Technologies
Bose QuietComfort Ultra Headphones Review: Sony Has Serious Competition
Bose’s new flagship QC Ultra Headphones make a very compelling alternative to both the Sony WH-1000XM5 and Apple AirPods Max.
Back in 2015, Bose released a set of wired earbuds called the SoundTrue Ultra Earbuds that were among my favorite sounding Bose products. They were discontinued a few years ago, but Bose has brought back the Ultra name for its new flagship QuietComfort Ultra Earbuds ($299) and Quiet Comfort Ultra Headphones, which I’m reviewing here. At $429 (£450, AU$649), the latter are Bose’s most expensive headphones to date.
Not surprisingly, they’re very good. But are they better than Sony’s WH-1000XM5, Apple’s AirPods Max and some other «premium» noise-canceling headphones in this price range? Let’s get right into the review so I can try to answer that for you.
Bose QC Ultra Headphones design
The QC Ultra Headphones’ design is totally new. It’s sort of a cross between Bose’s previous flagship model, the Noise Cancelling Headphones 700 and the QuietComfort 45s, which have morphed into a new $350 model that Bose has simply named the QuietComfort Headphones.
The Headphones 700 had some metal parts, but the QC Ultra Headphones incorporate an aluminum yoke and arms that slide into the headband. Another upgrade is their dual-hinge design so they both fold up and fold flat, which allows them to have a smaller carrying case than the Headphones 700 and the Sony WH-1000XM5s, both of which only fold flat. Just be careful not to get your finger caught in the Ultra’s hinge, which I did a couple of times and got an unpleasant pinch.
The headphones feel durable and are surprisingly lightweight at 254 grams, just a couple of grams more than the Headphones 700. The Sony WH-1000XM5 weigh 249 grams, while the much heavier AirPods Max tip the scales at 385 grams.


Bose reps told me the QC Ultras are designed to fit a wider range of head types and like other Bose headphones, they’re quite comfortable to wear. They did clamp slightly more than the Sonys, but I was able to wear them for a couple of hours straight without a problem. Like other over-ear headphones, they will steam up your ears if you wear them around in warm environments. It’s also worth mentioning that the black version of the headphones can end up showing some smudges if you have any grime on your hands or just have oily skin. The white smoke version doesn’t.
I like their controls. The QC Ultra Headphones feature a mix of physical control buttons along with a raised capacitive touch volume strip on the right ear cup that’s easy to reach and use by feel alone.
The main multifunction button on the headphones allows you to pause and play your audio with a single tap, skip tracks forward with a double tap and skip them back with a triple tap. Holding the button down lets you toggle through full noise canceling, an awareness mode and an immersion mode that activates full noise canceling along with Bose’s new spatial audio feature with head tracking that it calls Immersive Audio.
There’s also a touch-and-hold gesture for the volume strip that’s customizable as a shortcut. You can choose to map it to one of four functions: hear battery level, change Immersive Audio (cycle through still, motion and off settings), access your voice assistant and resume Spotify.
Bose QC Ultra Headphones features
While Bose mentions that both this over-ear Ultra model and its new QC Ultra Earbuds feature «world-class noise cancellation» — and they certainly do — the real feature it’s hyping this go-round is Immersive Audio, its custom version of spatial audio. Bose says Immersive Audio «goes beyond special effects and creates a wider, more spacious soundstage so your content becomes multi-dimensional and layered, regardless of the audio platform or device.»
Like other headphones that feature spatial audio — Apple’s latest AirPods, for instance — the QC Ultra Headphones and QC Ultra Earbuds have two spatial audio modes: one «still» mode without head-tracking engaged and a «motion» mode that uses head-tracking and allows the audio to «move with you, so it’s always in front of you.» Bose says it works with movies and any stereo track, but it’s really designed for music listening.
Using the Immersive Audio feature does widen the soundstage, creating the illusion that your audio is more outside your head. It works better with some tracks than others, but it does open the sound a bit, giving it an airier quality.


Most people will probably choose to mostly leave it on, but the downside is that engaging it does impact battery life significantly. The headphones are rated for up to 24 hours of battery life at moderate volumes levels with noise canceling on. But the number dips to 18 hours with Immersive Audio engaged.
The aware mode is equivalent to Apple’s transparency mode, and it sounds quite natural with almost no audible hiss. There’s also a new ActiveSense feature that kicks in some ANC should the sound get too loud around you (a horn blast, for instance, or a construction worker’s jack hammer). That’s similar to the AirPods Pro 2’s Adaptive Audio feature that isn’t available for the AirPods Max because it requires Apple’s H2 chip, which isn’t present in that model.
As I said, holding down the multifunction button allows you to toggle through three sound modes. I mentioned the default sound modes, but you can add additional sound modes in the app and then designate three of them as favorites so you can easily toggle through them. When creating a sound mode, you simply customize the level of noise canceling you want (anywhere from none to max) and decide whether you want Immersive Audio (still or motion) activated and wind noise reduction on or off. You can also tweak the sound profile with the app’s equalizer.
Thanks to wear sensors in the ear cups, when you take the headphones off your ears, your audio will pause and resume playback when you put them back on. Beyond that, if you set your headphones down somewhere and forget to turn them off, they’ll go into a sleep mode to conserve battery life. You also have them completely turn off after a set period of time. The default setting is 24 hours, but you can change that in the Bose Music app to as little as five minutes. That sleep mode is similar to the AirPods Max’s power saving features.

While the QC Ultra Earbuds still lack multipoint Bluetooth pairing — Bose is still working on adding that feature — which allows you to connect to two devices simultaneously and switch audio between them, both the QC Ultra Headphones and QC Headphones have it. I was able to switch back and forth between the audio on an iPhone 14 Pro and an Android device without any issue. The headphones will also pair with your computer, but computer Bluetooth audio can be more finicky, especially with older Windows PCs and Macs.
The QC Ultra Headphones and QC Ultra Earbuds are equipped with Bluetooth 5.3, while the new QC Headphones use Bluetooth 5.1 and lack Bose’s Immersive Audio feature.
Finally, both the Ultra models are LE Audio ready, which means they can be upgraded via a firmware update to include LE Audio features such as Auracast that would allow you to tune into audio broadcasts over Bluetooth, say from a TV at your gym. The LE Audio standard also includes support for the LC3 audio codec.
Modest improvements to already very good sound quality
I spent some time comparing the sound quality of the QC Ultra Headphones to that of the Sony WH-1000XM5 and AirPods Max. While the QC Ultra Headphones have the same drivers as the Headphones 700, the Ultras’ sound has improved from the 700’s. It’s not a huge improvement, but the Ultras’ seem slightly cleaner sounding and more revealing, with deep but well-defined bass. Since they feature the same drivers, most of the audio quality gains come from a more powerful chipset, which has improved digital processing power. Bose also has a feature that optimizes the sound for your particular ears.
Both the Sony XM5 and AirPods Max are excellent sounding headphones and sound quality is subjective, as everybody has different ears and different musical tastes. But I’d say this Bose is a touch ahead of both the Sony and the AirPods Max for sound quality. The Sony has a slightly warmer sound profile, and the Bose just comes across as slightly more natural sounding than the AirPods Max. By that I mean it sounds slightly more accurate.

Using the Immersive Audio mode does open up the sound, giving it an airier quality. Everything sounds a little more dynamic and vocals come forward a bit and there’s a bit more separation between instruments with more sparkle in the treble. When you switch back to stereo mode, everything sounds a little duller. You ears eventually adjust and you don’t notice as much, but the natural tendency will be for people to engage the Immersive Audio (whether you choose the still or motion mode is another matter).
For testing, I mainly leave the equalizer at the default flat setting. It’s only a three-band equalizer — you can choose from a few presets or adjust the sliders yourself. Ideally it would be a five-band equalizer, but in years past, Bose didn’t allow you to adjust the sound (there was just the Bose signature sound), so having even this amount of control is a big plus.
The headphones are fairly well-balanced in the default setting. Like Beats, Bose used to get criticized for having some bass push, but that’s not the case anymore. The bass is powerful but not overpowering and it remains tight, even at higher volumes.
I used a few streaming services, including Apple Music, Spotify and Qobuz to listen to tracks and I also plugged the headphone cable in to have a listen in wired mode, both with and without a headphone amp. I didn’t really notice a bump in sound in wired mode, but I need to run some more tests to be sure.
I listened to an eclectic mix of music. Tracks included Spoon’s Knock Knock Knock, Athletes of God’s Don’t Wanna Be Normal, Orbital’s Dirty Rat, Bjork’s Hollow, Drake’s Passionfruit, Pixies’ Vault of Heaven, Florence and The Machine’s Choreomania and various Foo Fighters tracks. The headphones seem well-suited for listening to a variety of music genres.
What I don’t like
I was slightly disappointed the headphones don’t feature USB-C audio. You get a headphone cable for wired listening, which will come in handy for air travel. But with most smartphones now missing a headphone jack, it’d be nice to be able to plug a USB-C cable directly into your phone and have an all-digital wired connection for listening to lossless audio tracks. The Beats Studio Pro and some other headphones offer that feature. And now Android devices and the latest iPhones have USB-C connectivity.
I have one other small gripe. Bose has been using Qualcomm chipsets in its recent headphones, and it says both new QC Ultra models feature Qualcomm’s Snapdragon Sound Technology Suite (QCC5181 chipset) and have support for the aptX Adaptive audio codec, including lossless and low-latency capabilities for Android and other devices that offer aptX compatibility. There’s also Swift Pair for Android, while Apple users get the AAC audio codec, which is also compatible with Android devices. But I had some problems getting aptX to work because it turns out that some leading Android smartphone manufacturers, including Google and Samsung, have stopped paying the licensing fees for aptX.
I paired the headphones with a Google Pixel 7, which supports aptX audio, but it defaulted to the AAC audio code for HD Audio even after I accessed developer mode. (With Android devices, you sometimes have to turn on developer mode to gain access to additional audio codecs.) When I paired them with a Samsung Galaxy Z Flip 5, which is powered by Qualcomm’s Snapdragon 8 Gen 2 chipset, the same thing happened. However, when I connected them to an Asus ROG Phone 6, another Snapdragon-enabled phone, I was able use aptX Adaptive. This inconsistent support is more of a Qualcomm problem than a Bose problem (how can a phone that uses Qualcomm’s top Snapdragon chipset not also support aptX?), but it does impact folks who buy these headphones expecting them to support aptX streaming when in fact it’s not supported by market-leading Android handsets like Samsung’s Galaxy devices.
Great noise canceling and excellent voice-calling performance
I’ll finish by talking about the noise canceling and voice-calling performance. As I said, Bose isn’t talking up the noise canceling as much as it usually does. Maybe that’s because it’s as good as it is and speaks for itself. You can argue over whether Sony or Bose has better noise canceling — and Apple’s is also excellent — but I wore these in the raucous streets of New York and the headphones really muffled everything around me, including people’s voices. It’s top-notch.
Voice-calling performance is also excellent. I was told they have five microphones in each earcup (four external and one inside the earcup) that help drive both the noise-canceling and voice-calling performance. While I was slightly disappointed with how much background noise the QC Ultra Earbuds let in, that wasn’t an issue with these full-size Ultras. Even in noisy environments, callers said they heard only minimal background noise while my voice came through clearly.
If you want to get a sense of the QC Ultra Headphones’ voice-calling performance, I show a test call in my companion video review of these headphones, so check that out.
Why should I get these instead of the AirPods Max?
The AirPods Max are excellent headphones with a uniquely premium design that I rated highly and continue to recommend despite their elevated price. That said, they obviously appeal only to Apple users, while headphones like the Bose QC Ultra Headphones and Sony WH-1000XM5 are more platform-agnostic and have a appeal for both iOS and Android users.
It’s also worth noting that the AirPods Max are almost three years old and are probably due for an upgrade in the coming year. And while they’re surprisingly comfortable given how much they weigh, they’re still pretty heavy and don’t come with a headphone cable for wired listening (you have to purchase the cable separately). On top of that, the QC Ultra Headphones’ case is better than the controversial case that’s included with AirPods Max. The Bose also has slightly better noise canceling and may also have a slight edge for sound quality, depending on your audio tastes. And the Bose does cost a little less.
Why should I get these instead of the Sony WH-1000XM5?
This a bit of a trickier question because I still like the WH-1000XM5s a lot — we gave them an Editors’ Choice award in 2022. The Sony is arguably a touch more comfortable than the Bose and also features excellent sound, great noise canceling and best-in-class voice-calling performance. But the Bose headphones both fold up and fold flat, so their carrying case is smaller, and the Bose arguably has slightly better sound and perhaps a touch better noise canceling. I think the Sony has a slight edge for voice calling but it’s not by much.
I prefer that the Sony has support for Sony’s LDAC audio codec (rather than aptX) and like Sony’s Speak-to-Chat feature that automatically pauses your audio and puts the headphones in transparency mode when you talk to someone, enabling you to have a conversation without taking your headphones off. Apple brought a similar feature to the AirPods Pro 2 — it calls the feature Conversation Awareness — but not the AirPods Max.
Bose’s companion app is more user-friendly than Sony’s, and the new Immersive Audio feature does offer some sound enhancements. How much is debatable, but it’s better than than Sony’s 360 Reality Audio simply because it works with any stereo tracks — not just tracks encoded for 360 Reality Audio.
When all is said and done, the Bose has the slight edge in my book, but the Sony will get the better discounts because it’s been on the market for more than a year and will hold a price advantage over the Bose until it also goes on sale.
Bose QC Ultra Headphones final thoughts
Despite the fact that Bose made a bad decision when it moved away from its QuietComfort branding in 2019 when it released the poorly named Noise Cancelling Headphones 700, that headphone does have a lot of fans. The QuietComfort Ultra Headphones may not be a huge upgrade over the 700 (it has the same drivers after all), it does offer some meaningful improvements both in terms of its design and performance. If I were a 700 owner, I wouldn’t be in a rush to run out in buy if my headphones were still in good condition, but I’d certainly be tempted to upgrade if and when the Ultras go on sale.
I do think the QC Ultra Headphones are a compelling alternative to the Sony WH-1000XM5s and Apple AirPods Max, and also hold a slight edge over such premium models as the Bowers & Wilkins PX7 S2E ($400), another very good set of headphones. If these models are a little out of your price range, the Sennheiser Momentum 4 Wireless, which have dipped to as low as $250 in a sale, are an option. So, too, are the Beats Studio Pro, which dropped to $180 for fall Prime Day and should see discounts during the holidays.
But if you’re looking for the best noise-canceling headphones, the Bose QC Ultra Headphones are certainly at or near the top of the heap, even with their small downsides. Hopefully, over time they’ll get even better with a few firmware upgrades.
Technologies
Apple and Amazon Debut Musical Year-End Recaps While You Wait for Spotify Wrapped
Apple’s Music Replay 2025 and Amazon’s 2025 Delivered examine your listening habits for the year.
Spotify has yet to release its 2025 edition of its popular Wrapped year-in-review feature (last year it debuted on Dec. 4), but Apple Music and Amazon Music are here to fill the void with their own versions of the year-end recap (if you use those services).
Apple Music Replay is now live and puts together a playlist of your most-listened to songs as well as shareable videos and images. You’ll be able to see your top artists, amount of time you listened to Apple Music songs and genres.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
Similarly, Amazon’s 2025 Delivered feature tracks what you listened to across music, podcasts and audiobooks, but this year Amazon’s theme is a music festival, with some of your listening habits presented as badges. It will also generate a festival poster with artists from your listening history.
Even YouTube is getting into the act with a recap of what you watched in 2025.
How to get to Apple Music Replay and Amazon 2025 Delivered
Both Apple Music Replay and Amazon 2025 Delivered are available in their respective apps.
Apple Music Replay is on the homepage of the Music app and under the «New» tab, but can also be found at replay.music.apple.com.
For Amazon’s 2025 Delivered, go to the Library page in the Amazon Music app if Delivered doesn’t appear on the home page. It doesn’t appear to be available in the web version of Amazon Music.
Technologies
Metroid Prime 4 Beyond on Switch: This Was Worth Waiting For
Come on in, the space desert’s fine.
Winter’s coming, and Nintendo has delivered an epic Switch game to get lost in for the season. After a week of playing Metroid Prime 4: Beyond, I know this is the one I’ve been waiting for. It’s full of alien motorbikes, alien relics, psychic powers and a lot of puzzle-solving.
It’s been a long time since I played a Metroid Prime game. I used to huddle around my GameCube in California, playing the first one. I never got sucked too far into 2D Metroid games, but Prime’s mysterious unfolding caverns and worlds felt like exploring space tombs. It’s always had a bit of a 3D Zelda vibe to me. The Prime games felt more powerful, more immersive than the 2D ones, even Dread. (The original Prime is on Switch too, remastered and worth playing.)
With Prime 4, announced more than eight years ago, it took me some time to get back into it. But now it’s all I think about playing. My recommendation is to just go in for the experience. Go in knowing nothing, and maybe even skip everything in this review, or any other review. Mystery is Metroid’s calling card. Your big adventure on the Switch is here.
If you’re new, here’s the deal: 3D Metroid is a first-person shooter adventure, but with a lot more emphasis on exploration and puzzle-solving than straight-up battle. Once again, you play as Samus, the bounty hunter who quietly explores her world. Enemies and bosses do pop up, and they can be hard, but expect challenges similar to boss battles in a Zelda game. Just like all the other Metroid games, your various powers are lost and must be found again, piece by piece. Besides running and jumping and shooting, you can morph into a ball. Or, this time, hop on a Tron-like space bike called Vi-O-La.
I wasn’t sure if Prime 4 would be for me, or if I’d feel lost in lore I’d forgotten or hadn’t absorbed (since I hadn’t finished Prime 2 or 3, and barely remember what happened in Prime). It’s OK. This game assumes you might be coming in clean, though knowing the Metroid series will help.
Hollywood flair, but not too much
It’s also clear that Nintendo is pushing the Metroid series more into the mainstream. With Nintendo making theme parks and films now, Metroid seems like a future candidate for another franchise spin-off. The game’s stellar opening video sequences feel like being propelled into Star Wars, and yes, the new talking side characters are peppered throughout. Some are annoying, some a bit clichéd, but all seem like they’re possibly auditioning for roles in future entertainment to come.
That annoying guy who seemed to always barge in during early game demos a few weeks ago? He doesn’t bother me too much. Definitely a lot of chat at first, but it settles down later. And, good news: So far, hours into playing, these characters don’t bother you all the time. In fact, in most of the maze-like maps, they’re out of communication range, and you’re on your own. Don’t worry, the lonely Samus vibe is still there.
Just enough feelings of getting truly lost
Samus ends up isolated on a new planet, Viewros, which is full of ancient artifacts from a civilization called the Lamorn that need to be awakened. You don’t know why you’re there, and you don’t know where to go. I mean, there are maps, and suggestions, and sometimes the game pings you a specific map goal. But the game doesn’t hold your hand much. I often wondered what to do next, which isn’t a bad thing at all. There are in-game suggestions and clues, and the design also lends itself to further suggestions.
A semi-open world
And what I’m still wrapping my head around is the vast desert overworld of Viewros, which exists within a mega map where specific regions to visit are scattered throughout. The desert feels largely empty, but there are mysterious things to find in it, some of which can’t even be accessed at first. Underground shrine-like caves. Pieces of rubble. Odd machines.
Also, the motorbike you uncover and ride — Vi-O-La, aka the Zelda Horse of Metroid Prime 4 — adds a nice bit of open-world feel here. Not a massive one so far, but enough to give the game dimension. It’s not Breath of the Wild, but it is a bit like Ocarina of Time’s handling of space. I love riding that Tron bike around, and I want all the Metroid games to add this type of layer. (Would there ever be a spaceship to fly? Is there one later, in this game? I don’t even know yet.)
It’s great (on Switch 2)
I haven’t played Metroid Prime 4 on the original Switch, but just like Pokemon Legends Z-A, it’s both Switch and Switch 2 playable. The Switch 2 version features a silky-smooth 60 frames per second (or 120fps at a lower resolution) and a fun mouse mode with the Joy-Cons, but I barely used it. I just find standard controls perfectly great as they are.
And, you do a lot of scanning of things in this game, using a Psychic Visor mode that sometimes activates relics, or scans and catalogs creatures, items and artifacts. That left trigger is maybe the most-used button in the game.
The game plays great both docked and handheld, which is good news because I’ll be traveling with this one for a while. I’m nowhere near finishing (sorry, I’m a slow gamer), but this earns the hype, even if it’s not a total reinvention of the control and play style. Now erase your brain of everything I said and dive in. Better you know nothing at all.
Technologies
Cyber Monday Might Be Gone, but This Record-Low Price on the Google Pixel 9 Is Still Here
Take hundreds off the Google Pixel 9. But hurry, there’s not much time left to score this after-Cyber Monday deal.
If you’re looking to get your hands on one of the best Android phones out there, Google is the best place to look. The company has been producing stellar phones for some time now. But like all great things, it certainly comes with a pretty big price tag. If you’re not eager to get the latest and greatest model, Cyber Monday had some pretty nice deals you can still grab while they hang around a smidge longer. You can save significantly on previous-generation devices if that works for you.
Right now, you can pick up the previous-gen Google Pixel 9 for just $499. This post-Cyber Monday deal brings the phone to its lowest-ever price with a 38% discount. That’s an exceptional price for one of the best phones you can buy, but that also means it’s unlikely to last for very long. So, if you want to pick this one up, we recommend doing so soon before it sells out.
The Google Pixel 9 is the sweet spot if you’re looking for a compact phone that doesn’t compromise on camera, performance or display specs. It has a 6.3-inch display, a long-lasting battery and is 5G-ready. This previous-gen flagship’s camera system is the same as the bigger model of its series. It also comes equipped with 12GB of RAM and 256GB of storage.
Hey, did you know? CNET Deals texts are free, easy and save you money.
The phone is available in multiple colors, but the special price isn’t offered for all of them. For that reason, we suggest checking the price of your preferred color before placing your order. Don’t worry if the Pixel 9 isn’t for you, though.
Not the phone you wanted? We’re rounding up all the remaining Cyber Monday phone deals so you don’t wind up paying more than you need to.
MOBILE DEALS OF THE WEEK
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$749 (save $250)
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$475 (save $175)
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$499 (save $300)
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$900 (save $400)
Why this deal matters
This Pixel 9 isn’t the latest that Google has to offer, but it’s still a great option. The Pixel 9 will continue to receive Android feature and security updates for a long time to come. That means you won’t need to replace your Pixel for years, making this deal an even better value. If you’re an Android fan who likes your phones to be as straightforward as possible, Google’s Pixel phones are a great place to start your search. And now that Cyber Monday is behind us, this deal won’t last much longer.
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