Technologies
Snap & Grab Is an ’80s Glam Heist Game That’s ‘Hitman’ meets Pokémon Snap
Take photos, steal art from rich bozos. What’s not to like?

At Summer Game Fest, I tried out one of the more stylish, relaxing games that made me wish I had pals on the couch to play with. But instead of a co-op adventure, Snap & Grab, as it’s called, is a heist title where players take on the role of a fashionista photojournalist who steals gaudy treasures from rich doofuses to fill her penthouse.
Snap & Grab is the debut title for studio No Goblin, which held its demo in publisher Annapurna Interactive’s closed-door area at the annual gaming festival. I ducked into Annapurna’s area and was awash in 80s paraphernalia — big wood-paneled TVs, boomboxes and piles of CDs ahoy — which fit Snap & Grab’s vibe.
Booting up the demo on PC, I was awash in the game’s world, a whirlwind of pop and glam vibes, like playing in a Madonna music video from the era. I stepped into the high heels of the game’s heroine (or antihero, depending on whether you think stealing from ultra-rich jerks is a crime) Nifty Nevada, who uses her daytime job as a celebrity photojournalist to scan the homes of wealthy socialites for the best ways to snag their prize art pieces.
The delightful angle of the game? Nifty isn’t stealing the items herself. To preserve plausible deniability, she takes photos of the obstacles standing between her team of hunky minions and the art piece to steal. See a guard? Take a photo of a sink to have your minion overflow it so the guard slips and gets knocked out. See the rich doofus around the art? Take a photo of the record player to stop the music in another room as a distraction.
«Big inspirations in terms of gameplay was Hitman meets Pokémon Snap, with that flair of Carmen San Diego, badass woman,» said Cessia Castillo, level designer and artist at No Goblin, who led me through the demo.
The full Snap & Grab has five stages to play, only one of which was available in the demo, but they each have reasons to replay. Rather than puzzles with one solution, they’re sandboxes with multiple ways to get Nifty’s minions to nab her prize. Castillo confirmed that there are a dozen different heists (items to steal) per level that are identified to players in the game but more things can be stolen if they want, plus photo challenges and new crewmates to add to your heist team. There’s also a progression system that, as you steal items, will be able to unlock abilities.
«Nifty will have the ability to throw a hot dog pretty far at a certain point,» Castillo said. (I can’t even imagine how that will come in handy.)
In the demo I found one route to steal the piece of art (a gaudy gem-festooned skull) but Castillo noted that others who tried the game out at SGF had brought a couple of friends to try it out with them and they had a blast pointing out all the alternative angles of their heist they could.
«We had a group that was just chaos collaboration, like «snap that, use that to distract this dude, use this to knock out that guy, you could use the lights to melt the statue,» Castillo said. «They said it was such a comforting experience to be able to couch co-op it.»
But there are other reasons to replay levels, because overpriced art pieces are just some of the items you can steal for your collection.
«In future levels, it might be like, hey, this penguin seems really sad at his aquarium and he’s super duper talented. He actually knows how to paint. Let’s take him home,» Castillo said.
Later on in the demo I passed a group of Corgi dogs I could use as a distraction during the heist and Castillo affirmed that they, too, can be smuggled home to Nifty’s penthouse.
From stealing gaudy art to nabbing neglected pets, Snap & Grab is a satire lampooning the habits of rich dorks and their vapid party guests. The developers at No Goblin are pretty class-conscious, Castillo noted — historical artifacts are ignored to take things the rich value more. And stealing something could even impress someone else in Nifty’s life: the detective tracking her down and building a case against her. Perhaps … something more romantic for Nifty?
«Perhaps,» Castillo hinted. (It’s optional.)
There’s a lot of individuality to Snap & Grab, from the ’80s glam setting to the mechanics to the humor. With multiple avenues for play and no failure state — you keep taking photos until you find a heist route that works — the game is a chill sandbox heist with personality to spare.
«It’s definitely for people who are interested in puzzle exploration games, people who enjoy being completionist like me,» Castillo said. «I’d also say it’s for people who are into weird and bad humor. Like, there’s definitely one crowd that talks about how they saved 1,000 ferrets from a fur coat factory or, like, how owls have legs.»
The game is pointedly non-violent, with more slapstick and oddball humor than anything. When I asked which gag was their favorite, Castillo noted that if you go take a picture of the toilet, the game will mention that something’s living in it. «That’s all me,» they said.
«I’m gonna go on the record and say it’s for the weirdos,» Castillo said.
Snap & Grab is coming out for PC, PS5 and Xbox in 2026.
Technologies
You’ll Soon Be Able to Buy Walmart Products Through ChatGPT
OpenAI’s chatbot already connects to Etsy and Shopify. Now you can buy bananas too.

OpenAI and Walmart will soon offer shopping via AI through ChatGPT, the retail giant said in a press release on Tuesday.
While using ChatGPT’s Instant Checkout feature, customers can buy groceries, electronics or other essentials within the chatbot interface.
Walmart has its own AI assistant in its app named Sparky. With Sparky, customers can ask questions about products and get summaries of reviews to find the best item.
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«For many years now, e-commerce shopping experiences have consisted of a search bar and a long list of item responses. That is about to change,» Walmart CEO Doug McMillon said in a statement. «There is a native AI experience coming that is multi-media, personalized and contextual. We are running towards that more enjoyable and convenient future with Sparky and through partnerships including this important step with OpenAI.»
When asked for comment, Walmart referred to its press release. Walmart also said it wouldn’t discuss the financial terms of the agreement at this time.
«We’re excited to partner with Walmart to make everyday purchases a little simpler. It’s just one way AI will help people every day under our work together,» OpenAI CEO Sam Altman said in a press release.
OpenAI referred to Walmart’s press release when asked for comment.
The latest deal with Walmart comes as OpenAI tries to make ChatGPT an all-in-one shopping experience. AI chatbots are increasingly being used as vehicles for online shopping. They can synthesize reviews from across the internet and give people direct answers to shopping questions. Already, ChatGPT connects with Etsy and Shopify with its Instant Checkout feature, allowing people to buy directly. OpenAI also added more shopping features in ChatGPT Search earlier this year.
(Disclosure: Ziff Davis, CNET’s parent company, in April filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.)
Technologies
OpenAI Will Loosen ChatGPT’s Mental Health Guardrails and Allow Erotica for Adult Users
Sam Altman said the company will ease limits for adults after rolling out age verification.

ChatGPT is treading cautiously right now, but the chatbot may become more risqué by the end of the year.
In recent weeks, the generative AI chatbot has been operating under somewhat stringent limitations, as OpenAI tried to address concerns that it was not handling sensitive mental health issues well. But CEO Sam Altman said in a post on X Tuesday that the company would ease some of those restrictions because it’s «been able to mitigate the serious mental health issues.»
Though Altman didn’t elaborate on what tools are being used to address the problem, OpenAI recently announced new parental controls in ChatGPT.
CNET reached out to OpenAI for details, but the company did not immediately respond to a request for comment. (Disclosure: Ziff Davis, CNET’s parent company, in April filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.)
Other changes are also expected. Altman said the company could allow «erotica» for verified adult users as it implements an «age-gating» system, or age-restricted content, in December. The mature content is part of the company’s «treat adult users like adults» principle, Altman said.
Altman’s post also announced a new version of ChatGPT in the next few weeks, with a personality that behaves more like the company’s GPT-4o model. Chatbot users had complained after the company replaced 4o with the impersonal GPT-5 earlier this year, saying the new version lacked the engaging and fun personality of previous chatbot models.
«If you want your ChatGPT to respond in a very human-like way, or use a ton of emoji, or act like a friend, ChatGPT should do it (but only if you want it, not because we are usage-maxxing),» Altman wrote.
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After OpenAI was sued by parents who alleged ChatGPT contributed to their teen son’s suicide, the company imposed an array of new restrictions and changes, including parental controls, alerts for risky behavior and a teen-friendly version of the chatbot. In the summer, OpenAI implemented break reminders that encourage people to occasionally stop chatting with the bot.
On Tuesday, the company also announced the creation of a council of experts on AI and well-being, including some with expertise in psychology and human behavior.
This comes as lawmakers and regulators are ringing the alarm on the risks AI tools pose to people, especially children. On Monday, California Governor Gavin Newsom signed new restrictions on AI companion chatbots into law. Last month, the Federal Trade Commission launched an investigation into several AI companies, including OpenAI.
Technologies
Today’s NYT Strands Hints, Answers and Help for Oct. 15 #591
Here are hints — and the answers — for the NYT Strands puzzle for Oct. 15, No. 591.

Looking for the most recent Strands answer? Click here for our daily Strands hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections and Connections: Sports Edition puzzles.
Today’s NYT Strands puzzle is a fun one, once you understand the theme. Some of the answers are a bit tough to unscramble, so if you need hints and answers, read on.
I go into depth about the rules for Strands in this story.
If you’re looking for today’s Wordle, Connections and Mini Crossword answers, you can visit CNET’s NYT puzzle hints page.
Read more: NYT Connections Turns 1: These Are the 5 Toughest Puzzles So Far
Hint for today’s Strands puzzle
Today’s Strands theme is: Going up?
If that doesn’t help you, here’s a clue: Not an escalator, but…
Clue words to unlock in-game hints
Your goal is to find hidden words that fit the puzzle’s theme. If you’re stuck, find any words you can. Every time you find three words of four letters or more, Strands will reveal one of the theme words. These are the words I used to get those hints but any words of four or more letters that you find will work:
- ROTATE, LOBE, NOPE, RATS, STAR, SAME, LOSE, VOTE, BUTTE, SAMS, BAMS
Answers for today’s Strands puzzle
These are the answers that tie into the theme. The goal of the puzzle is to find them all, including the spangram, a theme word that reaches from one side of the puzzle to the other. When you have all of them (I originally thought there were always eight but learned that the number can vary), every letter on the board will be used. Here are the nonspangram answers:
- ALARM, OPEN, CLOSE, LOBBY, GROUND, BASEMENT
Today’s Strands spangram
Today’s Strands spangram is ELEVATORBUTTONS. To find it, look for the E that’s three letters to the right on the bottom row, and wind straight up, and then straight down.
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