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Best Budget Smartwatches: Top Cheap Picks

Who says a good smartwatch can’t be affordable? Our sub-$100 picks hit the mark without compromising on features or battery life.

There are plenty of affordable smartwatches out there, but only a few are actually worth your time. The sub-$100 category has become the wild west of wearables; crowded with imposters making big claims and delivering on very few. We haven’t tested every bargain-bin watch on the market, but we’ve tested enough to know when we’ve found a rare gem. A watch that goes beyond just the basics, with solid health and fitness tracking, smartphone features that actually work, and a multi-day battery life that can outlast some pricier models. Here are our picks for the best smartwatches (and smartwatch hybrids) under $100, plus a couple of alternatives that almost made the cut. We also share a few tips on what to look for when shopping in this cluttered (and sometimes sketchy) category.

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What’s the best cheap smartwatch overall?

The best budget smartwatch by a landslide is the Amazfit Bip 6. This is the kind of watch that makes you forget its sub-$100 price tag, packing features you’d normally expect from models that cost at least twice as much. This includes advanced health metrics like SpO2 (blood oxygen), wrist temperature tracking, stress levels and women’s health insights. It also lasted more than a week on a single charge during our testing, and can be tweaked to stretch even longer with custom settings.

Smartphone integration isn’t as seamless as what you’d get from Wear OS or WatchOS smartwatches, since the Bip 6 runs its own proprietary system. But that also means it’s compatible with both Android phones and iPhones. Just note that iPhone users won’t be able to respond to notifications from the watch.

The Bip 6 delivers where it counts, making it a great option for anyone prioritizing price and willing to spend a little more time setting it up to fit their needs.

Pros

  • $80 price is much less than most watches
  • Works with Android and iOS
  • Great battery life (lasts a week with heavy use)
  • Tracks a wide variety of fitness activities accurately
  • Temperature tracking and advanced sleep monitoring

Cons

  • Single sizing option (44mm) is limiting
  • UI and app are unintuitive
  • Some health metrics are hard to interpret
  • Voice assistant is unreliable
  • Bluetooth range is short (especially on iPhone)

The $80 Amazfit Bip 6 is the most affordable option on this list, and a rare standout in the budget smartwatch category because it delivers on all the basics (and more) without many compromises. The design and interface aren’t as refined as what you’ll find with pricier models, but that feels like a fair trade-off considering how much the Bip 6 gets right. It offers accurate fitness tracking, with customizable training tools like heart rate zones, plus advanced health features including SpO2 (blood oxygen); temperature and sleep tracking; and high and low heart rate alerts.

Why we like it

While its low price might be its main draw, the Amazfit Bip 6 is one of the few sub-$100 smartwatches that’s actually worth your time. Beyond all the features mentioned above, we also like it for its weeklong (or longer) battery life and its compatibility with both iPhones and Android phones.

Who it’s best for

The Amazfit Bip 6 is ideal for anyone looking to try out a smartwatch without making a major investment. It’s a great fit for folks willing to do a bit of customization on the back end to make the watch work for their specific needs.

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Pros

  • $60 price is the cheapest entry point into Samsung’s ecosystem
  • Robust health tracking and sleep coaching tools
  • 3-day battery life with always-on display (up to 13 days with lighter use)
  • Slim, lightweight design that looks fancier than most budget trackers

Cons

  • No built-in GPS for phone-free outdoor workouts
  • No voice assistant or dictation features
  • No mobile payments or third-party app support
  • Limited notification handling (can’t initiate calls or texts)

The $60 Galaxy Fit 3 sits right on the line between fitness tracker and true smartwatch. It has a sleek design that’s flattering on most wrists and a simple UI that doesn’t overcomplicate your health data. There are a few concessions given its affordable price and simplicity, like the lack of a voice assistant and true message response, but it’s still plenty for Samsung fans or people looking for an entry-level way to track fitness.

What we like it

At $60, it’s the most affordable entry point into Samsung’s health and fitness ecosystem, which includes metrics like heart rate and SpO₂ monitoring, stress levels, and sleep scores for much less than flagship smartwatches like the Galaxy Watch 7. Its pared-down size and simplified features also give it a battery boost: expect around three days with the always-on display enabled, or up to 13 days in battery saver mode.

Who it’s best for

The Fit 3 is great for anyone looking to track their health and fitness without committing to the price or bulk of a full-fledged smartwatch. It’s best for Samsung users already in the ecosystem, but it can also be paired with other Android phones.

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Amazfit Bip 6 specs and features

Spec Galaxy Fit 3 Amazfit Bip 6
Price $60 $79
Display 1.6″ AMOLED (256 × 402, 16 M colors) 1.97″ AMOLED (390 × 450, up to 2,000 nits) (us.amazfit.com)
Body 42.9 × 28.8 × 9.9 mm 46.3 × 40.2 × 10.45 mm
Weight 36.8 g 27.9 g
Materials Aluminum + glass Aluminum frame + polymer case
Water Resistance 5 ATM + IP68 5 ATM
OS FreeRTOS ZeppOS
RAM 16 MB 64 MB
Storage 256 MB 512 MB
Battery 208 mAh 340 mAh
Battery Life Up to 13 days Up to 14 days typical; 26 days saver
Fast Charge 65% in 30 min ?
Connectivity Bluetooth 5.3 Bluetooth 5.2, GPS
GPS No (phone GPS) Yes, built-in, supports offline maps
Sensors Accelerometer, gyro, barometer, optical HR, SpO₂, light BioTracker™ PPG (5PD+2LED), accelerometer, gyro, ambient light, geomagnetic
Notifications Calls, text, media controls Calls, texts, notifications; voice replies on Android
Additional Features 100+ workout modes, sleep, stress 140+ activity modes, Zepp Coach, offline maps, menstrual tracking
Voice Assistant No Zepp Flow voice control
NFC Payments No No
Platform Compatibility Android iOS & Android

Recent updates

In June 2025, we added the Samsung Galaxy Fit 3 to our round-up as a simple, more affordable alternative for Samsung fans looking to track their health and fitness.

Factors to consider when choosing a smartwatch

Picking a budget smartwatch can be trickier than it looks, mostly because of the sheer volume of bad options out there. This list is a great place to start, but it’s worth thinking through your priorities (beyond just price)  before you commit. Here’s what to keep in mind when shopping under $100:

Software and UI

If reliability and user-friendly design matter to you, stick with more established brands like Samsung, Fitbit or even other Amazfit options. At this price, you can likely score some older models at a discounted rate or opt for fitness tracker hybrids like the Samsung Fit 3 or the Fitbit Inspire 3 with some smartwatch features that work well with your phone. Samsung pairs seamlessly with Samsung phones, while Fitbit and Amazfit options tend to work reliably across both iOS and Android.

Design

Design is often where budget watches cut corners. Many use plastic cases and silicone bands, which can feel bulkier and look less refined. Screen quality is another trade-off — lower resolution displays can appear grainy or pixelated. If aesthetics matter, consider older models of premium brands or a fitness tracker with a sleeker look. 

Battery Life Battery life claims can be misleading at this price. Make sure what’s advertised for the specific watch reflects typical use, and includes some kind of stripped-down low-power mode that only shows the time. Always-on displays that often accelerate battery drain are rare on wearables under $100, but most watches should last 24 hours (at the bare minimum) using raise-to-wake mode.

Connectivity and GPS

Expect only Wi-Fi models in this range, meaning you won’t be able to make calls or send texts without your phone nearby. Also, check the GPS capability; some watches, like the Bip 6, can track outdoor workouts independently, while others, like the Fit3, rely on your phone for mapping. 

Price

You’re already filtering for watches under $100, but even within that range, you’ll find differences. Going closer to $50 usually means fewer features, but that could be fine if you don’t need all the bells and whistles. If you’re looking for something more well-rounded, the $80 to $100 range tends to offer better value overall.

How we test smartwatches

With budget smartwatches, we follow the same rigorous testing guidelines as their premium counterparts, paying even closer attention to categories where we may see potential trade-offs like sensor accuracy and software support.

The Basics: First, we evaluate how well these watches hold up to real-world use: notifications, texting (if available), and phone pairing. We also review the companion app experience, which is particularly important for budget watches, many of which rely on proprietary apps for health data and customization. Some may lack advanced phone integration — especially for iPhone users — so we flag those limitations in our reviews.

Performance and navigation: While lower-cost models rarely have the processing power of premium options, we assess how smooth and responsive the interface is during typical use. That includes swiping between menus, launching workouts, syncing to the app and responding to notifications (when available).

Design and durability: Affordability doesn’t have to mean cheap build quality. We test for comfort, fit, and how the watch holds up to daily wear and tear. Most budget models don’t come with military-grade durability or high water resistance ratings so we’re not as “rough” on these devices and only go up to what the rating allowed, but will fully acknowledge this trade off in the review.

Battery life: Budget smartwatches tend to outperform premium ones when it comes to battery life because of the lesser-quality screen and power-hungry apps, but it’s not always a given. We start our testing with a fully charged battery and then test how long a watch lasts with normal use. This includes sleep tracking, mirrored notifications from our phone and at least one outdoor (using GPS). Once it’s drained, we’ll time how long it takes to charge back up to 100%. We’ll also flag any battery-saving tactics unique to that model, although our core testing is done at full capacity (not battery-saving mode).

Sensor accuracy: Sensor quality can be hit or miss in this category, so we run side-by-side comparisons with gold-standard tools. For heart rate, we test against a chest strap during cardio workouts. For SpO2, we use a fingertip pulse oximeter. For watches with built-in GPS, we also assess how quickly the GPS locks in for outdoor workouts and compare its accuracy to a smartphone GPS (separate from the one it’s paired to). We’ll call out any obvious inconsistencies in route and tracking.

Ultimately, we’re looking for watches that deliver true value and not just a long spec sheet of half baked-features.

Other smartwatches we’ve tested

We’ve also tested the Amazfit Active 2, which shares a lot of the same great features as the Bip 6 but comes in a smaller, circular design that feels a bit more premium thanks to its stainless steel frame and slimmer body. It’s more expensive than the Bip 6, but at $100, it technically still makes the cutoff to land a spot on this list (barely).

For a more full-featured alternative to the Galaxy Fit 3, the older Galaxy Watch 4 still holds up to today’s standards with ECG and blood pressure tracking (but no skin temperature). It may not be as speedy as the newer models, but it will run the latest version of Wear OS and you can often find it for under $100 through third-party retailers like Walmart.

FAQs

What we look forward to in the second half of 2025

Smartwatches are only getting smarter about health, and I hope that continues; whether it’s better sensors, new metrics, or more personalized coaching, especially as more brands start leaning on AI to make sense of your data. One trend I’d love to see stick around in this year’s launches is better battery life. Smarter software and hardware upgrades like the dual CPU architecture on the OnePlus Watch 3 are finally making multiday wear feel realistic. Meanwhile, the definition of a wearable is expanding fast, with more smart rings making their debuts as well as upgraded earbud options with built-in health sensors that are already nudging into smartwatch territory. They probably won’t replace watches entirely, but they’re definitely raising the bar, and will continue giving the smartwatch category a healthy push forward.

Technologies

The Agony and the Ecstasy of Endless Gaming Crossovers

In navigating my own love-hate relationship with this phenomenon, I talked to some of the devs behind them to get a better sense of how these crossovers work and why companies pursue them.

When my friends want to play Magic: The Gathering, I wade through my two-dozen or so decks built for Commander — the card game’s casual, multiplayer format. I might choose the deck built around Elenda, the Dusk Rose, a vampire saint who can create legions of vampires. Maybe I’ll take my Narset, Enlightened master deck, which lets me cast powerful spells for free when she attacks. Both Elenda and Narset are original characters from Magic: The Gathering.

Or maybe I’ll grab my Lightning, Army of One deck, constructed around the Final Fantasy 13 character, so I can attack people for absurdly high amounts of damage. Maybe my Godzilla deck will engage in glorious combat against my friends’ decks led by characters from Dracula or Warhammer 40K. Would Eowyn from Lord of the Rings be a better match-up against the forces of the Imperium?

It’s a double-edged sword, this impulse toward crossovers. And it’s happening in games far beyond Magic: The Gathering.

Overwatch featured skins from Persona 5 in September, Halo armor and weapons showed up in Helldivers 2, and edgy looter shooter Borderlands 4 is showing up in… golf game PGA Tour 2K25. The crossover crown lies eternally with Fortnite, thanks to its never-ending influx of skins from games, movies, comics and real-life celebrities — leading players using the Sabrina Carpenter skin to stop shooting each other and, say, hold impromptu concerts instead.

When the elements fit each other are handled with care, it’s a fun way for fans to engage with multiple interests simultaneously. But when it feels carelessly thrown-together or when the elements don’t mesh, it can feel like a cash grab that hollows out the original property. And what works for one player might feel egregious or immersion-breaking to another. 

«Am I the problem?» I ask myself, as I work on a fourth Magic deck built around a Final Fantasy character, after spending hundreds of dollars on cards and accessories from the set. 

I do realize that the money I spent on the release event and weekly drafts screamed to Hasbro, «It’s working!» At the same time, playing with cards from that Final Fantasy set was also the most fun I’ve had with Magic in several years. 

Corporations betting big on brand crossovers feels like the unavoidable consequence of a world in which players look more and more for customization and ways to show off their personalities and interests, which dovetails with companies looking for lucrative ways to attract new players and increase revenue in ongoing games. Is other media filtering into popular games about the joy of including familiar faces, or does it turn characters into digital bumper stickers, starved of their identity from their original context? 

The answer, like it or not, is both. 

Money is a big part of the motivation, but expanding reach and offering customization also factor in

Blending different properties together generally requires an intense collaboration between the property owners and the game inviting the crossover. So what makes these gaming collaborations worth it for those parties? 

There’s a financial incentive, to be certain, as Hasbro has made astonishingly clear. In its second-quarter 2025 earnings call, CEO Chris Cox noted that Magic: The Gathering’s Final Fantasy set made $200 million in revenue in one day, while it took the Lord of the Rings set six months to hit that milestone. To put those two collaborations in the context of original Magic: The Gathering sets, the bestselling Magic set before Lord of the Rings was Modern Horizons, which made $200 million over two years. 

Admittedly, $200 million in 24 hours is performance that Magic: The Gathering will likely struggle to replicate, even with the overabundance of outside properties coming next year: Teenage Mutant Ninja Turtles, The Hobbit, Star Trek and Marvel. Still, Cox said the company feels good about the collaborations set to launch next year in terms of pleasing players and bringing in revenue. And Final Fantasy ultimately points to the financial power of a good gaming crossover, one where the properties are handled thoughtfully and intentionally (even if some of that intention is making the collaboration more collectible).

To better understand how and why these crossovers happen, I talked with some of the people powering these gaming collaborations. 

There were «a lot of clues» both internally and externally that Magic could support these kinds of crossovers in the game, said Aaron Forsythe, Magic: The Gathering’s vice president of research and development.

Sets like Lord of the Rings and Final Fantasy can also help funnel new players into a game that has been around since 1993.

«With Final Fantasy, we have seen a marked increase in play participation, especially among players who haven’t previously participated in our Organized Play programs,» said Rebecca Shepard, the vice president of franchise for Magic: The Gathering. That participation also extends after the launch of sets based on the other properties, which Magic brands Universes Beyond.

She noted that Universes Beyond releases also lead to increased interest in older products, demonstrating the crossovers’ ability to drive interest in the game’s original creations.

Magic’s designers have spent decades creating multiple in-game worlds or «planes» with their own lore, characters and mechanics. To a certain degree, crossovers are baked into its premise. 

But what about something with a considerably smaller scope, like the hero shooter Overwatch 2? The team-based game is set in nearish future Earth, where other Blizzard games like Diablo and Starcraft are minimal parts of the world as references and outfits. But aside from a small Lego crossover, other external properties were mostly only winked at… until the game introduced skins from the popular manga and anime One-Punch Man back in 2023.

The game’s collaborations started out as infrequent events, but now show up roughly every season.

The Overwatch team was nervous for its first collaboration and took a cautious approach, said Aimee Dennett, Overwatch’s associate director of product management. Devs wanted to ensure that heroes were still recognizably Overwatch characters while also maintaining the integrity of the game’s lore. The solution was described as «our characters are cosplaying,» meaning that the Overwatch heroes maintain the iconic parts of their visual identity, while incorporating elements that are recognizable as the characters from the crossover properties.

There are also internal motivations for these opportunities.

«We’ve found that it has such a positive effect on the team,» said Overwatch’s Art Director, Dion Rogers. People who work on the game are also fans of these properties, and the opportunity to design those crossovers can be a creative spark for the developers. 

Fortnite didn’t start the party, but it did invite basically everyone

Fortnite is the de facto example of crossovers in gaming. It represents an astonishing evolution of a concept that kicked off decades ago. 

Video game publishers were firmly protective of their properties to keep their games unique, but gaming website Giant Bomb asserts that crossovers started in earnest with 1992’s Battle Soccer, where Godzilla could take the pitch against giant mech Gundams and superheroes from Japanese TV. A few years later, Marvel’s X-Men faced off against Street Fighter characters in a move that would eventually spawn the Marvel vs. Capcom series of fighting games.

Crossovers ramped up in the 2000s with Sonic the Hedgehog and Solid Snake as the first two characters not owned by Nintendo to show up in Smash Bros. Brawl, a few years before horror movie villain Freddy Krueger first appeared in a Mortal Kombat game. Thematically, these all make some sense — but Fortnite took crossovers to another level. 

The crossovers started with the Infinity Gauntlet limited-time mode, where players could transform into Thanos, the villain of the 2019 film Avengers: Infinity War. It was quickly followed by the first Marvel-themed skins for Black Widow and Star-Lord that any player could wear. That kicked off a wave of Fortnite crossovers that would grow beyond Marvel to also include DC Comics, Star Wars, celebrities and various other games.

More have followed in Fortnite’s wake. The jump to include characters from other media besides video games has proven popular, with games like Mortal Kombat bringing in the villainous superhuman Homelander from The Boys, and the asymmetrical PVP horror game Dead by Daylight leaning heavily into killers and survivors from various games and movies — and also Nicolas Cage as himself, delivering some truly amazing voice lines.

Still, when it comes to bringing in everything from everywhere, nothing tops Fortnite, where crossover events feel less like guest stars and more like the first stop for major franchise promotion. And the cumulative results are, for lack of a better word, bonkers. Now a squad of Ariana Grande, Billie Eilish, Lady Gaga and Sabrina Carpenter can face off against a squad made up of Darth Vader, the Joker, Thanos and Mortal Kombat’s Sub-Zero… and then perform *NSYNC’s Bye Bye Bye dance on the villains’ corpses.

Epic Games, the makers of Fortnite, declined to comment for this story. 

Convenience and customization… at a cost

While crossovers with other properties help bring revenue and new players into games, they also risk alienating players whose primary interest is in their games’ original concepts and who may feel the crossovers move the game away from its identity.

«We listen and learn more than folks realize but at the same time, our goal of making Magic for everyone — because it is — can also frustrate our existing players,» said Shepard in response to a question about the feedback to Universes Beyond and the seemingly polarized responses online.

You can see that frustration in videos from prominent Magic creators, with titles like «The Problems With Universes Beyond — Even if You’re NOT a Hater» and «Half of Magic: The Gathering Will Not Be Magic: The Gathering.» The discussions in those videos touch on multiple elements, but center around the proportion of and execution of Universes Beyond sets and how those sets do or don’t gel with the rest of the game. 

That tension exists with most gaming crossovers. I wasn’t initially a fan of Overwatch’s move into collaborations. For me, the image of Doomfist in a yellow suit and flowing cape cheapened a character who’s supposed to be a surly big bad in the Overwatch universe. To me, it felt tonally mismatched with his identity, and I feared Overwatch feeling less like Overwatch as a result.

But the response I saw was largely positive. A change being celebrated doesn’t mean it’s necessarily good for the game, nor does outcry mean a change is bad. But there were clearly people who wanted the customization and expression of anime skins, highlighting the tension inherent in gaming collaborations like this.

Magic’s Aaron Forsythe acknowledged the competing interests, saying, «Players that have been with us for a while don’t feel the need for a change of this magnitude, and I appreciate how this hits them. But we’re doing this both because we want to grow the game — and we are — and because we think it’s another really fun way to enjoy it.»

For longstanding fans who have played the game for years, perhaps even decades, it may feel like the resources for the game’s original ideas are being diverted to fuel crossovers. 

There are degrees, though. In the case of Magic: The Gathering, one-time Secret Lair drops like Sonic the Hedgehog that mostly show up in casual multiplayer formats may not seem as disruptive. But over the course of next year, Magic will release four more sets based on outside properties, bringing the total to seven such sets in two years. More than any individual card or set, that density of outside properties might feel particularly unwelcome, contributing to the feeling that it’s just Fortnite now.

Everyone is here (and here to stay)

I think a lot of the response to crossovers comes down to two things: how well the concept fits and how good the execution is. Fortnite itself has become a conglomeration of various game types — from Battle Royale to Lego to Ballistic, festivals and Creative modes — so the game featuring skins from all kinds of movies, games and celebrities sort of fits into that «everything for everyone» idea. 

Something like Dead by Daylight is an example of using crossovers with a narrower focus, incorporating horror icons that fit its gameplay and lore. Resident Evil characters trying to escape from Halloween’s Michael Myers doesn’t make total sense, but there’s enough of an internal logic in the genres of slasher films and survival horror games for it to work. 

And, despite my initial reservations about Overwatch’s collaborations, I was immediately enthralled when I saw Kiriko’s Suki skin from Avatar: The Last Airbender. In addition to giving me a new outlet for my favorite character from the show, it just fit the visual identity and the concept of the Overwatch hero, a protector in her own right.

The people behind the games acknowledge how much that matters. «If we don’t do this right,» Overwatch’s Rogers told me, «the fans will call us out.» Players have their own ideas of what fits and what doesn’t, and they aren’t shy about voicing those feelings. But Rogers said that getting it right instead helps maintain the identity of the game’s heroes.

Similarly, Magic’s Shepard said one step in the process of evaluating potential crossovers is feeling out whether it feels like «an authentic relationship» for the game and its players. The challenge, however, is that each player’s mileage will vary when it comes to that authenticity. 

There’s no putting these crossovers back in the box, for better and worse. We’ll continue to have more options to play as our favorite characters across a variety of games. Right now, if I wanted to, I could fire up Street Fighter 6 and play a game as Chun-Li in the context of her original series. I could then swap over to Fortnite and run around sniping people as Chun-Li before logging into Overwatch and playing as Juno in her Chun-Li skin, healing people with a Martian mediblaster. And then over the weekend, I could play Magic: The Gathering with my friends and pull out a deck built around a Chun-Li character card.

For Chun-Li superfans, that’s great. At the same time, my Magic opponents may be sick of playing against characters from Stranger Things, Jurassic Park and Marvel, which might break the immersion of the game for them. 

The demand is there and the complaints are valid. Companies will follow the money. But each game’s developers have to find their own way of squaring the crossover — justifying (or not) how another creative world collides with theirs. 

For Overwatch’s Dennett, as the game grows and changes, so does the team’s philosophy about collaborations — because pushing the boundaries of what’s possible in the hero shooter sparks the imaginations of its player base. 

«It’s sort of a self-reinforcing cycle, where our players grow and change so much, and so do the types of collaborations, and the types of collaborations change, which grows and changes our players.»


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Today’s NYT Mini Crossword Answers for Friday, Nov. 21

Here are the answers for The New York Times Mini Crossword for Nov. 21.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Need some help with today’s Mini Crossword? It’s not too tough today, but read on for the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Pump iron
Answer: LIFT

5A clue: Peer
Answer: EQUAL

7A clue: Like the music of Rick James and James Brown
Answer: FUNKY

8A clue: Animal that can’t change its stripes, per an old adage
Answer: TIGER

9A clue: Pointed part of a fork
Answer: TINE

Mini down clues and answers

1D clue: Dominant hand for Shohei Ohtani when batting, but not pitching
Answer: LEFT

2D clue: Resignation proclamation
Answer: IQUIT

3D clue: Mushrooms, mold, mildew, etc.
Answer: FUNGI

4D clue: «Is this seat ___?»
Answer: TAKEN

6D clue: U-shaped instrument in ancient Greece
Answer: LYRE

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