Connect with us

Technologies

XR Is Going Mainstream. Does That Mean We’ll All Be Glasses Wearers Now?

«The time is now» for XR, says Google’s Rick Osterloh. Are you ready to buy in?

I’m standing in the lobby of a hotel in Hawaii, gazing into the glaring sun through the lens of Snap AR Spectacles and wondering if this is my future. 

The glasses are an updated version of the ones I tried out last year at the Snapdragon Summit in Hawaii. Rather than playing with Moo Deng — a fun little novelty — I’m using them for things I do every day on my phone: Browsing the internet and scrolling through social videos.

Right here is evidence of Snap bringing productivity and genuinely useful features to its glasses, which are still a clunky developer version for now, before it eventually turns Spectacles into a bona fide consumer device. Like my colleague Scott Stein, who tried the Spectacles out several weeks ago, I’m most impressed with the AI-powered live translation feature. It allows me to see my conversation partner’s words translated into French subtitles in real time just below her face, making it easy for us to converse naturally without breaking eye contact.

To me, the progression is clear: The Spectacles seem to be growing up, taking themselves more seriously and finding their true purpose. This is part of a wider trend of XR devices (mixed reality), which feel as though they’re on the cusp of having a major mainstream breakthrough.

Trace the idea of XR back to its earliest days, and you will find clunky virtual reality headsets that were groundbreaking in their time and showed us a vision of wearable screens that ultimately didn’t lead to mainstream adoption. Even Apple’s much-hyped mixed-reality headset, the Vision Pro, has struggled to establish broad appeal beyond the pros and rich bros. 

But many people in tech think we’re about to hit a watershed moment for XR.

«The time [for XR] is now,» said Rick Osterloh, SVP of devices and services at Google, speaking at the Snapdragon Summit. «The technology’s ready and a bunch of products are going to really change the user experience.»

Google has been working on XR products for a long time, said Osterloh, but the combination of underlying silicon, such as Qualcomm’s chips, and AI breakthroughs means the tech «is now ready to be able to create a new, brand new computing experience that’s really powerful.»

The concept of a breakthrough moment for XR doesn’t appear to be just wishful thinking either. Sales volumes of Meta’s Rayban glasses, also powered by Qualcomm, have increased more than 12x from the end of last year to now, Alex Katouzian, Qualcomm’s group general manager for mobile, compute and XR told me.

«It’s like massive amounts… the traction on it is really good,» he said. «And then the China customers are coming out with glasses, after glasses, after glasses. Xiaomi is doing a really good job.»

AI supercharging XR

Other than Snapdragon chips, there’s one technology that seems to be igniting the XR product category. «AI is breathing life into it,» said Katouzian.

As I discovered in my Snap Spectacles demo, AI can elevate an XR experience to make it feel truly immersive and seamless. The combination of sensors that could pick up my conversation partner’s speech and visualize where she was standing, along with the AI that could translate her speech, made me understand, perhaps for the first time in all my years of demoing this technology, why I might choose to wear smart glasses even though I’m not a glasses wearer.

Live translation has almost become a litmus test for consumer AI applications over the past year, including earlier this month, as Apple launched the AirPods Pro 3. It tackles an obvious communication challenge and is practical enough that people can easily take advantage of, said Dino Bekis, Qualcomm’s VP of wearables, in an interview.

XR and glasses, in particular, feel like a natural lens through which people can interact with AI, said Bekis. «It’s the same way we interface with the world,» he said. «It sees what you see. It can hear what you hear.»

For Bekis, XR’s breakthrough moment is due to a combination of factors — the quality of AI agent capability, connectivity and the ability to make very small power-sensitive devices.

«We’re just now getting to a point where embedded displays and all these things are starting to happen in a way that actually can translate into real, meaningful, personal devices,» he said. «It’s the beginning.»

But what if you’re like me: Hesitant about wearing glasses for comfort reasons? Bekis told me that we’re actually similar in this respect. It might feel unnatural for some people, he acknowledged, in which case they might opt out but choose to have other wearables instead that can still provide crucial sensor data that can contribute to an immersive AI experience.

People should choose the form factors that feel natural to them, he added. From there, it’s the job of the tech companies to make everything work together, regardless of which choices people make.

«It’s not just really about the glasses as much as [it’s] also about this collection of devices that you’re carrying around on your person on a regular basis — the ability for these different devices to interact, share some of this sensory information and then be able to then pull that together in an interesting way for you to digest,» he said.

The jury’s still out for me on whether I’d be willing to embrace XR by adopting glasses as so many people around the world seem to be doing. But in the meantime, I like the idea that XR could be something I dabble in for specific experiences, while I let my watch, my earbuds, my phone and whatever other wearable devices might emerge in the near future do the heavy lifting.

Technologies

Nintendo’s Pokemon Legends: Z-A Is a Hit. Just Ask My Kid

Pokemon Legends: Z-A has sucked my family in, and I can’t get my Switch controller back from my son.

I’d love to tell you all about Pokemon Legends: Z-A, arriving this week, and what it’s been like to play on the Nintendo Switch 2. I can mostly do that — but for most of the past five days, it hasn’t really been me playing. What started as co-playing together quickly turned into my kid taking over completely as he got hooked. And honestly, I’d say that’s a good sign.

Nintendo makes a lot of Pokemon games, too many for me to keep track of. But Legends Z-A is the first that’s Switch 2-optimized, although you can play on original Switches, too. I can’t tell you what that’s like, though — my early review access limited me to playing Pokemon Legends: Z-A on the Switch 2 only at home. I was doubtful about how much a city-based game would truly feel like a must-have experience, but so far it’s already become one of my favorite Pokemon games ever. 

I’ll let my son tell you. He’s gotten deep into the trading card game and has played most of the recent Pokemon titles over the past year, and he says this is his favorite so far. When I asked him why, he said it’s because the game completely rethinks how battles work. The quick, real-time system feels more immediate and far less sluggish than in past Pokemon games. Plus, he’s loving the story… and honestly, so am I.

A city full of surprises

My son loves the «peculiar» storyline, the fast-paced battles (which he now wants in every Pokemon game) and the constant sense of surprise while exploring Lumiose City.

All of Pokemon Legends: Z-A (at least from what I’ve seen in my 10-plus hours so far) takes place entirely within Lumiose City — a Paris-like metropolis where the CEO of a company called Quasartico Inc. is planning to rebuild everything into a new world where Pokemon and humans can better coexist. The setup reminded me of the Detective Pikachu movie during my demo a few weeks ago, and it turns out my instincts were right.

Pokemon roam in wild zones within the city, occasionally spilling into urban areas, while mysterious rogue «Mega Evolution» Pokemon have begun appearing and threatening the city’s calm. There’s clearly a deeper mystery at play, and while I’m still uncovering it, I won’t spoil anything here.

The game seems to mostly involve a journey to level up in rank from Z to A by battling various Pokemon trainers, but that’s not the whole story. There’s a group of friends you hang out with at a local hotel, along with research missions you have to carry out. Side quests are everywhere. The city, though it can feel a bit sparse at times, stretches all the way up to its rooftops, where all sorts of hidden spots are waiting to be discovered. It feels like a living maze, and one I’m still navigating.

And the city’s always changing, too. Wild zones keep multiplying, and from day to night the city’s dynamics shift. Battles take place at night, with trainers gathering in new pop-up spots each time. It’s not as lively as I’d hoped — this isn’t Grand Theft Pokemon — but the cozy, vibrant world still makes me daydream about what a real-life Universal Pokemon theme park could someday look like.

The Pokemon shine

I keep reminding myself to take extra time to discover and level up my Pokemon. At least that’s what my son’s telling me to do. He loves how many Pokemon can become Mega Evolved in this game, and how much fun the battle moves are to pull off. I’m happy he’s happy. I thought I’d get lost in the RPG aspects of the game, but I think the real-time Pokemon battles put me in a looser state of mind, more able to explore and not feel locked down into systems and rulesets. Swapping Pokemon battle moves and reassigning them to buttons is easy, too.

The stronger focus on trainer battles — and the sheer variety of Pokemon capable of mega evolving — gives the game more of that classic, Pokemon-centered energy than Pokemon Legends: Arceus ever did. I found myself more excited to see how different Pokemon looked and behaved than to uncover new realms to explore. After all, for all of Lumiose City’s secrets, you’re spending a lot more time roaming one massive location than in any other Pokemon game I can remember. Thankfully, the visual upgrades on the Switch 2 make those Pokemon look fantastic in battle.

I do want to spend more time in Lumiose City, though, and can’t help but wonder if this is a glimpse of how all Pokemon games will keep evolving. It’s hard to say, since Legends games like Z-A and Arceus have been more experimental than the rest of the series. But, like Arceus, Z-A is now one of my favorite Pokemon games on Switch. And on Switch 2, it plays smoother and feels better than any Pokemon game ever has before.

Continue Reading

Technologies

iPhone 17 Preorders Spike and Overall Phone Sales Aren’t Slowing Down Despite Tariffs

Global smartphone shipments saw a notable increase in the third quarter of 2025. Plus, preorders for Apple’s new iPhone 17 beat out the iPhone 16.

Despite tariffs and market uncertainty, global smartphone shipments increased 2.6% in the third quarter of 2025, compared to the same time last year, according to the International Data Corporation. Additionally, preorders for the iPhone 17, which launched last month, outpaced last year’s iPhone 16.

These increased sales include premium phones like the latest iPhones and Samsung foldables, suggesting yet again that pricier phones still sell in periods of economic strain. It’s a remarkable achievement, says IDC senior research director Nabila Popal, citing shrewd financing options as the reason people keep buying these high-end phones, which cost anywhere from $800 to nearly $2,000.

«[Phone makers] have mastered the art of innovation not only in hardware and software to entice upgrades but also in removing purchase friction. They have flawlessly combined cutting-edge devices with innovative financing models and aggressive trade-in programs that make the upgrading decision a ‘no-brainer’ for consumers,» Popal said in an IDC press release.

Apple sold 58.6 million iPhones this quarter, an increase of 2.9% over the same period in 2024, with more preorders for the iPhone 17 series than its predecessor. But Samsung wasn’t far behind, with its Galaxy Z Fold 7 and Galaxy Z Flip 7 selling better than all of the company’s prior foldables. The company still reigns atop the phone market with 61.4 million phones sold, representing 19% of the market in the third quarter of this year — an increase of 6.3% from the same period last year. Meanwhile, Apple lands slightly behind Samsung with 18.2% market share this quarter. 

The other phone makers trailing Apple and Samsung are, in order: Xiaomi, with 13.5% of the market; Transsion, with 9%; and Vivo with 8.9%. The remaining companies in the phones industry, from Chinese stalwarts like Oppo and Honor to Motorola and Google, make up the remaining 31.4% of the market for the quarter. All told, 322.7 million phones were sold, up from 314.6 million in the third quarter of 2024, according to IDC.

IDC’s findings for the third quarter continue the small but steady growth of phone sales over the year, including a modest 1% increase in the preceding three months — which includes the April deadline when President Donald Trump unveiled sweeping tariffs. In the second quarter, IDC cited midrange devices like Samsung’s Galaxy A36 and other phones that started incorporating AI. But even persistent tariffs haven’t slowed down people’s appetites for pricier phones in the third quarter.

Continue Reading

Technologies

Today’s NYT Mini Crossword Answers for Tuesday, Oct. 14

Here are the answers for The New York Times Mini Crossword for Oct. 14.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Today’s Mini Crossword has an odd vertical shape, with an extra Across clue, and only four Down clues. The clues are not terribly difficult, but one or two could be tricky. Read on if you need the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Smokes, informally
Answer: CIGS

5A clue: «Don’t have ___, man!» (Bart Simpson catchphrase)
Answer: ACOW

6A clue: What the vehicle in «lane one» of this crossword is winning?
Answer: RACE

7A clue: Pitt of Hollywood
Answer: BRAD

8A clue: «Yeah, whatever»
Answer: SURE

9A clue: Rd. crossers
Answer: STS

Mini down clues and answers

1D clue: Things to «load» before a marathon
Answer: CARBS

2D clue: Mythical figure who inspired the idiom «fly too close to the sun»
Answer: ICARUS

3D clue: Zoomer around a small track
Answer: GOCART

4D clue: Neighbors of Norwegians
Answer: SWEDES

Continue Reading

Trending

Copyright © Verum World Media