Technologies
The 10 Best Steam Next Fest Games You Need to Wishlist
Steam Next Fest lets you get a hands-on first peek at the best upcoming new games. Here are the best demos from this Next Fest.

It’s nearly time for the Steam summer sale, which is one of the biggest retail events for patient PC gamers.
It’s also the perfect time to find new and innovative indie games to add to your wishlist: Before each big Steam sale, Valve runs a Next Fest event to let developers show off their projects, get feedback and build hype before their big release.
Summer 2025’s Next Fest has been chock full of Hades-likes, co-op hack-and-slash adventures and other reliably entertaining games but some of the best stuff in this event is what the algorithm doesn’t show you.
I’ve played dozens of demos, ranging from games that are featured on the front page of the store to hidden gems that take some digging to find. Here are the best PC games from this Next Fest showcase that you absolutely need to have wishlisted.
Dead as Disco
A groovy beat ’em up to the beat
Brain Jar Games’ Dead as Disco combines Hi-Fi Rush’s rhythmic combat with Sifu’s brutal beatdowns. It’s up to you to pilot Charlie Disco as he braves neon-soaked city streets to take out his ex-bandmates in an ’80s-themed revenge quest.
As you punch, kick, parry and dodge through throngs of thugs, fights transform into carefully choreographed dances, with every blow landing to the beat of the music. Did I mention that the demo’s featured song is a cover of Michael Sembello’s Maniac? Dead as Disco embraces the cheesiness of the movies it’s obviously inspired by but the game is built on the solid foundations of a kinetic and satisfying combat system.
Dead as Disco doesn’t have a release date yet but this is one Next Fest demo that has converted me into a day-one customer.
Platforms: PC
Voidbreaker
A breakneck FPS with a focus on environmental destruction
I’m a sucker for first-person shooters and developer Stubby Games’ Voidbreaker (styled as Void/Breaker) is scratching my itch for a fast-paced, destruction-heavy shooter romp. You’re trapped in a combat simulation to fulfill the every whim of a rogue AI, as it tests and perfects killer robots using your training data. But a mysterious voice in the system tells you there’s a chance to escape — if you play your cards right.
Voidbreaker is a project created by the same solo dev behind The Entropy Centre, and the once-sterile-now-dilapidated sci-fi visuals make a comeback here. Instead of navigating this urban decay, you’ll turn it against your foes. In addition to classic movement shooter gameplay, players will force grip and toss environmental objects and blow building supports to smithereens with well-placed grenades. Fully simulated physics objects rain down on enemies, allowing you to weaponize the world around you.
Players can upgrade their grip, grenade or gun with mods found around the map, granting them better odds of successfully completing a run and getting one step closer to escaping the simulation. My favorite find was a legendary mod that turned my pistol rounds into a short-range field of electric sparks but there are dozens of loadout-altering abilities to play around with.
You’ll get your shot at breaking out of the simulation soon. Voidbreaker will be released on Aug. 20.
Platforms: PC
Morsels
The Binding of Isaac featuring grungy little Pokemon
When you see Annapurna’s publisher seal in a game trailer, odds are good that the demo won’t disappoint. And if you enjoy twin-stick shooter roguelikes akin to Binding of Isaac, you certainly can’t go wrong with developer Furcula’s Morsels.
This game takes place in a world where magical cards fell from space, allowing certain creatures to take on powerful monster forms (it’s like a grotesque twist on magical girls). Unfortunately, a gang of hardened criminals rules the world with their superior cards, leaving weaklings — that’s you — to scurry away from danger and try to scrape by in the muck.
When you discover your own card powers, you realize it’s time to take the fight to the baddies. A competent twin-stick shooter in its own right, Morsels’ big twist is the ability to find additional monster cards that let you diversify your abilities. Certain Morsels fire streams of low damage bullets, others fire shotgun blasts and rarer Morsels have special abilities that can create powerful damage-dealing synergies as a team.
If you’re looking for a dash of on-the-fly strategizing in your action roguelikes, Morsels is right up your alley. The game’s cute-but-grungy aesthetic and retro graininess are a neat artistic bonus. Morsels will be released in 2025.
Platforms: PC, Mac, PlayStation 5, Nintendo Switch
Dragon March
A sixth generation console’s arcade adventure
GameCube aesthetics are so back. Developer Ambystoman’s Dragon March is what you’d get if the classic arcade game Snake was built for sixth-generation consoles. Players guide Cereal the mecha-dragon through twisting and turning levels to find and reboot his friends, with a retro vibe reminiscent of Dreamcast’s ChuChu Rocket.
Unfortunately, the cyberspace world is dangerous and there are enemies who’d want to see the adorable polygonal metal lizards shut back down. You’ll be able to speed up or slow down the cadence of Cereal’s march to avoid slithering centipedes, fireball projectiles and more. Just be careful not to loop around into one of the friendly dragons following your lead. Just like in the original iteration of Snake, it’s a surefire way to get a game over.
Dragon March doesn’t have a release date yet but it’s coming along brilliantly with cutscenes and graphics that remind me of classic Digimon.
Platforms: PC
House of Necrosis
Classic survival horror with a turn-based twist
I didn’t realize that I needed a Frankensteined combination of classic Resident Evil and Pokemon Mystery Dungeon in my life and I’m sure you didn’t realize you needed this either. But developer Warkus is an absolute visionary so the turn-based RPG House of Necrosis is shambling into our lives nonetheless.
In House of Necrosis, you’re stepping into the role of a legally distinct female special agent investigating zombies in a legally distinct ever-shifting mansion but instead of fumbling with tank controls, the entire game takes place on a grid.
You’ll have to carefully plan every step to descend deeper into the mansion while staying healthy, conserving bullets and still earning enough experience to level up and get stronger. Each run is a brutal test of your wits and it’s easy to get cornered by shamblers, zombified dogs and other nasty monsters. If you’re truly unlucky, you might find yourself stalked by a giant zombie with a blade arm — his presence inspires fear not unlike Nemesis from Resident Evil 3.
House of Necrosis doesn’t have a release date yet but the demo is a very polished look at what’s to come.
Platforms: PC, Linux
DuneCrawl
Desert freedom fighting in four player co-op
Developer Alientrap’s DuneCrawl is a great hack-and-slash adventure that supports up to four-player co-op — I played solo but this game is definitely built to be enjoyed with your friends. In DuneCrawl, terracotta warriors attack your peaceful village with the eponymous Dune Crawler (a massive crustacean converted into a weapons platform).
It’s up to you and your friends to defeat the invaders, take back the sentient ship and pilot it around a massive map to wipe out any other ne’er-do-wells that roam the sandy seas. DuneCrawl’s gameplay is split between on-foot combat where players can use swords, bows, bombs and primitive guns to get the upper hand and Dune Crawler spelunking, where your team will explore the world and use cannons to fight massive opponents.
This game has an incredible capacity for co-op chaos but a team of people who often play together will surely move like a well-oiled machine. DuneCrawl will be released in 2025.
Platforms: PC
Hell Clock
Diablo-esque dark fantasy ARPG rooted in real Brazilian history
Developer Rogue Snail’s Hell Clock is a dark fantasy reimagining of Brazil’s War of Canudos — introducing many gamers (myself included) to a bloody historical period.
Pajeu is battling the Republic’s military forces when the dead rise once again. Now he’s forced to fight a war on two fronts to save his friends and comrades from mortal peril and change the course of history.
Hell Clock is an extremely competent Diablo-like action RPG — it’s also a speedrunning game in its own right, because you have a timer ticking down to beat the levels in your run. New buffs automatically apply to your build, keeping you in the action. Once you fail a run, you get sent back to the hub area, where you can unlock new permanent gear and other meta-progression buffs from a massive skill tree.
There’s a lot to see and do in Hell Clock and your power will cascade as you unlock more powerful abilities and augments. Even casual action RPG fans will find a game they can spend a lot of time with here. Hell Clock will be released on July 22.
Platforms: PC
1000 Deaths
Psychedelic 3D spelunking through headspace
Developer Pariah Interactive’s 1000 Deaths is a surrealist platformer (think Psychonauts on even more psychedelic substances) focused on the big «what if» moments everyone experiences throughout life.
As you get dragged into the headspaces of four separate characters, you’ll alter their life’s history by completing puzzling platforming challenges. Players will have to fiddle with gravity as they walk around curved levels, with gameplay reminiscent of some of Super Mario Galaxy’s best moments.
The decisions you make will alter the narrative and the platforming mechanics of future levels: I sent the rat-like creature, Vayu, to Hollywood with their friend rather than having them stay in their hometown, which opened a diverging branch of levels to explore. I think 1000 Deaths will have a lot of replay value, as most gamers will want to find hidden secrets and explore every branching path.
1000 Deaths will be released on Aug. 7.
Platforms: PC
Passant: A Chess Roguelike
What if Balatro was chess?
Developer Marc Makes Games’ Passant is to chess what Balatro is to poker and that’s no exaggeration. The big difference is that Passant requires you to put in a bit of work — you need to have a solid understanding of the tabletop game before you start fiddling with all the bells and whistles this game adds.
As you defeat enemy setups in Passant, you gain cash that you can spend on new pieces, temporary power-ups and badges that fundamentally change the rules of the game. The benefits you gain from a badge can be as simple as adding more turn undos for each game you play or as wacky as letting you promote units like bishops and rooks if you can successfully move them to the other side of the board.
I really suck at chess but I was able to roll through a couple games on the normal difficulty once I put a good setup into play. I’m fond of the dragon bishops, a special unit that can take enemies diagonally or in any adjacent square. Every third round you play, you’ll go up against a boss board with buffing badges of their own. I’ve been able to conquer the first boss a handful of times but that second boss has proven to be a bit of a doozy.
Elon Musk infamously said he doesn’t like chess because it doesn’t have tech trees. That’s pretty on-brand for the Tesla CEO, but at least Passant exists so he can take another crack at one of the most pedigreed board games in history. Passant: A Chess Roguelike will be released on Aug. 11.
Platforms: PC
Under The Island
One teenager’s tropical island-spanning Zelda adventure
Developer Slime King Games’ Under The Island combines 2D RPG hack-and-slash action with a heaping helping of teen angst, daring to ask: What if a moody teenager was thrust into Link’s Awakening?
Nia’s parents are moving to Seashell Island to research the local ruins, which means she’ll be sequestered on an island with no friends and nothing to do for a whole year. That might seem like a crummy deal, except for the fact that she immediately falls into an undiscovered cave and meets an ancient bird person while her family is unpacking the car. Nia discovers Seashell Island is on the verge of sinking beneath the waves so she has to go on a classical ’90s-themed quest for the MacGuffins.
Players will need to brave the deceptively gorgeous pixel art island and its nasty critters, find upgrades and solve puzzles to unearth the mysteries of Nia’s new home. This game is classic Zelda through-and-through, and anyone who enjoys Link’s original adventures will appreciate this contemporary take on the genre.
Under The Island’s release date has yet to be revealed — but just like with the other entries on this list, the best way to stay updated on a cool-looking game is to add it to your Steam wishlist.
Platforms: PC
Technologies
Today’s NYT Mini Crossword Answers for Wednesday, July 16
Here are the answers for The New York Times Mini Crossword for July 16.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Today’s Mini Crossword was pretty loopy, and it took me longer than usual. I was clueless about the Harry Potter clue for 1-Down. Need some help with today’s Mini Crossword? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
The Mini Crossword is just one of many games in the Times’ games collection. If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Keeps in the loop, in a way
Answer: CCS
4A clue: They’re kept in the loop
Answer: BELTS
6A clue: Love to pieces
Answer: ADORE
7A clue: Craze
Answer: MANIA
8A clue: Single weightlifting unit
Answer: REP
Mini down clues and answers
1D clue: Type of wood in Horace Slughorn’s wand in the Harry Potter books
Answer: CEDAR
2D clue: What might have you seeing double?
Answer: CLONE
3D clue: Cartoonist’s creation
Answer: STRIP
4D clue: «Ka-POW!»
Answer: BAM
5D clue: The Caribbean, e.g.
Answer: SEA
Technologies
Data Centers Are ‘AI Factories.’ Google and Meta Are Spending Big Bucks to Build Them
It’s not just the spending that will be big. Meta’s Mark Zuckerberg envisions a single data center, the footprint of which would occupy as much acreage as a good chunk of Manhattan.

Tech giants Google and Meta have a lot riding on the growth and success of AI, and to support those efforts, they’re also committing significant sums of money to build the data centers they’re going to need to run that power-hungry technology.
On Tuesday, Google announced that it plans to invest $25 billion in data centers and other AI infrastructure tied to the PJM Interconnection, the biggest electric grid in the US. The PJM Interconnection reaches across 13 states in the eastern half of the US. The new data centers are expected to be in and around Pennsylvania.
To help meet the energy demands of the new data centers, Google also said it will invest $3 billion in hydropower. That use of a renewable energy source fits in with Google’s goal to become carbon-free by 2030. (Similarly, Meta is aiming to achieve net-zero emissions by 2030.)
«I think there is a race on to co-locate data centers close to reliable, plentiful and inexpensive sources of energy,» Ramayya Krishnan, professor of management science and information systems at Carnegie Mellon University’s Heinz College.
The advent of generative AI tools like ChatGPT, Google’s Gemini and Meta AI is accelerating the demands on data centers, which also support everyday cloud computing tasks like photo sharing and movie streaming.
«Data centers are a critical part of the AI production process and its deployment,» said Krishnan. «Think of them as AI factories.»
Google already operates dozens of data centers worldwide.
Google’s announcement comes on the same day that President Donald Trump is attending an energy summit at Carnegie Mellon University in Pittsburgh, where investment in AI is a key topic.
On Monday, Meta CEO Mark Zuckerberg said that his company will invest «hundreds of billions of dollars» in the computing needed to build superintelligence, a lofty aspiration to create AI that surpasses human capabilities.
Zuckerberg said that Meta has «several multi-[gigawatt] clusters» in the works, referring to the power consumption of the data centers. «We’re calling the first one Prometheus, and it’s coming online in ’26. We’re also building Hyperion, which will be able to scale up to 5GW over several years.» Earlier this year, Zuckerberg introduced one of Meta’s newest data centers, a 2GW facility being built in Louisiana.
These facilities could be mammoth. In a post on Threads, Zuckerberg showed the outline of a single data center that would cover «a significant part of the footprint of Manhattan.»
As the big new data centers get built, that could bring both opportunities and stresses to the communities near them
In a recent Airedale by Modine survey of 600 Americans, 70% of respondents said they wouldn’t mind living near a data center and remained hopeful that the facilities would positively impact their community. Among those who opposed data centers being built near their homes, their top concerns involved increased energy demand, noise pollution and hits to property value.
Krishnan noted the potential pluses and minuses. Data centers could raise energy prices for residential customers if the energy supply is limited, and they also use significant amounts of water, which could create environmental concerns.
«On the positive side,» Krishnan said, «data centers could create an eco-system of partners increasing employment opportunities in the region and [consequential] growth.»
Technologies
How to Watch Pokemon Presents 2025 for Legends: Z-A, TCG Pocket and More
July’s Pokemon Presents stream will likely provide updates for Pokemon live service games, mainline titles and the upcoming Netflix series.

It’s that time again, trainers: Grab your Pokedex and get ready to catch some new pocket monsters, because we’re about to hear everything about the latest developments in the world of Pokemon.
The Pokemon Presents July 2025 stream is the first one since Pokemon Day in February. That stream ended up being pretty massive, featuring game announcements and content updates that we heard whispers about from GameFreak’s infamous 2024 data breach.
While we don’t know what to expect this time around, it’s safe to assume that we’ll hear about the next mainline games, mobile titles, live service updates and more.
Here’s how you can watch the upcoming Pokemon Direct — and what you can expect to see once you tune into the stream.
How to watch July 2025’s Pokemon Presents stream
The upcoming Pokemon Presents stream will take place on Tuesday, July 22 at 6 a.m. PT (9 a.m. ET, 2 p.m. BST, 11 p.m. AEST). The stream will go live on the official Pokemon YouTube channel. We don’t know exactly how long the event will run, but previous Pokemon Presents streams have ranged from 10 to 20 minutes long, depending on how many announcements are prepared for the stream.
What can you expect from Pokemon Presents July 2025?
This Pokemon Presents stream is positioned at a strange time — Pokemon Legends: Z-A for the Nintendo Switch 2 has already been announced and we have plenty of info and gameplay footage available for that game. We might still get a segment that expands on new gameplay mechanics and Pokemon that players will be able to find in this version of the Kalos region, especially Mega forms that we haven’t yet seen.
The official Pokemon Company Japan X account teased this Pokemon Direct with a rather foreboding photo of Pikachu standing in front of some DJ equipment, so we might hear about a Pokemon rhythm game. Between that, New Pokemon Snap and the return of Mystery Dungeon, I’m loving the reintroduction of bizarre offshoot games.
It’s also possible that generation 10 will be announced during the presentation. There are usually three years between mainline Pokemon titles, and Pokemon Scarlet and Violet released in 2022. Unless GameFreak is looking to polish the next big games with some extra development time, we’re probably due to hear about the next generation of Pokemon games extremely soon.
Pokemon Day 2025 featured an announcement for Pokemon Champions, a dedicated Pokemon battling game, but we haven’t heard much about the game since. We could very well get an update about that game during this stream, explaining more about how the game will integrate the series’ long list of battle mechanics and giving us a better idea of when we’ll see a full release.
Otherwise, the backbone of this presentation will very likely be composed of routine updates and new features for Pokemon mobile and live service games. We can expect to hear about new Pokemon coming to Pokemon Cafe Mix, Pokemon Masters Ex and Pokemon Sleep, with the potential for new playable Pokemon to be revealed for Pokemon Unite.
With Pokemon Go changing hands from Niantic to Scopely, it’s possible that the extremely popular AR game will have announcements that shake up core gameplay features for Pokemon trainers worldwide. The recent addition of the Gold Bottle Cap was already a massive change for the status quo.
I’d be willing to bet that the next Pokemon TCG Pocket set will be revealed during this Pokemon Presents as well. New expansions are usually teased at the end of each month, which lines up with this stream. The last Pokemon Presents included info about a massive set expansion, too, so the precedent is already set for this reveal.
If you’re excited for non-gaming Pokemon content, there’s also a chance we’ll see some Pokemon Concierge during the Pokemon Presents July stream. The second season for this slice-of-life Pokemon hotel series is set to release on Netflix in September, so we might catch a scene or two teasing the show and get an official release date.
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