Technologies
Elden Ring Nightreign Review: the Highs and Lows of Distilling Souls Games to Roguelike Runs
FromSoftware’s first multiplayer game is tough, uneven and ambitious — a great experience when the stars align.

I drop into a fantasy land with a sword and two squadmates, all dedicated to defeating the Nightlord ruling over our shadowy limbo realm — but first, we have to survive. From the deepest mines to the highest snow-capped peaks, we clashed and slew monstrous beasts for two in-game days at a breakneck pace to stay ahead of the closing ring of blue flame. On the third day, confronting the Nightlord in its lair, we get close to defeating it with wild weapons and spells — but win or lose, we shrug and queue up to drop once more.
This is Elden Ring Nightreign, a spin-off of studio FromSoftware’s phenomenally successful and notoriously difficult fantasy action-RPG game Elden Ring. Rather than spend dozens of hours exploring wide lands in a solo adventure, Nightreign takes the combat and boss structure to a co-op multiplayer setting where tight gameplay must be balanced against speed and strategy to survive each trip into the game’s arena.
Nightreign is a departure for FromSoftware, eschewing the slow solo explorations of its previous games in favor of fast-paced rounds building your heroes from scratch, kind of similar to battle royale shooters like Fortnite and Apex Legends. But unlike those PvP-intensive games, each Nightreign round pits the friendly squad against a map full of computer-controlled enemies, leaving players dependent on teammates to survive — or themselves, if they’re bold enough for a solo run. (Currently, players can either go it alone or queue for three-player squads.)
Read more: Elden Ring Nightreign Beginner’s Guide: Team Strategy, Level Goals and Survival Tips
Nightreign is focused, repeatable Soulslike action
Nightreign ambitiously tries to see how much of an idiosyncratic yet popular game can be slimmed down and imported into a new gameplay loop. It’s easy to put a hundred hours or more into Elden Ring, exploring every nook and cranny, upgrading weapons and trying out different strategies. Nightreign punishes that slow pace, requiring squads to blitz around the map, hitting specific points of interest to get as strong as they can to survive and defeat the big boss at the end of each three-day run. (Playing through three in-game days and facing the Nightlord boss at the end of a run can take 45 minutes to an hour — or less, if you die along the way.)
This approach will be catnip for fans of FromSoftware’s signature tough boss combat, as it distills Elden Ring down to its core combat loop with just enough randomized surprises to somewhat refresh each run while keeping enough the same to quickly plan and alter course along a run. That makes sense, as Nightreign is directed by Junya Ishizaki, the person in charge of overseeing the combat for Elden Ring.
On the surface, a lot has carried over from Elden Ring, but there are plenty of subtle refinements to make it fit fast-paced multiplayer gameplay. Player characters kit themselves out with powerful weapons and spells without worrying about stat requirements or armor. There’s no fall damage, allowing players to drop from great heights to keep moving, and spirit hawks lift them in aerial routes around the map. Running up to a spiritual spring of blue fire lets you leap upward hundreds of feet in an invigorating ascent with a heavy bass sound effect — I breeze around the map feeling fast and powerful, a hunter in a forsaken land.
But there is some part of FromSoftware’s spirit that’s lost in Nightreign: that feeling of being dwarfed by an alien world that slowly unfolds its mysterious history as you cut your way through its cursed remains. Instead, Nightreign leans heavily on the mystique and lore built up in Elden Ring, presenting a mirror version of that well-known setting with its own limited mythology that can be revealed with optional missions. But you can just stick with the gameplay loop, and many will, turning Nightreign into a greatest hits album of fun FromSoftware moments that doesn’t introduce too much that’s new — beyond designing the game around persistent squad multiplayer.
And the multiplayer is a joy, despite rough edges that, in true FromSoftware fashion, are unexplained or buggy in ways that the community will likely fondly rehabilitate as part of the game’s charm. For instance, the game requires a lot of ascending big plateaus by hopping up misshapen steps with erratically successful ledge grabs. It’s minorly frustrating, but does ratchet up the tension when you’re trying to escape death or rush to a teammate’s aid — and much like the rest of FromSoftware’s games, Nightreign is so tightly polished elsewhere that this slight jank, or other aspects like it, is tolerated and treated as part of its difficulty and flavor.
Which is all to say that, for $40, Nightreign delivers on its vision of concentrated, easily repeatable FromSoftware action that’s sure to hook the studio’s die-hard fans and potentially lure other difficulty junkies who prefer quick multiplayer romps to lore-heavy solo adventures. With rogue-like novelty that rewards replaying, there’s a decent blend of familiar elements and shifting map factors for fans of FromSoftware’s tough gameplay to get their fix without needing to replay games they know so well.
Fans of the longevity of Elden Ring and its DLC Shadows of the Erdtree should be cautioned: On top of a more narrow appeal than prior FromSoftware games, players will vary in how much replay value they’ll get out of Nightreign, since there’s currently only one map and a finite number of end-run bosses to tackle. The eight character classes, called Nightfarers, have varying complexity in their ability mechanics and will take players a while to master, but they’ll likely spend most of their time attacking with weapons and dodging enemy blows, as in Elden Ring.
There are plenty of randomized factors that mix up a run, from shifting terrain opening up new areas to «invasions» of powerful enemy computer-controlled Nightfarers. But in the 20 hours it took me to beat half the end-run bosses and kill the final boss, the single map became such a known entity that I stopped paying attention to it as anything but a race course to speed over on the way to my next task.
Where Elden Ring Nightreign triumphs and falters
As a FromSoftware fan who can muck his way through its games in ways that nobody would describe as «dominant,» Nightreign is something of a relief, as my two permanent teammates can help a lot in distracting bosses and picking me up when I make mistakes.
Thanks to previewing the game earlier this year, I hit the ground running, pairing up with CNET teammates to try taking on big bosses — and failing. But after pairing up with a very skilled Bandai Namco employee (one of many who volunteered to help reviewers like me take on bosses and finish the game), we took down some of the biggest and baddest Nightreign has to offer.
There’s no mistaking that I was carried by more skilled teammates, and that has me concerned for a bit of the game’s flow and player skill growth. While I was used to cautiously and slowly going through FromSoftware games, my more skilled teammates flung us outbound on a speedy tour of the map zones we needed to hit to get as strong as we could. When I fell, they tanked bosses and dodged attacks to revive me. When the map’s Shifting Earth conditions led to a new area, my expert teammate took us to the exact right spot to take full advantage of it — something that might have taken plenty more runs to figure out on my own.
I certainly improved over time, but it was all during rounds — in the Roundtable hub, players return to between missions, a Sparring Grounds area lets you try out each of the eight total (six starting, two unlockable) Nightfarers’ regular and ultimate skills, along with every weapon in the game. But it’s a far cry from the game’s high-pressure situations of boss events, enemy groups and more. Players will improve only by trial and error in the field, sometimes letting down their teammates in the process.
Yet, when you and your team are firing on all cylinders, there’s no thrill like eking out a win over a monstrous boss. After killing a trio of end-run bosses, another reviewer, Bandai Namco employee Micah (team Cat Password all the way) and I locked in to beat the game’s final boss. Shouting out congratulations over team chat, my body shaking with adrenaline, I felt like I’d completed a gaming feat — something not unknown to many Elden Ring players after surmounting one of that game’s many challenging bosses.
I felt accomplished. I wanted to tell everyone, and when the game comes out, bring my friends in to play Nightreign with them, guiding as I was guided. But would I recommend my FromSoftware newcomer friends to play?
Who is Elden Ring Nightreign for?
The more I thought about it, the more I felt my dozens of hours in Elden Ring were essential to starting Nightreign strong — and even then, it took 20 hours in Nightreign to feel like I’d gotten a good handle on the best way to play. Knowing Elden Ring’s massive arsenal of weapons and spells felt essential to picking up Nightreign and immediately having fun.
New players who don’t have baked-in knowledge of Elden Ring or the combat flow of FromSoftware games will probably be left in the cold. Aside from a tutorial section teaching players basic mechanics, Nightreign lacks the carefully crafted early sections of the studio’s other games — it quite literally drops players into the map for a run and tells them to get killing.
The virtue of FromSoftware’s single-player adventures’ difficulties is that players could approach them at their own pace; in Nightreign, they must rapidly adapt to the studio’s particular flavor of tough combat while also figuring out a largely unexplained world. The studio’s famed minimalist storytelling will likely do a disservice to new players who die too quickly to learn.
Whether they continue with the game after a humiliating defeat is, indeed, the classic trial that every FromSoftware player faces. But it sure seems like new players have a high hill to climb picking up on the game’s subtly conveyed details — map flow, enemy camps, bosses, weapons, churches, strategies — while also figuring out how to play Soulslikes from scratch.
And yet, Nightreign is so unlike every other game out there that its sheer novelty may be enough to tempt FromSoftware veterans and newcomers alike. It’s polished, is easy to get into the action and has a very high skill ceiling. If players stick through its lack of direction and difficulty, they’ll find a multiplayer game that feels rewarding to win in a way few other games are. And when they lose, they may find themselves like I did — nursing annoyance that they fumbled but eager to drop in one more time with their trusted squad.
Elden Ring Nightreign launches on May 30 for PC, PS5, PS4, Xbox Series X/S and Xbox One consoles for $40. Owning the original Elden Ring is not required to play this game.
Technologies
Today’s NYT Mini Crossword Answers for Friday, July 4
Here are the answers for The New York Times Mini Crossword for July 4.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
There are a few July 4-related clues in today’s Mini Crossword. Need answers? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
The Mini Crossword is just one of many games in the Times’ games collection. If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Uncle ___
Answer: SAM
4A clue: It’s full of stars
Answer: SPACE
6A clue: It’s full of stripes
Answer: ZEBRA
7A clue: Month when the American Revolutionary War began
Answer: APRIL
8A clue: 4th of July sales promotions, e.g.
Answer: ADS
Mini down clues and answers
1D clue: Big brand of hummus
Answer: SABRA
2D clue: Foul-smelling
Answer: ACRID
3D clue: Breakfast, lunch and dinner
Answer: MEALS
4D clue: Singer who performed «All the Stars» at Kendrick Lamar’s Super Bowl halftime show
Answer: SZA
5D clue: Lively energy
Answer: PEP
Technologies
Act Fast to Save 15% on This Powerful CarbonMag Portable Charger
This Sharge charger can keep you powered on the go, and right now you don’t have to pay full price.

There’s nothing worse than your phone dying in the middle of the day, especially when finding an outlet means being stuck in an uncomfortable situation. MagSafe portable wireless chargers are a great fix for that, as they snap onto the back of your phone and charge it while you go about your day. One solid pick that won’t weigh your phone down like a brick is the CarbonMag MagSafe portable charger by Sharge. And right now it can be yours for less with this Prime Day deal.
Thanks to Prime Day, you can currently snag it for 15% off with the code QHUAPIWG at checkout — bringing the price down from $70 to just $59. That’s the same cost as the smaller 5,000mAh model, but this one gives you double the battery capacity for the same price.
This device is made out of carbon fiber, which makes it 40% lighter than your usual power banks and 80% more durable than chargers made with the materials normally used. It gets you a 10,000mAh battery capacity, enough to charge your devices multiple times throughout the day. You’ll enjoy up to 15W wireless charging, which can power an iPhone 15 from 0% to 55% in just 44 minutes.
Hey, did you know? CNET Deals texts are free, easy and save you money.
The charger also features ultrastrong (but safe) magnets that maintain a stable hold on your smartphone. You can use the built-in USB-C port for pass-through charging or to power another device at the same time. The only catch? We don’t know when the discount code expires, so you might want to hurry.
Why this deal matters
MagSafe wireless chargers can be a game-changer for anyone tired of juggling wires throughout the day. This deal gets you a slim, lightweight, yet powerful option at a $11 discount for a limited time. We recommend acting while you can.
Technologies
Save Up to $35 Off a Baseus Charging Station This July 4th and Stay Powered Up All Weekend
When USB ports aren’t enough, a Baseus charging station is what you need. Power all your gadgets with multiple well-spaced AC outlets and no clutter.

Keeping all your gear charged can be a job unto itself, and it gets more complicated when you have visitors. Whether you’re having guests this Fourth of July weekend or you just need a better charging solution for your family, a charging station could be the answer. But even the best charging stations can only share so many watts between devices, which is why the best charging stations from brands like Anker and Baseus not only feature multiple USB ports but also multiple AC outlets. AC outlets accommodate those few devices that still use proprietary chargers, and it lets you expand beyond the included 2-4 USB ports without sacrificing wattage when you need to top off everyone quickly before heading out.
The Fourth of July deals are bouncing into next week’s Amazon Prime Day to give us some of the best savings of the year a week early. Among the dozens of mobile accessories Baseus has on sale this holiday weekend is a trio of towers that can declutter your desk and keep everything you need ready and recharged. Available in 6-in-1, 7-in-1 for $65, and 10-in-1 varieties, these charging stations all offer two USB-C ports, at least one USB-A port and multiple AC outlets. Just note: You’ll need to clip the on-page coupon to get the lowest possible price.
For the best blend of power and ports, Baseus’ 100W 7-in-1 USB-C charging station can fast charge a laptop at 65W — full speed for all Chromebooks and many Windows laptops — while a phone and tablet each standard charge at 15W and still leave 5W for your smartwatch while your non-USB tech or your desk’s smart speaker can use the AC ports on both sides and the back of the tower. These towers are part power delivery chargers and part surge protectors with surge and lightning protection to keep your digital lifelines from frying should calamity strike.
The Baseus $35 10-in-1 desktop charging station model may sound like it’s the most powerful, but it only offers 35 watts to share between the two USB-C and USB-A ports, leaving the lion’s share of the station’s potential power to the six AC ports. This isn’t to say 35W between four ports is useless, but you’ll want to use those ports for lower-powered devices like recharging your smartwatch or wireless earbuds.
If you’re looking to charge multiple phones and tablets with those ports, you’re probably better off going with the 6-in-1 USB-C Charging Station at $50, which may only have three AC ports but features a retractable USB-C cable in addition to one standard USB-A and one USB-C port. Those three ports share 65W, meaning that you can charge both a phone and tablet at full speed rather than both getting middling speeds.
Why this deal matters
I use a 100W charging station like this at my desk and have another next to my couch for both me and my guests to keep our phones powered and ready. Being able to stick my 65W travel charger into one of the AC ports and fast charge four phones instead of two — well, one phone and my Chromebook — when I have people over and then swap it back to powering my oil diffuser or smart speaker once they’re gone is a godsend, and since the wall outlets are spread out across multiple sides of the tower instead of sandwiched next to each other in a line, I never have to worry about bulky plugs blocking out half my ports.
Because these charging stations double as surge protectors, you can also click their switch to power off and disconnect everything when severe weather comes, unlike standard charging stations you would have to unplug. Living in lightning capital of the U.S. makes this feature more important to me than most, but it can also be handy for parents wanting a one-click shut-off for all the kids’ consoles and computers.
We’re still days away from Prime Day, and deals like these will continue to drop through the next week, but these chargers are all within a few dollars of their lowest prices ever. We’ll watch for further price drops and competing deals throughout the holiday week, including Anker’s plethora of deals on chargers, speakers and smart home appliances.
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