Technologies
What You Need to Know About Satellite Connectivity in Phones
As carriers begin to unveil their own satellite plans, here’s everything you need to know whether your phone supports satellite connectivity or is «satellite optimized.»

When you hear the words «satellite phone,» your mind probably conjures up an image of a clunky mobile monstrosity straight out of a spy thriller. Usually rather bulky and utilitarian, traditional satellite phones are typically required in remote locations where cellular networks are unavailable. Nowadays, however, satellite connectivity can be found in regular smartphones too, thanks to new hardware innovations and unique partnerships with satellite network providers.
They can’t fully replace traditional satellite phones, but in an emergency situation, this feature can be a real lifesaver. This kind of connectivity has already proven useful in rescuing people from Hurricanes Milton and Helene, the recent wildfires in Los Angeles and the deadly fires in Maui. There are also several reported cases of the Emergency SOS texting feature rescuing lost hikers. While satellite connectivity isn’t in every phone right now, it’s clear that there’s a real need for it, and don’t be surprised to see even more of this feature in years to come.
What is satellite connectivity in phones?
If a phone has satellite connectivity, it can connect to a satellite when you don’t have a cellular signal. This feature debuted in Apple’s iPhone 14 in 2022 and has since been incorporated in subsequent iPhones as well as certain Android phones like Google’s Pixel 9 and Samsung’s Galaxy S25. Some phones have satellite connectivity regardless of carrier for a period of time (like recent iPhones and the Pixel 9), while others require a specific carrier due to partnerships and hardware compatibility (like Galaxy S25 phones on Verizon).
Apple provides satellite connectivity in partnership with Globalstar, its affiliates and third-party network providers. However, Apple doesn’t provide satellite connectivity in models purchased in Armenia, Belarus, China, Hong Kong, Macao, Kazakhstan or Russia. Google partnered with Skylo for its satellite service, which currently works only in the continental US and on Pixel 9 devices.
Several US carriers have also recently started to provide satellite connectivity. Verizon, for example, has partnered with Skylo to provide its satellite messaging service to specific satellite-enabled phones like the Galaxy S25 and the Pixel 9 series. T-Mobile, on the other hand, has partnered with SpaceX’s Starlink, which uses a «direct-to-cell» technology that doesn’t require the phone to have a specialized satellite modem.
Regardless of the kind of satellite connectivity your phone has, it still needs one important thing to work properly: connection with a satellite. Not only are these satellites hundreds of miles away in space, but they also orbit the Earth at a quick pace. You definitely need to be outside for the best satellite connection possible. You also want a direct view of the sky and to be away from tall trees or heavy foliage. Even then, a message might take 30 seconds or more to send depending on the rest of your surroundings, the length of the message and the status of the satellite network.
How can I use satellite connectivity?
The most obvious benefit of satellite connectivity in phones is SOS messaging. Apple calls its service Emergency SOS, while Google calls its service Satellite SOS. Like the names suggest, these services let you contact an emergency dispatcher when you have no phone signal. Apple also added other related satellite connectivity features to its iPhones, such as Roadside Assistance via satellite and Send Location via satellite (via the Find My feature).
In 2024, Apple added a Messages via satellite feature to iOS 18 that allows iMessages or SMS messages to be sent and received by satellite to anyone, not just emergency services. It supports emoji, tapbacks, and iMessage bubbles and screen effects, but you can’t send or receive photos or videos, and it doesn’t support group chats. The recipient must also have iOS 18 or newer to receive iMessages (replying to an SMS message via satellite requires iOS 17.6 or later or a non-Apple phone). This works no matter which carrier you use for your phone.
Verizon customers who have either a Galaxy S25 or a Pixel 9 handset can send and receive text messages via satellite to any device, along with SOS emergency services. Those who use T-Mobile’s Starlink service, called T-Satellite, can send and receive messages to anyone as well. Right now, picture messaging, voice calls and data aren’t supported, but T-Mobile plans to add them soon.
One especially interesting aspect of T-Satellite, is that it’s open not just to T-Mobile customers but those from other carriers as well. The service is free for now during its beta trial period, but once the full service launches in July, and will remain free for T-Mobile customers on Go5G Next or Experience More plans. Otherwise, T-Satellite is $10 a month for T-Mobile customers on other plans, as well as for Verizon and AT&T customers.
As of this writing, Verizon is offering its satellite messaging service for free. Apple and Google have both said they’ll provide their respective satellite services for free for the first two years. It’s unclear what happens after that, but Apple has previously extended satellite service for iPhone 14 owners.
How do I know if my phone has satellite connectivity?
As of this writing, only certain phones come with built-in satellite connectivity. In the US this includes the iPhone 14 and newer, the Pixel 9 series as well as the Galaxy S25. The recent iPhones and the Pixel 9 series can connect to satellites when you lose your connection to a cellular network, while the Galaxy S25 requires a carrier like Verizon. The Pixel 9 can also use Verizon’s satellite service. These phones come with specialized hardware and satellite modems that enable satellite connectivity right off the bat.
Thanks to T-Mobile’s partnership with Starlink, however, more phones could have satellite connectivity even on existing hardware. T-Mobile’s Starlink satellite service (also known as T-Satellite) is currently compatible with «satellite optimized» phones such as the iPhone 14 and newer, the Pixel 9 series, the Motorola Razr Plus 2024, the Galaxy S24 and newer, the Galaxy A36 series, the Galaxy Z Flip 6 and the Galaxy Z Fold 6. In this instance, «satellite optimization» simply means being able to seamlessly connect with a satellite in the absence of a cellular network.
You’ll know your phone has satellite connectivity if you can find the «Satellite» option in Settings or Control Center, usually when you’re out of Wi-Fi or cellular network coverage. There’ll often be a satellite icon or «SAT» symbol where the cellular symbol would be.
Can I use satellite connectivity while having a cellular signal?
No, you generally can’t have satellite and cellular connectivity at the same time. Satellite connectivity is designed to be used as a fallback when Wi-Fi or cellular networks are not available.
What are the limitations of satellite connectivity?
At the moment, satellite connectivity is limited to text messaging, with no support for multimedia, voice calls or data. As mentioned earlier, there are also potential physical restrictions to contend with. If you’re indoors or under heavy foliage or you don’t have a clear line of sight of the sky, satellite connectivity could be an issue. There is also a lack of coverage in the water off the coasts.
Update, May 7: T-Satellite is free for T-Mobile customers on Go5G Next or Experience More plans and is $10 per month for other users on other T-Mobile plans and for Verizon and AT&T subscribers.
Technologies
Invincible VS Is a Tag-Team Brawler Packed With Bloody Superhero Carnage
The Invincible franchise is heading to Xbox.

Microsoft’s Xbox Games Showcase had its share of surprises, including a new game from Pokemon developer Game Freak and the ROG Xbox Ally portable handheld. Another surprise is a fighting game featuring characters from the Invincible comic and show.
Invincible VS is a three-versus-three tag fighting game featuring characters from the Invincible universe. The trailer showed several characters from the show, including Invincible, Omni-Man, Atom Eve, Rex Splode, Bulletproof, and two Viltrumites — the powerful alien species Omni-Man and Invincible belong to.
The game itself has a comic book art style to it, but its action is more along the lines of Mortal Kombat. The fighting is very bloody, which is faithful to the comic and show, but no kind of fatalities were shown in the trailer. There are also a couple of familiar settings from the show. While we saw only a handful of characters in this first glimpse of Invincible VS, there is a wealth of heroes and villains that could be added to the game before it launches.
Robert Kirkman’s Invincible
started as a comic in 2003 and ended its run in 2018. In 2021, an animated series based on the comic made its debut on Amazon Prime Video. The show wrapped up its third season in March and has already been renewed for a fourth season.
Skybound Games is publishing Invincible VS with development handled by Quarter Up, an in-house studio led by members of the team that created 2013’s Killer Instinct.
Invincible VS will be released sometime in 2026 for PC and Xbox Series consoles.
Technologies
I Played With the ROG Xbox Ally, the Upcoming Xbox Handheld
The new handheld console was revealed during the Xbox Games Showcase, and I got to spend some time with my hands on it.

Microsoft revealed its long-rumored Xbox handheld console running Windows 11 during the Xbox Games Showcase — two models called the ROG Xbox Ally and ROG Xbox Ally X — and I spent a short time playing around with one soon after.
Unfortunately, I wasn’t allowed to take any pictures or videos of the demo since the hardware we got to test wasn’t final. That became evident when our designated guide had HDMI connection issues with the unit. I was able to play around with the Xbox full-screen experience and the various settings menus and play the beginning minutes of Gears of War Reloaded, which comes out this summer.
The device is quite comfortable to hold, with slightly textured grips. The face buttons, triggers and analog sticks all felt familiar, very similar to what I’m used to on an Xbox controller.
What’s really exciting is that you can download your games, remote play from your Xbox or stream from the cloud, making this more useful than PlayStation’s Portal, which can only stream and play remotely. That’s one of the major benefits of being inside Xbox’s ecosystem: You can play a game on any of its devices, regardless of where you bought it, whether that be Xbox consoles, PC, cloud or this new handheld. This more open-platform approach makes the Xbox Ally closer in spirit to a Steam Deck compared with a Nintendo Switch, which can only run Nintendo games.
When it ships — expected in time for the winter holidays — you’ll be able to navigate via a full-screen Xbox app, which combines your Xbox game library with installed games from several other marketplaces into a single Xbox experience. The company specifically mentioned Xbox, Game Pass, battle.net (owned by Microsoft) and «other leading PC storefronts,» which I’m hoping includes Steam. Much like on an Xbox, each game has icons depicting which platform they’re from. In my demo, the only example of a different storefront was Hearthstone, which had a battle.net icon.
The Xbox Ally consoles use the Game Bar, and if you’ve used the Xbox app on PC, then you’ll find it familiar. In fact, pressing the new Xbox button opens an almost identical version of the guide when playing Xbox games on PC. However, there’s also a new Command Center tab on the far left to adjust settings for power consumption and performance, similar to what we’ve seen on Steam Deck.
In Game Bar, you can quickly jump to the home screen, your library, launch games, open apps, chat with friends, adjust settings and more. And this Game Bar works alongside Asus’s Armoury Crate overlay. This is a little worrisome, as Armoury Crate has usually felt more like unnecessary bloatware, but when we get to test the device later this year we’ll see if Asus has stripped it down to the relevant functions rather than just added more on top.
Since it’s a Windows 11 device, you’ll also be able to launch and use apps like Discord and Twitch and access game mods. The Xbox Ally boots directly into the «Xbox full screen experience» similar to how a Steam Deck launches into Big Picture mode. The full-screen experience is optimized specifically for handheld gaming, and Xbox told me the device minimizes background activity and allocates more system resources to gameplay like Game Mode does on Windows. This means more memory and potentially higher framerates for your games.
The ROG Ally and Ally X have been out for a bit now, but the Xbox models have some unique features. In addition to the Xbox button, the ROG Xbox Ally also has larger, contoured grips. The previous ROG Ally is more rectangular; the Xbox Ally is closer to the design of the PlayStation Portal, with dedicated, slightly separated hand grips that mimic the look and feel of a standard game controller. They also have upgraded components over the Asus versions.
The handheld comes in two options, a white Xbox Ally and the more powerful Xbox Ally X that comes in black. The lower-end Ally is powered by an AMD Ryzen Z2A processor, comes with 16GB of RAM and 512GB of SSD storage, weighs 23.6 ounces (670 grams) and has a 60Wh battery. The Ally X has an AMD Ryzen AI Z2 Extreme processor, 24GB of RAM, 1TB of SSD storage, weighs a bit more at 25.2 ounces (715 grams) and has an 80Wh battery.
Both models are equipped with a 7-inch,120Hz 1080p screen, the same as on the original Asus versions of the devices. They also have RGB lights surrounding the analog sticks, something I hope I’ll be able to turn off when I spend some real time playing on the device. The Ally X did feel on the heavier side, but then again, the recently released Switch 2 and my Steam Deck OLED are also pretty heavy, so I think that’s just what handhelds weigh these days.
Xbox hasn’t yet revealed the pricing or release date, aside from «this holiday.»
Technologies
Everything I Suspect Will Be Announced at WWDC 2025 Monday
We could see new iPhone, Mac and Apple Watch software called iOS 26, MacOS Tahoe and WatchOS 26. Apple is rumored to overhaul all of its OSes with a unifying visual interface.

Apple’s developer conference, WWDC 2025, kicks off Monday at 10 a.m. PT. At its last two WWDC events, Apple launched itself into new territories, jumping into both AR/VR and generative AI. There’s pressure on the company to match, if not top, what it’s done in the past. CNET has editors and writers attending in person to report on live WWDC 2025 developments as they break.
There was the Vision Pro in 2023, and then Apple Intelligence in 2024. What big announcement is coming in 2025? With both the Vision Pro and Apple Intelligence having faced slow and heavily criticized starts, the big message at this year’s WWDC doesn’t seem clear at all. Apple might focus on operating system redesigns and gradual improvements across the board.
WWDC is usually a showcase for Apple’s future-forward ideas. It’s also where the company discusses its developer tools, as you’d expect. And it’s where previews of all the new OS versions are revealed, giving an early look at what’s coming to the iPhone, iPad, Mac and other Apple devices.
It’s possible Apple will reveal a new home device — a display-enabled HomePod — or even a new Apple Pencil with a calligraphy mode. But the biggest rumors so far suggest a new cross-OS redesign and renaming that could be Apple’s way of deflecting some attention away from not having big new AI features to show off.
OS by year: Will it be iOS 26?
Recent reports from Bloomberg’s often-correct Mark Gurman say Apple is going to ditch the existing numbered OS convention it’s used for years and instead go with another approach to naming: labeling all annual OSes by year number. Instead of iOS 19, we’ll have iOS 26. And iPadOS 26, and MacOS 26, and WatchOS 26, TVOS 26, VisionOS 26. Samsung made a similar move in 2020, jumping from the Galaxy S10 in 2019 to the Galaxy S20 in 2020.
Apple’s numbering has felt pretty disjointed as the numbers have gone ever-higher across multiple device categories. A yearly number would at least help people know if they’re on the current version.
Glass as the new look
The WWDC invites, featuring a hazy transparent ring, hint at a reported redesign of all the company’s software to a new «glass» look. Bloomberg’s Gurman reported on a large incoming cross-OS design shift, calling it a dramatic redesign and one of the biggest Apple’s done in years. The design may mirror the Vision Pro’s VisionOS feel, which has lots of frosted glass panes, layers of transparency and circular app icons. Front Page Tech’s Jon Prosser showed a preview of the expected design based on information from his sources, and it definitely looks VisionOS-esque.
Beyond a coat of paint, will the OSes start to feel more similar in function too? I’m particularly curious about how iPadOS and MacOS start to close in on each other even more. Apple’s iPad has slowly inched toward acting like a computer, with features like Stage Manager for multitasking, and it’s felt inevitable that the tablet line would eventually provide a comparable experience to the MacBook.
WatchOS should get Apple Intelligence, and the Health app may be part of it
One of the devices that’s missed out on Apple Intelligence so far has been the Apple Watch, and that should be changing soon. Apple is expected to put more AI on the next Watch OS, which could help with message summaries, translation and maybe even composing messages. It could also bring overdue health and fitness upgrades. Reports say Apple could be working on adding generative AI insights to its Health app data and even using AI as a medical service, with a launch target of 2026. Health could possibly get a paid subscription tier, similar to Fitness and what many of Apple’s current services are adding. This could be like what Google is doing with Wear OS, which has long used Fitbit Premium as a health subscription (a broader Gemini rollout is on the way too).
I like AI coaching and insights on a watch, but I don’t like subscriptions. We’ll see what happens, and if Apple gets into any of these future plans at this WWDC.
Battery life boosts
Another recent report (again, Gurman) says AI will help Apple improve battery life on its devices. How many devices? The iPhone, but hopefully the Apple Watch, too — these are the products in the lineup that I find I need to charge more than I’d like. For me, at least, iPads and Macs are mostly fine on battery life as is, but I’ll never refuse longer battery life for anything.
Apple has made gradual boosts to its battery features over time, but maybe there will be more intelligently applied power modes this time.
Game news?
Apple may be pushing the importance of games again, just as the Nintendo Switch 2 debuts. Bloomberg reports that the company could release a new app to act as a hub for games and game services including Apple Arcade, becoming an overdue overhaul of Game Center.
A number of game controller accessories, like Backbone, already have app hubs that function as game launchers, but Apple has never done much to help organize games on its devices in a way that feels more like what you find on a console. A new app seems like a good fit for those types of controllers, too.
Apple just acquired its first game studio: RAC7, the developers of hit Apple Arcade game Sneaky Sasquatch.
Apple could also have VR gaming news, if older reports come true: PlayStation VR 2 controllers have been expected to work with Vision Pro headsets, in a push to expand gaming on Apple’s VR/AR headset. Maybe that’ll be part of a push to get more developers onboard, as Apple could be readying a less expensive version of the Vision Pro in the next year. Right now the headset can’t compete with Meta’s more affordable Quest headsets in the gaming department.
AI: Live translation, and maybe Vision camera advancements
Apple opened up camera access to enterprise developers last year, and now it’s time for AI tools to emerge for everyone else — tools that could help describe what you’re seeing, or help you remember things too. Apple has already added assistive support for some camera-enabled functions on the Vision Pro and other products, suggesting more to come.
Though Apple’s WWDC keynote presentation isn’t expected to include many announcements of AI strides, the company still needs to compete with Google, Open AI, Perplexity and many others who are making such strides. Reports say live translation will come to some AirPods models, which would mirror what Google and Meta have been doing on glasses and earbuds and on phones.
The biggest VisionOS move I’d expect to see is some introduction of camera-aware AI. Apple Intelligence debuted on Apple’s VR/AR spatial computer headset earlier this year, but none of the AI can take advantage of the system’s cameras to «see» what you’re seeing. At least not yet. Google’s use of Gemini to access the cameras on upcoming headsets and glasses, and Meta’s support of camera access for Quest developers (and its expanding AI tools on Ray-Bans), suggest Apple needs to move this way now to begin paving a way for camera-aware AI to work on future headsets and eventually glasses.
Apple Pencil
We could see either a brand-new Apple Pencil or updated features that make the current device feel new, according to a report from Bloomberg. Expect to see a new a digital reed calligraphy pen feature unveiled. It’s unclear whether this new software will be for both the original Apple Pencil and the Apple Pencil 2, or if we’ll actually see a brand-new version of the stylus.
A new HomePod-slash-iPad?
There could be a new product emerging at WWDC: a look at a long-expected screen-enabled HomePod that may be part of a bigger push into smarter smart home tech. Reports suggest it’ll be something like a HomePod now — speaker-enabled, with an array of mics — but with a touchscreen. Would it be a screen big enough to act as a photo frame, or something more like a control panel? Where would this thing live, exactly? And what would it cost? Originally, reports of this device even suggested a robotic arm that would allow the screen to follow your face, but those plans seem to be off the table for now.
Of all the wild-card product ideas Apple could announce at this show, this seems the most likely.
WWDC/Gurman potpourri
There are, of course, a number of other rumors from Gurman. Here are some that caught our attention:
- Messages app: iOS could get the ability to add backgrounds to chats and group chats.
- iPadOS: Apple may reveal an iPadOS version of the Preview app.
- iPadOS: MacOS-like multitasking might come to the iPad.
- iPhone Camera app: The interface could get an overhaul focused on making it simpler to use.
We’ll know more soon
WWDC is happening June 9, with the keynote video presentation streaming at 10 a.m. Pacific. We’ll be there at Apple Park, too, covering it in person. We’ll know more about how all this software could be hinting at new products, and get a check-in on where exactly Apple is with its AI strategies. And maybe we’ll get a bit of product news, too — you never know.
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