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iPhone 17 Air Rumors: What to Expect From Apple’s Thin Phone

The slimmer iPhone could replace the iPhone Plus model.

As September approaches, so too does the anticipated reveal of the next iPhone, which could include the thinnest iPhone ever. 

We’ll learn exactly what’s in store at Apple’s fall event on Sept. 9. While Apple hasn’t confirmed any details about the iPhone 17, the rumor mill has kept churning — especially around this ultra-thin new model, popularly dubbed the «iPhone 17 Air.» 

The iPhone 17 Air could serve as a successor to the iPhone 16 Plus, with a 6.6-inch display, making it smaller than the iPhone 16 Pro Max but bigger than the baseline iPhone and Pro models. It could also include higher RAM, new colors and a battery boost, thanks in part to iOS 26’s Adaptive Power feature. 

Apple’s ultra-thin phone would join the trend of skinny phones, such as the Samsung Galaxy S25 Edge. To slim down the device, Apple would likely need to make some hardware trade-offs, like a single rear camera. The price tag could also be steeper if it’s impacted by tariffs.

The wait is almost over, and we’re rounding up all the latest rumors, leaks and speculation about the new iPhone. Let’s dig in.

Read more: Should You Buy an iPhone 16 or Wait for the iPhone 17?

iPhone 17 Air size: How thin will it be?

If the rumored iPhone 17 Air lives up to its name, then the biggest potential advantage it could offer over the rest of the lineup is its size and weight. A Bloomberg report from March notes that the iPhone Air could measure 5.5mm thick, compared to the iPhone 16 Pro, measuring at 8.25mm thick. The iPhone 17 Pro Max could be as thick as 8.725mm to make room for a bigger battery, according to a report by 9to5Mac

Matt Talks Tech posted a YouTube video on July 19 comparing the thickness of an iPhone 17 Air model with an iPhone 6, the last thinnest iPhone:

Mac Rumors reported in May that a leaker on the Korean-language Naver blog, going by yeux1122, said that the rumored iPhone 17 Air weighs approximately 145 grams (5.11 ounces). Compare that with the iPhone 16 Pro, which weighs 199 grams (7.03 ounces). If this rumor proves true, the Air would be just slightly heavier than the iPhone 13 mini, which weighs 141 grams (4.97 ounces).

iPhone 17 Air camera: Potential downgrade?

To slim down the iPhone, Apple may have to make some camera compromises. 

In July, analyst Ming-Chi Kuo reiterated the long-standing rumor that the iPhone 17 Air will only feature one rear camera for wide-angle shots. That would place it in the same camp as the $599 iPhone 16E, which has a single rear camera with a 48-megapixel sensor — though it’s not clear if the iPhone 17 Air will have the same sensor. Bloomberg also noted earlier this year that the rumored Air may not have the ultrawide and 5x telephoto lenses that have become staples of Apple’s premium iPhones. 

In a bit of good news, it’s also rumored that the front-facing «selfie» camera on all iPhone 17 models, including the Air, will be upgraded to 24 megapixels, according to analyst Jeff Pu

In February, Front Page Tech shared a re-created render of the iPhone 17 Air, which supposedly includes a glimpse of the camera, in this video on YouTube:

Display: Smaller than a Plus, bigger than a Pro?

Rumor has it that the Air will have a 6.6-inch display, according to analysts Pu and Kuo, who also said the display resolution would be around 1260×2740 pixels. That aligns with the wallpaper resolution Macworld found in the second iOS 26 developer beta — a resolution that no existing iPhone currently has.

If rumors are accurate, the iPhone 17 Air’s display will be slightly smaller than the iPhone 16 Plus, which has a 6.7-inch display, but larger than the iPhone 16 Pro, which has a 6.3-inch display. The iPhone 16 Pro Max leads with a 6.9-inch display. It’s unclear if the iPhone 17 Air’s screen would be a ProMotion display like the one found on iPhone Pro models. 

Performance: Could an Air get the A19 Pro chip?

The iPhone 17 Air could benefit from some performance boosts.

Bloomberg reported back in March that the rumored phone will have a standard A19 chip, instead of the A19 Pro landing on the Pro versions. Kuo shared the same prediction as recently as July 24. 

However, a Weibo account known as Fixed Focus Digital said the iPhone 17 Air will come with an A19 Pro chip, MacRumors reported on July 9. According to the rumor, the Air would have a 5-core GPU, whereas the iPhone 17 Pro and Pro Max would get a 6-core GPU.

Apple is also reportedly bringing more design in-house to improve connectivity across all devices. In February, Kuo said Apple will swap out Broadcom’s Wi-Fi chips for in-house chips across the iPhone 17 lineup.

iPhone 17 Air battery life expectations

One of the key challenges of slimming down a phone is figuring out how to not compromise battery life.

Initially, it was assumed that a skinnier iPhone would simply have reduced battery life, since there would be less space to house a battery. But more recently, AppleInsider reported that a skinnier iPhone might use a silicon-anode battery to help extend battery life. 

Leaker Yeux1122 said the iPhone 17 Air’s battery capacity is 2,800mAh, based on details from a «mass production confirmed sample,» according to MacRumors. The leaker adds that a high-density battery in the Air could increase its «actual capacity» by 15% to 20%. Kuo also noted back in March that the phone could have that «high-density» battery.

If the rumored iPhone 17 Air does use the silicon battery technology, it would be the first iPhone to do so.

One feature in iOS 26 that could help avoid battery drain is Adaptive Power. According to Apple, this feature can help conserve battery by automatically adjusting your iPhone’s performance based on how you’re using it at that moment. 

And while the appeal of a skinnier iPhone may be its sleekness, Apple could still release a battery case as an iPhone 17 Air accessory, according to a May report from Wayne Ma with The Information.

Memory upgrade

In April, Kuo noted the iPhone 17 Air will have 12GB of RAM, just like the upcoming Pro models. The baseline iPhone 17 is expected to stay at 8GB, according to both Kuo and Pu. Tipster Digital Chat Station noted that the boost is thanks to the devices’ use of Apple Intelligence and AI on a «large scale.»

Colors for the iPhone 17 Air

Current rumors suggest the iPhone 17 Air come come in these shades:

  • Black
  • Blue gray 
  • Light gold
  • Silver

On Aug. 3, Majin Bu posted photos on X of the predicted color lineup across the iPhone 17 series:

Dynamic Island: Front camera could move

Bloomberg’s report also notes that the iPhone 17 Air is expected to have superslim bezels compared to the rest of the line, along with a Camera Control button and a Dynamic Island cutout in the display. 

Pu predicted in May that all the iPhone 17 models will use a new metalens technology for the proximity sensor, according to 9to5Mac. That technology could allow Apple to reduce the size of the Face ID sensor and its Dynamic Island. However, Pu’s report contradicts Kuo, who previously said that the Dynamic Island would remain «largely unchanged» in the iPhone 17 lineup compared to the iPhone 16 lineup.

In a post to X on June 26, Bu said the front camera might be placed on the left of the Dynamic Island, based on leaked screen protector designs. Other iPhone 17 models appear to retain the camera on the right side:

Air or Slim? What we know about the name

The title for the rumored skinny iPhone is still unclear — in fact, we still don’t know if Apple’s new lineup will even be called the iPhone 17, as it’s been known to switch up its naming conventions. Take, for example, its decision to follow iOS 18 with iOS 26, instead of the expected moniker iOS 19, to coincide with the upcoming year.

We likely won’t find out the phone’s official name until Apple announces its new iPhone lineup. But most rumors and leaks — including this video Bu shared of a dummy model on X on July 9 — refer to the skinnier iPhone as the «Air»:

iPhone 17 Air release date

Earlier this week, Apple sent out invites for its Sept. 9 keynote, during which it’s expected to unveil its latest phones.

The iPhone 17 lineup may be the last to follow this fall-release model, according to Kuo and a report from The Information. Starting with the iPhone 18, Apple will reportedly split its phone releases so that lower-cost iPhones launch in the first half of the year (previously reserved for iPhone SE models) and higher-end Pro models are announced in the latter half. That would likely mean a rumored iPhone 18 Pro, Pro Max, Air and new foldable iPhone model could debut in fall 2026. Keep in mind that an iPhone Flip or Fold has been rumored for years.

You’ll likely be able to preorder a new iPhone the Friday after the announcement, on Sept. 12, with the phone shipping a week later.

See also: The iPhone 17 Air Could Hint at Apple’s Foldable Future

What will the iPhone 17 Air cost?

Early rumors about the iPhone 17 Air’s price tag hinted it could cost even more than the iPhone 17 Pro. But a Bloomberg report from March suggested the phone could cost about $900. That price tag would align with the rumor that the Air could replace the Plus, which currently costs $929. For comparison, Samsung’s Galaxy S25 Edge starts at $1,100.

However, there’s also the question of how tariffs could affect the price of an iPhone. Amid President Donald Trump’s ongoing tariff drama, he’s threatened Apple with a 25% tariff if the company doesn’t move iPhone manufacturing to the US.

How much all of this could affect iPhone prices is yet to be determined, but a 25% price increase could push an iPhone 17 Air to more than $1,100. Again, that’s based on the price of an iPhone 16 Plus, which the iPhone 17 Air is rumored to be replacing. None of the pricing rumors has been confirmed by Apple.

Regardless of how tariffs play out, Apple is expected to raise the price of the iPhone. These price hikes are rumored to start with the iPhone 17 line, so prepare now to pay more for the potential Air.

Are iPhone Air rumors and leaks to be trusted?

Rumors are just that. The speculation leading up to the iPhone’s release is often based on insider knowledge or leaked information from the teams working on the iPhone’s design, but those plans can evolve and are not necessarily reflected in the final product. We’ll only be able to confirm these rumors with certainty when Apple officially releases the next iPhone.

Technologies

The Maker of the $20K Neo Robot Has a Deal for 10,000 of Its Humanoids

The goal is to get the robots working with actual humans in areas such as manufacturing, facility operations and health care.

Robot maker 1X made a splash back in October when it opened preorders for its Neo humanoid robot for home use, not least because of its $20,000 price tag. Now it’s making another splash with a deal for up to 10,000 of its humanoids to be deployed over the next five years.

Private equity firm EQT says it will facilitate getting thousands of 1X humanoids into its portfolio companies to work with humans in areas such as manufacturing, facility operations and health care. It’s unclear whether those robots will be from the Neo line itself or a variation. The press release for the EQT deal says that 1X will launch pilots in the US in 2026, which is the same time frame the company gave for getting the first Neo units to customers. 


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1X, based in Palo Alto, California, has also worked on industrial robots before introducing Neo. Stockholm-based EQT is an investor in 1X.

Preorders for Neo require a $200 down payment. For those who prefer not to own, a $499-per-month leasing option is available.

Neo stands 5 feet 6 inches tall and can lift 154 pounds. 1X has demonstrated its ability to perform household tasks, such as folding laundry and carrying groceries. Notably, though, in a demo witnessed by a Wall Street Journal reporter, Neo was not autonomous — it required a remote human operator using a VR headset and controllers. 

A 1X spokesperson told Bloomberg that the robots will operate autonomously.

Financial terms for the EQT deal weren’t disclosed. 1X and EQT said robots will be deployed to US partner companies first, for purchase or for leasing, and then to those in Europe and Asia. 

A representative for 1X did not immediately respond to a request for comment.

A robotic future?

In a release, EQT Ventures said the deal will be part of a wave of mass-market robot adoption and is meant to address issues including labor shortages.

«This isn’t about replacing people, it’s about giving them superpowers,» Ted Persson, lead partner at EQT Ventures, said in a statement. «By making 1X’s technology available to our portfolio companies, we help them tackle labor shortages, improve safety, and unlock new levels of productivity in the industries that keep the world running.»

1X is one of several companies aiming to mass-produce humanoid robots for business, household tasks and even boxing. Amazon is already using robots in its warehouses, and it’s anticipated that AI advances will help speed the rise of robotics across the world.

Unitree, Apptronik, Boston Dynamics and Tesla are among the companies working on human-style robots. 

Tesla has been trolled for a recent robot fail: At a public demo in Miami, one of its Optimus robots apparently knocked over bottles it was trying to pick up, then lost its balance and fell.

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Technologies

Microsoft Wishes Xbox Game Pass Subscribers a Bloody Christmas With Mortal Kombat 1

«Get over here!» and celebrate the holidays with Scorpion.

Just in time for the holidays, Microsoft has a new batch of games on Xbox Game Pass. Leading the pack is Mortal Kombat 1, the bloody reboot of the fighting game franchise. It’s the perfect time of the year to sing carols and decapitate some digital heads.

Xbox Game Pass offers hundreds of games you can play on your Xbox Series XXbox Series S, Xbox One, Amazon Fire TV, smart TV and PC or mobile device, with prices starting at $10 a month. While all Game Pass tiers offer you a library of games, Game Pass Ultimate ($30 a month) gives you access to the most games, as well as Day 1 games, like Call of Duty: Black Ops 7, added monthly.

Here are all the games subscribers can play on Game Pass. You can also check out other games the company added to the service in November, including The Outer Worlds 2.


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Mortal Kombat 1

Available now for Game Pass Ultimate, Game Pass Premium and PC Game Pass subscribers.

The Mortal Kombat series has gone back to the beginning, sort of. Mortal Kombat 1 is a reboot of the franchise with some changes, such as series protagonist Liu Kang becoming the Fire God who created this new universe. Pick your favorite fighter from the mainstays, including Scorpion, Sub-Zero and Johnny Cage, or splurge a bit and purchase the downloadable characters, including the T-1000 from the Terminator series, Conan the Barbarian or DC Comics’ Peacemaker. 


Lost Records: Bloom & Rage 

Available now for Game Pass Ultimate, Game Pass Premium and PC Game Pass subscribers.

Lost Records: Bloom & Rage is a narrative adventure game from Don’t Nod, the studio behind Life Is Strange, and follows a group of friends as they uncover long-hidden secrets from a pivotal summer in 1995. Decades later, they reunite to confront the secrets they buried and the fallout that still haunts them.


Monster Train 2

Available now for Game Pass Ultimate, Game Pass Premium and PC Game Pass subscribers.

Monster Train 2 is the sequel to the deck-building roguelike from Shiny Shoe, bringing back strategic card combat with new factions and mechanics. Players once again battle through shifting hellscapes while defending their pyre from invading forces. The sequel expands on the original with deeper customization, more dynamic battles and fresh ways to build powerful decks.


Routine

Available now for Game Pass Ultimate and PC Game Pass subscribers.

Routine is a first-person sci-fi horror game from Lunar Software, finally released after more than a decade in development. Set on an abandoned lunar base, it blends exploration with tense, survival-driven encounters against rogue machines. The game’s long road to launch has made its atmospheric world and polished retro-futuristic design a key part of its appeal.


The Crew Motorfest

Game Pass Ultimate and PC Game Pass subscribers can start playing on Nov. 20.

The Crew Motorfest is a massive car culture festival spanning the Hawaiian islands, featuring races, stunts and open-world driving challenges. The game features more than 700 vehicles, including cars, bikes, boats and planes, letting you pick how you want to explore the islands. Now in its third year of free updates, Motorfest adds new locations, customization options, a race creator tool and NASCAR content.


Death Howl

Available now for Game Pass Ultimate and PC Game Pass subscribers.

Death Howl is a genre‑blending soulslike deckbuilder where players craft tactical decks and face relentless spirits as Ro, a grieving mother on a mythic quest to bring her son back from the dead. You’ll be building decks, dodging deadly spirits and wondering if that creepy forest is watching you back.


Dome Keeper

Game Pass Ultimate, Game Pass Premium and PC Game Pass subscribers can start playing on Nov. 25.

Dome Keeper is a roguelike survival miner from indie studio Bippinbits, where players dig for resources and upgrade their defenses while protecting a glass dome from relentless alien attacks. You’ll still be digging for scraps and blasting alien hordes as you juggle mining for upgrades and zipping back to shore up your dome before it gets wrecked.


Games leaving Game Pass in December

While Microsoft is adding those games to Game Pass, it’s also removing five others from the service this month. So you still have some time to finish your campaign and any side quests before you have to buy these games separately.

On December 15:

On December 31:

For more on Xbox, discover other games available on Game Pass now and check out our hands-on review of the gaming service. You can also learn about recent changes to the Game Pass service.

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Technologies

Exodus, the Upcoming Sci-Fi Game, Merges Mass Effect With the Drama of Interstellar

Ahead of The Game Awards, the developers of the action RPG talk about time dilation, romanceable companions and other hard sci-fi effects.

Exodus, the upcoming game made by former BioWare developers who worked on the Mass Effect series, has been a long-awaited follow-up to the venerable action RPG. Now, a new trailer shown off at The Game Awards 2025 on Thursday night introduces the game’s characters, teases the dramatic, star-spanning story, and gives sci-fi gamers what they want most: the news that the game will be released in 2027.

First introduced at The Game Awards two years ago, Exodus will be the debut game from studio Archetype Entertainment, operating under Wizards of the Coast. Early trailers laid the groundwork of the game’s universe, a hard science fiction adventure where travel across the stars can take moments for one person or decades for another. Now that the game is closer to its release, I sat down with Exodus’ developers to chat about what’s in store for their newly revealed hero, Jun. We also chatted about companions, big choices and Matthew McConaughey.

McConaughey, previously confirmed to be in the game, plays a mysterious character named C.C. Orlev, explained Chad Robertson, co-founder and general manager at Archetype. He’s a blend of teacher and voice of the people, meaning players will likely hear a lot from the famed actor during their playthrough as Jun.

«Jun doesn’t really fully understand the origins of how C.C. comes into his life, effectively. And C.C. still serves as a bit of a mentor and advisor to Jun,» Robertson said. 

McConaughey’s role in the hard sci-fi film Interstellar thematically aligns with Exodus’ implementation of time dilation — the physics theory that as objects go faster (like a ship approaching the speed of light), time slows down for them. Since there are no wormholes or teleporters in the game’s universe, explained Drew Karpyshyn, narrative director of Exodus at Archetype, players will have to make some tough calls. If they head out on a mission that’s 10 years away and takes 10 years to come back, that’s 20 years passing on the planet they left.

«Everybody’s aged. The world has moved on. Things have changed, and that puts some really interesting opportunities and some really interesting conflicts and dilemmas for the players to deal with, the emotional impact of what happens to the people you leave behind — your friends, your companions, the people you care about,» Karpyshyn said.

Time dilation is just one of the mechanics that sets Exodus apart from other sci-fi games. In Exodus, humanity left an uninhabitable Earth thousands of years ago to find refuge in the Centauri system, but their colony ships staggered in their arrival. The latest humans to make it, like Jun, are met by civilizations that have evolved over the millennia into other humanoids alongside «Awakened animals,» explained Chris King, game director of Exodus at Archetype. 

«I think there’s similarities to games we’ve worked on in the past, but there’s a ton of things we’re doing that are pretty different,» King said.

Archetype has leaned heavily on player decisions in Exodus, which isn’t a surprise since its developers were behind the choice-heavy BioWare games. Expect plenty of morally ambiguous choices in the game that won’t make everyone happy, King said. Players will just have to go on Exodus missions — the titular sojourns that leave family and friends behind for years at a time — and see how they play out. 

«For us, it’s all about trying to give players as much agency as possible. We think of them as co-authors in the story and experience,» King said. «We’re basically trying to cram in as many choices and consequential gameplay so that they can customize the experience and compare notes with a friend who’s playing the same game. Their experience can be pretty drastically different.»

Unlike the pure good and evil choices of games like Knights of the Old Republic or Mass Effect, Exodus will veer away from a specific alignment system, Karpyshyn said. There will be mechanics in the game that honor and reflect choices, though the developers are trying to avoid the more artificial feel of picking options for, say, goodness points in favor of picking what’s best for their character. Gameplay choices, interactions and how players upgrade their hero will give them a reputation.

Companions also play a big part, and some of them will be romanceable, but not all. In the new trailer, we meet Salt, an Awakened octopus piloting a mech suit who simply isn’t interested in humans like Jun. These companion characters have their own stories and motivations that players can choose to explore, and they won’t always see eye-to-eye with each other.

While we’ll have to wait and see how Archetype incorporates all these sci-fi RPG elements, it’s clear that Mass Effect’s shadow looms large over Exodus. How much the new game resembles its spiritual predecessor will be clarified as more of it is revealed, but a clear divergence lies in inspiration. In addition to Interstellar, Archetype’s developers looked to another iconic sci-fi saga to pattern its new game after: Frank Herbert’s epic Dune novels, which were recently adapted to the screen by Denis Villeneuve.

Archetype took specific inspiration from «the scope and timelines of consequences, the idea of dynasties, family politics, rising up to become a leader and sort of savior of your people,» Karpyshynsaid.

At Archetype’s studio space in Austin, Texas, posters line the walls from films and media that also inspired the game, like Interstellar and Edge of Tomorrow. Other properties, like the Star Wars show The Mandalorian, evoke the desperate fights players will find themselves in in Exodus — outnumbered, outgunned and flanked by a couple of companions. The developers took a page out of Horizon Zero Dawn’s elemental combat, too.

For all that they’re working to step out from Mass Effect’s shadow, the developers acknowledge its impact on fans — and their desire that Exodus rise to a similar place in gamers’ esteem.

«Mass Effect gets brought up pretty frequently for us. We humbly aspire to deliver something that will resonate with fans at the scale of Mass Effect. We’re super excited and confident that what we’re building is going to put us in that direction, but we’ve got to earn that with fans and deliver something that they’re excited about,» Robertson said. 

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