Technologies
Nintendo, You Lost Me: The Switch 2 Isn’t Worth the Upgrade for Cozy Gamers
Commentary: The original Switch rekindled my love of gaming, but Nintendo has done little to entice me to upgrade — at least for now.

I’ve been looking forward to the Nintendo Switch 2 ever since it was announced, but after Wednesday’s launch event I’m not convinced I’ll ever upgrade to the new console. That’s because I have the distinct feeling that unlike its predecessor, this isn’t a console designed for cozy gamers like me.
Gaming means many different things to different people, and for a long time, I’d resigned myself to the idea that it just wasn’t for me. That wasn’t because I’d never enjoyed playing games, but the simulation, puzzle and strategy games I liked playing as a child and teenager didn’t seem to be a priority to publishers or console makers as the focus shifted toward increasingly demanding AAA games. Once my brother traded in our family PS2 for an Xbox, I considered my gaming days over.
Even though there’s long been a thriving indie game scene that I’ve occasionally dipped my toe into, I’ve never enjoyed sitting in front of a PC to game. Instead, it was the launch of the original Nintendo Switch that brought me back into gaming in a big way. Here was a console that didn’t take itself too seriously, with endless opportunities for casual, cozy gamers like me to indulge in less intense, less power-hungry titles, either with friends on our TVs or on a long-haul flight (when there’s nothing better than losing myself in a game where I pretend to be a bear running a bed-and-breakfast).
I was one of many who poured hours into Animal Crossing, but there’s a whole world of cozy games available on the Switch, with publishers releasing new titles all the time, and they’re wildly popular. One of the most recent launches, Hello Kitty Island Adventure, which came out in February, sold half a million copies in its first 30 days alone.
The serious side of the Switch 2
When the Switch 2 was announced, I was ready to see my favorite console level up, but based on Wednesday’s announcements, I see very little to get excited about for cozy gamers like myself. In fact, I think Nintendo risks alienating us with this upgrade.
I was hoping that at least one of the games announced at launch would be something to excite existing Animal Crossing fans, but no such luck. It seems to me that with a focus on more-demanding and serious titles, including The Duskbloods exclusive, the Switch is shaking off its fun and family-friendly identity to better compete with the likes of the Xbox and the PlayStation.
The Switch 2 even looks more serious. The formerly brightly hued Joy-Con controllers are now black, with a nod to their red and blue predecessors only via a ring of color around the joysticks. It reminds me more of a Steam Deck than a Nintendo console.
That said, it is still early days for the Switch 2, and just because cozy gamers aren’t being prioritized at launch doesn’t mean there won’t be future enticements to look forward to. The newly introduced mouse functionality on the Switch 2 could open up more possibilities down the line for strategy and simulation games, many of which can fall within the cozy game genre.
I’ll be keeping my eye out for future releases that are more up my street, in the hope that the Switch 2 is eventually worth the upgrade. In the meantime, you can find me curled up in bed feeding my livestock and romancing every villager in turn in Stardew Valley on my original Switch.
Technologies
Ninja Gaiden 4 Review: The Comeback Fans Have Been Waiting For
PlatinumGames and Team Ninja revive the franchise with pure adrenaline.

With 2025 coming to a close, so is the «Year of the Ninja» for video games. What kicked off in a big way with a surprise remaster of 2008’s Ninja Gaiden 2 Black and Assassin’s Creed: Shadows, now ends with the release of Ninja Gaiden 4.
Developed in partnership with longtime series studio Team Ninja and action game specialists PlatinumGames, Ninja Gaiden 4 is the first new 3D entry in the franchise since 2012, following the retro 2D release of Ninja Gaiden: Ragebound in July. As expected from a series known for its fast-paced slashing action, Ninja Gaiden 4 delivers plenty of stylish combat — but not much beyond that.
Ninja Gaiden 4 introduces a new protagonist, Yakumo, who replaces longtime series hero Ryu Hayabusa. It’s a similar move to what publisher Tecmo Koei did with Ninja Gaiden: Ragebound. As part of the Raven clan, a rival of Ryu’s Dragon clan, Yakumo doesn’t differ that much from the series’ previous main character. Don’t worry, Ryu fans: He does show up in the game.
Yakumo’s quest in Ninja Gaiden 4 is to defeat the Dark Dragon, an evil deity who has been the series’ primary villain. Standing in Yakumo’s way is the Divine Dragon Order, which defends the beast and controls the futuristic Tokyo setting of the game.
Does the story make a lot of sense? Not really, except to fans who already know the ins and outs of the Ninja Gaiden lore. Does that matter? Absolutely not, because all you need to know is where to go to slice up more enemies, which Yakumo is stellar at.
Go Ninja Go
To say Ninja Gaiden 4’s action is fast is almost an understatement, which is to be expected. The series was already focused on rapid combat that requires quick reactions, even prior to PlatinumGames’ involvement. The developer took on Ninja Gaiden 4 after revolutionizing the hack-and-slash action game genre with the Bayonetta series and games like Nier: Automata.
If you’ve played plenty of hack-and-slash games, Ninja Gaiden 4’s combat formula will be familiar. Yakumo has weak and heavy attacks, and chaining these together creates your standard combos. The more enemies he defeats, the more money and points he gets to unlock new moves and weapon skills. Some of the new moves extend Yakumo’s combos for longer sequences of attacks and against more enemies, while others are defensive, allowing him to unleash a powerful riposte after parrying an enemy attack.
Yakumo starts off his journey with his twin blades, but he finds more weapons throughout the game. A favorite of mine is the Magashuti staff that has a long reach to attack multiple enemies as Yakumo spins it around himself.
Where Yakumo differs greatly from Ryu is his Bloodraven form. Unleashed when attacking with the left trigger held down, it changes Yakumo’s weapon to do greater damage. The Magashuti, for example, will take the form of a giant hammer whenever Yakumo uses his Bloodraven form. Certain enemies and bosses have armor that can deflect or reduce the power of Yakumo’s attack, so you’ll need to switch to Bloodraven form to break that armor.
All of these mechanics make for unrivaled action. Players who spend enough time practicing will engage in beautiful dances of slashing weapons. The fact is, there are times when the action feels just a bit too fast, even for my veteran gaming reflexes. Trying to maneuver to certain areas or to talk with a non-playable character sometimes had me jumping off walls while hardly touching the controller. It almost takes more work to keep Yakumo still, especially after unlocking so many of his skills. There was also an instance when I did a finishing move to an enemy, and the animation pushed me out of bounds, causing me to have to reload to my last checkpoint.
Arguably, the biggest frustration for me was the lock-on button. It was not intuitive at all, as it had no rhyme or reason for what it was locking onto. Even when I was fighting just the boss, it still never fully locked onto it as every other action game does.
Also, what might be a bit of a downer for some Ninja Gaiden fans, this entry in the franchise is noticeably the easiest of the bunch. Thanks to healing items and equipable accessories, I died maybe once or twice per chapter. If a certain boss kills you too many times, the game will give you free items and even an NPC to help. For those who want more of a challenge, there’s a higher difficulty option available, but players with reasonable skill should be able to coast through the game otherwise.
A Feast for Ninja Eyes
Another mainstay of the Ninja Gaiden franchise is the beautiful visuals. As the game takes place in a futuristic Japan, the development team really leaned into the cyberpunk-like look of a city bathed in neon and glass.
This excels in the moments when Yakumo has to traverse in the most ninja ways, such as sliding on the train rails high above the city or gliding on rushing winds that blow through the mountain pass. These are the moments where you don’t have to worry about enemies attacking or creating the fanciest combos. You can just look around and take in these beautiful graphics.
Combine these visuals with an excellent soundtrack and solid voice acting, and you have a presentation worthy of being included in the Ninja Gaiden series.
Despite these quality elements, Ninja Gaiden 4 is a good reboot but not revolutionary. PlatinumGames resurrected the franchise 13 years after the last main entry, but didn’t take it in any different direction that would give this mass appeal to the gaming public. It’s an exciting 7 to 8 hours to beat, but I didn’t feel like jumping right back in.
Ninja Gaiden 4 will not be up for Game of the Year, or likely even considered one of the best games in the series, but that doesn’t matter. This is a game for anyone who just wants to feel like a badass ninja carving up enemies in the blink of an eye, because sometimes that’s all you want.
Ninja Gaiden 4 will be released on Oct. 21 for $70 on PC, PS5 and Xbox Series X|S consoles. It will be available for Xbox Game Pass on day 1.
Technologies
An AWS Outage Broke the Internet While You Were Sleeping, and the Trouble Continues
Reddit, Roblox and Ring are just a tiny fraction of the 1,000-plus sites and services that were affected when Amazon Web Services went down, causing a major internet blackout.

The internet kicked off the week the way that many of us often feel like doing: by refusing to go to work. An outage at Amazon Web Services rendered huge portions of the internet unavailable on Monday morning. Sites and services including Snapchat, Fortnite, Venmo, the PlayStation Network and, predictably, Amazon, were unavailable off and on through the start of the day.
The outage began shortly after midnight PT, and took Amazon around 3.5 hours to fully resolve. Social networks and streaming services were among the 1,000-plus companies affected, and critical services such as online banking were also taken down.
The issues seemed to have been largely resolved as the US East Coast was coming online, but spiked again dramatically after 8 a.m. PT as work began on the West Coast.
AWS, a cloud services provider owned by Amazon, props up huge portions of the internet. So when it went down, it took many of the services we know and love with it. As with the Fastly and Crowdstrike outages over the past few years, the AWS outage shows just how much of the internet relies on the same infrastructure — and how quickly our access to the sites and services we rely on can be revoked when something goes wrong.
The reliance on a small number of big companies to underpin the web is akin to putting all of our eggs in a tiny handful of baskets. When it works, it’s great, but only one small thing needs to go wrong for the internet to come to its knees in a matter of minutes.
How widespread was the AWS outage?
Just after midnight PT on Oct. 20, AWS first registered an issue on its service status page, saying it was «investigating increased error rates and latencies for multiple AWS services in the US-East-1 Region.» Around 2 a.m. PT, it said it had identified a potential root cause of the issue. Within half an hour, it had started applying mitigations that were resulting in significant signs of recovery.
«The underlying DNS issue has been fully mitigated, and most AWS Service operations are succeeding normally now,» AWS said at 3.35 a.m. PT. The company didn’t respond to request for further comment beyond pointing us back to the AWS health dashboard.
But as of 8:43 a.m. PT, many services were still impacted, and the AWS status page showed the severity as «degraded.» In a post at that time, AWS noted: «We are throttling requests for new EC2 instance launches to aid recovery and actively working on mitigations.»
Around the time that AWS says it first began noticing error rates, Downdetector saw reports begin to spike across many online services, including banks, airlines and phone carriers. As AWS resolved the issue, some of these reports saw a drop off, whereas others have yet to return to normal. (Disclosure: Downdetector is owned by the same parent company as CNET, Ziff Davis.)
Around 4 a.m. PT, Reddit was still down, while services including Ring, Verizon and YouTube were still seeing a significant number of reported issues. Reddit finally came back online around 4.30 a.m. PT, according to its status page, which was then verified by us.
In total, Downdetector saw over 6.5 million reports, with 1.4 million coming from the US, 800,000 from the UK and the rest largely spread across Australia, Japan, the Netherlands, Germany and France. Over 1,000 companies in total have been affected, Downdetector added.
«This kind of outage, where a foundational internet service brings down a large swath of online services, only happens a handful of times in a year,» Daniel Ramirez, Downdetector by Ookla’s director of product told CNET. «They probably are becoming slightly more frequent as companies are encouraged to completely rely on cloud services and their data architectures are designed to make the most out of a particular cloud platform.»
What caused the AWS outage?
AWS didn’t immediately share full details about what caused the internet to fall off a cliff this morning. Then at 8:43 a.m. PT, it offered this brief description: «The root cause is an underlying internal subsystem responsible for monitoring the health of our network load balancers.»
Earlier in the day it had attributed the outage to a «DNS issue.» DNS stands for the Domain Name System and refers to the service that translates human-readable internet addresses (for example, CNET.com) into machine-readable IP addresses that connect browsers with websites.
When a DNS error occurs, the translation process cannot take place, interrupting the connection. DNS errors are common internet roadblocks, but usually happen on small scale, affecting individual sites or services. But because the use of AWS is so widespread, a DNS error can have equally widespread results.
According to Amazon, the issue is geographically rooted in its US-East-1 region, which refers to an area of North Virginia where many of its data centers are based. It’s a significant location for Amazon, as well as many other internet companies, and it props up services spanning the US and Europe.
«The lesson here is resilience,» said Luke Kehoe, industry analyst at Ookla. «Many organizations still concentrate critical workloads in a single cloud region. Distributing critical apps and data across multiple regions and availability zones can materially reduce the blast radius of future incidents.»
Was the AWS outage caused by a cyberattack?
DNS issues can be caused by malicious actors, but there’s no evidence at this stage to say that this is the case for the AWS outage.
Technical faults can, however, pave the way for hackers to look for and exploit vulnerabilities when companies’ backs are turned and defenses are down, according to Marijus Briedis, CTO at NordVPN. «This is a cybersecurity issue as much as a technical one,» he said in a statement. «True online security isn’t only about keeping hackers out, it’s also about ensuring you can stay connected and protected when systems fail.»
In the hours ahead, people should look out for scammers hoping to take advantage of people’s awareness of the outage, added Briedis. You should be extra wary of phishing attacks and emails telling you to change your password to protect your account.
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