Technologies
Marvel Rivals’ New Costume Customization Is Fairly Priced, but There’s a Problem
A couple dollars isn’t much to pay for in-depth skin customization, but you can’t spend your existing Units on the new feature.
Marvel Rivals’ latest Season 2 feature is targeted at all the fashionistas out there. Costume customization lets players change the color palette of their skin, creating a new in-game look that suits them best.
The new palette swap customization isn’t free and isn’t available on every skin, though more skins will be available to customize as time goes on. Four reskins shipped with the feature’s introduction.
Unlocking costume customization will cost you the in-game currency equivalent of $6 per skin, but you can freely change the color to any variation released for a skin you bought customization on as they are released.
The pricing of these reskins is actually generous compared with Rivals’ largest competitor: Overwatch 2. Palette-swapped legendary reskins in Blizzard’s first-person hero shooter have typically cost just as much as the original skin, and unlocking the black-and-gold customization for special Mythic skins costs the equivalent of $20.
The $6 price tag for Marvel Rivals costume customization is a tame monetization practice in comparison. But the biggest problem with the new feature isn’t the price tag — it’s the introduction of Unstable Molecules, which feels like an unnecessary additional currency introduced to lure players into spending more money.
Marvel Rivals is developing a currency bloat problem
There were already three separate currencies to manage in the game, alongside the occasional addition of special tokens that let players interact with limited-time events like Galacta’s Cosmic Adventure.
Of the three existing currencies, most players will interact with Chrono Tokens, the purple currency, as it’s available to free-to-play Marvel Rivals players. These tokens unlock rewards on the battle pass. Whereas most games have experience points that unlock battle pass tiers, Chrono Tokens are a currency that disappears at the end of a season.
Units and Lattice are the current premium currencies in Marvel Rivals. Lattice is the gold coin that you directly pay — most microtransactions convert your money into this currency to spend in-game, at a rate of $1 to 100 Lattice.
Units, the blue currency, are what you need to buy most of the premium costume bundles in the game — so you need to convert your Lattice to Units at a one-to-one exchange rate when you’re buying costumes.
That brings us to the new cosmetics system. As if that wasn’t overly complicated enough, costume customization now requires a new currency: Unstable Molecules. Unstable Molecules aren’t Units, but they might as well be. You exchange Lattice to Unstable Molecules at the same one-to-one rate.
The only difference between these currencies is that you use Units to purchase costumes, emotes, sprays and account name changes, and you use Unstable Molecules to purchase the costume customization feature for skins you already own.
The decision to add another currency for no reason needlessly complicates Marvel Rivals’ microtransactions — and the system was already pretty opaque as it stands. Maybe that’s by design, as trading in multiple fictional currencies helps obscure the real dollar cost that players are sinking into their in-game cosmetics.
The addition of Unstable Molecules feels like an anti-consumer move. The costume customization prices are fair when you compare them with the competition’s asking prices for similar cosmetic tweaks, but the new feature should be bought and paid for with Units. There’s no need to add another currency to Marvel Rivals, unless the entire point is to create another way to obfuscate and inflate player spending.
How to unlock costume customization in Marvel Rivals
You can rock palette-swapped versions of some of your favorite Marvel Rivals costumes right now. Costume customization is live in Marvel Rivals — for a handful of skins. Here are the skins the new feature is compatible with right now:
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Magik Punkchild: Rosy Resilience skin variant
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Psylocke Vengeance: Phantom Purple skin variant
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Luna Snow Mirae 2099: Plasma Pulse skin variant
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Winter Soldier Blood Soldier: Winter’s Wrath skin variant
Each costume customization is available for purchase for 600 Unstable Molecules. The customizations are purchasable as part of the costume’s listing under the store tab in the main menu. You need to own the base skin before you can purchase the costume customization color variants.
Unstable Molecules are currently only available in a one-to-one exchange with the Lattice premium currency, but the costume customization announcement in the official Marvel Rivals Discord server mentioned that there will be new ways to earn Unstable Molecules in Season 3.
Technologies
Today’s NYT Mini Crossword Answers for Friday, Feb. 20
Here are the answers for The New York Times Mini Crossword for Feb. 20.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Today’s Mini Crossword expects you to know a little bit about everything — from old political parties to architecture to video games. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Political party that competed with Democrats during the 1830s-’50s
Answer: WHIGS
6A clue: Four Seasons, e.g.
Answer: HOTEL
7A clue: Dinosaur in the Mario games
Answer: YOSHI
8A clue: Blizzard or hurricane
Answer: STORM
9A clue: We all look up to it
Answer: SKY
Mini down clues and answers
1D clue: «Oh yeah, ___ that?»
Answer: WHYS
2D clue: Says «who»?
Answer: HOOTS
3D clue: «No worries»
Answer: ITSOK
4D clue: Postmodern architect Frank
Answer: GEHRY
5D clue: Narrow
Answer: SLIM
Technologies
PlayStation 6 Rumors: Potential 2029 Release, Specs, Pricing and More
While the PS6’s release is still years away, here’s what we know so far about the next-gen console from Sony.
The PlayStation 5 will turn six years old this year. For a game console, that means it’s coming into its twilight years. So, it’s understandable that gamers are starting to wonder what’s next. There’s is nothing official so far from Sony on when the PlayStation 6 might arrive, though.
Still, reports and rumors are circulating about Sony’s next-gen game console. While Sony has a sizable market lead over Microsoft’s Xbox, it now has different competition coming from the new powered-up Nintendo Switch 2 and the upcoming Steam Machine home console from Valve. Both devices offer different challenges for Sony in terms of portability, library of games and pricing.
Here’s what we know about the PS6 so far.
When will the PS6 come out?
Sony, for obvious reasons, hasn’t provided a window for when the PS6 will come out. Speculation puts the console’s release in 2027, which would be seven years after the release of the PS5, and consoles have generally been on a seven-year cycle.
Sony could push the release to 2028, according to a report from David Gibson, senior analyst at MST Financial. He believes the new PlayStation will likely be delayed as the company is expanding the lifecycle of the PS5, according to VideoGame Chronicles. However, a new report from Bloomberg says the release date could be pushed back to 2029, thanks to the current RAM shortage.
Will the PS6 be a handheld?
It does appear that Sony might be developing both a console and a handheld. Rumors were circulating that Sony was creating a handheld on par with the Nintendo Switch to complement the console.
The speculation is that this handheld will be able to play new PS6 games, as well as PS5 and PS4 games. While this seems unlikely from a handheld, it’s possible the device would have enough power to run PS5 games and, in turn, PS4 titles, while PS6 games would be playable at a lower visual quality.
The YouTube channel Moore’s Law Is Dead reported in December that this PS6 handheld is already being tested by developers but that its lower-power mode reportedly doesn’t play PS5 games well, as it lowers the frames of the game when in use.
Sony’s strategy for this generation could be about keeping players in the PlayStation ecosystem at home and on the go, so they won’t be tempted by competitor handhelds such as the Xbox ROG Ally or Steam Deck.
How much will the PS6 cost?
Figuring out the potential pricing for this upcoming generation of consoles is tricky. There are so many unknown factors that complicate the answer.
Current tariffs, for example, have caused Sony, like Microsoft and Nintendo, to raise console prices, making it hard to predict what will happen in the coming years. The tariffs could go away, but if they continue, Sony may have to move its console production to another country that has a minimal tariff or hope that the countries that manufacture its hardware — Vietnam and China — strike a deal with the US.
Another issue is the RAM shortage and the resulting skyrocketing prices. Brought on by the demands of data centers across the globe being built out to handle the growth in AI usage, memory prices have already jumped. Those increases are leading to more expensive desktops, laptops and, really, anything that uses RAM, like tablets, phones and gaming devices.
The sweet spot for any console release would be $500, but that seems more like a pipe dream at this point. What could be used as a marker for hardware prices is Valve’s upcoming Steam Machine later this year, which is speculated to stay in the $600 to $700 range.
As for the handheld portion, the pricing could be more aggressive than the offering of the current handheld market. A video from August, from the YouTube channel Moore’s Law Is Dead, says the pricing for the PS6 portable could be in the range of $400 to $500. This could mean that to get the full PS6 experience, gamers will have to drop at least $1,000.
What are the PS6 specs?
Like other gaming hardware makers, Sony is working closely with AMD for its components. Back in October, the lead architect for the PS5, Mark Cerny, hosted a video with Jack Huynh, SVP and GM of AMD’s computing and graphics group. The video was uploaded to the PlayStation YouTube channel.
While the talk between the two didn’t confirm what technology will power the PS6, they hinted a bit about what’s next with a collaboration between the two companies, called Project Amethyst.
Huynh introduced Radiance Cores, which are AMD’s new technology for ray tracing and path tracing. Another technology, introduced to handle the GPU demands of AMD’s Fidelity Super Resolution and PlayStation Spectral Super Resolution upscaling, is Neural Arrays. And AMD’s Universal Compression can help relieve bottlenecks with the GPU memory bandwidth limitations.
While there are few verifiable details about the chips powering the PS6, Sony will work with AMD to create customized hardware for its PS6, just like Nintendo did with the Switch 2 and Microsoft is doing with the next Xbox.
The PS6 is likely to have at least 16GB of RAM and a 1TB solid-state drive for storage. It will also likely have the latest standards for wireless technology, such as Wi-Fi 7, and the newest media interface, HDMI 2.2.
Sony will also develop some other PlayStation-focused features in the same fashion as the adaptive triggers on the DualSense PS5 controller and more functionality with cloud gaming for PS Plus subscribers.
Many questions are still left to be answered about the PS6, with the ultimate question on whether the 10th generation of game consoles will, in fact, be the last.
Technologies
Google Rolls Out Latest AI Model, Gemini 3.1 Pro
Starting Thursday, Gemini 3.1 Pro can be accessed via the AI app, NotebookLM and more.
Google took the wraps off its latest AI model, Gemini 3.1 Pro, on Thursday, calling it a «step forward in core reasoning.» The software giant says its latest model is smarter and more capable for complex problem-solving.
Google shared a series of bookmarks and examples of the latest model’s capabilities, and is rolling out Gemini 3.1 to a series of products for consumers, enterprise and developers.
The overall AI model landscape seems to change weekly. Google’s release comes just a few days after Anthropic dropped the latest version of Claude, Sonnet 4.6, which can operate a computer at a human baseline level.
Benchmarks of Gemini 3.1
Google shared some details about AI model benchmarks for Gemini 3.1 Pro.
The announcement blog post highlights that the Gemini 3.1 Pro benchmark for the ARC-AGI-2 test for solving abstract reasoning puzzles sits at 77.1%. This is noticeably higher than Gemini 3 Pro’s 31.1% score for the same test.
The ARC-AGI-2 benchmark is one of multiple improvements coming from Gemini 3.1 Pro, Google says.
3.1 Pro enhancements
With better benchmarks nearly across the board, Google highlighted some of the ways that translate in general use:
Code-based animations: The latest Gemini model can easily create animated SVG images that are scalable without quality loss and ready to be added to websites with a text prompt.
Creative coding: Gemini 3.1 Pro generated an entire website based on a character from Emily Brontë’s novel Wuthering Heights, if she were a landscape photographer showing off her portfolio.
Interactive design: 3.1 Pro was used to create a 3D interactive starling murmuration that allows the flock to be controlled in an assortment of ways, all while a soundscape is generated that changes with the movement of the birds.
Availability
As of Thursday, Gemini 3.1 Pro is rolling out in the Gemini app for those with the AI Pro or Ultra plans. NotebookLM users subscribed to one of those plans will also be able to take advantage of the new model.
Both developers and enterprises can also access the new model via the Gemini API through a range of products, including AI Studio, Gemini Enterprise, Antigravity and Android Studio.
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