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Baby Steps Makes Walking a Hilariously Frustrating Journey

You’ll laugh and you’ll cry in this bizarrely engaging platformer.

Baby Steps has quickly become one of the funniest games I’ve ever played, but it’s also made me almost throw my controller against the wall. It’s the latest game from masochistic developer Bennett Foddy, known for extremely challenging games like Getting Over It With Bennett Foddy and QWOP, where simply moving becomes a Herculean task. He’s teamed up with Gabe Cuzzillo and Maxi Boch, developers of the frantic action game Ape Out, to make this unique and bizarre platformer.

In Baby Steps, you play as Nate, a man in his late twenties who still lives in his parents’ basement until he’s magically teleported into a strange, mostly empty wilderness. There’s only one real mechanic to the game — walking — but it’s nowhere near as simple as taking a leisurely stroll. You control each of Nate’s legs individually with your controller’s triggers. The left trigger lifts the left foot; the right trigger lifts the right, and you have to use the analog stick to lean Nate forward and plant a foot down to move. It takes a long time to feel comfortable moving like this. 

I found myself constantly getting into a groove and making good progress before eventually thinking too much about my motor controls and completely losing rhythm. When (not if) that happened, I’d usually topple over in comical fashion, then have to slowly work my way back up to regain a good flow state.

If this wasn’t hard enough, as you move along, you’re tasked with harder and slipperier obstacles to painstakingly traverse. Walking was already a tall order; now try climbing a set of stairs, walking across a ladder or scaling a muddy slope. Time and again, I’d slowly climb a mountain only to reach a rushing river with slick rocks to cross — then slip and watch Nate tumble all the way back down. Baby Steps offers no sympathy.

All this awkward movement is made even funnier by your character’s goofy look: Nate wears a gray, pajama-like onesie that picks up odd stains and sweat marks as you tumble through the world. He also has no shoes and a sizable rear end that wobbles and sways as you attempt the difficult platforming sections. It’s funny and silly to see, and it helps soften some of the devastating setbacks you inevitably encounter on your climb. 

The tough traversal is paired with some of the funniest writing and performances I’ve seen in a video game. Along the way, Nate occasionally runs into other people — or strange animal-human hybrids — scattered throughout the environment. They’re all quite friendly, but Nate suffers from crippling social anxiety and is incapable of asking for help, making for amusingly awkward chatter. The voice actors riff off each other so naturally that it feels like they must have recorded together in the booth. The humor has a Tim and Eric: Awesome Show, Great Job! vibe, with characters stuttering, mumbling and trading bizarre — yet hilarious — facial expressions.

These interactions aren’t required to progress through the game, but can be found hidden around the map. As you explore the world, slowly and step by step, it’s worth scanning the horizon for strange landmarks or structures. Reaching them often yields a reward — maybe a quirky hat for Nate (finish an area while wearing it and you’ll unlock a short playable section with backstory from his life), or a funny encounter with another character. Baby Steps encourages you to wander off the main path, but it makes you work for every discovery.

Developer Cuzzilo’s game Ape Out (which Bennett contributed to as an artist) was known for a frenetic, jazz-inspired soundtrack composed by Boch, and we see some of that inspiration with the team working on Baby Steps. Much of the game’s music is sparse and percussive. It includes a lot of nature effects, such as wind, dog barks and cricket chirps, to emphasize the lost-in-the-wilderness aspect to the game. It works very well to mimic the state of the character and the player. You’ll often find yourself carefully positioning your feet along a thin plank of wood overlooking a cliff while this jazz-like chirping soundscape surrounds you, which is surreal yet somehow fitting.

If you’ve played any of Foddy’s notoriously difficult past games (QWOP or Getting Over It, for example), you should know that Baby Steps is easier. There is a challenge, but you can choose how much you want to engage with it. Staying on the main path is much friendlier than attempting to climb a rope swing to get that odd, glowing fruit that might get you bonus dialogue. That’s to say that past experience with his games shouldn’t scare you away from trying out Baby Steps. The hilarious cutscenes are an absolute treat and made me want to risk all my progress in hopes of getting to watch another. There’s a lot of laughs and frustration to be had here, and the low $20 price makes it that much easier to recommend.

Baby Steps is out now for PC and PlayStation 5.

Technologies

In Honor of the Artemis II Mission, Explore the Moon in Fortnite Now

You might not be able to see the moon the way the Artemis II team is, but there’s an educational Fortnite simulation that will get you onto the celestial body’s surface.

You may not be able to explore the vast majesty of space in the same way that the four-person crew of the Artemis II is, but you can still get an up-close-and-personal view of the moon… in Fortnite, at least.

While you may not be able to slingshot around Earth’s own lunar body, space enthusiasts can see a little bit of what the Artemis II crew is seeing by spending time on the Lunar Horizons Fortnite map right now. The map is a creative collaboration between Fortnite’s creator, Epic Games, and the European Space Agency. Lunar Horizons was released in 2024 after extensive testing and play from ESA trainee astronauts.

If you’re looking to learn more about our own orbiting body, the Lunar Horizons map is an educational simulation of the surface of the moon’s South Pole.

It blends game mechanics with learning, as players get to build up their own sterile lunar habitat bases, interact with ESA astronauts and roll around with robotic rovers as they discover informative plaques that contain information about the moon and international space agencies. There are still dangers to navigate, too — a solar storm may strike when you least expect it.

If you’re interested in exploring the moon, we’ve got all the information you need to join in on the Fortnite fun below. And if you’re looking for a more serious livestream during this momentous human achievement, tune into NASA’s feed here.

How to join the Moon Fortnite island while you follow the Artemis II mission

The Lunar Horizons Fortnite map is a great educational simulation that shares details about ESA’s work and catalogs information about humanity’s lunar research.

These three simple steps will get you up and running (or more accurately, taking slow leaps and bounds) on the surface of the Lunar Horizons Fortnite map:

Download Fortnite

If you haven’t played Fortnite before, but you want to check out this limited-time event, you’ll have to download the game. If you’re on PC, you can download Fortnite for free from the Epic Games Store. Console players can navigate the PlayStation Store, Microsoft Store or Nintendo eShop in order to download Fortnite on their devices.

Navigate the in-game menus until you reach the Search button

Once you’re in the game, scroll down past the different official Fortnite game modes and the Discover tab until you find the Search button.

Input the Lunar Horizons island code

In the search bar, you can input a map’s name or its distinct search code in order to find it in the map directory. You can search for the Lunar Horizons map or input the code 3207-0960-6428 to explore this map in time.

Correction, 3:35 p.m. PT: This story initially was in error about the features available in the Lunar Horizons map. There is no Artemis II-specific mission in Fortnite. Rather, the Lunar Horizons map is an educational simulation of part of the moon’s surface.  

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Technologies

Today’s NYT Connections: Sports Edition Hints and Answers for April 7, #561

Here are hints and the answers for the NYT Connections: Sports Edition puzzle for April 7, No. 561.

Looking for the most recent regular Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle and Strands puzzles.


Today’s Connections: Sports Edition is a fun mix of categories, and the purple one cracked me up. If you’re struggling with today’s puzzle but still want to solve it, read on for hints and the answers.

Connections: Sports Edition is published by The Athletic, the subscription-based sports journalism site owned by The Times. It doesn’t appear in the NYT Games app, but it does in The Athletic’s own app. Or you can play it for free online.

Read more: NYT Connections: Sports Edition Puzzle Comes Out of Beta

Hints for today’s Connections: Sports Edition groups

Here are four hints for the groupings in today’s Connections: Sports Edition puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.

Yellow group hint: Fore!

Green group hint: Hockey Night in Canada.

Blue group hint: Meteorologist favorites.

Purple group hint: And they’re off!

Answers for today’s Connections: Sports Edition groups

Yellow group: Golf scoring terms.

Green group: Canadian NHL teams.

Blue group: Weather-themed teams.

Purple group: Things that race at MLB games.

Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words

What are today’s Connections: Sports Edition answers?

The yellow words in today’s Connections

The theme is golf scoring terms. The four answers are birdie, bogey, eagle and par.

The green words in today’s Connections

The theme is Canadian NHL teams. The four answers are Canadiens, Canucks, Oilers and Senators.

The blue words in today’s Connections

The theme is weather-themed teams. The four answers are Hurricanes, Lightning, Storm and Thunder.

The purple words in today’s Connections

The theme is things that race at MLB games. The four answers are pierogis, presidents, sausages and the freeze.

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Technologies

Trump Administration Bans Chinese Routers. Phones and Cameras Could Follow

Major companies, including Huawei and Hikvision, could see the last of their import orders cut off from the US within 30 days of implementation.

The Federal Communications Commission continued its crackdown on Chinese tech on Friday, issuing a new proposal that would extend a ban on companies to products previously authorized.

In 2021, companies such as Huawei, Hikvision, Dahua, Hytera and ZTE were added to the FCC’s Covered List, a record of companies and products that the FCC believes pose a national security risk to the US, under the Secure Networks Act. The Chinese companies produce mobile phones, security cameras and other tech products.

But the 2021 ban applied only to new models that the FCC hadn’t authorized, and companies were free to keep selling models that had already received the FCC’s stamp of approval. If approved, the new proposal would ban these companies entirely, including those previously approved products. 

«Older models of covered equipment pose an unacceptable risk today when imported or marketed in the United States, not only when such equipment is new to the market,» an FCC report from October said.

The proposal will be open for comment until May 6, after which the commission will vote on whether to adopt the rules. The ban won’t affect devices already owned by Americans.

Read more: My Expert Advice: Don’t Buy a Router Until We Know More About the FCC’s Ban

Millions of consumers and businesses rely on Wi-Fi routers, telecommunications equipment and security cameras every day, making these devices critical links in both home and office networks. The Federal Communications Commission shocked the broadband industry on March 23 by effectively banning the sale of future foreign-made Wi-Fi routers (including some of the biggest router brands). 

In recent years, Chinese telecommunications companies have faced restrictions on operating in the US. In 2020, The Wall Street Journal cited US officials who reportedly said that Chinese companies, including Huawei, used backdoor access intended for law enforcement to track sensitive information.

But this ban could be implemented quickly. The FCC proposes that «all parties [will have to] cease all importation and marketing activities within 30 days of the effective date of the prohibition.»

This proposition doesn’t reflect a final legal ruling on telecommunications imports, but it does reflect how the Trump administration has been increasingly pressuring Chinese tech companies in recent months.

The foreign-made router ban was only the latest in a string of decisions that have placed restrictions on Chinese tech companies operating in the US.

In December, the FCC banned the importation of Chinese-made drones into the US. Just months before that, the agency voted to block new approvals for any device containing parts manufactured by companies on the Covered List.

Representatives from the FCC and Huawei didn’t immediately respond to requests for comment. The White House didn’t immediately respond to a request for comment.

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