Technologies
iPhone Air vs. Galaxy S25 Edge: Which Thin Phone Fits You Best?
We don’t need to accept the same designs that dominate most smartphones. Here’s how the new skinny phones from Apple and Samsung compare.
When we look for new phones to replace our current ones, we’re usually comparing cameras, screen size and battery life.
However, this year, design has become a major feature. Phone manufacturers are boosting slim aesthetics that people fall in love with when they get their hands on them. The Apple iPhone Air and Samsung Galaxy S25 Edge are two of the top choices.
So how do these two thin phones compare? If you press them together, are they much thicker combined than a regular iPhone 17 or Galaxy S25? I’m here to do the math and compare features for you.
Looking to order the iPhone Air? Check out our order guide to learn if you can get it free and other great deals.
Want to buy the Samsung Galaxy S25 Edge? Find out which carriers and retailers are offering the best deals on Samsung’s slim phone.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
iPhone Air vs. S25 Edge price comparison
-
iPhone Air: $999. The iPhone Air takes the place formerly held by the iPhone 16 Plus, making it the only model with a screen larger than the iPhone 17 that isn’t an iPhone 17 Pro.
-
Galaxy S25 Edge: $1,100. The S25 Edge joins the S25 and S25 Ultra in this year’s Galaxy lineup.
The iPhone Air includes fewer features than the iPhone 17, such as the number of cameras. However, it features a larger display, an A19 Pro processor, and is equipped with 256GB of storage to begin with. Additionally, Apple has consistently applied premium pricing for minor design changes. The original MacBook Air fit into an inter-office envelope and cost $1,799, despite being underpowered compared to the rest of the MacBook line. (Over a few generations, it would eventually become Apple’s entry-level affordable laptop at $999, where it still resides.)
The Galaxy S25 Edge’s higher price ($101) could be an attempt to capture more dollars from customers looking for a phone that sets them apart, but we’re already seeing occasional steep discounts on it, such as this $400 drop.
In both cases, it’s worth noting that the pricing has held up against the Trump administration tariffs so far.
iPhone Air vs. S25 Edge dimensions and weight
Now it’s time to go deep — as in, just how thin is the depth of each phone?
No phone manufacturer describes its phones as bulky or chunky, even for extra-large models like the iPhone Pro Max. Yet, the difference between the depths of the iPhone Air and the S25 Edge, as well as the standard phones of each respective family, is stark.
Not counting the camera assembly, which Apple refers to as the «plateau,» most of the iPhone Air’s body is 5.64mm thick. The S25 Edge, at its narrowest point, is a hair thicker at 5.8mm. (Both companies list only the thinnest measurement, not including the cameras.) Compare that to 7.9mm for the iPhone 17 and 7.2mm for the Galaxy S25.
The Galaxy Z Fold 7 is actually thinner when open, at 4.2mm, but it also has a larger surface area to accommodate its battery and other components. Other foldables from Chinese companies, such as Huawei, Oppo and Honor, also boast thinner bodies than the iPhone Air or S25 Edge, but only when opened.
And when you press the two thin phones together, do they really match up to the typical phone slab you’re carrying now? Combined (and again, excluding the camera bumps), the iPhone Air and S25 Ultra are 11.44mm thick, which is thicker than either the iPhone 17 or Galaxy S25, and even the iPhone 17 Pro Max at 8.75mm. However, if you want to achieve a more vintage feel, the original first-generation iPhone, released in 2007, measured 11.6mm.
Surprisingly, the less depth translates to only a slight decrease in weight compared to the other models in each lineup. The iPhone Air weighs 165 grams versus 177 grams for the iPhone 17, while the S25 Edge pips in at just 163 grams but gets barely undercut by the Galaxy S25 at 162 grams.
How big is each phone in the hand? While both are similar, the iPhone Air is slightly shorter and narrower, measuring 156.2mm tall and 74.7mm wide, compared to the S25 Edge’s dimensions of 158.2mm tall and 75.6mm wide.
iPhone Air vs. S25 Edge displays
Apple calls the iPhone Air’s 6.5-inch OLED screen a Super Retina XDR display. It features a high resolution of 2,736×1,260 pixels at a density of 460 ppi (pixels per inch) and can output a maximum of 3,000 nits of brightness outdoors, as well as a minimum of 1 nit in the dark.
Samsung packed a larger 6.7-inch QHD+ Dynamic AMOLED 2X screen into the S25 Edge, which translates to a high-resolution display measuring 3,120×1,440 pixels at 513 ppi. Its brightness goes up to 2,600 nits.
Both phones’ screens feature adaptive 120Hz refresh rates for smoother performance.
Comparing the iPhone Air and S25 Edge cameras
So far, many of the specs have been close enough to weigh each phone fairly evenly. Then, we get to the cameras.
The iPhone Air includes a single rear-facing 48-megapixel wide camera with a 26mm-equivalent field of view and a constant f/1.6 aperture. In its default mode, the camera outputs 24-megapixel «fusion» photos that result from an imaging process where the camera captures a 12-megapixel image (using groups of four pixels acting as one larger pixel for improved light gathering, known as «binning») and a 48-megapixel reference for additional detail.
Apple also claims the iPhone Air can capture 2x-zoomed (52mm-equivalent) telephoto images that are 12 megapixels in dimension and represent a crop of the center of the image sensor.
The S25 Edge features two built-in rear cameras: a 200-megapixel wide-angle lens and a 12-megapixel ultrawide lens. There’s no dedicated telephoto camera, so the S25 Edge also offers a 2x-zoomed crop that shoots photos at 12 megapixels in size.
The front-facing selfie cameras on each phone differ significantly. The iPhone Air introduces a new 18-megapixel camera with an f/1.9 aperture. But the increased resolution over the S25 Edge’s 12-megapixel selfie camera isn’t what’s notable.
Apple calls it a Center Stage camera because it features a square sensor that can capture tall or wide shots without requiring the user to physically turn the phone, unlike the 4:3 ratio sensors found in typical selfie cameras. It can adapt the aspect ratio based on the number of people it detects in front of the camera: a traditional portrait orientation when you’re snapping a photo of yourself, for example, or switch to a landscape orientation when two friends stand next to you in the frame.
iPhone Air vs. S25 Edge batteries
When it comes to concerns, the battery life of thin phones is at the top of the list. The insides of most phones are packed with as much battery as will fit, so making a phone slimmer naturally means removing space for the battery. With either model, you end up sacrificing battery power for design. But how much?
Apple doesn’t list the iPhone Air’s battery capacity, but claims «all-day battery life» and up to 27 hours of video playback. It also sells a special iPhone Air MagSafe Battery add-on that magnetically snaps to the back of the phone and works only with the iPhone Air. In her review, CNET’s Senior Tech Reporter Abrar Al-Heeti drained the battery in 12 hours over a phone-intensive day, but did end a more typical day with 20% remaining.
The S25 Edge features a 3,900-mAh battery, which Samsung claims will support up to 24 hours of video playback. (Come on, phone manufacturers, our phones aren’t televisions left running in the background.)
In her S25 Edge review, Al-Heeti noted that the phone also generally lived up to Samsung’s own «all-day battery life» boast, saying, «Ultimately, you’ll get less juice out of that slimmer build, but S25 Edge offers just enough battery life to make me happy…But the S25 Edge has shifted my priorities. I’m enjoying the sleek form factor so much that I’m willing to make some compromises, even if that means I have to be sure to charge my phone each night, which is something I tend to do anyway.»
It’s worth noting that both phones support fast charging when used with a 20-watt or higher wired power adapter, allowing them to reach around 50% charge in 30 minutes from a completely discharged state.
iPhone Air vs. S25 Edge processor, storage and operating system
The iPhone Air is powered by Apple’s latest A19 Pro processor, the same one found in the iPhone 17 Pro models (compared to the A19 in the stock iPhone 17). Apple doesn’t list the built-in memory, but we suspect it includes 8GB of RAM (which is recognized as the minimum amount to run AI features such as Apple Intelligence). The base storage configuration is 256GB, with options to order the iPhone Air with 512GB or 1TB capacity. It ships with iOS 26, the latest version of the operating system that Apple released widely this week.
The S25 Edge is powered by a Snapdragon 8 Elite processor, the same one that powers the other S25 models. It includes 12GB of RAM and is available in storage capacities of 256GB and 512GB. The phone comes preinstalled with Android 15.
iPhone Air vs. S25 Edge all specs
Apple iPhone Air vs. Samsung Galaxy S25 Edge
| Apple iPhone Air | Samsung Galaxy S25 Edge | |
| Display size, tech, resolution, refresh rate | 6.5-inch OLED; 2,736 x 1,260 pixel resolution; 1-120Hz variable refresh rate | 6.7-inch QHD+ AMOLED display; 120Hz refresh rate |
| Pixel density | 460ppi | 513 ppi |
| Dimensions (inches) | 6.15 x 2.94 x 0.22 in | 2.98 x 6.23 x 0.23 inches |
| Dimensions (millimeters) | 156.2 x 74.7 x 5.64 mm | 75.6 X 158.2 X 5.8mm |
| Weight (grams, ounces) | 165 g (5.82 oz) | 163g (5.75 oz) |
| Mobile software | iOS 26 | Android 15 |
| Camera | 48-megapixel (wide) | 200-megapixel (wide), 12-megapixel (ultrawide) |
| Front-facing camera | 18-megapixel | 12-megapixel |
| Video capture | 4K | 8K |
| Processor | Apple A19 Pro | Snapdragon 8 Elite |
| RAM + storage | RAM N/A + 256GB, 512GB, 1TB | 12GB RAM + 256GB, 512GB |
| Expandable storage | None | No |
| Battery | Up to 27 hours video playback; up to 22 hours video playback (streamed).Up to 40 hours video playback, up to 35 hours video playback (streamed) with iPhone Air MagSafe Battery | 3,900 mAh |
| Fingerprint sensor | None (Face ID) | Under display |
| Connector | USB-C | USB-C |
| Headphone jack | None | None |
| Special features | Apple N1 wireless networking chip (Wi-Fi 7 (802.11be) with 2×2 MIMO), Bluetooth 6, Thread. Action button. Apple C1X cellular modem. Camera Control button. Dynamic Island. Apple Intelligence. Visual Intelligence. Dual eSIM. 1 to 3,000 nits brightness display range. IP68 resistance. Colors: space black, cloud white, light gold, sky blue. Fast charge up to 50% in 30 minutes using 20W adapter or higher via charging cable. Fast charge up to 50% in 30 minutes using 30W adapter or higher via MagSafe Charger. | IP88 rating, 5G, One UI 7, 25-watt wired charging, 15-watt wireless charging, Galaxy AI, Gemini, Circle to Search, Wi-Fi 7. |
| US price starts at | $999 (256GB) | $1,100 (256GB) |
Technologies
Let T-Mobile Pick Up the Tab. Get a Free iPhone 17 With a New Line
If you’ve been looking to add a new line or switch carriers, you can scoop up Apple’s latest flagship on T-Mobile’s dime.
Apple’s new iPhone 17 typically costs $830 for the 256GB configuration, or up to $1,030 for the 512GB configuration. However, T-Mobile isoffering it to customers for free if they meet certain qualifications. If you’ve been looking to trade in your old device or choose an eligible plan, now is a great time to nab this deal.
T-Mobile doesn’t mention a deadline for this deal’s end, but it’s best to act fast if you’ve been wanting the latest iPhone.
To get a free iPhone 17, you’ll need to switch to T-Mobile on an Experience Beyond or Experience More plan and open a new line. You can also choose a Better Value plan, but you must add at least three lines with that plan to get your phone. You can also add a new line on a qualifying plan to score the deal, so long as you also have an eligible device to trade in.
Buyers are still responsible for the $35 activation fee. You’ll get bill credits for 24 months that amount to your phone’s cost. Additionally, you can only get up to four devices with a new line on a qualifying plan.
Note that newer phones will net you more trade-in credits, but an iPhone 6 will net you at least $400 off. The iPhone 17 Pro is also free with a trade-in of an eligible device on an Experience Beyond plan. The iPhone 17 Pro Max is just over $4 per month right now, with the same qualifications.
We’ve also got a list of the best phone deals, if you’d like to shop around.
MOBILE DEALS OF THE WEEK
-
$749 (save $250)
-
$298 (save $102)
-
$241 (save $310)
-
$499 (save $300)
Why this deal matters
The iPhone 17 series is the latest in Apple’s ecosystem. These smartphones are made to work with Apple Intelligence, include faster chips, offer improved camera performance and show off Apple’s trademark gorgeous design. Starting at $830, they’re not the cheapest phones around, so carrier deals like this one are the best way to save some serious cash.
Technologies
How Team USA’s Olympic Skiers and Snowboarders Got an Edge From Google AI
Google engineers hit the slopes with Team USA’s skiers and snowboarders to build a custom AI training tool.
Team USA’s skiers and snowboarders are going home with some new hardware, including a few gold medals, from the 2026 Olympics. Along with the years of hard work that go into being an Olympic athlete, this year’s crew had an extra edge in their training thanks to a custom AI tool from Google Cloud.
US Ski and Snowboard, the governing body for the US national teams, oversees the training of the best skiers and snowboarders in the country to prepare them for big events, such as national championships and the Olympics. The organization partnered with Google Cloud to build an AI tool to offer more insight into how athletes are training and performing on the slopes.
Video review is a big part of winter sports training. A coach will literally stand on the sidelines recording an athlete’s run, then review the footage with them afterward to spot errors. But this process is somewhat dated, Anouk Patty, chief of sport at US Ski and Snowboard, told me. That’s where Google came in, bringing new AI-powered data insights to the training process.
Google Cloud engineers hit the slopes with the skiers and snowboarders to understand how to build an actually useful AI model for athletic training. They used video footage as the base of the currently unnamed AI tool. Gemini did a frame-by-frame analysis of the video, which was then fed into spatial intelligence models from Google DeepMind. Those models were able to take the 2D rendering of the athlete from the video and transform it into a 3D skeleton of an athlete as they contort and twist on runs.
Final touches from Gemini help the AI tool analyze the physics in the pixels, according to Ravi Rajamani, global head of Google’s AI Blackbelt team. which worked on the project. Coaches and athletes told the engineers the specific metrics they wanted to track — speed, rotation, trajectory — and the Google engineers coded the model to make it easy to monitor them and compare between different videos. There’s also a chat interface to ask Gemini questions about performance.
«From just a video, we are actually able to recreate it in 3D, so you don’t need expensive equipment, [like] sensors, that get in the way of an athlete performing,» Rajamani said.
Coaches are undeniably the experts on the mountain, but the AI can act as a kind of gut check. The data can help confirm or deny what coaches are seeing and give them extra insight into the specifics of each athlete’s performance. It can catch things that humans would struggle to see with the naked eye or in poor video quality, like where an athlete was looking while doing a trick and the exact speed and angle of a rotation.
«It’s data that they wouldn’t otherwise have,» Patty said. The 3D skeleton is especially helpful because it makes it easier to see movement obscured by the puffy jackets and pants athletes wear, she said.
For elite athletes in skiing and snowboarding, making small adjustments can mean the difference between a gold medal and no medal at all. Technological advances in training are meant to help athletes get every available tool for improvement.
«You’re always trying to find that 1% that can make the difference for an athlete to get them on the podium or to win,» Patty said. It can also democratize coaching. «It’s a way for every coach who’s out there in a club working with young athletes to have that level of understanding of what an athlete should do that the national team athletes have.»
For Google, this purpose-built AI tool is «the tip of the iceberg,» Rajamani said. There are a lot of potential future use cases, including expanding the base model to be customized to other sports. It also lays the foundation for work in sports medicine, physical therapy, robotics and ergonomics — disciplines where understanding body positioning is important. But for now, there’s satisfaction in knowing the AI was built to actually help real athletes.
«This was not a case of tech engineers building something in the lab and handing it over,» Rajamani said. «This is a real-world problem that we are solving. For us, the motivation was building a tool that provides a true competitive advantage for our athletes.»
Technologies
Virtual Boy Review: Nintendo’s Oddest Switch Accessory Yet Is an Immersive ’90s Museum
No one needs a Virtual Boy. But I always wanted one. And now it’s living with me at last.
On my desk is a Nintendo device that looks like equipment stolen from a cyberpunk optical shop. It’s big, it’s red and black, it sits on a tripod, it has an eyepiece, and it has a Nintendo Switch 2 nestled inside. Hello, Virtual Boy, you’re back.
Nintendo has made a lot of weird consoles over the years, but the Virtual Boy was the weirdest. And the shortest lived. Released in 1995 and discontinued a year later, it lived for a blink of an eye during my final year in college. I never really had time to consider buying one.
It would have been perfect for me, a Game Boy fan who was in love with the idea of VR even back then. Nintendo has been flirting with virtual reality in various forms for decades, and the Virtual Boy was the biggest swing. But it wasn’t VR at all, really. It was a 3D game console in red and black monochrome, a 3D Game Boy in tripod form.
I’m setting the stage because right now you can order a $100 Virtual Boy recreation that’s a big, strange Switch accessory. It’s staring at me now, taking up a lot of space. It’s too big to fit in a bag. It’s a tabletop console, really, and Nintendo has created this Virtual Boy viewer as a way to play a set of free-with-subscription games on the Switch and Switch 2.
Is it worth your money? I’d call it a museum-piece collectible, not a serious piece of gaming hardware. Still, my kid stuck his head in, played 3D Wario Land, and came out declaring it was really cool. He loves old retro games. But I don’t know how often he’ll pop his head back in.
Nintendo’s first stab at 3D now feels like a museum piece
For comparison, I pulled my old Nintendo 3DS XL out of the drawer where it had been tucked away and booted it up, marveling again that Nintendo actually made a glasses-free 3D game handheld once upon a time. The 3DS is a far more capable and advanced game system, but consider the Virtual Boy an ancient attempt to get there first.
The Virtual Boy was a monochrome red-and-black LED display system, a tabletop-only device that was neither handheld nor TV-connected. The Nintendo Switch’s tabletop-style game modes feel like a bit of an evolutionary link to the Virtual Boy, so it’s poetic that the Switch pops into the new Virtual Boy to power the games and provide the display.
The plastic Virtual Boy is just an odd set of VR goggles for the Switch, but with a red filter on the lenses. Also, you can’t wear it. You keep your head stuck in it.
Awkward and easy to use
All the trappings on this recreation look like the old Virtual Boy but don’t work: You can see a simulated headphone jack, controller port, a sort of knob on top. I just unsnap the plastic case and slide the Switch in, carefully, and then snap it back over. That’s all it is.
To control it, you use the Switch controllers detached or another Switch-compatible controller. Launching the Virtual Boy app — free on the eShop, but you need a Switch Online Plus Expansion Pack account, which costs $50 a year, or $80 for a family membership — splits the Switch display into two smaller, distorted screens. In the Virtual Boy, it looks properly 3D. When I’m done playing, I pop the Switch back out.
As I said in my first hands-on, the big foam-covered eyepiece is more than wide enough for big glasses, and was fine to dip my face into. Getting a comfortable angle to stay playing for a while is another challenge. The Virtual Boy’s included tripod-like stand can adjust the angle, but not as wide as I’d like. I’m sort of hunched over while playing, which gives me a bit of pain. Leaning on the table with my controllers in hand helps.
The red-lensed front eyepiece can be removed, and a later software update will allow Virtual Boy games to be played in several color mixes beyond red and black. Also, you can unscrew an inner bracket to hold the Switch 2 and swap in an included Switch-sized bracket instead. The Switch Lite doesn’t work with the Virtual Boy, however.
The weirdness is my type of indie
All you get right now are seven of the 16 games Nintendo has promised to release for the Virtual Boy. Believe it or not, there were only 22 games ever released for this system. The 16 will include two that were never released before, which is a fun collector’s novelty.
But what’s amazing to me now is that, sinking into these oddball retro games with their pixelated NES-slash-Game Boy aesthetics in red and black, they feel weirdly timely. The janky, oddball, almost-parallel-universe Nintendo vibe feels like the indie retro aesthetic that’s been big for a while now. After all these years, is the Virtual Boy now finally awesome?
Games like UFO 50 (a compilation of new indie games made to feel like an archive of ’80s games for a console that never was) and indie consoles like Panic Playdate (still my favorite black and white mini handheld, a home for all sorts of homebrew retro games) match my feeling diving into these Virtual Boy games and figuring them out.
Wario Land is probably the best: A side-scrolling Wario game with multiple depth levels, it gives me Game Boy Mario game vibes. Golf has multiple holes and an aiming system, and it’s relaxed and basic (and hard to perfect). 3D Tetris has you dropping blocks down a well to fill in layers, with a Tron-like puzzle feel. Red Alert’s wireframe 3D shooter design is like Star Fox, but boiled all the way down to simple vector lines. Galactic Pinball has several tables, and it’s some lovely, very old-school 3D Nintendo pinball fun. Teleroboxer is Punch-Out with robots, with a style that also reminds me of the early Switch game Arms. And The Mansion of Innsmouth is a creepy 3D dungeon-crawling game (in Japanese) where you try to get to exits before time runs out… or monsters get you.
The remaining games coming this year include Mario Tennis, another Tetris game, a wireframe 3D racer, a 3D reinvention of the original Mario Bros. game called Mario Clash and a 3D Space Invaders. By the end of Nintendo’s release schedule, a good chunk of Virtual Boy’s catalog will be there.
A novelty that’s niche as hell
Worth it? Again, if you love weird and retro, and are intrigued by lost Nintendo 3D games, then yes. But if you’re looking for cutting-edge, then no.
Keep in mind: You can buy a cheaper $25 cardboard set of goggles for the Switch that lets you play the Virtual Boy games, too (or use the old Labo VR goggles Nintendo made in 2019, if you have them). That’s a more sensible path. There are even unofficial emulators for Virtual Boy games on the Meta Quest and Apple Vision Pro. But who said the Virtual Boy was sensible?
A Nintendo game system that’s a big set of red goggles on a tripod is inherently absurd. And I welcome its weird footprint in my home, because that’s exactly who I am. But it’s also a testament to Nintendo’s perpetual interest in the bleeding edge of gaming. VR, glasses-free 3D, AR, modular consoles… Nintendo’s poking around the edges.
Is the Virtual Boy a sign that Nintendo could make its own VR or AR game system again someday soon, or as an extension of the Switch 2? Who knows? Shigeru Miyamoto, Nintendo’s legendary video game designer, sounded intrigued and elusive about it when I asked him last year. But there’s never any real way to guess where Nintendo’s heading. The Virtual Boy is a museum-piece reminder of that.
-
Technologies3 года agoTech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies3 года agoBest Handheld Game Console in 2023
-
Technologies3 года agoTighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies4 года agoBlack Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies5 лет agoGoogle to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies5 лет agoVerum, Wickr and Threema: next generation secured messengers
-
Technologies4 года agoOlivia Harlan Dekker for Verum Messenger
-
Technologies4 года agoiPhone 13 event: How to watch Apple’s big announcement tomorrow
