Technologies
WWDC 2025 Is Just Hours Away: How to Watch and See if iOS 26 Debuts
Apple’s big summer event is imminent. Here are all the details you need if you want to tune in.
Apple’s annual summer software event, WWDC, begins Monday at Apple Park HQ in Cupertino, California. CNET will be there to bring you all the news as it happens, including our first impressions of iOS 19 — which may end up being called iOS 26. You can watch the event online from anywhere in the world.
Apple has already revealed the lineup for its developer conference, which is scheduled to take place from June 9 to June 13, with a mix of online and in-person sessions. The company has scheduled a special event for the first day, from which it will stream its keynote and Platforms State of the Union Address.
This is the point in the year when Apple traditionally unveils major software updates, including the latest versions of iOS, iPadOS and WatchOS, for the iPhone, iPad and Apple Watch, respectively. It’s exciting whether or not you’re planning to invest in a new Apple product this year, as the new software will also roll out to most of the company’s most recent devices, breathing new life into your iPhone for another year or so.
As always, iOS 19 likely won’t arrive until later in the year (probably after the annual September iPhone event), but WWDC will let us know what to expect, as well as potentially giving us insight into new Apple Intelligence tools. In the meantime, check out our iOS 19 wish list of features that CNET staff hope will be coming with this next big software update.
We should also note that it might not even be called iOS 19 — one rumor suggests Apple is changing its numbering system and this iteration will be called iOS 26. Better tune in to see if the rumor is true. CNET has editors and writers attending in person to report on live WWDC 2025 developments as they break.
How to watch WWDC
The June 9 keynote is scheduled to take place at 10 a.m. PT and will detail «groundbreaking updates coming to Apple platforms,» according to a press release. During the keynote, we expect to see the company announce its plans for iOS 19 and other software updates across iPad, Mac, Apple Watch and Apple TV.
The platforms state of the union will take place on the same day at 1 p.m. PT, offering «a deeper dive into the new tools MacOS, TVOS, VisionOS and WatchOS.»
You can watch both events online via apple.com, the Apple TV app and the Apple YouTube channel.
What is WWDC?
WWDC is a conference for the developers who create the apps we use across our Apple devices, from our iPhones to our MacBooks, to learn about new tools and features they can take advantage of that year. However, the event also garners significant attention from beyond the developer community, since it tells us all we need to know about what to expect from the next generation of software updates that will come to our devices.
The online event is free to attend for all developers, and anyone who is curious can tune into Apple’s keynote. But those who want to attend the June 9 event at Apple Park in person need to apply online. In the days following, students and developers will attend sessions where they can engage more deeply with the changes to Apple’s platforms, which will allow them to ensure their apps are fully compatible with and that they take advantage of those changes.
«We’re excited to mark another incredible year of WWDC with our global developer community,» said Susan Prescott, Apple’s vice president of worldwide developer relations. «We can’t wait to share the latest tools and technologies that will empower developers and help them continue to innovate.»
What to expect at WWDC 2025
If rumors are to be believed, Apple’s operating systems are set for a dramatic design overhaul this year. According to Bloomberg, iOS 19, iPadOS 19 and MacOS 16 will all feature new icons and menus, which will also change how our devices are controlled and navigated. The aim is reportedly to create a more cohesive style across platforms that will be reminiscent of VisionOS, the operating system designed for the company’s mixed-reality headset.
But that’s not all — Apple will likely use WWDC to outline the progress it’s made in the field of AI. «I’m looking forward to seeing more details about Apple Intelligence and the new features that will become available,» said Francisco Jeronimo, VP of devices at IDC. «This is critical for Apple, as Google Gemini and the Android vendors have taken significant steps forward with their AI offerings.»
Last year at WWDC 2024, Apple announced iOS 18 and Apple Intelligence — as well as updates to Siri that have yet to materialize.
It’s highly unlikely we’ll see Apple unveil any hardware at this event, although rumors are heating up about next-generation AirTags and a possible iPhone 17 Air. If these are true, they’re more likely to come later in the year.
Technologies
Virtual Boy Review: Nintendo’s Oddest Switch Accessory Yet Is an Immersive ’90s Museum
No one needs a Virtual Boy. But I always wanted one. And now it’s living with me at last.
On my desk is a Nintendo device that looks like equipment stolen from a cyberpunk optical shop. It’s big, it’s red and black, it sits on a tripod, it has an eyepiece, and it has a Nintendo Switch 2 nestled inside. Hello, Virtual Boy, you’re back.
Nintendo has made a lot of weird consoles over the years, but the Virtual Boy was the weirdest. And the shortest lived. Released in 1995 and discontinued a year later, it lived for a blink of an eye during my final year in college. I never really had time to consider buying one.
It would have been perfect for me, a Game Boy fan who was in love with the idea of VR even back then. Nintendo has been flirting with virtual reality in various forms for decades, and the Virtual Boy was the biggest swing. But it wasn’t VR at all, really. It was a 3D game console in red and black monochrome, a 3D Game Boy in tripod form.
I’m setting the stage because right now you can order a $100 Virtual Boy recreation that’s a big, strange Switch accessory. It’s staring at me now, taking up a lot of space. It’s too big to fit in a bag. It’s a tabletop console, really, and Nintendo has created this Virtual Boy viewer as a way to play a set of free-with-subscription games on the Switch and Switch 2.
Is it worth your money? I’d call it a museum-piece collectible, not a serious piece of gaming hardware. Still, my kid stuck his head in, played 3D Wario Land, and came out declaring it was really cool. He loves old retro games. But I don’t know how often he’ll pop his head back in.
Nintendo’s first stab at 3D now feels like a museum piece
For comparison, I pulled my old Nintendo 3DS XL out of the drawer where it had been tucked away and booted it up, marveling again that Nintendo actually made a glasses-free 3D game handheld once upon a time. The 3DS is a far more capable and advanced game system, but consider the Virtual Boy an ancient attempt to get there first.
The Virtual Boy was a monochrome red-and-black LED display system, a tabletop-only device that was neither handheld nor TV-connected. The Nintendo Switch’s tabletop-style game modes feel like a bit of an evolutionary link to the Virtual Boy, so it’s poetic that the Switch pops into the new Virtual Boy to power the games and provide the display.
The plastic Virtual Boy is just an odd set of VR goggles for the Switch, but with a red filter on the lenses. Also, you can’t wear it. You keep your head stuck in it.
Awkward and easy to use
All the trappings on this recreation look like the old Virtual Boy but don’t work: You can see a simulated headphone jack, controller port, a sort of knob on top. I just unsnap the plastic case and slide the Switch in, carefully, and then snap it back over. That’s all it is.
To control it, you use the Switch controllers detached or another Switch-compatible controller. Launching the Virtual Boy app — free on the eShop, but you need a Switch Online Plus Expansion Pack account, which costs $50 a year, or $80 for a family membership — splits the Switch display into two smaller, distorted screens. In the Virtual Boy, it looks properly 3D. When I’m done playing, I pop the Switch back out.
As I said in my first hands-on, the big foam-covered eyepiece is more than wide enough for big glasses, and was fine to dip my face into. Getting a comfortable angle to stay playing for a while is another challenge. The Virtual Boy’s included tripod-like stand can adjust the angle, but not as wide as I’d like. I’m sort of hunched over while playing, which gives me a bit of pain. Leaning on the table with my controllers in hand helps.
The red-lensed front eyepiece can be removed, and a later software update will allow Virtual Boy games to be played in several color mixes beyond red and black. Also, you can unscrew an inner bracket to hold the Switch 2 and swap in an included Switch-sized bracket instead. The Switch Lite doesn’t work with the Virtual Boy, however.
The weirdness is my type of indie
All you get right now are seven of the 16 games Nintendo has promised to release for the Virtual Boy. Believe it or not, there were only 22 games ever released for this system. The 16 will include two that were never released before, which is a fun collector’s novelty.
But what’s amazing to me now is that, sinking into these oddball retro games with their pixelated NES-slash-Game Boy aesthetics in red and black, they feel weirdly timely. The janky, oddball, almost-parallel-universe Nintendo vibe feels like the indie retro aesthetic that’s been big for a while now. After all these years, is the Virtual Boy now finally awesome?
Games like UFO 50 (a compilation of new indie games made to feel like an archive of ’80s games for a console that never was) and indie consoles like Panic Playdate (still my favorite black and white mini handheld, a home for all sorts of homebrew retro games) match my feeling diving into these Virtual Boy games and figuring them out.
Wario Land is probably the best: A side-scrolling Wario game with multiple depth levels, it gives me Game Boy Mario game vibes. Golf has multiple holes and an aiming system, and it’s relaxed and basic (and hard to perfect). 3D Tetris has you dropping blocks down a well to fill in layers, with a Tron-like puzzle feel. Red Alert’s wireframe 3D shooter design is like Star Fox, but boiled all the way down to simple vector lines. Galactic Pinball has several tables, and it’s some lovely, very old-school 3D Nintendo pinball fun. Teleroboxer is Punch-Out with robots, with a style that also reminds me of the early Switch game Arms. And The Mansion of Innsmouth is a creepy 3D dungeon-crawling game (in Japanese) where you try to get to exits before time runs out… or monsters get you.
The remaining games coming this year include Mario Tennis, another Tetris game, a wireframe 3D racer, a 3D reinvention of the original Mario Bros. game called Mario Clash and a 3D Space Invaders. By the end of Nintendo’s release schedule, a good chunk of Virtual Boy’s catalog will be there.
A novelty that’s niche as hell
Worth it? Again, if you love weird and retro, and are intrigued by lost Nintendo 3D games, then yes. But if you’re looking for cutting-edge, then no.
Keep in mind: You can buy a cheaper $25 cardboard set of goggles for the Switch that lets you play the Virtual Boy games, too (or use the old Labo VR goggles Nintendo made in 2019, if you have them). That’s a more sensible path. There are even unofficial emulators for Virtual Boy games on the Meta Quest and Apple Vision Pro. But who said the Virtual Boy was sensible?
A Nintendo game system that’s a big set of red goggles on a tripod is inherently absurd. And I welcome its weird footprint in my home, because that’s exactly who I am. But it’s also a testament to Nintendo’s perpetual interest in the bleeding edge of gaming. VR, glasses-free 3D, AR, modular consoles… Nintendo’s poking around the edges.
Is the Virtual Boy a sign that Nintendo could make its own VR or AR game system again someday soon, or as an extension of the Switch 2? Who knows? Shigeru Miyamoto, Nintendo’s legendary video game designer, sounded intrigued and elusive about it when I asked him last year. But there’s never any real way to guess where Nintendo’s heading. The Virtual Boy is a museum-piece reminder of that.
Technologies
Today’s NYT Mini Crossword Answers for Friday, Feb. 20
Here are the answers for The New York Times Mini Crossword for Feb. 20.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Today’s Mini Crossword expects you to know a little bit about everything — from old political parties to architecture to video games. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Political party that competed with Democrats during the 1830s-’50s
Answer: WHIGS
6A clue: Four Seasons, e.g.
Answer: HOTEL
7A clue: Dinosaur in the Mario games
Answer: YOSHI
8A clue: Blizzard or hurricane
Answer: STORM
9A clue: We all look up to it
Answer: SKY
Mini down clues and answers
1D clue: «Oh yeah, ___ that?»
Answer: WHYS
2D clue: Says «who»?
Answer: HOOTS
3D clue: «No worries»
Answer: ITSOK
4D clue: Postmodern architect Frank
Answer: GEHRY
5D clue: Narrow
Answer: SLIM
Technologies
PlayStation 6 Rumors: Potential 2029 Release, Specs, Pricing and More
While the PS6’s release is still years away, here’s what we know so far about the next-gen console from Sony.
The PlayStation 5 will turn six years old this year. For a game console, that means it’s coming into its twilight years. So, it’s understandable that gamers are starting to wonder what’s next. There’s is nothing official so far from Sony on when the PlayStation 6 might arrive, though.
Still, reports and rumors are circulating about Sony’s next-gen game console. While Sony has a sizable market lead over Microsoft’s Xbox, it now has different competition coming from the new powered-up Nintendo Switch 2 and the upcoming Steam Machine home console from Valve. Both devices offer different challenges for Sony in terms of portability, library of games and pricing.
Here’s what we know about the PS6 so far.
When will the PS6 come out?
Sony, for obvious reasons, hasn’t provided a window for when the PS6 will come out. Speculation puts the console’s release in 2027, which would be seven years after the release of the PS5, and consoles have generally been on a seven-year cycle.
Sony could push the release to 2028, according to a report from David Gibson, senior analyst at MST Financial. He believes the new PlayStation will likely be delayed as the company is expanding the lifecycle of the PS5, according to VideoGame Chronicles. However, a new report from Bloomberg says the release date could be pushed back to 2029, thanks to the current RAM shortage.
Will the PS6 be a handheld?
It does appear that Sony might be developing both a console and a handheld. Rumors were circulating that Sony was creating a handheld on par with the Nintendo Switch to complement the console.
The speculation is that this handheld will be able to play new PS6 games, as well as PS5 and PS4 games. While this seems unlikely from a handheld, it’s possible the device would have enough power to run PS5 games and, in turn, PS4 titles, while PS6 games would be playable at a lower visual quality.
The YouTube channel Moore’s Law Is Dead reported in December that this PS6 handheld is already being tested by developers but that its lower-power mode reportedly doesn’t play PS5 games well, as it lowers the frames of the game when in use.
Sony’s strategy for this generation could be about keeping players in the PlayStation ecosystem at home and on the go, so they won’t be tempted by competitor handhelds such as the Xbox ROG Ally or Steam Deck.
How much will the PS6 cost?
Figuring out the potential pricing for this upcoming generation of consoles is tricky. There are so many unknown factors that complicate the answer.
Current tariffs, for example, have caused Sony, like Microsoft and Nintendo, to raise console prices, making it hard to predict what will happen in the coming years. The tariffs could go away, but if they continue, Sony may have to move its console production to another country that has a minimal tariff or hope that the countries that manufacture its hardware — Vietnam and China — strike a deal with the US.
Another issue is the RAM shortage and the resulting skyrocketing prices. Brought on by the demands of data centers across the globe being built out to handle the growth in AI usage, memory prices have already jumped. Those increases are leading to more expensive desktops, laptops and, really, anything that uses RAM, like tablets, phones and gaming devices.
The sweet spot for any console release would be $500, but that seems more like a pipe dream at this point. What could be used as a marker for hardware prices is Valve’s upcoming Steam Machine later this year, which is speculated to stay in the $600 to $700 range.
As for the handheld portion, the pricing could be more aggressive than the offering of the current handheld market. A video from August, from the YouTube channel Moore’s Law Is Dead, says the pricing for the PS6 portable could be in the range of $400 to $500. This could mean that to get the full PS6 experience, gamers will have to drop at least $1,000.
What are the PS6 specs?
Like other gaming hardware makers, Sony is working closely with AMD for its components. Back in October, the lead architect for the PS5, Mark Cerny, hosted a video with Jack Huynh, SVP and GM of AMD’s computing and graphics group. The video was uploaded to the PlayStation YouTube channel.
While the talk between the two didn’t confirm what technology will power the PS6, they hinted a bit about what’s next with a collaboration between the two companies, called Project Amethyst.
Huynh introduced Radiance Cores, which are AMD’s new technology for ray tracing and path tracing. Another technology, introduced to handle the GPU demands of AMD’s Fidelity Super Resolution and PlayStation Spectral Super Resolution upscaling, is Neural Arrays. And AMD’s Universal Compression can help relieve bottlenecks with the GPU memory bandwidth limitations.
While there are few verifiable details about the chips powering the PS6, Sony will work with AMD to create customized hardware for its PS6, just like Nintendo did with the Switch 2 and Microsoft is doing with the next Xbox.
The PS6 is likely to have at least 16GB of RAM and a 1TB solid-state drive for storage. It will also likely have the latest standards for wireless technology, such as Wi-Fi 7, and the newest media interface, HDMI 2.2.
Sony will also develop some other PlayStation-focused features in the same fashion as the adaptive triggers on the DualSense PS5 controller and more functionality with cloud gaming for PS Plus subscribers.
Many questions are still left to be answered about the PS6, with the ultimate question on whether the 10th generation of game consoles will, in fact, be the last.
-
Technologies3 года agoTech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies3 года agoBest Handheld Game Console in 2023
-
Technologies3 года agoTighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies4 года agoBlack Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies5 лет agoGoogle to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies5 лет agoVerum, Wickr and Threema: next generation secured messengers
-
Technologies4 года agoOlivia Harlan Dekker for Verum Messenger
-
Technologies4 года agoiPhone 13 event: How to watch Apple’s big announcement tomorrow
