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Skate Hands-On Preview: I Think It Might Be the Perfect Free-to-Play Game

The new setting of San Vansterdam is bustling with life and community, and that just feels right.

It’s been nearly a decade and a half since the last Skate game was released, but veterans won’t have to wait much longer to tear up the streets once again. The next entry in the arcade-y skateboarding series launches into early access on Sept. 16.

The franchise reboot (just named «Skate») was developed by Full Circle, a studio composed of much of the same talent that worked on the original games.

After a long drought, skateboarding game fans have dined well on the compilation remakes of Tony Hawk’s Pro Skater 1 and 2, along with Tony Hawk’s Pro Skater 3 and 4. The Skate series has always been a bit different, emphasizing freeform skating with its unique control scheme of flicking the controller joysticks in different directions to achieve tricks, which has been faithfully rebuilt in the new game.

Even so, many fans of the series who would be otherwise excited for its return have their hackles raised, and I can’t blame them.

That’s because Skate is launching as a free-to-play, mainly online game in the «live service» fashion, with plans to continue releasing content for players to earn or buy. That might be a red flag for fans of the older offline single-player games, who may have grown weary of live service games that pressure players to play with limited-time events and to buy rare in-game items.

But after getting the chance to play Skate alongside dozens of other press members and influencers during an online prelaunch preview, I’m hopeful this might be one of the best examples of how live service games can work for developers and gamers alike. It feels like an experiment that developers poured their heart and soul into.

Community, collaboration and nailing tricks with your friends

The developer Full Circle aims to keep player freedom at the core of the new Skate game. The setting is the sprawling fictional city of San Vansterdam, designed to allow you to pull off whatever trick you want, wherever you want, whenever you want. Every street corner has some sort of attraction that implicitly encourages you to get big air, grind a long rail or climb a building to soar your board through the skies.

The game’s simple promise of letting players make their own fun at every juncture is a return to the series’ roots. The reason it works so well is that you’re surrounded by dozens of other players exploring the world, too.

Dumping 150 players into an open-world sandbox and letting them do their own thing is an inspired way to build a community. Skaters in real life are collaborative — they egg each other on and lift each other up as they work at the next big trick — and that applies to this virtual world just as well.

During my preview time in San Vansterdam, I played with only a couple of dozen other players at any given time, and it was an electric experience. It was awesome to watch skilled players pull off tricks (and then flounder to try and replicate their motions) before peeling off in another direction.

Skate is the rare game where I didn’t feel like I needed an objective to guide my gameplay, mainly because I was having lots of stupid fun on my own. At one point, I discovered players rolling around off their boards, and I joined them in an impromptu tumbling conga line. Another time, I watched a player parkour up a building and followed their lead, discovering an entirely new area to do tricks above the hustle and bustle of the street.

My favorite moment was made possible by the new spectate feature. With this feature, I could watch nearby players do their thing and instantly teleport to them if I decided to join in on the action.

While I was flicking through perspectives, I discovered one player standing on top of a bridge in the northeast corner of the map. They were jumping off and ragdolling toward a bronze anchor statue, trying to thread the needle through the hole at the top.

I took part and made several dozen attempts at the base jump before making it through the hole myself, but not without my character slamming his head into the statue with a comically loud bang.

As Skate gets its early access release, I imagine an emerging community working together to find the most entertaining trick spots in San Vansterdam. The only thing more entertaining than trying to nail a trick is doing so while watching half a dozen randoms (and your friends) flounder around with you.

Will the game appeal to newcomers and veterans alike?

As a Skate first-timer and someone whose skateboarding experience mostly entails watching my brother learn to ollie and kickflip, I was worried that I might be in over my head.

Luckily, I was able to choose between the original dual-stick-flicking control scheme and a simpler, modern one that makes it easier to focus on landing tricks. There’s still a bit of a learning curve, but I was able to get on the board and nail some rudimentary moves to get me properly moving around the city after the tutorial wrapped up.

While I wasn’t the biggest fan of how my player character looked (he appeared soulless no matter how hard I tried to meddle with his face), I enjoyed how completing challenges in the open world would directly unlock more outfit options — though I suspect the best clothing will be locked to the purely cosmetic microtransactions that will support the game at launch.

As I donned a tangerine shirt and shorts and stuck a cherry pattern on my board, I felt like I was showing off my in-game experiences to other players. Likewise, their own avatar customization told me a story about their time with Skate.

While the world of San Vansterdam was built with player freedom in mind, the art style doesn’t reflect the Skate games that veterans have come to love and revere. Everything is minimalist, bright and sanitized. The city feels like it belongs in Mirror’s Edge rather than an arcade-style skateboarding game, a genre that embraces the grit and graffiti of street culture.

There are no realistic skateparks or grimy aqueducts to grind down. Gone are the Hall of Meat replays that would highlight gnarly bails and broken bones. And if you’re looking for familiar faces in the world of professional skateboarding, like those featured in the Tony Hawk games, you aren’t going to find them here.

Longtime fans will likely have their gripes with some of these choices, and those aren’t easy fixes. You can’t just change an entire art style on a whim, even if you can sign a deal to license pro skaters to feature in your game.

It remains to be seen if these will be deal-breakers for the vets, but I’ll say this much: Skate is made with a lot of love. The classic flick-it control scheme from the old games was rebuilt from the ground up just to cater to the old heads who want to play the same Skate they’ve known for years.

As an early access live service game, Skate has room to grow and develop according to its fans’ wants and needs. If Full Circle keeps an ear to the ground and addresses any pain points that arise early on, I think this may become a perennial fan-favorite.

Skate will be launched into early access on Sept. 16, releasing concurrently on the PlayStation 5, Xbox Series X and S, and PC. The game will support cross-platform play and cross-progression.

Technologies

Today’s NYT Mini Crossword Answers for Saturday, Feb. 21

Here are the answers for The New York Times Mini Crossword for Feb. 21.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Need some help with today’s Mini Crossword? It’s the long Saturday version, and some of the clues are stumpers. I was really thrown by 10-Across. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: «Jersey Shore» channel
Answer: MTV

4A clue: «___ Knows» (rhyming ad slogan)
Answer: LOWES

6A clue: Second-best-selling female musician of all time, behind Taylor Swift
Answer: MADONNA

8A clue: Whiskey grain
Answer: RYE

9A clue: Dreaded workday: Abbr.
Answer: MON

10A clue: Backfiring blunder, in modern lingo
Answer: SELFOWN

12A clue: Lengthy sheet for a complicated board game, perhaps
Answer: RULES

13A clue: Subtle «Yes»
Answer: NOD

Mini down clues and answers

1D clue: In which high schoolers might role-play as ambassadors
Answer: MODELUN

2D clue: This clue number
Answer: TWO

3D clue: Paid via app, perhaps
Answer: VENMOED

4D clue: Coat of paint
Answer: LAYER

5D clue: Falls in winter, say
Answer: SNOWS

6D clue: Married title
Answer: MRS

7D clue: ___ Arbor, Mich.
Answer: ANN

11D clue: Woman in Progressive ads
Answer:  FLO

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Technologies

Today’s NYT Connections: Sports Edition Hints and Answers for Feb. 21, #516

Here are hints and the answers for the NYT Connections: Sports Edition puzzle for Feb. 21, No. 516.

Looking for the most recent regular Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle and Strands puzzles.


Today’s Connections: Sports Edition is a tough one. I actually thought the purple category, usually the most difficult, was the easiest of the four. If you’re struggling with today’s puzzle but still want to solve it, read on for hints and the answers.

Connections: Sports Edition is published by The Athletic, the subscription-based sports journalism site owned by The Times. It doesn’t appear in the NYT Games app, but it does in The Athletic’s own app. Or you can play it for free online.

Read more: NYT Connections: Sports Edition Puzzle Comes Out of Beta

Hints for today’s Connections: Sports Edition groups

Here are four hints for the groupings in today’s Connections: Sports Edition puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.

Yellow group hint: Old Line State.

Green group hint: Hoops legend.

Blue group hint: Robert Redford movie.

Purple group hint: Vroom-vroom.

Answers for today’s Connections: Sports Edition groups

Yellow group: Maryland teams.

Green group: Shaquille O’Neal nicknames.

Blue group: Associated with «The Natural.»

Purple group: Sports that have a driver.

Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words

What are today’s Connections: Sports Edition answers?

The yellow words in today’s Connections

The theme is Maryland teams. The four answers are Midshipmen, Orioles, Ravens and Terrapins.

The green words in today’s Connections

The theme is Shaquille O’Neal nicknames. The four answers are Big Aristotle, Diesel, Shaq and Superman.

The blue words in today’s Connections

The theme is associated with «The Natural.» The four answers are baseball, Hobbs, Knights and Wonderboy.

The purple words in today’s Connections

The theme is sports that have a driver. The four answers are bobsled, F1, golf and water polo.

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Technologies

Wisconsin Reverses Decision to Ban VPNs in Age-Verification Bill

The law would have required websites to block VPN users from accessing «harmful material.»

Following a wave of criticism, Wisconsin lawmakers have decided not to include a ban on VPN services in their age-verification law, making its way through the state legislature.

Wisconsin Senate Bill 130 (and its sister Assembly Bill 105), introduced in March 2025, aims to prohibit businesses from «publishing or distributing material harmful to minors» unless there is a reasonable «method to verify the age of individuals attempting to access the website.» 

One provision would have required businesses to bar people from accessing their sites via «a virtual private network system or virtual private network provider.» 

VPN lets you access the internet via an encrypted connection, enabling you to bypass firewalls and unblock geographically restricted websites and streaming content. While using a VPN, your IP address and physical location are masked, and your internet service provider doesn’t know which websites you visit.

Wisconsin state Sen. Van Wanggaard moved to delete that provision in the legislation, thereby releasing VPNs from any liability. The state assembly agreed to remove the VPN ban, and the bill now awaits Wisconsin Governor Tony Evers’s signature.

Rindala Alajaji, associate director of state affairs at the digital freedom nonprofit Electronic Frontier Foundation, says Wisconsin’s U-turn is «great news.»

«This shows the power of public advocacy and pushback,» Alajaji says. «Politicians heard the VPN users who shared their worries and fears, and the experts who explained how the ban wouldn’t work.»

Earlier this week, the EFF had written an open letter arguing that the draft laws did not «meaningfully advance the goal of keeping young people safe online.» The EFF said that blocking VPNs would harm many groups that rely on that software for private and secure internet connections, including «businesses, universities, journalists and ordinary citizens,» and that «many law enforcement professionals, veterans and small business owners rely on VPNs to safely use the internet.»

More from CNET: Best VPN Service for 2026: VPNs Tested by Our Experts

VPNs can also help you get around age-verification laws — for instance, if you live in a state or country that requires age verification to access certain material, you can use a VPN to make it look like you live elsewhere, thereby gaining access to that material. As age-restriction laws increase around the US, VPN use has also increased. However, many people are using free VPNs, which are fertile ground for cybercriminals.

In its letter to Wisconsin lawmakers prior to the reversal, the EFF argued that it is «unworkable» to require websites to block VPN users from accessing adult content. The EFF said such sites cannot «reliably determine» where a VPN customer lives — it could be any US state or even other countries. 

«As a result, covered websites would face an impossible choice: either block all VPN users everywhere, disrupting access for millions of people nationwide, or cease offering services in Wisconsin altogether,» the EFF wrote.

Wisconsin is not the only state to consider VPN bans to prevent access to adult material. Last year, Michigan introduced the Anticorruption of Public Morals Act, which would ban all use of VPNs. If passed, it would force ISPs to detect and block VPN usage and also ban the sale of VPNs in the state. Fines could reach $500,000.

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