Technologies
Is the iPhone 15 Pro Worth the Upgrade? How It Compares to Older iPhones
If you have a phone that’s at least 3 years old, such as the iPhone 12 Pro or earlier, the answer is likely yes.
With every new iPhone, especially the Pro models, Apple promises faster performance and better cameras. And according to my colleague Patrick Holland, who reviewed the iPhone 15 Pro and Pro Max, Apple delivers on those pledges.
But that doesn’t necessarily mean it’s worth upgrading to the latest models. Those improvements don’t come cheap, with the iPhone 15 Pro starting at $1,000 and the iPhone 15 Pro Max beginning at $1,199. Those prices become easier to swallow with carrier trade-in deals, but such discounts often require you to meet very specific circumstances, such as opening a new line or exchanging a relatively new phone.
Similar to the regular iPhone 15, the Pro model is best suited for those coming from an older model, like the iPhone 12 or earlier. There’s plenty that’s new with the iPhone 15 Pro, like the titanium body and new Action button, that make the phone feel fresh and different compared to the iPhone 14 Pro. But if you’re coming from a device that’s several years old, you’ll likely find the longer battery life and performance improvements to be the driving factors behind your decision to upgrade.
Take a look at the comparisons below to decide whether it’s the right time to upgrade to the iPhone 15 Pro. If you’re considering the standard iPhone 15 instead, check out our separate upgrade guide.
iPhone 15 Pro vs. iPhone 14 Pro

The iPhone 15 Pro brings numerous improvements compared to the iPhone 14 Pro, including a lighter titanium build, the Action button for programming shortcuts, a USB-C port for universal charging and a camera that can capture photos at 24 megapixels by default. Apple also claims the new A17 Pro processor can run console-grade games.
As is the case with previous Pro models, the iPhone 15 Pro also includes some extras for mobile photographers and filmmakers. Videographers, for example, may appreciate the option to shoot in the log video format, which makes it easier to match footage from other devices for projects shot on more than one camera. The iPhone 15 Pro Max also has a 5x telephoto zoom, enabling it to capture closer shots than the 3x option on the iPhone 14 Pro.
Since the iPhone 15 Pro has Apple’s second-generation ultra wideband chip, you can use your iPhone to more easily pinpoint another user’s location in the Find My app. But this feature only works with other iPhone 15 owners since it requires Apple’s new hardware. Ultra wideband is the proximity-detecting tech found in the iPhone 11 and later that makes it easier to AirDrop files to other devices and use your phone as a digital car key.
Most of these changes further separate the iPhone 15 Pro from the regular iPhone 15 and make Apple’s premium phone a more appealing option for those who want faster performance and a more capable camera. That said, you don’t necessarily need to upgrade if you already have an iPhone 14 Pro.
While these tools are helpful, they’re niche and may not impact the daily experience all that much, especially if you don’t use your phone for film projects. While the Action button is useful, it’s also a bit limiting in its current form since it can only trigger one feature at a time. As mentioned in CNET’s iPhone 15 Pro review, there’s potential for the Action button to bring more to the iPhone experience in the future, particularly if Apple makes it possible to program multiple types of shortcuts.
The A17 Pro is another example of a new feature that will likely grow more appealing over time as more games are optimized for it. The console versions of Resident Evil Village, Resident Evil 4 Remake, Death Stranding and Assassin’s Creed Mirage will be available for the iPhone 15 Pro, and I can see the iPhone 15 Pro becoming more appealing for gamers once it supports more than a few titles.
The bottom line: Don’t upgrade to the iPhone 15 Pro just yet. Performance and battery life are likely still going strong, meaning there’s plenty of life left in your phone. Some of the iPhone 15 Pro’s most exciting new features, like the A17 Pro processor and Action button, will probably get better over time, meaning it’s fine to wait for the next model, or even the one after that. Unless you can essentially get the iPhone 15 Pro for free through a trade-in deal, it’s worth waiting
iPhone 15 Pro vs. iPhone 13 Pro

The iPhone 13 Pro is only 2 years old, which means it’s probably still running smoothly and battery life is long enough to get you through the day without concern. Since it has a relatively recent camera and processor, photos taken with this phone will look sharp and colorful enough for posting on your Instagram feed, sharing with friends and even printing small copies to hang on your wall.
The iPhone 15 Pro isn’t a necessary upgrade for iPhone 13 Pro owners, but there are plenty of new features for those who do decide to make the jump. You’ll be able to charge the iPhone 15 Pro with the same cable you probably use for other non-Apple products since it has USB-C. The camera has a higher-resolution sensor, which means you can capture more detail at 48-megapixels or 24-megapixels compared to the 12-megapixel sensor on the iPhone 13 Pro. And then of course, there’s the new titanium design and Action button.
But keep in mind you’re also getting everything that came with last year’s iPhone 14 Pro, such as the Dynamic Island and always-on display. Taken together, these changes along with the Action button could make it easier to multitask without jumping between apps. You’ll also get car crash detection and the option to contact emergency services via satellite if you’re in a remote area, since both features arrived on last year’s iPhone 14 Pro.
The bottom line: The iPhone 15 Pro isn’t an upgrade that you need, but it might be one that you want coming from an iPhone 13 Pro. Apple’s 2-year-old iPhone still has a lot going for it, so don’t upgrade yet if you’re still happy with it. But if you do splurge on the iPhone 15 Pro, it’ll feel like more than just a refreshed version of your current phone. Be sure to see if you’re eligible for a trade-in discount.
iPhone 15 Pro vs. iPhone 12 Pro

The iPhone 12 Pro is very similar to the iPhone 13 Pro, so the same general advice applies. However, there’s a stronger case for upgrading since the iPhone 12 Pro’s processor is older, meaning it might be starting to slow down.
Battery life will also likely see a dramatic boost considering the iPhone 12 Pro is now 3 years old. One of the iPhone 13 Pro’s biggest changes was longer battery life, and Apple has made further improvements since then. Compared to the iPhone 12 Pro’s estimated 17 hours of video playback, the iPhone 15 Pro is said to get 23 hours.
The display is brighter on Apple’s new phone, meaning it’ll likely be easier to see outside in bright sunlight. The iPhone 12 Pro also lacks ProMotion, which is Apple’s branding for displays that can boost their refresh rate, which should make scrolling feel smoother on the iPhone 15 Pro.
Apple has also thrown in some new photography features between generations, such as macro mode and Photographic Styles, which lets you customize a specific look for how the camera should capture photos. There’s also cinematic mode for capturing footage with a shallow depth of field.
But those are just some of the aspects that separate the iPhone 12 Pro from the iPhone 13 Pro. Don’t forget, you’re also getting everything else Apple has added over the years, from the Action button to the Dynamic Island, a lighter titanium build, car crash detection and emergency SOS via satellite.
The bottom line: The iPhone 15 Pro is a worthwhile upgrade coming from the iPhone 12 Pro, but you should really only upgrade if you’re starting to feel performance and battery life slowing down.
iPhone 15 Pro vs. iPhone 11 Pro

The iPhone 11 Pro is now 4 years old, meaning it’s a good time to upgrade if you’re feeling like your phone isn’t what it used to be. Aside from jumping from a 4-year-old processor to Apple’s brand-new A17 Pro, just about everything else will feel new — from the screen to the camera.
Perhaps most importantly, the iPhone 11 Pro doesn’t support 5G, meaning you may be missing out on faster connection speeds. Apple didn’t add 5G compatibility to its phones until the iPhone 12 launched in 2020.
The iPhone 11 Pro and Pro Max have smaller screens than the iPhone 15 Pro and Pro Max, so you’ll get some extra real estate for watching videos, reading the news and browsing email. The 11 Pro has a 5.8-inch display, while the 11 Pro Max has a 6.5-inch display, compared to the iPhone 15 Pro’s and Pro Max’s respective 6.1-inch and 6.7-inch screens. There’s a lot more that’s new about the iPhone 15 Pro’s screen; size is just the start. You’ll also gain the Dynamic Island, ProMotion, always-on mode and increased brightness.
Camera quality is another area where you’re bound to see a lot of improvements. Since the iPhone 11 Pro’s camera is four generations old, you’re getting the culmination of all the photo and video improvements Apple has added over the years.
Aside from the new 48-megapixel sensor and aforementioned features like cinematic mode and the ability to turn almost any photo into a portrait, you can also take portraits in night mode and capture night mode images with the front camera. You’ll also get a closer optical zoom (3x on the 15 Pro, 5x on the 15 Pro Max) compared to the iPhone 11 Pro’s 2x zoom. Apple’s image processing pipeline has also improved over the years, so you should see a step up in general image quality too.
The iPhone 11 Pro also lacks a lidar sensor, which isn’t a deal breaker but could be important depending on what you use your phone for. The lidar sensor’s depth-sensing capabilities can help the camera focus faster, improve performance in augmented reality apps and enable accessibility features like People Detection, which can help blind users tell when other people are nearby.
You’ll also be able to use MagSafe accessories, like cases and wireless chargers that snap more easily to the back of your phone, with the iPhone 15 Pro or Pro Max. And don’t forget about all the other features Apple has introduced in the last two years, such as the Action button, satellite connectivity for emergencies and car crash detection.
The bottom line: If you have an iPhone 11 Pro, it’s definitely worth upgrading. From 5G to a brand-new processor, larger screen, multitasking features like the Action button and Dynamic Island, and a superior camera, everything about this phone will feel new. If you bought the cheapest version of the iPhone 11 Pro at launch, you’re also probably struggling to store photos and videos since the entry-level model only came with 64GB of storage compared to the 128GB found on newer iPhones.
iPhone 15 Pro vs. iPhone XS

The iPhone has come a long way in the last five years, and that shows when comparing the 2018-era iPhone XS to the iPhone 15 Pro. The iPhone XS lacks a couple of features that are considered standard in many of today’s phones, namely 5G support and an ultrawide camera for taking broader shots.
By upgrading to the iPhone 15 Pro, you’ll gain all of the features mentioned above in our comparison with the iPhone 11 Pro. That includes 5G support, a much sharper camera, more camera modes, MagSafe compatibility, a depth-sensing lidar sensor, and a larger and brighter screen (5.8 inches versus 6.1 inches for the regular Pro, 6.5 inches versus 6.7 inches for the Pro Max).
But Apple added a handful of new capabilities starting with the iPhone 11 that the iPhone XS family also lacks, making an even stronger case for upgrading. The most notable is night mode for the camera, which means you’ll barely have to use your camera’s flash when taking photos in dark environments. There’s also the previously mentioned ultrawide camera, a sharper front-facing camera (7 megapixels versus 12 megapixels) and the ultra wideband chip.
This, of course, just scratches the surface, considering there’s a lot more that’s new in the iPhone 15 Pro, from significantly longer battery life to the Dynamic Island and the 48-megapixel camera.
The bottom line: If you have an iPhone XS or XS Max, it’s time to upgrade. Apple’s 5-year-old phone lacks staple features like 5G, and performance and battery life will likely start to dwindle soon if they haven’t already. The iPhone XS is also the last generation to get new iOS version updates, meaning you’ll be missing out on new features come next year.
iPhone 15 Pro vs. older iPhones
| iPhone 15 Pro | iPhone 14 Pro | iPhone 13 Pro | iPhone 12 Pro | iPhone 11 Pro | iPhone XS | |
|---|---|---|---|---|---|---|
| Display size, tech, resolution, refresh rate, brightness | 6.1-inch OLED; 2,556×1,179 pixels; 120Hz adaptive refresh rate | 6.1-inch OLED; 2,556×1,179 pixels; 120Hz adaptive refresh rate | 6.1-inch OLED; 2,778×1,284 pixels; 120Hz adaptive refresh rate | 6.1-inch OLED; 2,532×1,170 pixels | 5.8-inch OLED; 2,436×1,125 pixels | 5.8-inch OLED; 2,436×1,125 pixels |
| Pixel density | 460 ppi | 460 ppi | 458 ppi | 460 ppi | 458 ppi | 458 ppi |
| Dimensions (inches) | 5.77 x 2.78 x 0.32 in | 5.81 x 2.81 x 0.31 in. | 6.33 x 3.07 x 0.3 in | 5.78 x 2.82 x 0.29 in | 5.67×2.81×0.32 in | 5.7×2.8×0.3 in |
| Dimensions (millimeters) | 70.6 x 146.6 x 8.25 mm | 147.5 x 71.5 x 7.85mm | 161 x 78 x 7.65 mm | 146.7 x 71.5 x 7.4 mm | 144×71.4×8.1 mm | 143.6×70.9×7.7 mm |
| Weight (grams, ounces) | 187 g (6.6 oz) | 206 g (7.27 oz) | 240 g (8.48 oz) | 189 g (6.66 oz) | 188 g (6.63 oz) | 177 g (6.2 oz) |
| Mobile software (at launch) | iOS 17 | iOS 16 | iOS 15 | iOS 14 | iOS 13 | iOS 12 |
| Camera | 48-megapixel (wide), 12-megapixel (ultrawide), 12-megapixel telephoto | 48-megapixel (wide), 12-megapixel(ultrawide), 12-megapixel(telephoto) | 12-megapixel (wide), 12-megapixel (ultrawide), 12-megapixel (telephoto) | 12-megapixel (wide), 12-megapixel (ultra-wide), 12-megapixel (telephoto) | 12-megapixel (wide), 12-megapixel (ultra-wide), 12-megapixel (telephoto) | Dual 12-megapixel (wide and telephoto) |
| Front-facing camera | 12-megapixel | 12-megapixel | 12-megapixel | 12-megapixel | 12-megapixel | 7-megapixel |
| Video capture | 4K | 4K | 4K | 4K | 4K | 4K |
| Processor | Apple A17 Pro | Apple A16 Bionic | Apple A15 Bionic | Apple A14 Bionic | Apple A13 Bionic | Apple A12 Bionic |
| Storage | 128GB, 256GB, 512GB, 1TB | 128GB, 256GB, 512GB, 1TB | 128GB, 256GB, 512GB, 1TB | 128GB, 256GB, 512GB | 64GB, 256GB, 512GB | 64GB, 256GB, 512GB |
| Expandable storage | None | None | None | None | None | None |
| Battery | Undisclosed; Apple claims up to 23 hours of video playback | Undisclosed; Apple claims 23 hours of video playback | Undisclosed; Apple claims 22 hours of video playback | Undisclosed; Apple claims 17 hours of video playback | Undisclosed, Apple claims 18 hours of video playback | Undisclosed, Apple claims 14 hours of video playback |
| Fingerprint sensor | None (Face ID) | None (Face ID) | None (Face ID) | None (FaceID) | None (Face ID) | None (Face ID) |
| Connector | USB-C (USB 3.0) | Lightning | Lightning | Lightning | Lightning | Lightning |
| Headphone jack | No | No | No | No | No | No |
| Special features | 5G; Action button; always-on display; water resistant; MagSafe; Dynamic Island; 5x optical zoom on Max (120mm equivalent); satellite connectivity; crash detection;eSIM; Thread networking technology; 2nd-gen ultrawideband; lidar | Dynamic Island; always-on display; 5G; satellite connectivity; crash detection; MagSafe; water resistant; e-SIM; ultra wideband; lidar | 5G; MagSafe; water resistant; physical and e-SIM; ultra wideband; lidar | 5G; MagSafe; water resistant; physical and e-SIM; ultra wideband; lidar | Water resistant; physical and e-SIM; ultra wideband | Water-resistant; physical and e-SIM |
Technologies
Anthropic Pinky-Promises It Won’t Add Ads to Claude
Anthropic’s Super Bowl ads are funny, but can we really trust them?
In the latest chapter of Anthropic’s «We’re not like the other guys» campaign, the AI company is pledging not to introduce advertisements into conversations with its chatbot, Claude. And it’s spending big on Super Bowl ads to make sure you know that fact.
Anthropic’s announcement takes a clear shot at competitor OpenAI. The ChatGPT-maker said a few weeks ago that it would begin testing ads in its products that will be «clearly marked» as sponsored posts. The company also said that ads wouldn’t be served around sensitive or regulated topics, like mental health and politics.
The news was a stark reversal from previous statements — OpenAI CEO Sam Altman had called ads a «last resort» in 2024. But it wasn’t entirely unexpected, given the general chaos of the AI industry’s financing.
For a long time, AI startups operated at a loss, spending billions of dollars from venture capitalists and others to build their chatbots without making money. OpenAI and many others now have a complex web of circular deals to keep the lights on, but newer advanced models require more compute, better chips and generally more maintenance and money to keep up. Anthropic certainly isn’t immune to these financial pressures; the company is the the process of securing a new $10 billion funding deal.
That’s why AI companies are seeking new revenue streams. Hence the ads.
The concern with including ads in chatbots (beyond general irritation) is that it will push products at the expense of helping users. Anthropic wrote, «Users shouldn’t have to second-guess whether an AI is genuinely helping them or subtly steering the conversation towards something monetizable.»
There’s also the risk that tech companies will prioritize advertising metrics and revenue over safety or user autonomy. OpenAI did not immediately respond to a request for comment.
Anthropic, for its part, has been very outspoken about the risks posed by AI technology, so it’s not surprising to hear the company weigh in on this issue. CEO Dario Amodei has spoken at length about the potential threat that AI systems may pose to humanity.
But we have a wealth of examples to draw on — streaming services, smart TVs and now chatbots — where tech companies tried and eventually failed to resist the allure of advertiser money. We can never say never. Anthropic didn’t.
Technologies
Overwatch’s New Season 1 Is What the Game Was Always Meant to Be
A commitment to an ongoing story and more frequent new heroes, including five right now, move the game in the direction it always seemed to promise.
In late January, I was among a group of journalists from all around the world packed into the Blizzard Theater in Irvine, California, to watch the 40-minute Overwatch spotlight and hear from Blizzard execs about where the game was going next. I was not prepared for what we saw. Nor were the other journalists, who gasped, laughed and sometimes comically swore as the video showed us what’s coming next for the hero shooter franchise — which turns a decade old later this year.
What stirred up such audible reactions? An ongoing story that’s reflected directly in the game. New subroles with distinct passive abilities. Ten new heroes are coming this year, five of which are arriving next week. One of the later heroes is freaking Jetpack Cat, who was dreamed up in concept art and scrapped before the game was even released. And maybe most surprisingly, dropping the «2» so the game returns to simply being «Overwatch.»
One of the first questions to that group of execs was about changing the title from Overwatch 2 back to Overwatch — why change, and what does it mean? Johanna Faries, president of Blizzard Entertainment, said the team thought it was the right time for Overwatch to turn the corner in a big way. «It sets us up for a much broader conversation on where the future of this universe [is] and where these characters are going to go.»
Blizzard’s big swing to revitalize Overwatch comes as the game approaches its 10th anniversary in May. Gaming is different in 2026, as newer live-service games can disappear in an instant, and even more tenured franchises like Call of Duty and Battlefield can struggle to retain players. Even Overwatch finally has a major, direct competitor in the team hero shooter genre in Marvel Rivals. So for Blizzard to step up and commit so boldly to this vision is a jolt, a burst of life into a game that has already spent the past couple of years solidifying and expanding its identity with new game modes and features like perks and map voting.
The announcements are both a celebration of the game’s history and a statement that the game is building a bolder future for itself.
Across my own nine-year history playing Overwatch, I’ve experienced its ups and downs, from the heights of queuing with a full six-stack and joining organized team play to the lows of the seemingly interminable double shield meta. And after talking to hero designers, narrative designers, systems designers, artists and voice actors, I left the Blizzard campus reflecting on the idea of playing Overwatch and following its larger story after all these new initiatives launch. One thought stuck with me.
This is how the game was always supposed to feel.
The emotion of a new cinematic driving the story of Overwatch forward, of puzzling over 10 hero silhouettes and learning that five of them would be ready to play almost immediately… it kindled the same kind of anticipation I had in the movie theater where I first awed over an early Overwatch trailer.
Best of all, fans won’t have to wait for this new era of Overwatch, as its fittingly rebadged Season 1 is launching next week with five heroes up-front and another new hero roughly every other month in each new season. We’ll get two new maps later in the year, alongside the return of postmatch accolades, which updated the old voting cards that let you show some love to players on either team who performed particularly well in a match.
I got an early look at the journey awaiting Overwatch fans this year during my time at Blizzard. And while I have some lingering questions about how certain elements will play out, here’s why I’m more excited about the game than I’ve ever been.
Overwatch embraces storytelling directly in the game
The world of Overwatch has always felt vibrant and pulsing with lore, but the game has struggled to tell a story outside of an impressionistic narrative you could vaguely piece together between cinematics, comics and occasional in-game events.
Season 1 promises to change that by kicking off the year-long Reign of Talon storyline, beginning with a cinematic that shows major upheaval in the villainous organization and longtime antagonist to Overwatch. The rest of that story will play out over the course of the year, through traditional avenues like hero trailers, short stories and comics, as well as more immersive methods like new voice lines and map changes that reflect story events.
The Overwatch Spotlight video includes a clip of Talon aircraft assaulting Overwatch’s Gibraltar base, home of operations for genius ape hero Winston. In the media playtest, I fought across a Watchpoint: Gibraltar map that showed the damage of that attack. The bridge outside the starting attacker spawn was partially collapsed, and a flaming beam had crashed down on the airship in the hangar. These map changes breathe life into the larger narrative of a new, more aggressive Talon and make sure players see the consequences of these story beats.
In addition to map changes that illustrate the ongoing story, Overwatch’s narrative and audio designers said that character interactions will also change to reflect the story’s progression, noting an «outrageous amount» of voice lines being added to the game.
Collectively, these changes help bridge the gameplay with the wider world of conflicts and characters that have been the initial point of interest for so many players.
Five new heroes headline a massive influx over the next year
Overwatch 2 launched with three new heroes and has added another 10 in the three-plus years since then. Now we’re getting 10 heroes in a single year, starting with five who all have connections to existing characters and factions in the game.
- Domina, the new ranged tank and ally of Talon, is the heiress of Vishkar Industries, the same company that damage hero Symmetra works for and that also suppressed and exploited support hero Lucio’s hometown with technology his father had developed.
- Anran, a new fire-themed damage hero, is the older sister of support hero Wuyang. She wields hand fans that can shoot fire, and is a new Overwatch recruit alongside her brother.
- Emre, a damage hero wielding multiple weapons, is a former Overwatch agent now turned to Talon’s aims. He’s an old friend of damage hero Freja, though the person she found in their recent reunion is very different from the friend she remembers.
- Mizuki, an offensively focused support hero, is part of the Talon-aligned Hashimoto clan, which has been facing opposition from the support hero Kiriko and her allies in Japan.
- Jetpack Cat, a cat wearing a jetpack, is based on an early Overwatch hero concept long thought to be scrapped. Overwatch support hero Brigitte builds the kitty a jetpack to let her support allies from the skies by towing teammates and trolling enemies.
Multiple developers reiterated that this superdrop of new heroes wasn’t the result of cutting corners or rushing the process, but instead a benefit of improved tools and systems that have shrunk the design time for new heroes from eight months down to four or five.
«We still wanted to give the characters the same level of care we give any hero that we build,» the game’s Art Director Dion Rogers said in a panel on the new Reign of Talon story’s art.
In the leadership panel, Keller noted that the team wanted to kick off this year with an update that would feel like an expansion for the game, and the best way to do that for a hero shooter was to give them a bunch of new heroes: «People play this type of game … to learn more about these heroes, pick them up and continuously master them,» he said. Launching five heroes at once gives players that much more to engage with and could substantially shake up the meta of hero picks and team compositions.
Buzzing enthusiasm among developers
There’s plenty more driving my optimism beyond the new narrative focus and influx of new heroes. It’s the vibe of the announcements, the willingness for the game to go big, chase ideas and deliver a uniquely Overwatch experience to players.
There was palpable excitement among the five groups of Blizzard developers that journalists got to hear from at the Overwatch Spotlight event. In a panel about the game’s narrative, Lead Narrative Designer Miranda Moyer buzzed with enthusiasm, speaking alongside Scott Lawson, the game’s audio and technical director, about planning a year-long story, bringing Talon into the fray and how characters and allegiances might change over the course of that story.
«I think a lot of this new story is predicated on questions that have existed since, y’know, Overwatch was an entity [before eventually being disbanded],» Moyer said. She also noted that while some characters may have felt a little out of the loop of any sort of larger narrative throughout previous years of the game’s story, in the new structure «every single character … is pertinent to the overall plot.»
Developers being excited about their game isn’t surprising, but the degree of enthusiasm was encouraging for a game that suffered a years-long content drought followed by a troubled launch for Overwatch 2, stumbling over gated hero releases and long-announced game features that never saw the light of day. The conversations with devs gave me confidence that there’s a vision and passion for Overwatch that can fuel exciting updates like this for a long time to come.
The question marks amid the coming changes
The promises of ongoing stories and new heroes every season — six per year — are two of the most exciting things the game could announce. That said, some announcements from the spotlight raise more curiosity or concern than confidence.
A major overhaul of the menus forces us to relearn where things are and how to navigate them. The systems design team asserted that the new layout will add value, minimize interruptions and give players choices in menus, and I’m hopeful that the time spent relearning how to get around is worth the payoff. I like the cleaner look, but it will take some time to see how the new layout really feels.
The team also announced that some heroes, such as Ana and Genji, would be getting their second mythic skins before others received their first. I say this as someone who plays lots of Ana and wasn’t at all excited by her mythic skin, but that feels pretty unfair to the rest of the roster, especially given how many new faces we’re getting this year.
Balancing is the other element that feels like a bigger question mark in 2026. Dropping five heroes simultaneously and adding a new hero every season is going to put a lot more pressure on the team responsible for balance.
I asked Associate Game Director Alec Dawson about the challenge of balancing five new heroes at once. He acknowledged that the team does still want heroes to feel «impactful» at launch, but said they «probably went a bit too far» with recent releases.
«It’s good to have an impactful launch. It’s not good if your hero is banned in almost every match you’re in,» Dawson said.
The hero design team told us that they’ll be keeping a close eye on Jetpack Cat, especially given that permanent flight is an entirely new element in the game, and there are very few restrictions on her Lifeline ability that lets you fly allies around the map. Hero designer Scott Kennedy added that the team knows it’s going to be difficult to figure out all at once and that they’ll react quickly if things are out of line.
A new day and a familiar feel for Overwatch
The Spotlight video alone felt like Overwatch returning to the wonder and imagination that powered its 2016 launch. And the experience of talking to a variety of developers — and particularly seeing the seemingly unseverable thread of enthusiasm that connected them — made me as hopeful for the game as I’ve been since I started playing. The promise driving a story forward seems to mirror the team’s own internal hopes for shepherding the game into something bigger and bolder.
In a group interview with global media, I asked the game’s director, Aaron Keller, whether the Spotlight announcements were a commitment to moving the game forward — not just in terms of game mechanics but using it to tell a story beyond just brief snippets we’ve gotten from cinematics and events. He referenced the «amazing, sentimental» character pieces they’ve done so far, but said the team wants the new story to go somewhere.
«We want to take players on a journey over the course of this year — and over the course of many years,» Keller said. «We want to be doing this for as long as players are going to tune in for it.»
Technologies
I Bought the Galaxy Z TriFold for Over $3,000. Follow Along as I Test It (Live Updates)
-
Technologies3 года agoTech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies3 года agoBest Handheld Game Console in 2023
-
Technologies3 года agoTighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies4 года agoBlack Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies5 лет agoGoogle to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies5 лет agoVerum, Wickr and Threema: next generation secured messengers
-
Technologies4 года agoOlivia Harlan Dekker for Verum Messenger
-
Technologies4 года agoiPhone 13 event: How to watch Apple’s big announcement tomorrow
