Technologies
I Tested the $599 iPhone 16E and Was Surprised by All the Features You Don’t Get
Apple’s most affordable phone has a cluster of premium tools and features, but in order to hit a sub-$600 price, Apple had to omit a number of things.

When I reviewed the iPhone 16E I was charmed by its simplicity and frustrated by its $599 price. The phone is $200 less than the iPhone 16 but $100 more than rivals like the $499 Pixel 9A (and Google’s cheap phone comes with two rear cameras).
The iPhone 16E has many of the iPhone 16’s best features, like an A18 chip, a 48-megapixel main camera, iOS 18, Apple Intelligence and access to Apple services like Facetime, iMessage and Emergency SOS via Satellite. What more could you want, right?
Well, as with other affordable phones, compromises were made to get to that lower price. These omissions tell you a lot about what Apple values — like Apple Intelligence, for example. I’ve reviewed more budget phones than I can count, and the best ones always offer far more than just their low sticker price. It’s a pleasant surprise when a company like Motorola, OnePlus or Google nails the balance of what to keep and what to omit.
Let’s take a look at the features you don’t get on the iPhone 16E. And just because this Apple phone lacks a feature doesn’t make it bad… unless it’s a feature you want.
MagSafe and Qi2
MagSafe has become a popular aspect of being an iPhone owner, and it’s wild that the iPhone 16E doesn’t have it. MagSafe debuted in 2020 on the iPhone 12 and uses magnets inside the phone to help it wirelessly charge by ensuring it’s in the optimum position. The magnets have an added benefit because they let you attach magnetic accessories to your iPhone, like a wallet or battery pack, as well as secure your phone to mounts, like one in a car.
The iPhone 16’s MagSafe supports 25-watt wireless charging speeds. But the iPhone 16E only supports 7.5W wireless charging, the original Qi standard — not even Qi2 speeds of 15W.
Ultrawide, macro camera
The iPhone 16E has something of a rarity in 2025: a single rear camera. But as I’ve said before, in other stories and reviews, I’d rather have one really good camera than the two or three mediocre ones that can often be found on sub-$300 phones. The 16E’s main camera has a 48-megapixel sensor, which has enough resolution for sensor cropping to offer a 2x magnification — not quite the same as having a second camera, but close.
Sensor cropping can’t replace having a dedicated ultrawide camera, which on the iPhone 16 doubles as a macro camera, letting you focus on close-up subjects, like for food photos.
3 grams
The iPhone 16E weighs 167 grams, making it 3 grams lighter than the 170-gram iPhone 16. Hey, not all omissions are bad.
Dynamic Island
The iPhone 16E brings back the screen notch, a cutout at the top of the screen that houses the phone’s selfie camera and FaceID technology. But it lacks the Dynamic Island cutout, which is a smaller, oval-shaped hole at the top of the display on the iPhone 16. Apple uses the screen space around the Dynamic Island cutout to show system alerts as well as background tasks, like when music is playing. Obviously the 16E’s lack of a Dynamic Island won’t prevent it from showing alerts, but it’s still missing out on a clever software interface.
Qualcomm 5G modem and mmWave
In its launch video, Apple proudly pointed out that the iPhone 16E has an in-house designed 5G modem called C1. The new Apple modem forgoes the Qualcomm 5G modems used in other iPhone models. Designing its own modem allows Apple to tailor the device for its phones. The new modem helps extend the iPhone 16E’s battery life, which Apple says is longer than it is with other iPhone 16 models.
But the C1 modem has one wrinkle: It doesn’t support 5G mmWave (or ultra-wideband), which is the very fast flavor of 5G that you might experience in parts of some cities or at a stadium for an event.
Color options
When the iPhone 16 and 16 Plus launched, one of the best aspects was that they came in colors like ultramarine, teal and pink. The iPhone 16E comes in only black or white.
Five GPU cores
One of the iPhone 16E’s biggest features is that, like the iPhone 16, it has the A18 chip and can run Apple Intelligence. But the chip isn’t exactly the same. The iPhone 16’s A18 chip has five GPU cores, while the 16E’s has only four. So, what does that mean exactly? Well, the good news is that the difference doesn’t have a noticeable effect on daily use with the iPhone 16E. But if you’re someone who plays graphics-intensive games for hours on end, the iPhone 16 could have a slight edge.
Camera Control button
Apple’s omission of the Camera Control button, which also triggers Visual Intelligence searches, makes sense, since the 16E has only a single camera. Those people who are likely to use a Camera Control button are probably going to get an iPhone 16 or 16 Pro, because those models have more cameras. Apple also smartly enabled the 16E’s Action button to start a Visual Intelligence search.
Ultra-wideband, Wi-Fi 7 and Thread
The iPhone 16E lacks Apple’s ultra-wideband chip, meaning you won’t be able to use the Precision Tracking feature in Find My for AirTags. The phone supports Wi-Fi 6 but not the newer 6E or 7 standards. Wi-Fi 6 speeds are good, but as more Wi-Fi 7 routers come out, the 16E won’t be able to take advantage of faster peak speeds. The 16E also lacks support for Thread radio and won’t be able to directly connect to some smart home devices with a built-in Thread border router.
Action, Cinematic and Spatial video modes
The iPhone 16E’s Camera app doesn’t have:
- Action mode for stabilizing video recordings with lots of camera shake
- Cinematic mode for recording videos with a faux shallow depth of field
- Spatial mode for recording «3D» videos for the Vision Pro, which needs two cameras
Other odds and ends
The iPhone 16E has Photographic Styles, but not the newer ones that debuted on the iPhone 16 series. The 16E can take Portrait mode photos, but it lacks the ability to change focus after the fact like on the iPhone 16. The 16E’s display is covered with Ceramic Shield, but not the newer, more durable version that’s on the iPhone 16.
Though this list of omissions is long, that doesn’t mean the iPhone 16E is a bad phone. I look forward to getting my hands on one and testing it soon.
Apple iPhone 16E Specs vs. iPhone 16, iPhone SE (2022), iPhone 15
Apple iPhone 16E | iPhone 16 | iPhone SE (2022) | iPhone 15 | |
Display size, tech, resolution, refresh rate | 6.1-inch OLED display; 2,532×1,170 pixels; 60Hz refresh rate | 6.1-inch OLED display; 2,556×1,179 pixels; 60Hz refresh rate | 4.7-inch LCD; 1,334×750 pixels; 60Hz refresh rate | 6.1-inch OLED; 2,556×1,179 pixels; 60hz refresh rate |
Pixel density | 460ppi | 460ppi | 326ppi | 460ppi |
Dimensions (inches) | 5.78×2.82×0.31 | 5.81×2.82×0.31 | 5.45×2.65×0.29 | 2.82×5.81×0.31 |
Dimensions (millimeters) | 146.7×71.5×7.8 | 147.6×71.6×7.8 | 138.4×67.3×7.3 | 71.6×147.6×7.8 |
Weight | 167 grams (5.88 ounces) | 170g (6oz) | 144g (5.09oz) | 171g (6.02oz) |
Mobile software | iOS 18 | iOS 18 | iOS 15 | iOS 17 |
Camera | 48 megapixel (wide) | 48 megapixel (wide), 12 megapixel (ultrawide) | 12 megapixel (wide) | 48 megapixel (wide), 12 megapixel (ultrawide) |
Front-facing camera | 12 megapixel | 12 megapixel | 7 megapixel | 12 megapixel |
Video capture | 4K | 4K | 4K | 4K |
Processor | Apple A18 | Apple A18 | Apple A15 Bionic | Apple A16 Bionic |
RAM/storage | 128GB, 256GB, 512GB | 128GB, 256GB, 512GB | 64GB, 128GB, 256GB | 128GB, 256GB, 512GB |
Expandable storage | None | None | None | None |
Battery | Up to 26 hours video playback, 21 hours streamed video playback, 90 hours of audio playback. 20W wired charging, 7.5W Qi wireless charging | Up to 22 hours video playback; up to 18 hours video playback (streamed). 20W wired charging. MagSafe wireless charging up to 25W with 30W adapter or higher; Qi2 up to 15W | Battery size not disclosed (charger not included; supports wireless charging) | Undisclosed; Apple says up to 20 hours of video playback (16 hours streamed) |
Fingerprint sensor | None (Face ID) | None (Face ID) | Home button | None (Face ID) |
Connector | USB-C | USB-C | Lightning | USB-C |
Headphone jack | None | None | None | None |
Special features | Action button, Apple C1 5G modem, Apple Intelligence, Ceramic Shield, Emergency SOS, satellite connectivity, IP68 resistance | Apple Intelligence, Action button, Camera Control button, Dynamic Island, 1 to 2,000 nits display brightness range, IP68 resistance. Colors: black, white, pink, teal, ultramarine. | 5G-enabled; supports 25W wired fast charging; Water resistant (IP67); dual-SIM capabilities (nano-SIM and e-SIM); wireless charging | Dynamic Island; 5G (mmw/Sub6); MagSafe; water resistant (IP68); wireless charging; eSIM; satellite connectivity |
US price starts at | $599 (128GB), $699 (256GB), $899 (512GB) | $799 (128GB), $899 (256GB), $1,099 (512GB) | $399 (64GB), $449 (128GB), $549 (256GB) | $799 (128GB), $899 (256GB), $1,099 (512GB) |
UK price starts at | £599 (128GB), £699 (256GB), £899 (512GB) | £799 (128GB), £899 (256GB), £1,099 (512GB) | £419 (64GB), £469 (128GB), £569 (256GB) | £799 (128GB), £899 (256GB), £1,099 (512GB) |
Australia price starts at | AU$999 (128GB), AU$1,199 (256GB), AU$1,549 (512GB) | AU$1,399 (128GB), AU$1,599 (256GB), AU$1,949 (512GB) | AU$749 (64GB), AU$829 (128GB), AU$999 (256GB) | AU$1,499 (128GB), AU$1,699 (256GB), AU$2,049 (512GB) |
Technologies
How to Share Games Between Two Switch 2s
Technologies
How to Share Games on Nintendo Switch 2 (Spoiler: It’s Easier Than You Think)
There are two methods to share your games between multiple Switch 2 consoles using Virtual Game Cards. And neither one is called GameShare.

If your household has more than one Nintendo Switch 2, you don’t have to purchase the same game again and again for every console. Instead, Nintendo offers two ways to share a single copy of a game you’ve purchased between multiple Switch 2s, using a new feature called Virtual Game Cards. I’ll walk you through both.
Before we get started however, you may have heard of a feature called GameShare, which is also found on the bottom row of the home screen. I’m not talking about GameShare here.
Confusingly, GameShare doesn’t mean sharing or lending full games with other systems. It’s for when you want to play a multiplayer game using more than one Switch 2 to play. You could use it to play Mario Kart with additional Switch 2s all racing one another on the same track, for example, all from one copy of the game. If you had a Nintendo DS, it is very similar to DS Download Play.
The two sharing features I’m walking you through below, and in the video above, are different. They’re both ways to share games between more than one Switch 2 without having to purchase multiple copies of the game. Let’s get started.
Method 1: Load the game on another Switch 2
The first method we’ll go through is loading a game on a second, separate Switch 2 system. Both consoles will be able to play the game on their own, but not at the same time. Also, save files will transfer between the two as long as each system is able to connect to the internet. That way, each system will stay up-to-date with progress made on the other.
To start, you’ll need to have your Nintendo account signed in on both Switch 2 systems. On the secondary device (the one without the game) go to Virtual Game Cards, and select your account. Here you’ll be able to see all the games tied to that account, and any game with an empty cartridge icon is currently not loaded onto this system. Select the game you want to share and then Load on This System.
You’ll then be prompted to link the two Switch 2s together if you haven’t already done so. If this is the first time doing this, you may need to unlink your account from an original Switch, like I had to with my old Switch OLED (pictured above).
Select «Link on the Primary» console and wait for them to connect. Make sure both are on the same Wi-Fi network.
Over on the secondary console, you’ll see that they’re now successfully linked together. You can then proceed to Load on This System. Once loaded, the game will automatically begin to download.
To stop sharing, go to Virtual Game Cards on the Primary system, select the game, and Load on This System. This will remove access to it on the secondary system.
Method 2: Lending to a family member
Now let’s look at the second way to share your game library. This is called Lending to a Family Group Member and it works kind of like lending a library book. But don’t be confused by the wording – we’re not talking about Nintendo Switch Online family. This is a method to use if you don’t want your personal Nintendo Account connected to multiple Switch 2 consoles.
The first thing you’ll need to do is add the other member, in this case my SeanTest account, to your Family Group using accounts.nintendo.com/family. After following the instructions and adding the new member, return to the primary Switch 2. Go to Virtual Game Cards, select the game, then Lend to Family Group Member.
The Switch 2 will mention here that these lent games can only go out for up to 14 days at a time, before they automatically come back (just like a library book). Choose Select a User to Lend To, you’ll then need to bring both Switch 2s near each other.
On the secondary device, hit continue. Go to Virtual Game Cards and select Borrow. Once transferred, the game will begin to download.
On the Primary Switch 2, you won’t be able to play that game while it’s lent out. You’ll also be able to see which of your Family Group Members have which games.
It’s also worth noting that each member can only borrow one game at a time. If you want your game back, select the game and then choose Collect from Family Group Member. The secondary device won’t get a warning. Once it’s loaded, the Secondary Switch 2 will automatically be unable to play the game anymore.
There you have both ways to share games across multiple Switch 2s. Hopefully this helps you figure out which option will work best for your gaming setup.
Technologies
iPhone Battery Draining Fast? You Might Need to Undo These 3 Settings
If battery life is your priority, consider turning off features like haptic vibration.

It’s not just your imagination: Your iPhone’s battery doesn’t last as long as it used to. That’s because every phone’s battery gradually loses its ability to hold a charge. But even if your iPhone is a few years old, you shouldn’t have to keep it in Low Power Mode all day. By making a few small changes, you can give your battery life a big boost.
Whether you’re using your phone to get directions, stream music or send that one last text, the last thing you want is for it to shut down at the worst possible moment. Instead of scrambling for a charger or switching on Low Power Mode every few hours, take a minute to check your iPhone settings. Turning off a few power-draining features could be the fix your battery desperately needs-and it only takes seconds to do.
You can also keep an eye on your Battery Health menu — it’ll tell you your battery health percentage (80% or higher is considered good), as well as show you how many times you’ve cycled your battery and whether or not your battery is «normal.»
We’ll explain three iOS features that put a strain on your iPhone’s battery to varying degrees, and show how you can turn them off to help preserve battery life. Here’s what you need to know.
Turn off widgets on your iPhone lock screen
All the widgets on your lock screen force your apps to automatically run in the background, constantly fetching data to update the information the widgets display, like sports scores or the weather. Because these apps are constantly running in the background due to your widgets, that means they continuously drain power.
If you want to help preserve some battery on iOS 18, the best thing to do is simply avoid widgets on your lock screen (and home screen). The easiest way to do this is to switch to another lock screen profile: Press your finger down on your existing lock screen and then swipe around to choose one that doesn’t have any widgets.
If you want to just remove the widgets from your existing lock screen, press down on your lock screen, hit Customize, choose the Lock Screen option, tap on the widget box and then hit the «—« button on each widget to remove them.
Reduce the motion of your iPhone UI
Your iPhone user interface has some fun, sleek animations. There’s the fluid motion of opening and closing apps, and the burst of color that appears when you activate Siri with Apple Intelligence, just to name a couple. These visual tricks help bring the slab of metal and glass in your hand to life. Unfortunately, they can also reduce your phone’s battery life.
If you want subtler animations across iOS, you can enable the Reduce Motion setting. To do this, go to Settings > Accessibility > Motion and toggle on Reduce Motion.
Switch off your iPhone’s keyboard vibration
Surprisingly, the keyboard on the iPhone has never had the ability to vibrate as you type, an addition called «haptic feedback» that was added to iPhones with iOS 16. Instead of just hearing click-clack sounds, haptic feedback gives each key a vibration, providing a more immersive experience as you type. According to Apple, the very same feature may also affect battery life.
According to this Apple support page about the keyboard, haptic feedback «might affect the battery life of your iPhone.» No specifics are given as to how much battery life the keyboard feature drains, but if you want to conserve battery, it’s best to keep this feature disabled.
Fortunately, it is not enabled by default. If you’ve enabled it yourself, go to Settings > Sounds & Haptics > Keyboard Feedback and toggle off Haptic to turn off haptic feedback for your keyboard.
For more tips on iOS, read about how to access your Control Center more easily and why you might want to only charge your iPhone to 95%.
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