Technologies
Warframe Isleweaver’s Spider-Man-Like Frame Is a Masterpiece of Design
From concept to completion, creating the character Oraxia presented unique challenges for developer Digital Extremes.
There’s a lot to get excited about in Warframe’s Isleweaver expansion — which is free to play today on PlayStation, Xbox and PC. The update links the time-lost Warframe 1999 and the timeless islands of Duviri, pushes the Void War narrative arc forward and gives tight-knit player guilds a new large-scale operation to contribute to.
The biggest allure of a new update for many players will always be the shiny new toys, and Isleweaver has tons of those too. A new whip and throwable clustered barbs will make a fine addition to any stealthy player’s arsenal, while endgame builds will benefit from a new Incarnon weapon that’ll evolve and gain special abilities in the heat of battle.
But the most impactful addition to every Tenno’s toolkit is Oraxia, the 61st unique Warframe that players can pilot. She’s the culmination of a years-long community meme about adding a Spider-Frame into the game, and you’ll soon get a chance to scuttle around on spindly legs, summon an army of multilimbed children and assassinate enemies from above.
But it turns out that deploying extra legs and climbing on walls took an immense amount of effort to make work in Warframe, another challenge for a team that continues pushing itself to make wild fantasies playable in the game.
Oraxia «was definitely something that we only did because we’re crazy,» Warframe Design Director Pablo Alonso joked. «Honestly, we shouldn’t have done it. But at the same time, I’m happy we did, even though it pushed the team a lot to get this done.»
I spoke with Alonso and Warframe Creative Director Rebecca Ford to find out more about how Oraxia evolved from concept to reality, the stresses of modeling a completely new type of Warframe ability, and the challenges of creating this fearsome arachnid’s boss fight.
A skittering threat stalks the shadows
Warframe is all about empowering players to pick a power fantasy and live it out on the galactic stage.
Whether you enjoy playing more traditional roles, like a hack-and-slash knight or a damage-soaking tank, or you get your kicks from playing more unorthodox characters, like Sun Wukong or a walking nuclear reactor, there’s a frame in the game for nearly everybody’s favorite play style.
Each Warframe has to widen the net a little more, doing something completely different from the previous playable characters. The vision for Oraxia was actually quite simple: Like Spider-Man, she does whatever a spider can.
«She’s a predator,» said Alonso. «She lurks, she strikes, and she has her little army. That’s the core theme we were going for with her.»
Unlike in-your-face tanky frames, stealthy Warframes strike from the shadows, going invisible or lulling enemies into a deep slumber. When you play with Oraxia, you’ll skitter on walls with her ultimate ability and engage with your foes from above — they’ll become your prey.
«The walking with the elongated legs is the most exciting part of her kit,» said Ford. «Her ultimate move set is so cool, I feel like it’s unlike anything we’ve ever done before.»
«Especially once you start web whipping between walls and stuff, it makes the game feel very different and it’s a lot of fun,» Alonso added. «It almost makes you think of the game in a little bit of a different way, which is what we want.»
Alonso explained that gameplay diversity is one of the most important design pillars guiding the Warframe team, and that Oraxia already feels like a success because there’s nothing else in the game that compares with the feeling of popping out extra legs and web-swinging around the map.
«It’s very satisfying,» Ford said. «It’s a testament to not only the mechanics that were put in, but sometimes you just see the sound team hit with a small WAV file that makes all the difference. The sound for the web is excellent.
«All those little pieces come together when you have people working in their craft so excellently to create that satisfying button click,» Ford said. «Because at the end of the day, that’s all we’re doing, right? We’re putting together buttons and dressing them up in a way that makes it feel like something that’s never been in Warframe before.»
More legs meant more design challenges
Believe it or not, Oraxia existed far before the Spider-Frame meme took root in the Warframe community. Ford said the Warframe team wanted to piece this frame together as far back as 2023.
While developer Digital Extremes has a very close-knit relationship with Warframe players, Oraxia’s development process was largely unaltered by the memetic feedback the team was constantly bombarded with.
«For us, this was always a character that needed the whole treatment,» Alonso said. «There are memes that can be hard to overcome — think ‘Hydroid trailer‘ — but this one wasn’t much of a problem because we had so many cool concepts for what the Warframe was going to be. The meme of it being a secret was just kind of fun for us.»
What made Digital Extremes hold off on Oraxia for so long? Understandably, bringing this frame to fruition was something of a design nightmare.
«The perfect summary is that this was the ‘Oh, god, what have we done?’ Warframe,» said Ford.
Alonso explained that Oraxia was far more complex to create than the average Warframe because there were so many considerations that needed to be made regarding the legs that appear during her ultimate ability.
Every Warframe team needed to work in tandem to smooth the kinks with the latest frame. Oraxia required new model rigging, animation trees, animation tweaks and complete animation overhauls for how the frame’s legs move and react to the environment around them.
The unique shape of the frame meant collision hitboxes had to be tinkered with, and the player camera needed to be pulled back away from Oraxia because her legs were obscuring the aiming reticle.
There was a cascading series of issues that made the Spider-Frame a tough character to integrate into the game. But seeing the frame in action for the first time validated the team’s decision to commit to it.
«There were just so many things to fix with Oraxia, but the frame ended up being really cool,» Alonso said. «That’s the thing that always catches us: We want to make something cool, and it can be painful getting there, but it’s worth it in the end.»
From foe to friend: Creating a Warframe’s boss fight
Before you get a chance to try out Oraxia for yourself, you’ll have to challenge the sticky seamstress on a newly revealed island in Duviri.
This isn’t the first time players have had to fight another Warframe, of course. Solar rail specters have historically gated every new planet on the Star Chart, and the Stalker’s Warframe acolytes routinely show up to threaten you if you’re bold enough to walk the Steel Path.
Kullervo, one of the other Warframes featured in Duviri, has a boss fight of his own, where you challenge the tortured soul in his gladiatorial arena. But Warframe’s design team has had a lot of practice with boss fights since his debut, learning lessons that will apply in the battle against Oraxia.
«We’re getting better at telegraphing moves and being more careful explaining how things work,» Alonso said. «You know, we have a few bosses within Warframe that — even people that have been playing for years don’t really know how they work. They just know ‘shoot them until it dies’ and they don’t know why. So we want to find where those communication breakdowns are happening and fix those.»
Perhaps more importantly, Alonso explained that traditional boss fights really don’t work in a game like Warframe, so it’s up to the team to find fun new ways to make things challenging, without creating bullet-sponge enemies.
«We’re also trying to have more mechanics rather than just making bosses that essentially soak up damage. When it comes to just avoiding damage or dealing out damage, Warframes are so good at those things that fights become a DPS race,» Alonso said, referring to damage per second. «If it’s just a survivability race, you just subsume Mesmer Skin and stand there — there’s no problem in your life, right? So we’re basically trying to find those spots where there are interesting mechanics.»
Oraxia’s boss fight will include movement mechanics at different intervals, forcing you to avoid hazards in the midst of tangling with your venomous foe.
«In this one, we have some tunnels between boss stages, where you have to dodge some lightning,» Alonso said. «It’s not a complicated thing. It’s not a hard thing. But it’s fun to dodge, jump and slide under it. It adds a different beat of gameplay that feels very Warframe.»
If you’re looking for a model of what the Warframe team believes a good boss fight should feel like, look no further than the Technocyte Coda enemies introduced in Warframe 1999, Alonso said. You might not battle the same infested lich every time, but the stage hazards, like laser lights and explosions, anchor the fight.
«I think that shows a little bit of what we like, which is a bit of combat, then some kind of mechanical component before you’re back in combat again,» he said. «That flows really well, and we’ve found that it has a good rhythm to it.»
The Isleweaver update is available for free now on PlayStation, Xbox and PC. You can dive into the Duviri invasion, help Dominus Thrax retake his throne, and battle Oraxia at her island lair next time you log in to Warframe.
Technologies
Stroke Risk Could Be Flagged Early Using Apple Watch Technology, Studies Show
The latest research shows that wearables could soon be a vital part of tracking your heart health.
For millions at risk of stroke, a simple tap on the wrist could one day save lives. New studies from the Amsterdam University Medical Center and St. Bartholomew’s Hospital in London showed that wearables, such as the Apple Watch, can improve the detection of atrial fibrillation compared to standard care. Atrial fibrillation, often referred to as A-fib, is a heart arrhythmia, which means an irregular or abnormal heartbeat. The condition can cause blood clots and is one of the leading causes of a stroke.
The Amsterdam study enrolled 437 patients aged 65 or older with elevated stroke risk and required 219 of them to wear an Apple Watch to track their heart rate for 12 hours a day for 6 months. The remaining 218 patients didn’t wear a watch and relied on standard care.
The experiment detected heart arrhythmias four times more frequently in patients wearing an Apple Watch versus those who didn’t. Specific versions of the Apple Watch use photoplethysmography, a heart rate-detecting LED light sensor, and have a built-in single-lead electrocardiogram sensor to read your heart rate.
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Wearables that track heart rate and other health markers aren’t new, and previous studies have shown promise in detecting A-fib. Although wearables are known to track this type of data, no prior research has examined how well they detect potential health risks for A-fib.
«We saw that after six months we diagnosed and treated 21 patients in the group wearing the smartwatch, of whom 57% were asymptomatic,» said Michiel Winter, a cardiologist at Amsterdam UMC, in a statement. «This was against just five diagnoses in the group receiving standard care, all of whom experienced symptoms.»
The second clinical study, conducted by St. Bartholomew’s Hospital, showed that the Apple Watch could also be beneficial for detecting A-fib symptoms earlier and for monitoring patients after a standard treatment, such as a catheter ablation. The hospital found that patients could record clinical-grade ECGs on their Apple Watches at home when experiencing symptoms. Similar to the first study, the hospital found that patients using an Apple Watch detected A-fib earlier and more frequently than those receiving standard care. Catching symptoms earlier also reduces anxiousness and the likelihood that a patient will need to be hospitalized.
The findings from these studies show that wearables such as the Apple Watch could be used for long-term heart screening to detect heart health abnormalities and improve patient care for those in treatment. And it can help diagnose those who don’t know they have the condition.
«Using smartwatches with PPG and ECG functions aids doctors in diagnosing individuals unaware of their arrhythmia, thereby expediting the diagnostic process,» said Winter.
Technologies
Today’s NYT Mini Crossword Answers for Thursday, Jan. 29
Here are the answers for The New York Times Mini Crossword for Jan. 29.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Need some help with today’s Mini Crossword? It’s one of those neat, solid grids with no empty squares. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Employees, collectively
Answer: STAFF
6A clue: The «L» of TTYL
Answer: LATER
7A clue: Slowly lessen, as political support
Answer: ERODE
8A clue: Dunkin’ offering
Answer: DONUT
9A clue: Tricky things to navigate with a stroller
Answer: STEPS
Mini down clues and answers
1D clue: Toys that go on the decline in winter?
Answer: SLEDS
2D clue: Set of fortunetelling cards
Answer: TAROT
3D clue: Make amends
Answer: ATONE
4D clue: Out of patience
Answer: FEDUP
5D clue: Guitar bars
Answer: FRETS
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Technologies
Mobile Internet Without Borders: How Verum E-SIM Is Changing the Game for Travelers and Beyond
Mobile Internet Without Borders: How Verum E-SIM Is Changing the Game for Travelers and Beyond
In an era when flights take just a few hours, but data boundaries remain very real, a solution has emerged that significantly simplifies life for frequent international travelers. The Verum E-SIM app offers a next-generation virtual SIM card — no plastic, no waiting for delivery, and no traditional roaming charges.
While eSIM technology itself is no longer new, Verum takes it further: the internet works in over 150 countries worldwide under clear, uniform conditions. Connection happens through the app in just a couple of minutes — choose a package (or even a global one), pay, and activate. No need to buy local SIM cards at the airport, hunt for carrier shops, or struggle with explanations in a foreign language.
One of the biggest advantages is the complete absence of hidden fees or billing surprises. Plans are fully transparent: you immediately see how many gigabytes you get and for how long. Speed and reliability are provided by partner operators in each specific country — this isn’t a single “averaged” provider for the entire world.
Another key point for many users is that no VPN is required. As long as your device is using Verum E-SIM traffic, all familiar services and websites open directly, without extra layers or speed loss.
For those traveling with a group or family, portable Wi-Fi routers with Verum eSIM support have become a great option. One profile — and the internet is shared simultaneously across multiple smartphones, tablets, and laptops. It’s convenient on the road, in a hotel, or even in a café where the local Wi-Fi is unreliable.
Payment flexibility is also a plus: the service supports regular bank cards, cryptocurrencies, and various alternative methods — so you can choose whatever feels most convenient and cost-effective for you.
In the end, Verum E-SIM is more than just another data app. It’s a way to make mobile internet as natural and hassle-free abroad as it is at home. The difference becomes especially clear when you compare a roaming bill from one of the major operators with your Verum expenses after two or three trips.
The technology is still gaining popularity, but many travelers are already saying: “For the first time in ages, internet abroad stopped being a source of stress.” Solutions like this are shaping the future of mobile connectivity — without extra cables, borders, or unpleasant surprises.
If you travel often or simply value stable internet without unnecessary hassle — it’s worth giving it a try at least once.
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