Technologies
1 Month Later, the iPhone 15 Is Still an Excellent Upgrade
The iPhone 15’s long battery life and excellent camera make it a top choice for people coming from an older phone.
The iPhone 15 initially won me over with its sleek matte design; convenient USB-C charging; easier multitasking thanks to the Dynamic Island; and much improved camera. Even though some of the iPhone 15’s standout features debuted last year on the iPhone 14 Pro, they still felt fresh and new to someone like me, who was coming from an iPhone 12.
One month later, those opinions still hold true. The iPhone 15 had a somewhat rocky launch, after a wave of news reports and social media posts suggested that some iPhone 15 Pro models were overheating. But I experienced only one instance in which my iPhone 15 felt noticeably warm, leading me to believe this wasn’t a consistent problem. Apple also released a software update to address the issue, so my overall opinion of the phone remains unchanged.
Now that I’ve had more time with the iPhone 15, I’ve also gotten a better understanding of its battery life, charging speeds and overall performance. I also had the chance to try out the new Precision Finding feature for pinpointing a friend’s location, which works only with other iPhone 15 models.
A closer look at battery life and charging

I’ve been using the standard 6.1-inch iPhone 15 for almost a month, and it’s more than capable of getting through a full day on a single charge. I rarely find myself reaching for a charger during the workday, and I’ve never worried that I wouldn’t be able to make it to an after-work event like happy hour with co-workers.
I recently attended a close friend’s wedding, and it was probably the busiest day I’ve had since switching to the iPhone 15. My day started with hair and makeup at around 9:30 a.m. and ended the following morning, once the after-party wrapped up at about 2:30. Despite charging for only a few minutes before I headed to the venue, the iPhone 15 still lasted the whole day — even after streaming music for several hours as the bridal party was getting ready.
Still, it’s worth noting that long battery life is typical of new smartphones, since the battery is fresh. As Apple explains on its website, a battery’s capacity decreases as it ages. The battery in the iPhone 15 I’ve been using still has 100% of its maximum capacity, while the one in my 3-year-old iPhone 12 is down to 86%.
In addition to anecdotal information on battery life, CNET reviewers run two battery tests on smartphones: a 45-minute general usage test and a 3-hour video streaming test. The general test is meant to see how much everyday tasks like scrolling through social media and making a video call drain the battery. The second test shows how video streaming taxes the device’s battery. We measure the phone’s battery life every hour during the streaming test.
Take a look at the results below to see how the iPhone 15 and 15 Plus fared during these tests.
iPhone 15 and 15 Plus Battery Life
| iPhone 15 | iPhone 15 Plus | |
| 45-minute test | From 100% to 95% | From 100% to 98% |
| Video streaming test | 1 hr: 97%; 2 hrs: 91%; 3 hrs: 85% (60Hz) | 1 hr: 99%; 2 hrs: 94%; 3 hrs: 89% (60Hz) |
The iPhone 15 can replenish 50% of its battery in 30 minutes using a 20W adapter, while the 15 Plus can refill the same amount in 35 minutes, according to Apple. The iPhone 15 Plus seems to line up with that, charging from 20% to 67% in 30 minutes. The regular iPhone 15, on the other hand, went from 20% to 73% in the same period of time, also aligning with Apple’s estimates.
The iPhone 15 and 15 Plus support 7.5W charging when using a standard Qi wireless charger and 15W when using a MagSafe charger. And the difference is very noticeable. The iPhone 15 Plus refilled only 5% of its battery after charging via a Qi wireless charger for 30 minutes. But when using a Belkin MagSafe wireless charging stand, it went from 65% to 86%. The smaller iPhone 15 charged a bit faster when using a Qi wireless charger, going from 15% to 28% in 30 minutes. But like its larger sibling, it replenished its battery much more quickly when charging via MagSafe. After half an hour, it went from 28% to 50%.
The iPhone 15 makes it easier to find your friends

You’ve been able to share your location with other iPhone users for years, but Apple took that a step further with the iPhone 15. Apple’s new phones include a feature called Precision Finding for Find My, which literally points you in the right direction of the person you’re trying to find.
However, this works only if both parties have an iPhone 15, since the feature requires Apple’s new ultra wideband chip. That limits its appeal, since you can’t use it unless your friends and family members also happened to upgrade their phones recently.
Still, I imagine it’ll become standard in new iPhones moving forward, which means it could become handy over time. It’s Apple’s way of giving iPhone owners yet another reason to stay within the iOS ecosystem instead of switching to Android.
I tried this out with one of the only other people I know who has an iPhone 15: my husband, who also happens to be a tech journalist. To put it to the test, I told him to hide in a random aisle in our local grocery store while I waited outside. It took a few moments for the iPhone to lock onto his location, but it led me to the exact aisle in a matter of minutes.
Camera, Dynamic Island and other features

I covered the new 48-megapixel camera, Dynamic Island, USB-C and general performance in my initial review of the iPhone 15. But I have some additional thoughts to share now that I’ve spent more time with the device.
The Dynamic Island can be helpful for multitasking. Though I don’t use it to keep tabs on my Uber’s ETA as much as I thought I would, I do use it whenever I’m squeezing a workout into my lunch break during the week. It lets me keep Slack open on the screen so I don’t miss anything important while still allowing me to jump to the next track in my Spotify playlist.
The switch to USB-C has been really convenient, although there are some instances in which I find myself digging for a Lightning charger to power up accessories like my Magic Mouse. But another cool thing I’ve tried since publishing my initial review is hooking up my iPhone to my work monitor using a USB-C to HDMI cable. It’s not as smooth and optimized as Samsung’s Dex mode, since it essentially just mirrors the iPhone’s screen. I can’t imagine why anyone would use this method instead of AirPlay, but it does work.
The A16 Bionic processor feels quick and snappy, just as you’d expect. I ran two benchmarks on the iPhone 15 and 15 Plus: One called Geekbench 6 for measuring everyday performance and another called 3DMark Wild Life Extreme for testing graphics performance. The iPhone 15 scored higher than the iPhone 14 on both tests.
Geekbench 6
- iPhone 15
- iPhone 14
3DMark Wild Life Extreme overall score
- iPhone 15
- iPhone 14
3DMark Wild Life Extreme frames per second
- iPhone 15
- iPhone 14
The new 48-megapixel camera is a major upgrade compared with the camera in older phones like the iPhone 12. I shared some camera samples in my initial review, but here’s another one to underscore my point. The photo on the left was taken with the iPhone 15, while the one on the right was shot on the iPhone 12. There’s so much more contrast and detail in the iPhone 15’s image compared with the iPhone 12’s.

Overall thoughts
The iPhone 15 is a welcome upgrade for folks with older phones. The Dynamic Island finally helps Apple’s standard iPhone catch up to Android when it comes to multitasking; the camera feels significantly improved; and battery life is long enough to get you through a day and then some.
My initial criticisms also still stand: I’d love to see the regular iPhone gain an always-on display, since that feature is considered standard across almost every other smartphone in 2023. Precision Finding for Find My would also be much more useful if it worked with more iPhone models.
But overall the iPhone 15 is a great choice for people who are committed to Apple’s ecosystem, are upgrading from a phone that’s more than two years old, and don’t need all the iPhone 15 Pro’s bells and whistles.
Technologies
Dreaming of a Touchscreen MacBook? You’d Better Be a Fan of Apple’s Dynamic Island
Apple’s first touchscreen MacBook Pros will reportedly include the iPhone’s Dynamic Island feature on their OLED screens.
Apple’s long-awaited first entries into the touchscreen laptop market could be here as early as the fall, according to a new report from Bloomberg. And they could arrive with a feature familiar to iPhone owners: Dynamic Island.
The pill-shaped cutout and alert interface sits at the top of the screen and would presumably offer to people using new touchscreen MacBook Pro models the same kind of conveniences Dynamic Island brings to iPhones — system alerts, app controls, and tracking live activities, among other features — at the top of the screen, using a small amount of real estate.
The Dynamic Island is an evolution of Apple’s much-maligned «notch» from 2017. In 2021, Apple brought the notch over to laptop models around the hardware’s camera.
Dynamic Island aside, the new laptops will not involve a massive redesign, according to Bloomberg’s report. The first touchscreen versions will reportedly be iterations of its 14- and 16-inch MacBook Pros with OLED screens. They’ll retain the keyboard and large trackpad, but will add a context-sensitive touch menu when someone puts their finger the the screen. Scrolling or pinching to zoom would be part of the touch interface.
Given that it’s Apple, you can expect other enhancements that make the most of to the touchscreen. Bloomberg suggests there may be touch-optimized features for choosing emojis, for instance. But since they’ll also have a physical keyboard, owners likely won’t use the screen to type as they would on an iPhone.
The report also suggests that Apple plans to redesign its Dynamic Island feature to make it smaller on its iPhone 18 Pro and Pro Max models.
Technologies
Resident Evil Requiem Review: Classic Survival Horror With Modern Action
Capcom finally found the right formula to give fans the scares they’ve wanted with the fan service they’ve been demanding.
The Resident Evil series is on a triumphant comeback. While Resident Evil 6 was critically panned, the series roared back with the horror-focused Resident Evil 7 in 2017. Since then, the series has seen another mainline entry (Resident Evil Village) and three remakes (Resident Evil 2, 3 and 4), with a majority of the games being highly praised by both fans and critics, which is a far cry from when the series was just a stumbling corpse of itself.
Resident Evil Requiem is the ninth game in the mainline series, and Capcom mixes some of the old with the new in this one. Experimentation with the formula was sorely needed as newer entries reminded fans of the delight of being scared, while the remakes had the fanbase pining for their favorite heroes, who had been hardly mentioned since Resident Evil 6. The result is a game that hits the right notes for fans while remaining approachable to nondiehard players who haven’t consumed every scrap of RE content ever made.
Requiem, like some previous Resident Evil games, has two protagonists: newcomer Grace Ashford and series mainstay Leon Kennedy. Grace is an FBI analyst sent to investigate mysterious murders at a hotel where her mother was killed a decade ago. Leon, meanwhile, goes where the bioweapons are, arriving just in time to meet Grace when all hell breaks loose.
Throughout the game, players switch between controlling Grace and Leon — you’ll spend roughly the same amount of time as each character by the end of the game. Grace is the primary character for the first chunk of the game, with Leon initially playable only briefly. But that changes in the second half, when Leon becomes the primary character.
Requiem in two parts
Playing as two different characters isn’t new in RE games, but in Requiem, Grace and Leon don’t play remotely the same, whereas in previous games, the two characters are relatively similar, aside from access to a couple of weapons and affinity for certain guns. Grace has access to a few weapons, while Leon has a full arsenal at his disposal. In Grace’s sections, the focus is more on stealth, and to preserve the horror tone of Resident Evil 7 and Village, Capcom sets the default camera to first-person. This ramps up the tension and adds plenty of jump scares while controlling Grace, though it can be switched to third-person if it’s too much.
Leon’s default view is third-person, and his sections largely serve as stress relief. You’re not constantly dealing with that same intense horror pressure. Instead, Leon is a full-on badass. He gets access to multiple handguns, a shotgun, a machine gun, grenades and his own special hand cannon, the Requiem. If that wasn’t enough, he also carries a hatchet to pull off melee combos and chop off heads, ensuring that even without ammo, he’s far from helpless.
That dichotomy between Grace and Leon is what the series needed. The previous two mainline games featured a protagonist with seemingly no combat experience who just happened to be resilient, while earlier entries starred highly trained professionals, members of the S.T.A.R.S. team. Feeling helpless as Grace, then exacting revenge in brutal fashion during Leon’s sections, creates an experience that delivers both the horror and the power fantasy the series is known for.
It makes sense, because you can’t bring back some of the series’ mainstays — like Leon — and have them be completely out of their depth. On the other hand, introducing new characters with minimal combat training risks sidelining the fan-favorite cast established across games, films and shows. Having both Grace and Leon keeps some segments scary while others deliver the Resident Evil joy fans crave, which helps explain the remakes’ popularity.
Take me back to Raccoon City
One of the big selling points for Requiem is its return to where the series started, Raccoon City. While time in the now-destroyed city is limited, Requiem is the first time we’re seeing what the city is like since it was destroyed in an attempt to contain the G-virus outbreak.
As a longtime RE fan, this new lore is exactly what many of us have been wanting. It provides more backstory on the events that led to the original outbreak in Resident Evil and more details about the destruction of Raccoon City in Resident Evil 2. While it doesn’t answer everything and may raise additional questions, it’s refreshing to play a new RE game that acknowledges the events of the first three games rather than ignoring them. It’s also hard to express the nostalgia I felt upon entering the remnants of the Raccoon City Police Department. There’s a strange fondness that contrasts with the obvious trauma Leon experiences as he returns to the place where his career as a monster fighter began.
Requiem’s gameplay is essentially the same as other modern RE games. There’s a lot of shooting and slashing at enemies, and it will feel familiar to anyone who has played any of the previous games. The new twist comes with Grace’s sections, where stealth is vital. She will have to routinely sneak around zombies and other monsters to avoid being attacked, as she can’t take as many hits as Leon. Grace does have a few tools at her disposal to go with her gun, including a glass to distract enemies when thrown and chemical concoctions that can cause zombies to explode.
The game’s visual presentation continues the high quality seen in recent games, including the remakes, which all use the RE Engine to power the graphics. The characters are detailed; the monsters are grotesque. Some vast landscapes are visible, but there’s only so much to explore, maintaining the tighter, more enclosed spaces typical of a survival horror game.
Not enough evil
If there is one glaring flaw with Requiem, it’s the lack of replay value. I finished the game in about 12 hours on my first playthrough, which could stretch to 15 if you explore every nook and cranny. That’s on par with other RE games, but that’s about it.
There are two endings available: one good and one bad. The good ending seemingly teases new modes or scenarios to play through, but once the credits roll, the only content unlocked is some new costumes and the highest possible difficulty, Insanity Mode. The game autosaves right before the big decision on determining which ending you’ll see, so seeing the other takes just a few minutes of play after loading the previous save before you have to make the important choice. Capcom confirmed that no new modes unlock after beating Insanity Mode, leaving only the self-satisfaction of completing the game at its toughest level, where just two or three zombie attacks can kill you, and every monster reacts to the slightest sound.
It’s a shame, as the game has so much potential for extra content, like the Mercenaries mode found in previous REs, which is like an arcade game where you try to achieve a high score by killing the most enemies possible. Capcom is rumored to be working on DLC for Requiem, but it won’t be released until later in the year. The good ending teases many possibilities to add to the RE lore via the extra content, which will make the DLC a must-play for diehard fans whenever it comes out.
Resident Evil Requiem is the perfect blend of the two sides of survival horror that Resident Evil established. There’s the genuinely scary survival horror, where you have to manage your items, and then the badass action side, where you can vent your aggression built up from being scared. Requiem nails everything except for providing a bit more content to justify the $70 price tag. Still, it’s one of the best Resident Evil games that both hard-core and casual fans will enjoy.
Resident Evil Requiem will be released on Feb. 27 for $70 on the PS5, PC, Nintendo Switch 2 and Xbox Series X and S.
Technologies
TextNow Adds eSIM Option for Immediate Unlimited Phone Data Access
The company’s new eSIM option should allow for a faster sign-up experience.
TextNow has built a business on free calling and texting, as long as you’re fine with using its app over Wi-Fi, viewing ads and letting TextNow determine which data is free and which you’ll need to pay for.
If you want to communicate away from Wi-Fi, you can sign up for a free or paid data plan, but that requires purchasing a physical SIM card and waiting for it to be delivered.
Now, customers can circumvent the wait and the cost (just $4 for the card, but still) with TextNow’s new eSIM option, which is set up from within the TextNow app. eSIM is currently available on iOS and will be coming soon for Android, according to the company.
Once people decide to sign up for cellular data, they want it right away, said TextNow CEO and founder Derek Ting, noting that eSIM reduces the friction of a physical SIM. «They can download a fully functioning phone plan on their phone without spending a nickel,» he said.
Upon activation, the eSIM defaults to the Free Essential Data plan, which offers unlimited talk, texting and data «for apps like email, maps, rideshare and finance,» according to TextNow. Or, customers can sign up for one of the following unlimited data plans that open up wireless data to any app: Day Pass ($3 a month), Week Pass ($9 a month) or Month Pass ($36 a month).
During setup, FaceTime and Messages can be enabled. However, phone calls still need to be made using the TextNow app. Ting also said that support for using a phone as a mobile hotspot is not yet available, but the company is working on it.
While this eSIM option should provide a fast way to activate service on most modern phones, TextNow will still offer a physical SIM option.
TextNow also said its 5G network infrastructure has been improved, but didn’t point to specific improvements. Ting declined to disclose which network provider TextNow relies on, whether that’s T-Mobile, Verizon, AT&T or a mix, such as the way US Mobile straddles all three.
«It’s not just eSIM. There’s a lot of stuff we did underneath the hood,» he said, noting that customers will see improvements in coverage and connectivity.
While TextNow’s free service could get customers in the door, ramping up to its $36 monthly pass to use it for all purposes puts it squarely into the same price range as other prepaid carriers like Verizon’s Visible and US Mobile.
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