TV hits an all-time low, go for it,» Katzmaier says.
However, the more substantial discounts are usually on the more expensive TV options because they cost more, but you can still find good offers on other models.
«The best deals we find are often midpriced models — neither super budget nor really high-end — that go on sale during Black Friday,» Katzmaier says. «Those are also the kinds of TVs that do the best in our reviews.»
Shoppers are concerned about buying tech for the holidays
Nearly nine in 10 (87%) shoppers are worried about purchasing tech this holiday season.
By the numbers, over half (52%) are worried about tariffs and rising prices on tech they plan to buy, while 48% worry about finding quality tech at an affordable price. Other concerns include shoppers being able to afford new tech (38%), going into debt or straining their finances to purchase devices (26%) and availability and shortages (23%).
The concerns are valid. Holiday tech shopping may not be smooth sailing for some popular tech devices, like video gaming consoles and smartphones. Here’s a closer look and what CNET experts are seeing.
Over half of shoppers are worried about rising prices and tariffs
With over half of shoppers worried about rising prices and tariffs, Russell Holly, CNET’s shopping expert and director of commerce, has seen plenty of evidence that suggests tariffs on personal electronics and home tech will affect prices during sales this year. However, you can get ahead of some price hikes on personal and home tech essentials.
«Things like AA batteries, replacement batteries for AirTags and even kitchen necessities like dishwasher tabs will reduce possible price gouging later,» Holly says.
Goldman says that it’s less about tariffs for many retailers. There are other economic factors impacting prices.
«We’ve seen some small price increases, but several manufacturers we’ve asked about the impact of tariffs have said the increases are more about general inflation and that sometimes newer tech just costs more, which is true,» Goldman says. «Sometimes you have to wait a couple of years for the latest and greatest to become more affordable.»
Nearly half are worried about finding tech at an affordable price
Bridget Carey, CNET’s consumer tech expert and editor, advised shopping with caution and not buying the first device you see, especially if you’re concerned about finding quality devices at a good price. More paid social media influencers and AI-generated search results are skewing top recommendations, which may not be the best or accurate, she says. That’s why she recommends taking an extra few minutes to do your research to save money and frustration from a device you’re unhappy with.
«Before making a large purchase, it’s more important this year to find reviews written by independent, trusted sources to weed out the junk — or just to help you find the right brand for your needs,» Carey adds.
Expect shortages on popular tech items
Some popular newly released items may face shortages this holiday shopping season, especially if there’s a good deal. That’s a concern that nearly 1 in 4 (23%) have. If there’s a must-have item on your list, like the highly anticipated iPhone 17 or the Nintendo Switch 2, don’t wait to buy it if it’s in stock and you can afford it. That’s because waiting for lower prices may mean missing out on the item altogether.
For example, Carey predicts that the Nintendo Switch 2 may be tighter on supply as December approaches.
«Nintendo of America president Doug Bowser told CBS there would be a steady supply of Switch 2 units coming throughout the year. But our CNET Switch 2 restock tracker has found stores regularly going out of stock, so I would shop sooner rather than later to avoid disappointment,» Carey says.
Half of US adults are shopping for tech ahead of the holiday season
Thinking about holiday shopping long before the holidays may sound odd, but Carey recommends planning your shopping list early.
«With the cost of tech increasing, you’ll want to be prepared to jump on any sale you see in October and early November. Black Friday isn’t just one weekend anymore — it starts in October.» But you’ll still want to keep an eye out for sales after October and pay attention to return policies just in case you find a better deal.
CNET found that half of tech shoppers planned to shop in September and October to ease some of their shopping concerns. Still, most shoppers (25%) planned to wait until November and 6% will wait until December.
How US adults are trimming costs on consumer tech and services
Close to nine in 10 (89%) shoppers plan to use various strategies. Shopping on Black Friday is the most popular money-saving method (59%). Other popular methods include comparison shopping (37%), shopping during Fall Prime Day and competing retailer sales (34%), shopping refurbished or pre-owned tech (23%) and shopping earlier (22%).
If you’re comparing prices, especially during sales, Holly advises making sure you’re getting a deal.
«Tools like CamelCamelCamel.com will show you the price history of a product, so you know whether the sale is genuine and how tariffs have affected the price over the course of this year,» Holly says. «You can also verify discounts through CNET’s Deals page, where we actively track discounts to make sure you’re getting the lowest price.»
So when’s the best time to buy tech and appliances?
Holly adds that Black Friday sales focus on entertainment and popular gifts. It’s also a good time to shop for TVs, eBikes and gaming accessories. Fall sales before Black Friday typically focus on home appliances, laptops and emergency preparedness.
«The best strategy for making sure you’re getting the best deals is to prioritize more practical life improvements first and be ready for entertainment purchases closer to the end of the year,» said Holly.
Methodology
CNET commissioned YouGov Plc to conduct the survey. All figures, unless otherwise stated, are from YouGov Plc. The total sample size was 2,395 US adults, of whom 1,369 were interested in purchasing consumer tech products or services this winter holiday season. Fieldwork was undertaken Aug. 20-22, 2025. The survey was carried out online. The figures have been weighted and are representative of all US adults (aged 18+).
Technologies
A Dental Gel That Regenerates Your Enamel and Removes Cavities? What to Know
A product in development may use your saliva to regenerate enamel. Here’s how it works.
Dental fillings aren’t a pleasant way to fix cavities but they’re necessary to fill holes and prevent further damage. But now a research team at the University of Nottingham in the UK is working on a gel that could help prevent tooth decay and regenerate damaged tooth enamel.
According to research published in the journal Nature Communications this month, the gel works by containing a modified version of amelogenin, a protein that helps guide the growth of enamel in infants. The gel fills holes and cracks in the teeth when applied.
«The gel was able to grow crystals epitaxially, which means it’s in the same crystallographic orientation as existing enamel,» Alvaro Mata, a professor in Biomedical Engineering and Biomaterials at the University of Nottingham, told New Scientist.
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Enamel is the hard layer of the tooth that shields the softer inner layers from damage caused by general wear and tear, acid and bacteria. Tooth decay happens when the enamel layer breaks down. Enamel doesn’t regenerate naturally, and while fluoride treatment and remineralization toothpaste that uses nano-hydroxyapatite can offer a temporary fix, they aren’t a permanent solution, unlike getting a dental filling.
The new gel creates a thin yet durable layer that adheres to the teeth for several weeks, using calcium and phosphate to stimulate the growth of new crystals in the enamel. In a separate email interview with CNET Mata explained how long he expects the gel to last. «The gel is biodegradable and the process to remineralize takes approximately two weeks.It is applied once, and it will endure as native enamel would, depending on people’s health habits.»
Research shows it works on heavily damaged enamel
«Dental enamel has a unique structure, which gives enamel its remarkable properties that protect our teeth throughout life against physical, chemical and thermal insults,» said Dr. Abshar Hasan, a postdoctoral fellow and leading author of the study. «When our material is applied to demineralized or eroded enamel, or exposed dentine, the material promotes the growth of crystals in an integrated and organized manner, recovering the architecture of our natural, healthy enamel.»
This process was effective even when the enamel was severely worn and the dentine below was exposed, according to the research.
«If used as a preventive solution, it can avoid getting to the dental filling stage,» said Mata. «In a way, it needs to be managed as a chronic disease where patients need to start at home with more education and care. Having said this, we have been working on this for 16 years, which has allowed us to develop quite a bit of know-how to understand, control and shape the technology. Because of this, we now have a versatile technology that will derive into multiple types of products. I believe that in the future, dental fillings will be a possibility.»
Mata says he’s «very excited because the technology has been designed with the clinician and patient in mind. It is safe, can be easily and rapidly applied, and it is scalable.» He’s started a startup called Mintech-Bio and hopes to have the first product out next year, according to New Scientist, following the clinical trial.
Dentists are cautiously optimistic
CNET reached out to several dentists to get their perspective on the gel.
Bianca Velayo, general dentist in Henderson, Nevada, and multi-practice owner at PDS Health, was cautious about the timeline.
«Dental materials like this rarely hit the market overnight, even with exciting results,» she says. «After early lab success, the real test is how it performs in the human mouth under real-world conditions: heat, saliva, bacteria, diet and daily habits. Between lab research, multiple trial phases and regulatory approval, it usually takes 5 to 10 years before we’d see a material like this in everyday dental use.»
However, Velayo also says she’s excited about the prospect of these replacing traditional dental fillings in the future.
«This gel hints at the future of dentistry, where we could actually regrow what’s been lost. It’s the difference between repairing and truly healing the tooth,» she says.
Another dentist and multi-practice owner at PDS Health, Ahmad Mokbil, said that the treatment has potential but he doesn’t believe it’ll be possible anytime soon, as it requires a shift in educating patients, dentists, dental coverage and treatment protocols. However, he pointed to existing technology that’s in use.
«We use an FDA-approved treatment called Curodont, which has similar characteristics and is effective for treating early tooth decay,» Mokbil says. «The number of applications required can vary depending on how the tooth responds, the size of the cavity and how early the intervention takes place.»
Technologies
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Technologies
I Tried Valve’s Steam Frame, Machine and Controller: SteamOS Is Coming for Your Face and TV
Valve is working on a new standalone VR headset, Xbox-sized game console and wireless controller. I tried them all at the company’s HQ.
Imagine, if you will, a Steam Deck and a VR headset combining into a new gaming life form — part Meta Quest, part handheld game system. As I slid the Steam Frame over my eyes and my hands into the controller, that’s exactly what I felt.
The Steam Frame is a new VR headset by gaming giant Valve, the company behind the Steam platform, but it wasn’t the only new piece of hardware I tested during the course of a few hours at Valve’s HQ. There’s also the Steam Machine, a console-sized PC designed to connect to a television, and the Steam Controller. These three new devices are designed to work together as a complete ecosystem.
All three pieces of the new Steam gaming hardware will be available in early 2026, though pricing hasn’t been announced. I was among a small group of journalists invited to experience them for the first time, and I came away with some answers, and a few questions.
First off, none of these devices is a new Steam Deck, one of the best handheld game consoles. I don’t expect Valve to announce the next Steam Deck in 2026, and company representatives I asked gave me no reason to think otherwise. And the Steam Machine doesn’t seem to be a direct Xbox or PlayStation competitor, either. Seen as a whole, all three new Valve gadgets push the idea of PC gaming in novel directions. And based on Valve’s history of hardware launches, their tech could eventually appear in third-party products, too.
Steam Frame, a standalone VR headset, captured my excitement the most. It’s been six years since the Valve Index debuted in 2019, and rumors have been heating up recently. But Valve’s return to VR in 2026, amid a landscape full of AI and AR-infused mixed reality headsets and glasses, is quite different. Valve isn’t interested in AR right now, or AI for that matter. The Steam Frame is all about gaming.
I also spent time with the cube-shaped, nearly console-like PC Valve called Steam Machine, playing games while connected to a TV. And I played using the new Steam Controller, a separately sold wireless controller with a set of Steam Deck-like controls and a new wireless protocol for connecting lag-free.
Let’s get even deeper into what impressed me, and what to expect from each product when they drop next year.
Steam Frame: A Steam Deck for your face
From the outside, nothing about the Steam Frame looks particularly unique. But it’s still wild to see Valve’s engineering team — led by designer Andrew Yang — unveil a sleek black VR headset and controllers that work on their own, just like Meta’s Quest, Apple’s Vision Pro, and Samsung Galaxy XR. But the Steam Frame is none of those things. I think of it as a Steam Deck for your face. Valve is quick to point out that the device’s biggest strength is running SteamOS on an ARM chip in this form. That means you can load your Steam game library directly onto it from a PC via a MicroSD card and start playing both VR and non-VR games on the go, or use the Steam Frame to wirelessly stream from your PC at home.
«We see it as kind of a fundamental shift in the way that we’re looking at VR,» Yang told me as I put Steam Frame on my head. «We see Steam Frame as a a new way to play your entire Steam library — not just your VR titles, but also your non-VR titles.»
The Steam Frame is Valve’s first move to put SteamOS on an ARM processor. It doesn’t have Qualcomm’s VR-focused XR2 chip, but instead uses a Snapdragon 8 Gen 3 ARM64 chip with 16GB of RAM. It could be a new way to play a ton of games on other standalone hardware, VR and otherwise.
The two-piece design of the headset has the computing and lenses up front with a foam face piece, and a 21 watt-hour rechargeable battery pack in the back that’s connected by a cable and flexible head strap. Valve didn’t confirm specific battery life, claiming a range based on performance. I’d expect something between a Meta Quest and a first-gen Steam Deck (two to three hours), but I’m curious. There’s support for prescription lens inserts, but my high index option wasn’t available at the demo, so I had to squeeze my glasses in. They fit, but just barely.
The wide field of view (110 degrees) and LCD display (2,160 x 2,160 pixels per eye resolution) looked good — about equivalent to Quest 3. The clear pancake lenses made everything look vivid and unmuddied. It can run games up to 120 Hz, or even an experimental 144 Hz. Built-in audio via speakers in the front were loud, too, but you can also use wireless headphones. The Stream Frame has passthrough cameras to track movement (including in the dark with infrared) and can see via black-and-white passthrough. It’s not meant for mixed reality, but rather to help you easily create and see your play boundaries.
The controllers are awfully familiar, with a button and stick and dual-trigger layout similar to the Quest. But there’s a twist: four buttons on the right controller, and a d-pad on the left. It mirrors the Steam Deck’s design, minus the trackpads.
While a d-pad doesn’t seem ideal for VR games, it’s perfectly suited for any games in SteamOS that use Valve’s existing controller mappings. Steam games can run on this whether they’re VR or not.
Steam Frame’s PC-connected VR streaming
But the Frame isn’t just standalone; it’s designed to work with PCs, too. Valve sees the Frame as a mix between a wireless and standalone device, and its new wireless tech looks really promising. It uses a new 6 GHz-based protocol with a dongle you plug into your PC. It can stream faster than standard wireless Steam Link without taxing the local Wi-Fi or needing any cloud services.
The Frame also has eye tracking cameras that even worked through my glasses. They aren’t used for control, but instead for foveated rendering and streaming. Foveated rendering sharpens the visuals where your eyes are focused and reduces resolution in your peripheral vision, without you noticing. But the Frame does this for streaming PC games in VR, which Valve calls foveated streaming. It reduces the load on the wireless connection, improving overall stream quality — something I’ve never seen before. Again, it happens invisibly. Playing Half-Life: Alyx streamed from a PC, I’d have never know the edges of my field of view were lower res.
I played a PC VR game called Ghost Town on Steam Frame for a little bit, wandering the deck of a ship. I also played Hades 2, stretched across an adjustable big screen floating in front of me. Both were x86 versions of the games, running in standalone mode.
Valve’s Yang emphasized that, yes, you can transfer games right off your PC and play them on Frame, including classic early-gen SteamVR games I can’t find on Quest (I’m looking at you, Adventure Time: Magic Man’s Head Games). There’s a microSD card slot on Steam Frame for expanded storage, plus an included 256GB or 1TB of space onboard.
Not all the Deck-verified games are instantly going to play on the ARM chipset. Yang said verification for the Frame will take time, as individual games are optimized for the new chipset. Valve uses an algorithm that factors in customer interest from wish lists and purchases to decide which games to prioritize, though the process for selecting titles to optimize for the Frame is still being refined.
I was surprised Valve hadn’t released a standalone version of Half-Life: Alyx for the Steam Frame. When I asked if it was coming, it sounded like Valve is exploring whether that could happen.
But what’s even more intriguing is that other Android VR games could run on Steam Frame, even ones for Android XR. «We would treat it as another one of those things to plug in,» said Jeremy Selan, a hardware/software engineer at Valve. «As Android XR becomes a richer, fuller fleshed out set of APIs and programs, and there’s content to support it, we could easily add support for that to SteamOS itself.»
Other expansions could come with a custom port in the front of the headset, which Valve hints could be for high-speed cameras.
It certainly feels like Steam Frame is a stepping stone towards ideas for a future Steam Deck, one that could work with XR glasses and connect via streaming with TV consoles and headsets. «It’s not inconceivable to think that even these products would be a part of that ecosystem dream you just laid out,» Valve’s Selan said when I ask about this.
Steam Machine and Steam Controller: PC gaming on a TV
I also demoed two non-VR devices at Valve’s HQ. The Steam Machine is a black cube about the size of a game console, something that you could easily park in front of a TV. It’s a full gaming PC that can stream wirelessly to Steam Frame, or it can simply be something you play instead of an Xbox or PlayStation. I sat down on a sofa to try out some familiar games, and I was handed a new Steam Controller to play with.
The Steam Machine is a return to a concept first introduced a decade ago. The Alienware Steam Machine in 2015 attempted to create an ecosystem of console-sized (and priced) PC game consoles. Unfortunately, its odd controller, with trackpads instead of thumbsticks, was an unwelcome shift from the rest of the PC universe.
The new Steam Machine coming in 2026 brings an infusion of Steam Deck-provided confidence, both in game compatibility and controller design. Valve says the Steam Machine is six times more graphically powerful than the three-and-a-half-year-old Steam Deck but wouldn’t share specifics beyond a few specs. The Steam Machine has a semi-custom AMD-based Zen 4 CPU and AMD RDNA3 28CUs GPU, capable of 4K 60 frames per second gaming and ray tracing.
Meanwhile, the new Steam Controller has a full set of controls that mirror the Steam Deck’s, including analog sticks, d-pad and buttons, dual trackpads and dual triggers. It even has gyro-based controls that can be triggered by lightly touching the capacitive-touch analog sticks or rear grip buttons. I loved how it felt to hold, and I found the layout of buttons pretty reasonable to reach with my thumbs (although the angled touchpads took some getting used to).
The Steam Machine will be available both with and without the Steam Controller. Since it’s a Steam-based PC, you can use any controller you like, but the Steam Controller’s unique features are certainly a welcome addition.
The Steam Machine has support for a new wireless protocol in the controllers: a 2.4 GHz radio that bypasses standard Bluetooth for better responsiveness. The Hall-effect magnetic analog sticks have smaller dead zones than Steam Deck, meaning you could set up even more micro-responsive thumb flick moves, and the vibrating haptics are stronger. The Steam Controller works with other PCs, too, via a wireless dongle cable that also doubles as a magnetic controller charger — a clever touch.
I didn’t get to play many games on Steam Machine — Valve only had a handful to try — but I found the early performance hit and miss. Less graphically intense games such as Balatro and Hollow Knight: Silksong seemed totally fine, as I expected. Cyberpunk 2077, during the short time I played, looked good, too. On the other hand, Silent Hill had some graphic stutters, which Valve’s team says should be fixed in later game updates. Sonic Racing: Crossworlds had graphics performance issues as well.
Valve noted that in the early days of the Steam Deck, few games in the Steam library were optimized to run on it, but that changed as the library grew over time. The Steam Machine isn’t arriving until next year, so I’m curious to see how it performs then. Ultimately, price and performance will determine whether the Steam Machine feels like a success or a flop.
But I do love the design of the compact system. In a cool twist, it has has removable magnetic faceplates — I saw one of Heavy, my older son’s favorite character from Team Fortress 2, holding a balloon — and an LED bar on the bottom of the system that lights up and shows some animated progress bars for downloads.
I really like the controllers, which are cross-compatible with both the Steam Deck and Steam Frame. When paired with a docked Steam Deck, they make TV-connected play feel much better, closer to the experience of using a Nintendo Switch. They can even power on the Steam Machine or a docked Steam Deck.
Is this the sign of gaming ecosystems to come?
As I tried all these demos, I couldn’t help but wonder what they meant for gaming as a whole. Is Valve offering a glimpse of the future, one where our PCs, accessories and headsets are all interconnected? Or is the company deconstructing the PC itself, expanding SteamOS even further across handhelds, consoles, headsets and beyond? Maybe it’s all of the above, not so much a single product as a philosophy of interconnection.
And the crucial question: What will all of this cost when it arrives in early 2026? Valve’s team said it’s still working out pricing details and offered no hints about what any of it might cost.
The game console landscape is already in a strange, transitional place. Microsoft is embracing an «Xbox everywhere» approach, and PlayStation is experimenting with streaming handhelds and VR headsets. Nintendo’s Switch 2 is already modular. Valve looks to be taking that multi-device flexibility to Steam in a bunch of new ways, tackling everything in 2026… except the Steam Deck.
It sounds like Valve plans for the technologies in the Steam Machine and Steam Frame to extend to third-party products as well as its own. After all, SteamOS already runs on several Windows handhelds, and Steam Link for VR works on both Quest and PlayStation VR. With the new Steam Machine, Steam Frame and Steam Controller, Valve seems to be triangulating something new — an exploded-out Steam Deck-esque space for Steam games.
Steam Deck won me over even though I’m not a PC gamer, and Steam Frame shows the same promise for VR. But the biggest missing piece — a new next-gen Steam Deck to tie it all together — still looms large.
Valve acknowledges the growing interest in a new Steam Deck but says it wants to wait until the hardware can deliver a true leap forward before releasing a sequel. Maybe gaming handhelds just aren’t there yet.
In the meantime, I can’t wait to see whether the Steam Machine will actually be a PC console that works for me. And I’m even more curious to find out if the Steam Frame could be the first true challenger to the Meta Quest. The thing is, we just won’t know until 2026.
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