Technologies
‘Free Solo’ Star Alex Honnold Climbs Unexplored Arctic Mountains to Track Climate Change
His new National Geographic miniseries, Arctic Ascent, follows Honnold and his team tracking ice formation in Greenland’s frigid fjords.
Alex Honnold ascended to fame making one of the most daring no-rope climbs of a rock face in history, as documented in the award-winning film Free Solo. Then he turned to climbing for causes — the latest of which took him to the Arctic Circle, where he traveled with a team to measure the impact of climate change on some of the most remote parts of planet Earth.
Honnold’s expedition to check on Greenland’s ice, performed in 2022, was documented for a National Geographic three-episode miniseries that will arrive on Disney Plus on Feb. 5, titled Arctic Ascent.
Much like Honnold’s prior journey to track down undiscovered frogs up the sides of yet-to-be-climbed jungle mesas in South America, his venture in Greenland’s frigid fjords is filled with firsts. He and the team ascended a rock wall that hadn’t previously been climbed to reach an iced-over plateau that nobody had crossed on foot before, made a boat trip across uncharted waters, and finally ascended Ingmikortilaq, a 3,750-foot previously unclimbed mountain that’s nearly a thousand feet taller than Yosemite’s El Capitan cliff face, which Honnold summited in Free Solo.
«When we were sailing up the fjord in boats to go up to Ingmikortilaq, we did actually literally cross a point where there was no more information on the depth chart,» Honnold said. «We crossed a line and it was just blank after that. Nowadays, it’s relatively rare to go somewhere where you’re kind of off the edge of the map.»
As remote as Honnold’s trek was, what they were investigating has implications for the whole world. Emissions from burning fossil fuels are causing our climate to change, warming up the planet and leading to more extreme weather. As scientists expand their study of climate change’s impact, they’re also looking farther afield to understand how it can upset natural processes — and in Greenland, the melting of vast ice sheets could lead to a rise in global water levels, which could put coastal settlements around the world underwater.
The expedition took the team nearly 100 miles through subzero temperatures and even colder winds, which is difficult enough to endure in the open ice plain but extra torturous when climbing. As Honnold pointed out, you can’t climb with gloves as your fingers need to be free to grip holes and cracks in the sheer rock wall, so they must be exposed to the elements. And unlike Honnold’s previous trips to Antarctica, which had been cold but largely sunny, Greenland’s rain and snow meant many grim overcast days for his adventuring team.
Instead of finding frogs, the pro-environmental angle for this trip was to forge a path across ice fields and up mountain faces for Heïdi Sevestre, a glaciologist with the Arctic Monitoring and Assessment Program, who came to measure how climate change is affecting the formations of ice layers in arctic Greenland. Over the course of the journey, Sevestre took readings and collected samples in areas humans have never walked or climbed — a rare opportunity to collect data that could better our understanding of our warming world.
To Honnold, that’s a worthy cause for adventure. His post-Free Solo fame led to work that he funneled into a new foundation that has hooked up disadvantaged communities to solar power around the world. The Arctic Ascent expedition fed the same urge for Honnold to tend to the planet.
«I think a project like this is just a way to help talk about the environment to a mainstream audience, in talking about the importance of climate change, basically,» Honnold said.
Sevestre and Honnold make up a third of the six-person crew that went on the expedition, which also included Hazel Findlay and Mikey Schafer, two other climbers well-known for their skill in so-called «first ascents» up rock faces; as well as safety specialist adventurer Aldo Kane and Greenland guide Adam Kjeldsen. The challenging conditions and pioneering opportunities in adventure and science attracted them all to help crucial research at the edge of the world.

Forging through the arctic with research tech and iPhones
The three-episode miniseries documents the team’s arduous journey, which is peppered with interludes wherein Sevestre deploys scientific equipment to measure conditions and estimate their normalcy — or how much climate change has made them abnormal.
But the climbers sometimes need to court danger to get those instruments into the right position. One incident early in the series’ first episode has Honnold and others rappelling down a gaping hole carved by water rushing down to a glacier’s base, and dropping a piezometer into the flood to measure how much is flowing. Another data point to bring back to the scientific community from places it’s never accessed before.
Sevestre took a range of measurements over the course of the trip, including rock samples from the initial rock wall that could provide historical data to compare to modern climate progression. She took sonar measurements of the plateau to estimate how much water might flow into the world’s oceans if the ice sheets melt. And when they got past the ice field to the lake, she dropped a knee-high cylinder into the water — an actual aquatic probe for NASA (one of many in its Oceans Melting Greenland, or OMG, network of probes).
Honnold brought his iPhone.
While most of the miniseries is shot by National Geographic videographers with conventional cameras and drones for jaw-dropping ultrawide shots of gorgeous landscapes and sheer rock walls, it can be tough to get filmmakers into position in more extreme moments. So Honnold recorded a small portion of the footage himself in the fleeting triumph when he and his fellow climbers reached the top of an arctic wall that had never been climbed before. And he did it with an off-the-shelf iPhone.
«You’re almost required to do little video diaries [with phones] all the time because you just can’t capture it otherwise, those kinds of interactions where it’s just you and your partner at the anchor being like, ‘Here we are, we’re doing a thing, isn’t this exciting?'» said Honnold. He used either an iPhone 12 Mini or iPhone 13 Mini, he recalled.
Viewers won’t notice when the show seamlessly switches to his iPhone point-of-view, which is stunning proof that the smartphones in our pockets can produce documentary-quality footage, even at the edge of the world. Honnold kept the phone in an inner jacket pocket close to his warm chest for the most part so it wouldn’t die when exposed to Greenland’s subzero temperatures, but it still let him take part in contributing his own moments, from jokey chitchats with his team to euphoric cheers atop mountains, to the documentary.
Honnold has carried smartphones on climbs before, which he used to listen to music and take photos to send to family and friends. But phones have come a long way, and production companies now outfit him with the latest phones. His next trip, another National Geographic-recorded expedition to Alaska, has him using an iPhone 14 Pro Max so he can use its ProRes high-quality video format.
«The quality of phones now is good enough that you can put on a big screen,» Honnold said.

An expedition of science and adventure, the National Geographic way
The actual Arctic Ascent expedition happened in 2022, and Sevestre bundled her research into the trip to execute experiments for multiple universities. These myriad readings and measurements are, as Honnold described them, pieces of data that institutions around the world will use for different projects.
«Nothing we did is groundbreaking in and of itself, but that’s kind of the nature of science is that no individual piece of data determines any outcome. It’s always just part of this broader web of human knowledge,» Honnold said. «We’re hoping to fill in a gap in the map, for sure.»
That said, expeditions can be productive long after they’ve finished. The science expert from Honnold’s previous trip up the South American jungle mesas is still publishing research on the frogs discovered during the expedition, which occurred years ago. We won’t know the full impact of the Arctic Ascent expedition for some time, but there are other benefits to documenting such a tough adventure in some of the most wildly beautiful and unexplored parts of the world.
«I think showing the landscape is important, just showing people the wild beauty of Eastern Greenland. And I think that people can be inspired by nature in that way,» Honnold said. «But I think it’s nice to have an educational component, to have [Sevestre] along, to help people understand what’s at stake in Eastern Greenland.»
Technologies
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Technologies
This $20K Humanoid Robot Promises to Tidy Your Home. But There Are Strings Attached
The new Neo robot from 1X is designed to do chores. It’ll need help from you — and from folks behind the curtain.
It stands 5 feet, 6 inches tall, weighs about as much as a golden retriever and costs near the price of a brand-new budget car.
This is Neo, the humanoid robot. It’s billed as a personal assistant you can talk to and eventually rely on to take care of everyday tasks, such as loading the dishwasher and folding laundry.
Neo doesn’t work cheap. It’ll cost you $20,000. And even then, you’ll still have to train this new home bot, and possibly need a remote assist as well.
If that sounds enticing, preorders are now open (for a mere $200 down). You’ll be signing up as an early adopter for what Neo’s maker, a California-based company called 1X, is calling a «consumer-ready humanoid.» That’s opposed to other humanoids under development from the likes of Tesla and Figure, which are, for the moment at least, more focused on factory environments.
Neo is a whole order of magnitude different from robot vacuums like those from Roomba, Eufy and Ecovacs, and embodies a long-running sci-fi fantasy of robot maids and butlers doing chores and picking up after us. If this is the future, read on for more of what’s in store.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
What the Neo robot can do around the house
The pitch from 1X is that Neo can do all manner of household chores: fold laundry, run a vacuum, tidy shelves, bring in the groceries. It can open doors, climb stairs and even act as a home entertainment system.
Neo appears to move smoothly, with a soft, almost human-like gait, thanks to 1X’s tendon-driven motor system that gives it gentle motion and impressive strength. The company says it can lift up to 154 pounds and carry 55 pounds, but it is quieter than a refrigerator. It’s covered in soft materials and neutral colors, making it look less intimidating than metallic prototypes from other companies.
The company says Neo has a 4-hour runtime. Its hands are IP68-rated, meaning they’re submersible in water. It can connect via Wi-Fi, Bluetooth and 5G. For conversation, it has a built-in LLM, the same sort of AI technology that powers ChatGPT and Gemini.
The primary way to control the Neo robot will be by speaking to it, just as if it were a person in your home.
Still, Neo’s usefulness today depends heavily on how you define useful. The Wall Street Journal’s Joanna Stern got an up-close look at Neo at 1X’s headquarters and found that, at least for now, it’s largely teleoperated, meaning a human often operates it remotely using a virtual-reality headset and controllers.
«I didn’t see Neo do anything autonomously, although the company did share a video of Neo opening a door on its own,» Stern wrote last week.
1X CEO Bernt Børnich told her that Neo will do most things autonomously in 2026, though he also acknowledged that the quality «may lag at first.»
The company’s FAQ says that for any chore request Neo doesn’t know how to accomplish, «you can schedule a 1X Expert to guide it» to help the robot «learn while getting the job done.»
What you need to know about Neo and privacy
Part of what early adopters are signing up for is to let Neo learn from their environment so that future versions can operate more independently.
That learning process raises privacy and trust questions. The robot uses a mix of visual, audio and contextual intelligence — meaning it can see, hear and remember interactions with users throughout their homes.
«If you buy this product, it is because you’re OK with that social contract,» Børnich told the Journal. «It’s less about Neo instantly doing your chores and more about you helping Neo learn to do them safely and effectively.»
Neo’s reliance on human operation behind the scenes prompted a response from John Carmack, a computer industry luminary known for his work with VR systems and the lead programmer of classic video games including Doom and Quake.
«Companies selling the dream of autonomous household humanoid robots today would be better off embracing reality and selling ‘remote operated household help’,» he wrote in a post on the X social network (formerly Twitter) on Monday.
1X says it’s taking steps to protect your privacy: Neo listens only when it recognizes it’s being addressed, and its cameras will blur out humans. You can restrict Neo from entering or viewing specific areas of your home, and the robot will never be teleoperated without owner approval, the company says.
But inviting an AI-equipped humanoid to observe your home life isn’t a small step.
The first units will ship to customers in the US in 2026. There is a $499 monthly subscription alternative to the $20,000 full-purchase price, though that will be available at an unspecified later date. A broader international rollout is promised for 2027.
Neo’s got a long road ahead of it to live up to the expectations set by Rosie the Robot in The Jetsons way back when. But this is no Hanna-Barbera cartoon. What we’re seeing now is a much more tangible harbinger of change.
Technologies
I Wish Nintendo’s New Switch 2 Zelda Game Was an Actual Zelda Game
Hyrule Warriors: Age of Imprisonment has great graphics, a great story and Zelda is actually in it. But the gameplay makes me wish for another true Zelda title instead.
I’ve never been a Hyrule Warriors fan. Keep that in mind when I say that Nintendo’s new Switch 2-exclusive Zelda-universe game has impressed me in several ways, but the gameplay isn’t one of them. Still, this Zelda spinoff has succeeded in showing off the Switch 2’s graphics power. Now can we have a true Switch 2 exclusive Zelda game next?
The upgraded graphics in Tears of the Kingdom and Breath of the Wild has made the Switch 2 a great way to play recent Zelda games, which had stretched the Switch’s capabilities to the limit before. And they’re both well worth revisiting, because they’re engrossing, enchanting, weird, epic wonders. Hyrule Warriors: Age of Imprisonment, another in the Koei-Tecmo developed spinoff series of Zelda-themed games, is a prequel to Tears of the Kingdom. It’s the story of Zelda traveling back in time to ancient Hyrule, and the origins of Ganondorf’s evil. I’m here for that, but a lot of hack and slash battles are in my way.
A handful of hours in, I can say that the production values are wonderful. The voices and characters and worlds feel authentically Zelda. I feel like I’m getting a new chapter in the story I’d already been following. The Switch 2’s graphics show off smooth animation, too, even when battles can span hundreds of enemies.
But the game’s central style, which is endless slashing fights through hordes of enemies, gets boring for me. That’s what Hyrule Warriors is about, but the game so far feels more repetitive than strategic. And I just keep button-mashing to get to the next story chapter. For anyone who’s played Hyrule Warriors: Age of Calamity, expect more of the same, for the most part.
I do like that the big map includes parts in the depths and in the sky, mirroring the tri-level appeal of Tears of the Kingdom. But Age of Calamity isn’t a free-wandering game. Missions open up around the map, each one opening a contained map to battle through. Along the way, you unlock an impressive roster of Hyrule characters you can control.
As a Switch 2 exclusive to tempt Nintendo fans to make the console upgrade, it feels like a half success. I admire the production values, and I want to keep playing just to see where the story goes. But as a purchase, it’s a distant third to Donkey Kong Bananza and Mario Kart World.
Hyrule Warriors fans, you probably know what you’re probably in for, and will likely get this game regardless. Serious Zelda fans, you may enjoy it just for the story elements alone.
As for me? I think I’ll play some more, but I’m already sort of tuning the game out a bit. I want more exploration, more puzzles, more curiosity. This game’s not about that. But it does show me how good a true next-gen Zelda could be on the Switch 2, whenever Nintendo decides to make that happen.
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