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What Is Marathon? A Short History of Bungie’s 30-Year-Old FPS

Bungie is bringing back one of its oldest properties.

When Halo came out on the Xbox in 2001 as the must-have launch game for the console, players new to Bungie games heard bits and pieces about its older series, called Marathon. After being dormant for more than two decades, Bungie revealed in 2023 that it was bringing back the series in a new game, which will have its first full reveal on Saturday. 

Marathon is Bungie’s newest game, taking place in the universe that started in 1994. As the reveal is only days away, it’s a good time to look back at the series that was pushing the limits of the first-person shooter genre in the mid-1990s after Doom and Wolfenstein 3D set the foundation. 

What is Marathon? 

Marathon is a sci-fi FPS that was released in 1994 for the Apple Macintosh. Although all the revolutionary games were happening on PC at the time, Bungie viewed the Mac as a more open platform for developers to make games on. 

Taking place in the year 2794, Marathon has players take the role of an unnamed security officer on the colony ship UESC Marathon. An alien race known as the S’pht is attacking the ship, and it’s up to this unnamed officer to stop them. 

What set Marathon apart from other FPS games at the time was how it had the story unfold through computer terminals, where the officer would receive messages from one of the three AIs operating on the ship, as well as crew diary entries and other databases. Over the course of the game, players learn that the S’pht are actually controlled by another race of aliens called the Pfhor, which were in contact with one of the ship’s AI named Durandal. This particular AI has essentially become sentient and evil. It used the aliens as a way for it to escape the ship, and it’s up to the player to secure Marathon. 

Marathon was a hit for Bungie, and at the time, some considered it a step up from Doom and Doom 2 with its innovative storytelling. 

Marathon 2: Durandal came out in 1995 for Mac and Windows. The sequel picks up right after the first game, in which Durandal abducts the security officer before it escapes the ship and has been kept in stasis for 17 years. 

The AI has taken the player to the S’pht homeworld, Lh’owon. Durandal manipulates the security officer, saying that the Pfhor are preparing to attack Earth. In reality, the AI is searching for an ancient S’pht AI to learn how to free itself from the universe. 

Marathon 2 received more praise than the original as Bungie made big strides in the game’s graphics and gameplay. But some of the sequel’s greatest innovations were with its multiplayer. Marathon 2 has several modes that would be mainstays for the Halo series, including Deathmatch, Team Deathmatch, King of the Hill and the novel Kill the Man with the Ball mode (which would later be referred to as Oddball in Halo). It also had a co-op story campaign. 

Marathon Infinity is the third game of the Marathon trilogy, released in 1996, but this time only for Mac. At the end of the previous game, the Pfhor unleashed a doomsday device into the sun of the system with the S’pht homeworld, Lh’owon. This unleashed an ancient being known as the W’rkncacnter. This entity is a threat to the entire galaxy, and the security officer has to stop it. To do so, he must jump through alternate timelines to try to get to the point before the W’rkncacnter is released. 

Much like its predecessors, Marathon 3 received high praise for its storytelling and gameplay. It even won the best Mac Game from CNET’s Gamecenter back in 1996. The third game also had another mainstay for Bungie, the Forge system. Players could create their own Marathon level using tools similar to how they would be done more than a decade later in Halo 3.

How is Marathon related to Halo? 

Since the first Halo game was released in 2001, fans of the Marathon series have been trying to link the two franchises together. It seemed like the two must be linked as Halo makes use of multiple symbols from the Marathon games. 

However, all the similarities between the two games are less about the games taking place in the same universe and more about Bungie inserting cute but insubstantial references to the Marathon games. The symbols, names and even spoken lines found in the Halo games that directly relate to the Marathon games don’t prove any connection. Could there be a sliver of a connection between the universes if someone were to theorize hard enough? Probably, but that is doing way too much work for two games that have almost no relation to each other, with the only tie being their developer. 

It remains to be seen whether Marathon is connected to Bungie’s other property, Destiny, which it has built up over the past decade.

What is with the new Marathon? 

The new Marathon game will be something new for Bungie, which moved from Halo to its multiplayer co-op and player-versus-player franchise Destiny. Its new game is a PvP extraction shooter, a popular multiplayer genre nowadays. With extraction shooters, players are dropped onto a map and go search for loot while taking down AI-controlled enemies. The goal is to get extracted from the map with the loot, but other players are getting their own loot and shooting at you for your loot. 

In the new Marathon, players will take the role of cybernetic mercenaries called Runners who are on the alien planet of Tau Ceti IV. This will be an online-only game, but Bungie has said that it wants to make this genre more approachable to players. 

How does the new Marathon connect to the original games?

Bungie has yet to clearly link this new game to the older Marathon games that the studio built its reputation upon. There is a definite connection, as Tau Ceti IV was a colony from the first Marathon game, which appears to have been abandoned by the humans who lived there. However, aside from a few details, Bungie has not laid out much else to connect the games. Bungie has said this new Marathon game isn’t a direct sequel to the older games. 

When Bungie revealed the new game in 2023, the team said players don’t need to know the Marathon lore to understand it, but longtime fans will be excited by some of the references they’ll find throughout the game. Bungie says the story of the game will unfold as players interact with the world. 

Marathon’s reveal will happen on Saturday, and the game will come out on PC, PS5 and Xbox Series consoles sometime in the future. 

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Switch 2 US Preorders Starting April 24, Price Staying at $450, Nintendo Confirms

Accessories, however, will see a little increase in price.

Two weeks after Nintendo delayed Switch 2 preorders in the US due to new tariffs instituted by President Donald Trump, the company confirmed the price and when gamers in the US can preorder the next Switch. There are, however, some items that will go up in price. 

The Switch 2 will continue to start at $450, Nintendo posted on Friday on its site. Also staying the same price is the Switch 2 Mario Kart World Bundle for $500. US gamers will also be able to preorder their Switch 2 starting April 24. 

Game pricing will remain the same, with Mario Kart World still at the $80 price, while Donkey Kong Bananza, which releases July 17, will be priced at $70. What will change is the price of accessories, with some increasing by $5. This includes:

  • Switch 2 Pro Controller (originally $80, now $85)
  • Joy-Con 2 Pair (originally $90, now $95)
  • Joy-Con 2 Charging Grip (originally $35, now $40)
  • Joy-Con 2 Wheel Set (originally $20, now $25)
  • Nintendo Switch 2 Camera (originally $50, now $55)
  • Joy-Con 2 Strap (originally $13, now $14)
  • Nintendo Switch 2 Dock Set (originally $110, now $120)
  • Switch 2 Carrying Case & Screen Protector (originally $35, now $40)
  • Switch 2 All-in-One Carrying Case (originally $80, now $85)
  • Switch 2 AC Adapter (originally $30, now $35)

Of the accessories listed, the most sought after are the Switch 2 Pro Controller and Switch 2 Camera. The Pro Controller isn’t required to play the console on the TV, but its design is more akin to the PS5 DualSense controller and Microsoft’s Xbox controller. As for the Switch 2 Camera, it will be used primarily for the console’s GameChat function. The camera will allow players to communicate with each other by video, which is a first for Nintendo. 

Nintendo had a bit of a rough time winning over gamers when it revealed the Switch 2 on April 2. The Switch successor does have a big jump in power, with some analysts suggesting its graphical power is between a PS4 Pro and a PS5, but there were other concerns. 

Most notable was the price of Mario Kart World. At $80, the popular kart racing game would be the highest-priced game without any extras or downloadable content. New games across all platforms cost $70. Nintendo has yet to explain why Mario Kart World warranted the higher price, but analysts suggest it could be due to the increase in costs of the storage used in Switch 2 cartridges. 

To help save publishers money, Nintendo instituted what it calls Game-key cards. These cartridges will use a minimal amount of storage and will allow owners to download the entire game straight to their Switch 2. This means when someone buys a physical cartridge, there is a good chance that the entire game won’t be on that cartridge. 

Another issue related to price is having to pay for a Switch 2 version of an already owned Switch game. While this did happen with previous generation PlayStation and Xbox consoles, some Switch 2 upgrades for Nintendo games will cost $10, others will cost $20, and there will be a few that are free. This lack of uniformity with pricing and the non-specifics about how much improvement there will be on the Switch 2 versions is leaving some gamers less than happy.

Tariffs and the Nintendo Switch 2 price

Many wondered if Nintendo had bumped up the Switch 2 prices in anticipation of Trump’s promised tariffs, which remains unclear, but so far the company hasn’t raised them in response to those tariffs going into effect — the ones that have remained, anyway.

Nintendo announced the Switch 2 on April 2, the same day Trump announced his new round of tariffs. After a week of confusion, many of those tariffs were rolled back and certain product categories granted exclusions, but unease remains for consumers looking to buy TVs, gadgets and cars.

 Read more: Buy or Wait Guide: How Tariffs Will Change Tech Prices and What to Do Now, According to Experts

What the tariffs have done is interrupt the preorder schedule Nintendo originally set up. While third-party retailers like Best Buy said that pre-orders would begin on April 9, Nintendo soon delayed them in the US and explicitly cited the tariffs and economic conditions as the cause. The Switch 2 pre-order date in other countries did not change until Canada’s was also delayed, as Mobile Syrup reported. So far, the console’s launch date still remains on June 5.

While Nintendo hasn’t raised the price of the Switch 2 console yet due to tariffs, Sony announced that the PS5’s cheapest digital-only version would get a 25% price hike in Europe, Australia and New Zealand (the more expensive PS5 with disc drive’s prices would remain unchanged).  

Much has changed since the original Nintendo Switch launched in 2017, from Nintendo’s strategy to the world of gaming. With its successor, Nintendo stuck to the console format’s strengths and didn’t experiment with new control methods. Instead, the Switch 2 developers focused on increasing its processing speed to help it become a dedicated game platform «with a strong and solid foundation» to let game developers create what they want, as Takuhiro Dohta, Nintendo senior director of entertainment planning and development, said in an official developer interview.

«Since Switch launched, I think there’s been a shift in how software developers create games. Rather than leveraging hardware features to create something unique, developers can now choose which software technologies they want to incorporate to make their games stand out,» said Dohta. 

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Skullcandy’s Grom Wireless Kids Headphones Are a Steal At Just $21

Looking for a pair of headphones for a young child? The Grom Wireless, one of our top picks for best kids headphones, are currently 40% off.

Skullcandy’s new $100 Method 360 ANC earbuds, which feature Sound by Bose and are essentially a budget version of Bose’s QuietComfort Ultra Earbuds, have recently been getting a lot of attention thanks to their value. However, I just noticed another Skullcandy deal worth highlighting. The Grom Wireless «kids» headphones, that are on CNET’s list of best headphones for kids, are down to $21 on Amazon. That’s 40% off the list price of $35.

Read moreBest Headphones for Kids of 2025

I tested Skullcandy’s Grom Wireless over-ear headphones last year (and had my younger daughter try them). Targeted at the 12-and-under set, they have basically everything you’d want in a kids’ headphone, including a comfortable fit, decent enough sound, a volume limiter, a shared headphone port and a wired option in case you need it. Battery life is rated at 45 hours, which is also pretty good.

This headphone also comes in a wired-only version in white and blue that’s currently discounted to $15. I think stepping up to the wireless version for $6 more is a better option, but both models are among the more stylish kids headphones available and worth checking out if you’re in the market for a set of headphones for a younger child. 

While it’s true that most headphones work just fine for kids, when you’re looking for headphones for children, especially very young ones, you tend to look for more compact models that don’t cost too much. Additionally, some folks want headphones that have a volume limiter to protect their child’s hearing. Yes, you can also set volume restrictions in the settings of a smartphone or tablet, but not everybody wants to fiddle with those settings.  

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