Technologies
Love ‘Black Mirror’? You Can Play the Actual Game From the Episode ‘Plaything’ Now
The throng needs you.
Netflix launched the seventh season of Black Mirror on Thursday, and alongside it the streaming giant released a mobile game called Thronglets, a tie-in game for the episode Plaything. Thronglets is different from other Netflix tie-in games, like Too Hot to Handle. Thronglets is a game within the Black Mirror universe that’s central to the plot of Plaything, not just a game based on Black Mirror.
By letting people play the game that characters in the series play, Netflix has opened up a new avenue for people to interact with and experience the stories the service is telling. After I watched the episode Plaything and played the game, I thought, «Is this a joke? Where are the cameras?»
The whole experience made me feel uneasy. Surely that’s the point, because I can see myself getting lost in Thronglets. Not to the extent that the main character in Plaything does, but enough to make me heed the push alerts the game sends to my iPhone when the Thronglets ask for help.
Thronglets is a game within Black Mirror that you can actually play
Black Mirror’s episode Plaything is a tragedy that follows the yearslong downward spiral of game journalist Cameron Walker (played by Lewis Gribben and Peter Capaldi). In his younger years, he becomes engrossed with an in-universe, yet-to-be-released game called — you guessed it — Thronglets. We meet Walker years later when he’s recounting to the police how he’s dedicated his life to the game.
The in-episode game was developed by the fictitious game developer Colin Ritman (Will Poulter) and the company Tuckersoft, from the interactive Black Mirror: Bandersnatch movie Netflix released in 2018.
Ritman describes the Thronglets as the first creatures in history whose biology is entirely digital, and these creatures are capable of learning and expanding. This leads to devastating consequences for Walker and those around him.
Netflix’s game mimics that experience, letting you play it and raise a single Thronglet to a vast and expanding society. Thus, you can become engrossed with the digital creatures like Walker does in the show. And the game and episode work together to deliver a deeper storytelling experience.
Here’s how to get started with Thronglets on Netflix Games, and what you should know about the game.
What are Thronglets?
In the game, they’re yellow creatures with a single antenna and large ears who reproduce by mitosis — they split into two whole and complete Thronglets. However, the very first Thronglet is hatched from an egg, and in the game, you have to tap the egg to get it to hatch.
Can you control the Thronglets?
You can’t. As Ritman says in Plaything, «They’re not some obscene puppets like Sonic the Hedgehog.» The Thronglets wander around and interact with things on their own, but you aren’t just watching them in the game.
Thronglets are kind of like Tamagotchis in that they require food, amusement and cleanliness. You provide these things to the Thronglets by dropping digital apples and beach balls onto the screen or scrubbing a Thronglet with virtual soap and sponge.
You can tap on individual Thronglets to see if they need food, amusement or a bath, as represented by three bars labeled Fed, Amused and Clean. If each of these bars is full, the Throng is happy. But if Fed is low, for instance, you can give the Thronglet an apple by dropping one near it, and it’ll eat the apple. Similarly, if Amused is low, drop a beach ball near the Thronglet and watch it kick the ball across the screen for fun.
Sometimes a Thronglet will display a speech bubble with an apple or a beach ball to tell you what it wants. Other times, the Thronglet will appear visibly dirty and in need of a bath. Occasionally, a Thronglet will squat down and seem to cry — which is sad to see, and I just want to give it a hug.
If you don’t meet a Thronglet’s needs, it’ll die, eventually decomposing till there’s nothing left but bones.
The Thronglets can also talk to you. They’ll ask you questions and suggest how you should proceed, such as using Thronglet bones to construct a bridge to another landmass.
Wait… what?
Yeah, it’s a pretty gruesome suggestion. But this leads into another aspect of the game. You’re not only caring for the Thronglets’ basic needs, you’re also teaching them how to behave toward one another.
The Thronglets will ask you questions like, What is power? and, What is love? and you’ll be presented with two responses to choose from. Later in the game, when the Thronglets are beginning to industrialize, they’ll ask you whether they should sleep in their homes as much, or work more. You can respond however you want, but it’s important to remember the Thronglets see you as an all-powerful entity and will do whatever you say.
So when I told the Thronglets not to work so hard and to sleep as much as they needed, they took my advice to heart, resulting in slower resource growth. But they appeared happier.
And that seems to be the result involved with many of the choices the Thronglets present you with — whether you accumulate resources more or less quickly. Most of the options I chose were more peaceful, like not using bones to construct a bridge, and thus resulted in slower production. But those choices never stopped or stalled the game. I tried to pick the kinder approach every chance I got — I can’t bring myself to do an evil run of any game.
Your actions also influence how the Thronglets see you. Once, I accidentally killed a Thronglet with a chain saw when I was cutting down some trees. From that action, a box appeared on the screen to let me know this taught the Thronglets that tools can be dangerous. It’s unclear whether these instances have any effect on the game other than some comic relief, but I still tried to minimize future accidental deaths or workplace mishaps.
After each stage, you’ll see a screen with different stats, like how many Thronglets died. You’ll also see observations the Thronglets made about you during the stage. Once, the Thronglets noted that I taught them Shakespeare — which made my English-major heart very proud.
What’s the goal of Thronglets?
That’s a great question. For me, my goal was to help the Thronglets in whatever way I could. Sometimes that meant building them a theater for entertainment or cleaning up toxic waste and pollution to keep them healthy. Other times, it meant shooting them into the abyss of space or nuking their land so they could progress — I swear, they insisted these were the right things to do.
But since it’s unclear how my choices affected the game and the upbringing of the Thronglets, it’s possible the goal is to get the Thronglets to progress as fast as possible. That would potentially mean making far more Thronglet sacrifices for the greater good.
But like Ritman asks in Plaything, «Why do you need a goal?»
Anything else interesting about the game?
The most interesting thing about Thronglets doesn’t have anything to do with the game itself, but with how Netflix is using different forms of media to tell intertwining stories.
When Netflix released Black Mirror: Bandersnatch in 2018, that was the service’s first step into interactive films — which some people consider video games. The streaming service then pushed into gaming in 2021, and since then it’s turned some of its most popular series, like Squid Game, into mobile games.
But Thronglets isn’t just a game based on a series. Characters in Black Mirror interact with this game, and then we can put ourselves in the characters’ shoes by playing the same game in the real world. The game represents another step in Netflix’s creation of more immersive storytelling through games and other media, not just films and TV series.
When I started playing Thronglets after watching the Black Mirror episode Plaything, I felt weirded out. Interacting with this piece of media that has dire consequences in the show tricked me into thinking I was playing with fire. I know the game is just a game, but it felt like playing was in some way dangerous. I know how irrational that sounds.
I also couldn’t help but feel that while I was playing this game, I was isolating myself from others, like Walker does in the show. Walker begins to neglect the world around him to care for the Thronglets, and I’d spend time playing the game and ignoring the world around me, too. Granted, I didn’t get arrested for the little yellow guys — but I also didn’t take drugs to communicate with them.
The game didn’t make me more sympathetic toward Walker. He was scared of the world and said early in the episode that games are a kind of escapism. Maybe the game and episode are working in tandem to refute that. Maybe they’re trying to say that even if we find solace in games like Thronglets because the outside world is scary, we still might encounter something just as grisly in games, like a bridge made of bones.
I can see Netflix making more game tie-ins like this in the future to deepen the level of storytelling the service offers. And I’m looking forward to whatever the next tie-in is — maybe one of the arcade games from Stranger Things?
Here’s how to access this game, and more
Accessing Netflix Games on iOS and Android devices is a little different. But you have to subscribe to Netflix ($8 a month) for each.
Here’s how to access games on iOS if you’re a subscriber.
1. Download the Netflix app onto your iPhone or iPad.
2. Open the Netflix app.
3. Tap your profile and sign in to your account.
4. Tap Home at the bottom of your screen.
5. Scroll down your homepage until you see the Mobile Games carousel.
6. Tap into a game to learn more about it.
7. Tap Get Game to download a game you’re interested in.
Here’s how to access Netflix Games on Android if you’re a subscriber.
1. Download the Netflix app onto your Android device.
2. Open the Netflix app.
3. Tap your profile and sign in to your account.
4. Tap Games at the bottom of your screen.
5. Tap into a game to learn more about it.
6. Tap Get Game to download a game you’re interested in.
You can also search for games in the Netflix app by tapping the magnifying glass in the top right corner of the app and entering the game’s name.
After you tap Get Game, a pop-up from either Apple’s App Store or the Google Play Store will open, asking if you want to download the game. After you confirm that action, the game will download on your device, like other apps.
For more on Netflix Games, here’s what to know about the first MMO coming to the service, and what to know about playing Hades and the Grand Theft Auto series on Netflix.
Technologies
New Speed Test Results Reveal the Fastest Internet Service Provider in the US
Technologies
Meta Debuts More Instagram Protections for Teen Users. Here’s What’s New
Accounts for teenagers using Meta’s platform, especially Instagram, will be getting new protections for direct messages and to help users spot potential scammers.

Meta this week unveiled the latest efforts it’s making to bolster the safety of teens and kids on its social media apps, with a particular focus on the teen-skewing Instagram. The company has touted these new features for Instagram in a blog post, most notably adding more information and warnings about accounts that teens might try to contact via direct messages.
«We’ve added new safety features to DMs in Teen Accounts to give teens more context about the accounts they’re messaging and help them spot potential scammers,» the post explained. «Now, teens will see new options to view safety tips and block an account, as well as the month and year the account joined Instagram, all prominently displayed at the top of new chats.»
DMs have also been given new block and report function, which Meta claims will allow and encourage users to do both at the same time when they run into sketchy accounts.
The company also reported that in June, 1 million Teen Accounts reported or blocked accounts, and another 1 million used the Location Notice feature to see if an account messaging them was in a different country.
Speaking to CNET, Meta confirmed that the new DM features and the block/report options are exclusive to Instagram for now, but that they «may explore bringing them to [Facebook] Messenger in the future.» The safety and location notices touted in the blog post are available on Instagram and Facebook.
Meta has faced many accusations over the years about the effects its platforms have on minors. Just last year, bombshell accusations emerged from a memoir by a Meta whistleblower, claiming that the company served ads to teenagers based on their emotional states.
Meta denied those claims but has taken steps in recent years to offer improved safety features for underage users on its platforms, built around new «Teen Accounts,» which limit the ability of young users to be contacted and to see certain content.
Meta will also be rolling out similar protections for accounts run by adults that share a great deal of content related to children, such as those who post pictures and videos of their children, and accounts for children managed by their parents. The blog post explained that while such accounts «are overwhelmingly used in benign ways, unfortunately there are people who may try to abuse them, leaving sexualized comments under their posts or asking for sexual images in DMs.»
For those family blogging-style accounts, Meta is extending protections including, «automatically placing these accounts into our strictest message settings to prevent unwanted messages, and turning on Hidden Words, which filters offensive comments.»
The changes will be rolling out in the next few months.
Technologies
These $130 Asus Gaming Headphones Get Almost Everything Right
The Asus ROG Pelta is a pair of fantastic gaming headphones at a great price.
Pros
- Sound great
- Comfortable
- Customizable sound
- Affordable
- Three connection modes
Cons
- No noise cancellation
- No Xbox support
- Minimal headband adjustment
After reviewing the Turtle Beach Stealth 700 headset last year, I was impressed by just how much a good headset can improve the gaming experience. While headsets like the Stealth 700s are great, they’re also expensive. The ROG Pelta headphones from Asus, on the other hand, nail the basics while being more affordable.
I’ve been testing the Pelta’s for several weeks now and I’m quite impressed. They get just about everything right and only cost $130. That’s still a fair amount of money, but much of what you get with the Pelta is often only found on headsets that cost twice as much.
What I like about the Asus ROG Pelta
For starters, the 50mm titanium-plated drivers sound great. No matter what game I played, I heard everything clearly. Both music and movies sounded fantastic, almost as good as my $300 Sony XM3 headphones.
The best part is that with the Asus Armory Crate app you can customize the sound profile in detail. Asus gives you lots of options for tuning the headphones precisely to your liking, which is a welcome touch at this price. There are some custom profiles as well for those who just want to pick one and leave it. To be honest, I never felt the need to switch from the default settings during my entire time with the Peltas.
They’re also comfortable to wear. The earcups fit well over my ears, and the cushions are comfortable — more so than the Stealth 700s. They’re made of soft mesh material that gives them greater breathability than others I’ve used. They’re also very lightweight. There’s no carrying case, which is disappointing.
Microphone quality is also solid. I never had any teammates complain about not being able to hear me, and I even took a few video calls with them and didn’t have any issues. The mic is also removable, which is convenient, so it doesn’t get in the way when you’re not using it.
The 70-hour battery life (90 on Bluetooth) is quite decent, and you can get 3 hours of usage with 15 minutes of charging.
The Pelta’s can connect to PC, Mac, PlayStation, Switch and mobile devices via Bluetooth or a 2.4GHz USB-C dongle. There’s also an included USB-C cable with an adapter if you want to go the wired route. The odd part is that there’s no Xbox support.
What I didn’t like about the Asus ROG Pelta
The only real downside is that the headband is not telescoping, which means there are only three predetermined positions for adjusting the headset. This may not be a problem for most, but I have a small, weirdly shaped head and the Pelta never quite fit as snugly as I would have liked. I always felt like they would slip off at any moment. They never did, but it always felt like they were about to.
There’s also no 3.5mm headphone jack. I get that this is becoming more common these days, but it’s still annoying. There are still those of us who want a good analog connection from time to time.
Noise cancellation also doesn’t make an appearance, but that’s not uncommon on gaming headphones, especially at this price.
Should you buy the Asus ROG Pelta?
Overall, for $130, there’s really not much to dislike about the ROG Pelta headphones. They work with almost any device, sound great, have good battery life and are quite comfortable. If you’re looking for a good gaming headset that won’t have your wallet complaining, and you don’t have an Xbox, the Pelta’s should be high on the list.
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