Technologies
Elden Ring Nightreign Review: An Addictive Multiplayer Roguelike for Challenge Junkies
FromSoftware’s first multiplayer game is as tough as its oeuvre, sure to please longtime fans and test new ones.
I drop into a fantasy land with a sword and two squadmates, all dedicated to defeating the Nightlord ruling over our shadowy limbo realm — but first, we have to survive. From the deepest mines to the highest snow-capped peaks, we clashed and slew monstrous beasts for two in-game days at a breakneck pace to stay ahead of the closing ring of blue flame. On the third day, confronting the Nightlord in its lair, we get close to defeating it with wild weapons and spells — but win or lose, we shrug and queue up to drop once more.
This is Elden Ring Nightreign, a spin-off of studio FromSoftware’s phenomenally successful and notoriously difficult fantasy action-RPG game Elden Ring. Rather than spend dozens of hours exploring wide lands in a solo adventure, Nightreign takes the combat and boss structure to a co-op multiplayer setting where tight gameplay must be balanced against speed and strategy to survive each trip into the game’s arena.
Nightreign is a departure for FromSoftware, eschewing the slow solo explorations of its previous games in favor of fast-paced rounds building your heroes from scratch, kind of similar to battle royale shooters like Fortnite and Apex Legends. But unlike those PvP-intensive games, each Nightreign round pits the friendly squad against a map full of computer-controlled enemies, leaving players dependent on teammates to survive — or themselves, if they’re bold enough for a solo run. (Currently, players can either go it alone or queue for three-player squads.)
Nightreign is focused, repeatable Soulslike action
Nightreign ambitiously tries to see how much of an idiosyncratic yet popular game can be slimmed down and imported into a new gameplay loop. It’s easy to put a hundred hours or more into Elden Ring, exploring every nook and cranny, upgrading weapons and trying out different strategies. Nightreign punishes that slow pace, requiring squads to blitz around the map, hitting specific points of interest to get as strong as they can to survive and defeat the big boss at the end of each three-day run. (Playing through three in-game days and facing the Nightlord boss at the end of a run can take 45 minutes to an hour — or less, if you die along the way.)
This approach will be catnip for fans of FromSoftware’s signature tough boss combat, as it distills Elden Ring down to its core combat loop with just enough randomized surprises to somewhat refresh each run while keeping enough the same to quickly plan and alter course along a run. That makes sense, as Nightreign is directed by Junya Ishizaki, the person in charge of overseeing the combat for Elden Ring.
On the surface, a lot has carried over from Elden Ring, but there are plenty of subtle refinements to make it fit fast-paced multiplayer gameplay. Player characters kit themselves out with powerful weapons and spells without worrying about stat requirements or armor. There’s no fall damage, allowing players to drop from great heights to keep moving, and spirit hawks lift them in aerial routes around the map. Running up to a spiritual spring of blue fire lets you leap upward hundreds of feet in an invigorating ascent with a heavy bass sound effect — I breeze around the map feeling fast and powerful, a hunter in a forsaken land.
But there is some part of FromSoftware’s spirit that’s lost in Nightreign: that feeling of being dwarfed by an alien world that slowly unfolds its mysterious history as you cut your way through its cursed remains. Instead, Nightreign leans heavily on the mystique and lore built up in Elden Ring, presenting a mirror version of that well-known setting with its own limited mythology that can be revealed with optional missions. But you can just stick with the gameplay loop, and many will, turning Nightreign into a greatest hits album of fun FromSoftware moments that doesn’t introduce too much that’s new — beyond designing the game around persistent squad multiplayer.
And the multiplayer is a joy, despite rough edges that, in true FromSoftware fashion, are unexplained or buggy in ways that the community will likely fondly rehabilitate as part of the game’s charm. For instance, the game requires a lot of ascending big plateaus by hopping up misshapen steps with erratically successful ledge grabs. It’s minorly frustrating, but does ratchet up the tension when you’re trying to escape death or rush to a teammate’s aid — and much like the rest of FromSoftware’s games, Nightreign is so tightly polished elsewhere that this slight jank, or other aspects like it, is tolerated and treated as part of its difficulty and flavor.
Which is all to say that, for $40, Nightreign delivers on its vision of concentrated, easily repeatable FromSoftware action that’s sure to hook the studio’s die-hard fans and potentially lure other difficulty junkies who prefer quick multiplayer romps to lore-heavy solo adventures. With rogue-like novelty that rewards replaying, there’s a decent blend of familiar elements and shifting map factors for fans of FromSoftware’s tough gameplay to get their fix without needing to replay games they know so well.
Fans of the longevity of Elden Ring and its DLC Shadows of the Erdtree should be cautioned: On top of a more narrow appeal than prior FromSoftware games, players will vary in how much replay value they’ll get out of Nightreign, since there’s currently only one map and a finite number of end-run bosses to tackle. The eight character classes, called Nightfarers, have varying complexity in their ability mechanics and will take players a while to master, but they’ll likely spend most of their time attacking with weapons and dodging enemy blows, as in Elden Ring.
There are plenty of randomized factors that mix up a run, from shifting terrain opening up new areas to «invasions» of powerful enemy computer-controlled Nightfarers. But in the 20 hours it took me to beat half the end-run bosses and kill the final boss, the single map became such a known entity that I stopped paying attention to it as anything but a race course to speed over on the way to my next task.
Where Elden Ring Nightreign triumphs and falters
As a FromSoftware fan who can muck his way through its games in ways that nobody would describe as «dominant,» Nightreign is something of a relief, as my two permanent teammates can help a lot in distracting bosses and picking me up when I make mistakes.
Thanks to previewing the game earlier this year, I hit the ground running, pairing up with CNET teammates to try taking on big bosses — and failing. But after pairing up with a very skilled Bandai Namco employee (one of many who volunteered to help reviewers like me take on bosses and finish the game), we took down some of the biggest and baddest Nightreign has to offer.
There’s no mistaking that I was carried by more skilled teammates, and that has me concerned for a bit of the game’s flow and player skill growth. While I was used to cautiously and slowly going through FromSoftware games, my more skilled teammates flung us outbound on a speedy tour of the map zones we needed to hit to get as strong as we could. When I fell, they tanked bosses and dodged attacks to revive me. When the map’s Shifting Earth conditions led to a new area, my expert teammate took us to the exact right spot to take full advantage of it — something that might have taken plenty more runs to figure out on my own.
I certainly improved over time, but it was all during rounds — in the Roundtable hub, players return to between missions, a Sparring Grounds area lets you try out each of the eight total (six starting, two unlockable) Nightfarers’ regular and ultimate skills, along with every weapon in the game. But it’s a far cry from the game’s high-pressure situations of boss events, enemy groups and more. Players will improve only by trial and error in the field, sometimes letting down their teammates in the process.
Yet, when you and your team are firing on all cylinders, there’s no thrill like eking out a win over a monstrous boss. After killing a trio of end-run bosses, another reviewer, Bandai Namco employee Micah (team Cat Password all the way) and I locked in to beat the game’s final boss. Shouting out congratulations over team chat, my body shaking with adrenaline, I felt like I’d completed a gaming feat — something not unknown to many Elden Ring players after surmounting one of that game’s many challenging bosses.
I felt accomplished. I wanted to tell everyone, and when the game comes out, bring my friends in to play Nightreign with them, guiding as I was guided. But would I recommend my FromSoftware newcomer friends to play?
Who is Elden Ring Nightreign for?
The more I thought about it, the more I felt my dozens of hours in Elden Ring were essential to starting Nightreign strong — and even then, it took 20 hours in Nightreign to feel like I’d gotten a good handle on the best way to play. Knowing Elden Ring’s massive arsenal of weapons and spells felt essential to picking up Nightreign and immediately having fun.
New players who don’t have baked-in knowledge of Elden Ring or the combat flow of FromSoftware games will probably be left in the cold. Aside from a tutorial section teaching players basic mechanics, Nightreign lacks the carefully crafted early sections of the studio’s other games — it quite literally drops players into the map for a run and tells them to get killing.
The virtue of FromSoftware’s single-player adventures’ difficulties is that players could approach them at their own pace; in Nightreign, they must rapidly adapt to the studio’s particular flavor of tough combat while also figuring out a largely unexplained world. The studio’s famed minimalist storytelling will likely do a disservice to new players who die too quickly to learn.
Whether they continue with the game after a humiliating defeat is, indeed, the classic trial that every FromSoftware player faces. But it sure seems like new players have a high hill to climb picking up on the game’s subtly conveyed details — map flow, enemy camps, bosses, weapons, churches, strategies — while also figuring out how to play Soulslikes from scratch.
And yet, Nightreign is so unlike every other game out there that its sheer novelty may be enough to tempt FromSoftware veterans and newcomers alike. It’s polished, is easy to get into the action and has a very high skill ceiling. If players stick through its lack of direction and difficulty, they’ll find a multiplayer game that feels rewarding to win in a way few other games are. And when they lose, they may find themselves like I did — nursing annoyance that they fumbled but eager to drop in one more time with their trusted squad.
Technologies
Level Up Your Pokemon Legends: Z-A Adventure With These Active Free Gifts
Get ready for a new adventure. These free mystery gift codes and rewards are available for you to grab today.
After 12 years, it’s finally time for Pokemon players to head back to the Kalos region in Pokemon Legends: Z-A, the newest game in the popular monster-catching franchise. If you’ve missed the worldwide capital of Mega Pokemon, fairy-type Pokemon and a whole bunch of baked bread, now’s the time to jump back into the world of pocket monsters.
The Switch 2’s first Pokemon game seems a bit scarier this time around. Though the beautiful Lumiose City projects safety and security, recent unexplained rampages from wild Mega Pokemon threaten the peace.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
Between unearthing the cause of this phenomenon and taking down competitors in the Z-A Royale Pokemon battle ladder, there’s a lot of work to do in the Kalos region. You’ll need special partners to get the job done — and there are some special Mystery Gifts that have just the powerful pals you’re looking for.
There are already multiple Mystery Gift codes you can use right now in Pokemon Legends: Z-A, unlocking rare Pokemon and tons of items to help you get started on a new Pokemon journey.
All active Mystery Gifts for Pokemon Legends: Z-A
While some Pokemon Legends: Z-A promo codes are uniquely tied to Nintendo purchases, we’ve gathered every free code and redemption requirement in one place for you here.
Below is a chart that contains every active Mystery Gift code for Pokemon Legends: Z-A, what it unlocks and its expiration date:
Active Pokemon Legends: Z-A Mystery Gifts
| Reward | Code or alternative redemption requirements | Expiration date |
|---|---|---|
| Ralts holding Gardevoirite | No associated code. Select «Get via internet» in the Mystery Gift menu. | Feb. 28, 2026 |
| 100x Poke Balls | Every code is unique. You can unlock the code for this Mystery Gift by purchasing the digital version of Pokemon Legends: Z-A. The code will be sent to the email associated with your Nintendo account. | March 10, 2026 |
| 3x Fast Balls, 3x Lure Balls, 3x Heavy Balls, 3x Level Balls | Every code is unique. You can unlock the code for this Mystery Gift by purchasing the Mega Dimension DLC. The code will be sent to the email associated with your Nintendo account. | March 10, 2026 |
How to redeem Mystery Gifts in Pokemon Legends: Z-A
If you have Mystery Gift codes to redeem in Pokemon Legends: Z-A, you’re likely eager to grab those rewards as soon as possible. But you need to do a little bit of legwork before unlocking the code redemption menu.
To unlock Mystery Gift functionality, you need to progress through the main story until you reach the third main mission, called A New Life in Lumiose City.
During this mission, you’ll meet Mable, the acting director of the Pokemon Research Lab in Kalos. Once you unlock Mable’s research, a new «Link Play» tab becomes accessible in the pause menu.
Within the Link Play tab, you can redeem Mystery Gift codes — as long as you’re connected to the internet.
What are Mystery Gifts?
Mystery Gifts are a long-running way to reward Pokemon players with extra goodies. The official gift distributions have existed since Pokemon Gold and Silver was released in 1999.
Back then, players needed to have special hardware — like a Game Boy Advance Wireless Adaptor — in order to acquire Mystery Gifts. Newer games make the process much easier, since you need only connect to Wi-Fi in order to access gifts for the Pokemon games on the Nintendo Switch.
While some Mystery Gifts are accessible for free, others are unlocked by promo codes that you’ll have to hunt down through specific means. Mystery Gifts are good ways to gather precious items, add mythical Pokemon to the Pokedex and capture rare shiny Pokemon.
Technologies
Will Tim Cook Step Down? Apple CEO’s Impending 65th Birthday Sparks Succession Talk
Apple is likely in the process of choosing someone to fill the chief executive role once Tim Cook decides to retire. Here are a few potential candidates that reports say are being considered.
Tim Cook‘s 65th birthday is next week, on Nov. 1. And with the Apple CEO’s special day almost here, talks have been growing as to who could be his successor should he choose to retire. Cook has made no official public mention of stepping down yet, but according to Bloomberg’s Mark Gurman, the tech giant is working behind the scenes to ensure a seamless transition when the time comes.
Cook replaced Steve Jobs in 2011, and after a period of uncertainty, Cook ushered Apple into its most profitable era. Stock-watching website Stocktwits reports that the company’s stock has increased by around 1,800% since Cook took over leading the company.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
Jobs may have introduced devices like the iPhone into everyday use that changed how we interact with technology, but Cook expanded on the Apple experience. Under his guidance, the company built upon Apple’s smartphone by introducing subscription services and more mobile products, including earbuds and wearables.
He introduced Apple Pay, Beats headphones became part of the company’s ecosystem, the Apple Watch launched 10 years ago, and Apple even entered the entertainment business, producing original Oscar-winning movies and Emmy-winning TV shows through Apple TV Plus.
Read more: Best iPhone in 2025: Here’s Which Apple Phone You Should Buy
We should reiterate that the notion of Cook stepping down is pure speculation at this point. We don’t know what Apple’s CEO is currently planning or what his thoughts about retirement may be. That said, there are a handful of contenders who have reportedly been part of the succession conversation.
Potential Apple CEO contenders
Apple likely has «a solid bench of successors» that the company’s board has been developing, says Bryan Ma, VP of Devices Research at IDC.
«But the anxiety gets amplified when there isn’t clear visibility for such a valuable and iconic company,» Ma says. «Compounding the challenge is the fact that the bar has been set by big rock stars like Steve Jobs and Tim Cook. The next generation of leaders have very big shoes to fill.»
John Ternus, Apple’s current vice president of Hardware Engineering, was top of Gurman’s list. Ternus has been with the tech giant for more than two decades, so he has the knowledge and experience for a chief executive upgrade. There would be value in having an engineer behind the wheel.
Ternus appeared during the September Apple event to introduce the iPhone Air. At 50, he’s the same age Cook was when he took over as Apple CEO.
Other potential contenders are also being considered, including Craig Federighi, Apple’s senior vice president of software engineering; Greg Joswiak, Apple’s senior vice president of worldwide marketing; and Jeff Williams, the company’s former chief operating officer, according to a report by Apple Insider. On Oct. 10, Bloomberg reported that Federighi also will soon be overseeing the Apple Watch operating system watchOS, while Ternus will be overseeing Apple Watch hardware engineering once Williams departs at the end of the year.
Federighi has been with Apple for a long time and has the public speaking experience — frequently speaking during Apple Events — that would be vital if he replaced Cook as CEO. Considering his current role, Joswiak has a more marketing perspective and a broader overview of the company and may not be as hands-on with the tech as Ternus and Federighi. And according to Gurman, Williams was viewed as a shoo-in to be Cook’s replacement until his role as COO was announced to be ending. (He’s now Apple’s senior vice president of design, watch and health.) Cook held the position of chief operating officer before he replaced Jobs as CEO in 2011. Sabih Khan will be stepping into that COO role, which also puts his name in the running.
When Cook steps down, Apple will undoubtedly have a pool of qualified talent to choose from to take up the leadership mantle. Who exactly will take the mantle remains to be seen.
Apple didn’t immediately respond to a request for comment.
Technologies
Meta Will Close Down Its Messenger Apps on Mac and Windows
You’ve got two more months until the apps are gone.
Meta is discontinuing its desktop Messenger apps for Windows and Mac. Starting Dec. 15, you’ll need to head to Facebook to continue chatting through the app on your computer.
Once the sundowning process begins, you’ll receive an in-app notification. You’ll have a 60-day window to continue using Messenger before the app is permanently shut down. (But don’t worry — the mobile app for Messenger will remain.)
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
If you want to save your chat history, Meta suggests activating secure storage before the app is gone forever. Otherwise, your chat history will be gone forever, as well.
The Messenger desktop app is no longer available on the Apple App Store. After Dec. 15, Meta users who try to access Messenger on desktop will be redirected to Facebook.com. Users without a Facebook account will be redirected to Messenger.com.
-
Technologies3 года agoTech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies3 года agoBest Handheld Game Console in 2023
-
Technologies3 года agoTighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies4 года agoVerum, Wickr and Threema: next generation secured messengers
-
Technologies4 года agoBlack Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies4 года agoGoogle to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies4 года agoOlivia Harlan Dekker for Verum Messenger
-
Technologies4 года agoiPhone 13 event: How to watch Apple’s big announcement tomorrow
